Friday, April 3, 2009

Monster Hunter Freedom 2 - PSP

Note: This game is also titled Monster Hunter Portable 2nd.
# Prequel bonus

Start a new game with a saved game file from the original Monster Hunter Freedom on your memory stick to begin with some of the items you had in the Monster Hunter Freedom chest and bonus Zenny.
# Gallery movies

Successfully complete the indicated task to unlock the corresponding movie in the gallery:

A Phantom Appears: Encounter a Kirin.
Akantor Ecology: Kill Akantor.
Anger And Calamity: Kill Crimson Fatalis.
Behold The Kut-Ku: Encounter Yian Kut-Ku.
Burning Rock: Successfully complete the "Volcano Gathering" quest.
Congalala Ecology: Encounter a Congalala.
Daiymo Hermitaur Ecology: Defeat Daiymo Hermitaur.
Deep Forest Illusion: Encounter Chameleos.
Desert Hunter: Encounter a Cephadrome.
Desert Tyrant: Encounter a Diablos.
Diablos Ecology: Encounter a Diablos.
Emperor Of Flame: Encounter Elder Village Teostra.
Empress Of Flame: Encounter a Lunastra.
Gravios Ecology: Encounter a Gravios.
Khezu Ecology: Kill Khezu.
Kushala Daora Ecology: Encounter a Kushala Daora.
Lao Shan Lung: Encounter Lao Shan Lung.
Lao Shan Lung!?: Encounter Shen Gaoren.
Legend of Flight: Kill Fatalis.
Light In The Dark: Encounter Khezu.
Location Of Eternity: Successfully complete the "Forest And Hills Gathering" quest.
One Horned Daiymo: Encounter Daiymo Hermitaur.
Plesioth Ecology: Defeat Plesioth.
Rathian Ecology: Encounter a Rathian.
Revived Queen's Battle: Encounter G-rank Lunastra.
Roar Of The Horn: Encounter Monoblos.
Roar Of The Wolf: Encounter Yian Garuga.
Rocky Mountain Dragon: Encounter Azure Lao-Shan Lung.
Shadow In The Tempest: Encounter a Kushala Daora at Jungle.
Silver World: Successfully complete the "Mountain Gathering" quest.
Steel In The Blizzard: Encounter Kushala Daora.
Sterling Hunter: Encounter a Giadrome.
The Ancestor: Encounter White Fatalis.
The Devil's Scythe: Encounter a Shogun Ceanataur in the four star "Elder" quest.
The Green Of The Land: Successfully complete the "Jungle Gathering" quest.
The Jungle Outlaw: Encounter a Congalala.
The Piscine Plesioth: Encounter Plesioth.
The Poison Gypceros: Encounter Gypceros.
The Raging Rajang: Encounter Elder Village Rajang.
The Raging Tigrex: Encounter a Tigrex in the five star "Elder Urgent" quest.
The Roaring King: Encounter a Bulldrome.
The Sly Hunter: Encounter a Velocidrome.
The Still Swamp: Enter the Swamp Area.
The Tower: Leave camp in the Tower Area.
The Tyrant Tigrex: Encounter a Tigrex.
The White Darkness: Encounter a Blangonga.
Tigrex Ecology: Encounter a Tigrex in the five star "Elder Urgent" quest.
Tyrannical Roar: Encounter an Akantor.
Volcanic Leader: Encounter a Gravios.
White Night Dune: Enter the Desert Area.

This Time There Is a strategy guide and here it is :

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Why should I use this FAQ?
+To better understand Elder Missions
+To get tips for Guild (G) Ranked Missions
+Combo List
+Pokke Farm Lists
+To capitalize VS Monsters

What isn‘t in this FAQ?
-Multiplayer tips
-Perfect English
-Strategies that don’t involve hurting fingers

Verions History:
1.0 Main Game Cleared, and 87.5% of online complete. All Pokke Farm and
Combinations. Enemy section complete with Strategies, Weakness Charts, and
Item drop/crave/reward/capture lists.

Next update, weapons/armor skills/The rest of G rank complete.

Monster Hunter Freedom 2
Table of Contents (Put a "~" in front of what ever you put in the find,
to Find hold in "control" and press F)
Don't worry, there is sub tables when you get there.
-Intro
-Walk Through
-Enemies
-Combination List
-Pokke Farm
-Ending
-Credits
-Copyright

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~Intro...

This is a walkthrough for the Playstation Portable game Monster
Hunter Freedom 2. In this guide you’ll find many things... But before
you get started there are a few things you should know. First off if
a certain strategy doesn’t work for you, do not be afraid to try something
of your own. As you will find out I prefer the basic Sword and Shield
and never really use bows.

Also, since most of the missions repeat in one way or another, I’m going
to give in depth strategies just for the first time the monster appears
yet make it so it will help you even throughout the harder G rank missions.
This means you might not get that much variance through out similar
missions... I mean, how many different ways can I tell you how to kill a
Yian Kut-Ku? Thus I made the enemy section as detailed as I could.

Now, I’m going to do all of the Elder missions then as many Gathering
hall quests that I can. If you still need more help you can use the more
detailed Enemy List section. Believe me, if there is one section I
recommend over any, it is that

If you are new to the game and want to know as many pointers I personally
use to minimize getting killed and maximize poaching innocent wild animals
read on... If you think you know how to play for yourself and just need
some mission tips you can skip this part. But hey, read it for fun or for
a different view on things.

***********************************************************
*Adapting to the PSP’s lack of the second shoulder buttons*
***********************************************************

The biggest problem people have with this game is the controls. Attacking
and other simple things don’t pose the problem... But the camera is a very
big complaint. I would say 80% of the game is paying close attention to the
monster to know when to dodge and when to attack. So it is very important
to always look at them. Now, I VERY rarely use the auto center camera command
to keep my eye on the monster. I do, however, use the left and right D-pad
buttons to circle and pay attention.

I strongly recommend getting your index finger in shape to lay on both left
and right at all times. Your tip should be on the right D-pad button and the
top of your first knuckle should be on the left D-pad button WITHOUT
sacrificing your movement button hold (your thumb should be on this button).

Now, it does take practice to perfect this way to move, BUT TRUST ME being
able to circle around an enemy at all times will not only keep you on the
move helping you to constantly avoid attacks, but will also let you keep a
helpful eye to know when to attack and where.

This will also keep some enemies in a constant turn state if you are close
enough to them... Less attacks = better success.

The finally reason to use this method goes back to the avoiding attacks
again. If you aren’t constantly dodging about 95% of the attacks you’ll have
some major issues down the line when you get to the harder missions. This is
why I will make even the Yian Kut-Ku seem completely dangerous... So when
you get to the harder missions, you’ll know how to attack and defend better.
If you think you can damage race the whole game, you’ll be in for a rude
awaking.

Just a word of warning: If you depend on this strategy ALL the time and thus
too much, you’re left index finger will hurt especially if you have that
slimmer whiter newer PSP. Of course this assumes you have normal size fingers
as well.

If I ever get an email asking for help Versus a certain monster, THE FIRST
THING I WILL ASK IS:

Do you circle the enemy? If you don't use this strategy, I am very likely
to just tell you to use it any ways, and come back to tell me the results.

***************************************************
*When to cheese with items and when to suck it out*
***************************************************

Once you begin the game you will be even tell you that the BBQ spilt is a
bit expensive... At $560 (no tax) it can be steep at the beginning.

Any ways you no doubt run into issues in the beginning with money issues
such as when to buy what. Well you’ll want to rely on supply items for the
most part... But ALWAYS take items in the box that aren’t supply items
(Cool/Hot Drinks/Paintballs/SONIC BOMBS!!!!!)

If you are particularly cheap, you will never have to buy a drink or
Ball until the harder missions... At which time it won’t be an issue.

Always use Herbs before potions as they are cheaper for the amount of health
they heal.

When starting off, plant power seeds in your garden with fertilizer to make
an average of 1,000+ a row. Doing this after every mission (while remembering
to not sell all but 3) will get you the money you need quickly.

Now, always keep honey... You make think your beehive was a dull investment
until you start making Max Potions all the time as well as Mega Potions.

When in a mission you also have to keep track of how many of an item you
have and when to use them. If you have one cool drink left, low health
(no healing left) minimum stamina (no rations), don’t use, die first...
No sense using it for a few seconds. Just remember the only thing that
doesn’t restore is your weapon sharpness.

Another important thing to consider: When to use an item during a fight.
Unless you know when the safe times are and they aren’t in a rage mode,
it’s safest always to leave the area first.

When thinking of what to bring, always keep these in your backpack:
10 Herbs
10 Potions
10 Mega Potions
2 Well-Done Steaks
20 Whetstones
4 Iron Pick Axes
4 Bugnets

It may seem steep, but when you get to the harder missions the more healing
the better. The Axes and Nets are strictly for gathering if anything for
Pokke points, especially when waiting for that time limit to run down after
the kill.

Remember, if you need to use an item, use it. You can always get them back...
And is better than wasting up to 50 minutes for nothing.

Also, when you get towards hard missions, you really need to crunch items...
As you’ll need books of combos and such... So don’t pass up room saving items
such as the hot/cold meats. Also, don't forget to use Armor/Power Seeds for
the beginning of the game, and Mega/Demon Drugs and Mega/Armor Skins for the
harder missions. I only used them a few times since I personally don't like
to use items... but when I did, the difference was amazing.

***********************************************
*I keep dying in a few hits, what should I do?*
***********************************************

Sometimes you will need items and equipment with good skill around there as
well. If you go into a fight, and things kill you too quick, here's what
you can do...

Make Stronger Armor/Use Armored Spheres:
Don't be cheap when it comes to your life. Always make sure you gear is the
maximum level it can be at to ensure longer life. If it makes you broke, you
can always get money very easily by selling unneed supplies.

For all of the G ranks I did, along with all the lower Gathering hall
missions, I used...
Rathalos Helm/Tigrex Gloves/Tigrex Armor/Tigrex Tassel/Rathalos Soul Greaves
Equipped with the proper gems to give +15 to psychic vision (Auto Tracker =
No more paint/looking) and +10 to attack (Attack up small).

Make Max Potions:
And extra 50% to health is MUCH better than it seems. In fact, it can help
you a lot more than you think. Dragon Toadstools aren't even hard to come by.

Use Armor Seeds/Skins:
This one is self explanatory... they stack too.

Take a look at your resists:
Me and my (fake) cousin were against the Khezu for some fun. Now his idiot
ass died all 3 times... I looked at his resists... a nice big -10. I don't
think I have to say anything else.

And finally, use that damn kitchen:
This can give you things like defense/resists/life.

*******************
*Do not be greedy!*
*******************

I may say this many times and I will always imply it. It might be tempting to
get that final hit of the combo in. Sometimes you might knock the monster
down... Or sometimes it might counter your attack.

Remember that most of the things in this game can easily out damage you in
seconds. This is why you MUST remember and take note on how many hits with
your weapon you can get it before you’ll get hit.

It’s not uncommon to watch me play, see me randomly roll out of the way of
a claw swipe in the middle of a combo... Safe than sorry right?

However, when you see the words “10 minutes remaining” or see the monster you
are hunting limping or in there close to death state, you should disregard
the "play it safe and not greedy" way of action.

*********************************
*When to block and when to roll.*
*********************************

If you don’t have a weapon that can block, the answer is obvious. But if you
are like me and use the sword and shield you sometimes have the choice to
make.

Should I risk rolling?
Or should I bite the bullet and block?

The trade off is simple, you sometimes take guard damage.

Roll when you are close to a charging enemy. But if you are far away from
the enemy, make sure to block has they can easily turn a bit and hit you.
Remember if it looks like it will hit you, it probably will. Especially
when you fight that chump from the opening movie, just his finger nail
coming into contact with you it will do full damage.

Block a tail swing if you are in the middle of it’s range, then roll out of
the way if comes back around again.

Roll between legs when a swing starts... BUT BLOCK IF YOU SUSPECT a hip
check. The hip check is a move that can ruin your day... And if you don’t
dodge right from the beginning to the right (its left) you’ll probably get
hit due to poor hit detection.

Always try to roll away from fire balls unless you don’t know which way it
will be coming from.

Block roars. Roars are pretty much one of the cheapest attacks in the game.
Long radius, very little cue in most cases, and once it hits you are a
sucker for damage. In most cases with an enraged enemy, you will get hit.
In the event you are underneath the enemy, make sure your shield is facing
the mouth or in the case of the Gypceros, face his head. If you don’t have
a shield or think you won’t be able to block if able, STAND IN FRONT OF THE
RIGHT LEG! This will sometimes get you hit with weak attack and pushed back,
better than getting charged.

*****************************************
*Why do I keep bouncing off the enemies?*
*****************************************

Simple answer: Sharpness and where you hit the enemy. Mostly the first. If
you find yourself bouncing off too often, either sharpen or get a sharper
weapon.

**********************
*Capturing VS Slaying*
**********************

There are two ways to end most “Big Monster” missions, each with there own
rewards. For the most part, capturing is not only quicker to end the
mission, but you usually get more items out of it. You have to check into
the item capture/carve list in the enemy section to decide what is better
as some items can only be carved and visa versa.

As to actually capture, you need the monster in a trap, like the shock trap,
then pelt them with two tranq-bombs. Make sure they are limping or on their
death bed. Has to get tranqs, either refer to the combo list or do the
Rathalos mission in the Gathering Hall.

*************************
*Raw Vs Elemental Damage*
*************************

It may seem tempting when looking at weapon stats to assume that 400+
elemental damage is pure awesomeness. Well the truth is, you really have
to look at what is weak to what. The majority of things hardly ever take
full damage from anything, and even LESS from elemental. So unless you
prepare accordingly using my little weakness charts in the enemy section,
it’s always safe to stick with Raw damage.

***************************************************************
*Help, I can't find the monster... and your guide sucks at it!*
***************************************************************

Since usually only the first time a monster is seen (via an unlocked movie)
is a certain area, I usually can't tell you were it is 100% of the time.

I can, however tell you four very good tips.

+Use Psycho Serum: Although it doesn't last very long, it will point you in
the right direction. The only time it won't work is if the monster is on the
move any ways... try to use this in the middle of the map as a whole so you
can quickly move to it.

+Use Paint Balls: A very obvious reason why... once you first find an enemy,
PAINT THE BASTARD! This will let you keep track of its every move. It's a
good idea to save paint balls in early missions then take a bunch with you
for harder missions. When I did use paint, I would make sure to redo it
every 10 minutes. Beware, I know the Blangonga can actually wipe off paint.

+Auto Tracker/Psychic Vision: Probably the best reason to kill the Tigrex
is to get this skill. You need 15 points to activate it, and once you do,
it will show you where your targets are AT ALL TIMES!

+Balloonist: Now, I only heard of this as a rumor, so I never tested it
out... but I hear if you wave to him he helps you locate the monster.
Not sure if it is a cue by him pointing the way or a map blip... but
remember, I'm not sure if it works.

**************************************************
*Heart side? What the **** are you talking about?*
**************************************************

Instead of me saying attack his left (your right) and visa versa, I'm just
going to either say attack his "Heart Side" or his "Heartless Side". You
would not believe how many people in my past would screw up the "his left"
sort of thing, so I would always resort to saying this.

If you don't know what side of the body a heart is on, place you're hands
on your chest. Where ever you feel a beet, there it is.

Hint: On your left, his right :D

(Note I'm using absolute reasoning based on the human body, as I don't know
where hearts actually are in fake dino-monsters)

*********************
*G Rank? What's that*
*********************

G rank doesn't really exist... but it's what everyone and their mother
calls it on the Message board.

It's ANY mission that you need to Be Hunter Rank 4 ("HR4") basically in the
Gathering Hall mission with the girl on the right or some of the
downloadable missions.

************************************************
*What the ****, you stopped at the Dual Tigrex?*
************************************************

Unfortunately, I am unable to give any info on anything past HR5 due to a
broken PSP. The good news is that I did get a lot in before it broke and
some monster stats from things a couple of my friends supplied me with.
Enemies I've actually NEVER fought/killed before are as follows: Gold
Rathian, Silver Rathalos, Rajang*, Loa-Shan Lung*, Fatalis (All three), and
Akantor.

*I've fought Rajang in a multi player game before, I probably could have had
him dead if wasn't for my crappy friend. I never fought Loa-Shan Lung
before, but fought his harder "Ash" color version, so if you came for a
strategy on him, that one will work for both.

That wraps it up for the intro... Anything else you need to know should be
found in it’s respected area.

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~Walk Through...
(Put a "~" in front of what ever you put in the find, to Find hold in
"control" and press F)
-Pre-Elder Rank 1 Set Up
-Mountain Herb Picking
-An Anteka in the Snow
-Hunt the Carnivore!
-Sinking Feeling
-Slay the Blangos!
-Elder Rank 1-2 Intermission
-Gathering - Snowy Mountains
-Gathering - Jungle Zone
-Gathering - Desert Zone
-The Carnivorous Leader
-Reckless Bulldrome Hunter
-Slay the Giaprey
-The Pack of Blangos
-The Taboo of Negligence!
-Hunt Down the Velocidrome!
-Jungle Menace
-Rarest of the Rare Beasts
-Hunt the Rare Forest Congas!
-Attack of the Giant Bugs!
-Collect to Combine
-Hunt the Gendrome!
-The Land Shark
-Liver of Legend!
-Gone Fishin'
-Elder Rank 2-3 Intermission
-Gathering - Swamp Zone
-Gathering - Forest and Hills
-Shadow in the Snow
-The Subterranean Glutton
-Blango Slaying Tactics
-Aim for the Jungle Crab
-Master of the Giant Lake
-A Swarm of Hermitaurs
-The Purple Poison Menace
-The Lurking Desert Giant
-Water Wyvern in the Desert
-Slay the Genprey!
-Gypceros: Venomous Terror
-Attack of the Blue Kut-Ku
-The Mischief-maker
-Fang of the Iodrome!
-Slay the Great Yian Kut-Ku!
-A killing from Mushrooms
-Elder Rank 3-4 Intermission
-Gathering - Volcanic Zone
-The Ruler of the Snow
-Red Shadow on the Swamp
-The Lone Black Garuga
-Twin Velocidrome
-Attack of the Giant Bugs! (2)
-Battle of the Blos
-The Silver Horn
-Supreme Ruler of the Swamp
-Trapped by Yian Kut-Ku
-The Ioprey Leader
-Basarios: Unseen Peril
-Commander in the Flames
-Ioprey Hunting
-A Band of Ceanataurs
-More Coal Please
-The Elder Dragon of Wind (or The Frozen Dictator)
-Elder Rank 4-5 Intermission
-Absolute Power
-The Legendary Kirin
-Two Roars in the Snow
-The Poison Siege
-The Tigrex's Roar
-The Runaway Diablos
-The Fierce Black Horn
-Ultimate Crab Dinner
-Black Rock in the Swamp
-Seeking the Strange Mask
-Terror of the Gravios
-Check the Ancient Tower
-Overseer of the Ancients (or The Empress' Blazing Throne)
-Towards the Silence (or The Elder Dragon of Mist)
-Elder Rank 5-6 Intermission
-A Troublesome Pair
-Dual Plesioth
-Pink Dance in the Jungle
-Four Horns
-Emperor of Flame
-The Shogun's Encampment
-Attack of the Rathalos
------------Elder quests above/Gathering Hall quests below------------
-Pre Gathering Hall Hunter Rank 1 Set-up
-A True Foe - The Giadrome! *
-Reckless Bulldrome Hunter *
-A Pack of Blangos *
-Mountain Herb Picking *
-Rarest of the Rare Beasts *
-Hunt the Rare Forest Congas! *
-A Mushroom Goldrush! *
-The Land Shark *
-The Giant Enemy Crab *
-The Lady Gourmet *
-The Shadow in the Mountains **
-The King of the Mountains **
-A Swarm of Hermitaurs **
-Water Wyvern in the Desert **
-Gypceros: Venomous Terror **
-Supreme Ruler of the Swamp **
-Slay the Great Kut-Ku! **
-Hunt the Rathalos! **
-Attack of the Rathian **
-Gathering - Snowy Mountains ***
-Gathering - Jungle Zone ***
-Gathering - Desert Zone ***
-Giadrome Assault ***
-The Mountain Roughrider ***
-Slay the Giaprey ***
-Find the Mountain Herbs! ***
-Hunt Down the Velocidrome! ***
-Blue Menace of the Jungle ***
-Cunning Raiders ***
-Attack of the Giant Bugs! ***
-The Mushroom Hunt! ***
-Panning for Goldenfish ***
-Hunt the Gendrome! ***
-The Land Shark ***
-The Lurking Desert Giant ***
-Slay the Genprey! ***
-Liver of Legend! ***
-Gone Fishin' ***
-Attack of the Yian Kut-Ku ***
-Charge... Charge... Charge! ***
-The Mischief-maker ***
-Gathering Hall Hunter Rank 1-2 Intermission
-Gathering - Swamp Zone ****
-Gathering - Forest and Hills ****
-Gathering - Volcanic Zone ****
-The Ruler of the Snow ****
-The Shadow in the Cave ****
-Red Shadow in the Snow ****
-Blango Hunting Tactics ****
-The Subterranean Glutton ****
-Master of the Giant Lake ****
-The Pink Fur Party ****
-The Hidden Jungle Clouds ****
-The Underwater Terror ****
-Evening Hermitaur Sonata ****
-The Purple Poison Menace ****
-Pincer through the Sky ****
-Chase the Poison Gypceros! ****
-Trouble in the Forest ****
-Seeking the Strange Mask ****
-The Ioprey Leader ****
-Commander in the Flames ****
-Basarios: Unseen Peril ****
-A Band of Ceanataurs ****
-Great Ore Discovery ****
-A Giant Dragon Invades! ****
-The Meeting of Daimyo ****
-Gathering Hall Hunter Rank 2-3 Intermission
-Absolute Power *****
-The Tigrex's Roar *****
-The Runaway Diablos *****
-The Fierce Black Horn *****
-Valor in the Swamp Zone *****
-Terror of the Gravios *****
-The King's Domain *****
-Attack of the Rathalos *****
-The Queen's Descent *****
-The Cherry Blossom Rathian *****
-The Red and Green Wyverns *****
-The Approaching Gaoren *****
-Gathering Hall Hunter Rank 3-4 Intermission
-Gathering - Snowy Mountains ******
-Gathering - Jungle Zone ******
-Gathering - Desert Zone ******
-A True Foe - The Giadrome! ******
-Reckless Bulldrome Hunter ******
-Flanked by Velocidrome ******
-Aim for the Jungle Crab ******
-The Poison Fanged Duo ******
-Pursuit of the Sand Wyvern ******
-Ultimate Crab Dinner ******
-Trapped By Yian Kut-Ku ******
-Conga Counterattack! ******
-Gathering Hall Hunter Rank 4-5 Intermission
-Gathering - Swamp Zone *******
-Gathering - Forest and Hills *******
-Gathering - Volcano Zone *******
-Two Roars in the Snow *******
-The King of the Mountains *******
-The Electrified Wyvern *******
-Red Shadow on the Swamp *******
-The Poison Gas *******
-Dual Plesioth *******
-Attack of the Rathian *******
-Water Wyvern in the Desert *******
-The Underwater Terror *******
-An Evening Soaked in Poison *******
-Supreme Ruler of the Swamp *******
-The Purple Poison Menace *******
-Slay the Rathalos! *******
-The Shogun's Encampment *******
-Basarios: Unseen Peril *******
-Envoy to Disaster *******
-Lao-Shan Lung Draws Near! *******
-Meeting of the Blangongas *******
-Land of the Tremors ********

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~Pre-Elder Rank 1 Set Up
Nothing much you really can do to prepare besides select a weapon. To find
out which one you like or how to use it, make sure to do the training course
for that said weapon. In fact, it's a good idea to do all the other
training courses to get a good grasp of the game.

To open up the Urgent Request "The Carnivorous Leader" to unlock the Two
Star Elder Quests you must first clear the missions:
Hunt the Carnivore
Sinking Feeling
Slay the Blangos!

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~Mountain Herb Picking
Type ------- Gathering Quest
Reward ----- 300z/0Z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Popo
Anteka

Special Conditions:
No

Quest Level: *
Goal Condition:
Deliver 5 Mountain Herbs

Fail Condition:
Reward Zero
Time Over

Client: Loving Sibling
Quest Details:
I want to pick some of this village's famous Mountain Herbs for my brother
in town, but there are too many monsters! Could you please go out for me
and bring back 5 Mountain Herbs?

Walkthrough:
A very easy mission... you'll want to head up north to the cave or snowy
areas. At the top of 5 is the first place you can find them.

You probably can get all 5 you need from there... if you can't, head to
the north areas (6, 7, and 8) to find others you need.

A little tip, these are worth 50 Pokke Points when not delivering them
for a mission... so remember the places you get these at as they will be
the bulk of your early Pokke Points.

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~An Anteka in the Snow
Type ------- Gathering Quest
Reward ----- 300z/0z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Anteka
Popo

Special Conditions:
No

Quest Level: *
Goal Condition:
Deliver 3 Anteka Antlers

Fail Condition:
Reward Zero
Time Over

Client: The Aged Apothecary
Quest Details:
In the Eastern lands, it is said that an Anteka's antlers are good for
one's health. I would like to test this proverb. Please acquire 3 of these
antlers for this purpose.

Walkthrough:
Another simple quest. In this one, you'll have to hunt down near
defenseless deer for their antlers.

Just kill them, then press "Circle" to carve. If you don't get one,
kill another, it's random, but it isn't a rare carve.

They usually could spawn in almost any area. I don't think you will be
coming to this FAQ for this mission though.

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~Hunt the Carnivore!
Type ------- Slaying Quest
Reward ----- 300z/0z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Giaprey
Popo

Special Conditions:
No

Quest Level: *
Goal Condition:
Slay 5 Giaprey

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Guard
Quest Details:
HELP! The children are being attacked by small, white monsters called
Giaprey! 5 of the beasts are outside! Do something! Please! Think of the
children!

Walkthrough:
If you go in order, this will be the first mission where you have to fight
actual enemies that will want to hunt you as well. This isn't a hard
mission, in fact, you can easily go blow for blow and win this mission.
You also get MORE than enough time to find all of these guys... 10 minutes
for each... and believe me, I could finish this mission in just 5, as well
as anyone could.

Also, this is the same as the training missions... so you should be used
to it by now.

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~Sinking Feeling
Type ------- Gathering Quest
Reward ----- 300z/0z
Time Limit - 20 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Popo
Anteka

Special Conditions:
No

Quest Level: *
Goal Condition:
Deliver 3 Popo Tongues

Fail Condition:
Reward Zero
Time Over

Client: Frightened Youth
Quest Details:
As usual, I went into the mountains on my hunt for Popos; however, today
they were frightened and fled to the summit. Something must be up there...
Please get the Popo Tongues for me!

Walkthrough:
Now two things you should know about this mission... to Popo are at the top
of the mountain (areas 6, 7, and 8) and they only give you 20 minutes to do
the mission.

This mission isn't hard... and more so used to introduced our friendly
poster boy in the flesh.

If you suck at this game, and believe me, you just started, so you do suck,
this will be the first time you'll learn how to run like a puss.

Ok, enough beating around the bush, the Tigrex will be in this mission.
If you see the large orange beast, YOU SHOULD RUN! It is VERY powerful,
fast, and aggressive. You have no hopes of beating it... the time limit
will prevent that.

So, you'll want to just make your way to the top of the mountains, and kill
the Popo you see... BUT ONLY WHEN THE TIGREX IS NOT IN THE AREA.

Look, this mission isn't hard... but you can DIE very quickly... the good
news is that you don't have one life... you have three.

Remember, a Popo can be carved twice, so if you are lucky, you can actually
get this mission done with just killing two of them.

If you feel particularly ballsy, you can break parts of the Tigrex
(Scar the face, break his arm claws, or cut off his tail). You don't have
to kill him to get these rewards. Good luck on doing this... if you don't
have that luck, you could just wait till you fight him for real...
but his armor is sexy... tough choice, isn't it :D

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~Slay the Blangos!
Type ------- Slaying Quest
Reward ----- 300z/0z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Blango
Anteka

Special Conditions:
No

Quest Level: *
Goal Condition:
Slay 3 Blangos

Fail Condition:
Reward Zero
Time Over

Client: Wild grass Gatherer
Quest Details:
Whew! That was incredibly scary! On my walk up the mountain road, some
Blangos began to chase me! I Think they are still up there, so please slay
them quickly!

Walkthrough:
If you did the Giaprey Mission, this should not be any different. In
I find them easier to kill since they are bigger targets.

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~Elder Rank 1-2 Intermission
Now you should have many new things to buy... let alone afford at this
moment... hopefully you will utilize my "Circling" the enemy strategy.

Since the first five missions are easy... you'll soon find yourself
fighting much bigger enemies besides the "Dromes". But just because you
can circle and keep your eye on the enemy... doesn't mean you'll get the
kill.

You'll have a few missions here where you will need to REALLY pay attention
to the monster... instead of just hitting them blindly.

Now, although I can give a detailed description of every monster in
every mission, if you scroll down to the "Enemy" section, I try my best to
list the times to attack and the times to avoid particular attacks.

Other than those tips, make sure you are using your Pokke Farm... you
shouldn't have too many points yet... but make sure you always grab those
Mountain Herbs (and Special Mushrooms). For money, use the rows of the
field to plant items. If you get hold of power seeds, you can plant them
and sell them for 140 a piece... which isn't bad. But if money isn't on
your mind, and want an easier time with missions, plant both the power and
armor seeds... and don't be afraid to over stock them.

For unlocking the Urgent mission "Shadow in the Snow" to unlock the next
set of mission, you will need to do:
Reckless Bulldrome Hunter
Jungle Menace
Rarest of the Rare Beasts
Liver of Legend!

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~Gathering - Snowy Mountains
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Giaprey
Popo

Special Conditions:
No

Quest Level: **
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A gathering quest in the snowy mountains. Gather all the materials you can
from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
Ok, these missions are pretty much useless if you do all your picking and
gathering during REAL missions. The only differences in these are the simple
fact that you don't have to kill anything.

If you don't really need any thing, you can end these missions in about
10 seconds, by grabbing the Paw Pass from the Blue Chest and "talking" to
the Red Chest.

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~Gathering - Jungle Zone
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Velociprey
Mosswine

Special Conditions:
No

Quest Level: **
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero


Client: Pokke Village Chief
Quest Details:
A gathering quest in the jungle. Gather all the materials you can from the
field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
In the same manner as above... but with a better purpose. Although the
Jungle missions still start off slow, you can get a grip onto what to expect.

If you do this mission, and don't opt to just place the Paw Pass Ticket
in the Red Chest the instant you get in the map, try to find all the
mushroom spots... as the Special Mushroom are an easy 50 Pokke Points that
you'll be able to keep getting every time you enter this map.

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~Gathering - Desert Zone
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Genprey
Apceros

Special Conditions:
No

Quest Level: **
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A gathering quest in the desert. Gather all the materials you can from the
field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
Same as the two before this mission. Just make sure to take a hot potion if
you plan on chilling in the "Hot" areas too long.

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~The Carnivorous Leader
Type ------- Hunting Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Giadrome
Giaprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Giadrome

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
It seems that I can trust you with a difficult job like this. I'd like you
to hunt down the leader of a Giaprey pack, the Giadrome. I wish you a
beautiful victory in our defense!

Walkthrough:
This is an "Urgent" mission... as beating it will let you get to the two
star quests.

Any ways, it is most likely your first mission in which you'll have to
fight something that won't die in a single combo.

First you'll have to find him, so head up to the snowy mountain area...
areas 6, 7, and 8. You'll find him around there somewhere. Now assuming
you picked up the paintballs, you can paint him so you always know where
he is... OR you can just save them because he can't fly like most of the
enemies you'll fight in the future.

Now, if you practiced on the Giaprey in earlier missions, he is not going
to give you a problem if they didn't. Take care to not get hit by the snow
ball attack as it will freeze you.

Once it is injured, it may run to another area. If you follow it too quick,
make sure you turn around, as it will be right behind you.

If you do good in this mission (IE not take a hit... as you really
shouldn't if you only attack his sides after it attacks you). You should
have no trouble with the other type of "Raptor" enemies. They are all
generally the same with just different side effects.

If you need more help, you can always check the enemy section. But odds
are, you won't die by this... it has many simple attacks that don't really
pose a big threat.

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~Reckless Bulldrome Hunter
Type ------- Hunting Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Bulldrome
Giaprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Bulldrome

Fail Condition:
Reward Zero
Time Over

Client: Troubled Father
Quest Details:
My son decided to become a hunter and ran off after a Bulldrome on his own!
Of course, now the tables have turned and I'm worried! Hunt down the
Bulldrome on the snowy mountains!

Walkthrough:
Remember the Giadrome mission? This guy stays in pretty much the same areas.

If you know how to attack, then roll out of the way before he charges,
you will not get hit a single time... and that isn't that rare to see.

Unlike the Giadrome, DO NOT FOLLOW IT too quickly. If you leave within
about 10 seconds of it, usually you will start in front of it... and it
will usually ALWAYS get in a hit.

If you are in Area 6, and happen to have a bow, you can snipe him without
worry on the ledge... or go up there if you need a break.

It's also a good idea to pick the berries there for armor seeds. But
really... this mission isn't hard.

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~Slay the Giaprey
Type ------- Slaying Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Giadrome
Giaprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Slay 20 Giaprey

Fail Condition:
Reward Zero
Time Over

Client: Proud Farmer
Quest Details:
A pack of 20 Giaprey have been preying on my Popos! They're too much for me
to handle and now they're back! Please get rid of them for me! Hunters,
this is your chance!

Walkthrough:
Nothing too hard... think of it just like a quadruple training mission.
Remember to kill all of them you see, then search every other area for
them as they can be almost any where.

For an added bonus, you can kill another Giadrome. I recommend doing this
just for easy practice and carves.

If he seems too much for you... you can always avoid him... but if you don't
kill him, he can makes your life hell when hunting the other Prey on the
top of the Mountains.

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~The Pack of Blangos
Type ------- Slaying Quest
Reward ----- 900z/0z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Bulldrome
Blango

Special Conditions:
No

Quest Level: **
Goal Condition:
Slay 5 Blangos

Fail Condition:
Reward Zero
Time Over

Client: Calm Villager
Quest Details:
I request that you slay the Blangos rampaging through the mountains...
A Bulldrome was also spotted in the area. Successfully avoid the Bulldrome
and go about your mission.

Walkthrough:
If you are doing the missions in order, this is MUCH easier than the last...
and a joke. Just make sure you look in every area to find them, as they
can spawn in any area besides the grassy section.

And if you find the Bulldrome, don't be afraid to kill it... because if
you plan on carving, it will surely interrupt you.

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~The Taboo of Negligence!
Type ------- Gathering Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Giaprey
Anteka

Special Conditions:
No

Quest Level: **
Goal Condition:
Deliver 15 Mountain Herbs

Fail Condition:
Reward Zero
Time Over

Client: Optimistic Lady
Quest Details:
The Mountain Herb, one of the seven sacred mountain flowers, truly captures
the spirit of the mountains. There shouldn't be any wyverns in this
weather, so you may gather with ease.

Walkthrough:
Just like the mission in the previous rank, only you need triple.

Hit up area 5, and pick from both of those spots at the top of the little
hill. Once you do that, head out to 6, and gather from the spot along the
side of the cliffs.

Now, if you still need more... and you likely will, head to 8, gather from
the spot that is right next to the cliff wall... if that still doesn't make
your 15 herb cut off, go into the secret area... simply crouch and go
through the small space. There will be a gathering spot there that will
give you MANY herbs. If that still isn't enough... and this time I doubt
it won't be... head to 8, which has another gathering spot.

Return to the Red Chest once complete.

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~Hunt Down the Velocidrome!
Type ------- Hunting Quest
Reward ----- 900z/0z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Velocidrome
Velociprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Velocidrome

Fail Condition:
Reward Zero
Time Over

Client: Newly Wedded Husband
Quest Details:
It seems a large carnivore appeared as my wife was gathering mushrooms!
There is no way I can let her out to pick mushrooms now... Help us defend
the safety of the villagers!

Walkthrough:
If you killed the Giadrome, this guy is no different... even easier since
he can't freeze you. It usually starts somewhere in 8, then moves to
6 --> 5 --> 7 --> 3 and then back to 8. So if you can't find him, circle
that area and you should.

Most likely he will find you.

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~Jungle Menace
Type ------- Hunting Quest
Reward ----- 1500z/250z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Yian Kut-Ku
Velociprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Jungle Envoy
Quest Details:
I want you to hunt and kill the giant bird-like monster that has appeared
in our jungle. It's wreaking havoc on our environment and must be stopped!

Walkthrough:
Probably the first mission you'll play where you have to fight a REAL enemy.
Not saying he's hard... but he will be the first of what is to come.

Now, keep in mind he isn't like the Raptors... he will damage you from
simple things such as turning and stepping forward.

This is also the first fight in which I highly suggest using my circling
strategy I listed all the way up in the info section... use it and learn
it. It will make fighting the rest of the enemies in this game a lot easier
to manage. Also make sure to pay attention to ALL of his attacks... you
will see ALL of them in other monsters to come.

He can be fought in many areas, in fact, I think I've seen him everywhere
except from the cave areas while not injured. Once you find him, make sure
to keep him painted. If you see him limp, and you don't have him painted,
he will be in cave area (area 6).

For further info on the Yian Kut-Ku, check out my enemy section. I would
recommend you fight him without using too many offensive items... because
if you can't kill him without items, you are going to have trouble with
actual difficult enemies... but if you insist, you can use Sonic Bombs to
really mess him up. I think they give you a couple in the chest... if
you use just one, it will make him drop a shiny, which most likely be
worth 500 Pokke Points... so it isn't a bad idea.

For more Sonic Bombs, you can mix a Screamer and Gunpowder. To get
Gunpowder, mix in fire herbs and nitroshrooms. But trust me... there
are many more enemies in this game that they are better saved for.

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~Rarest of the Rare Beasts
Type ------- Hunting Quest
Reward ----- 1500z/250z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Congalala
Velociprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Congalala

Fail Condition:
Reward Zero
Time Over

Client: Village Grocer
Quest Details:
Do you know of a pink, fanged beast that roams the jungle? That beast has
dirtied my shop beyond hope! It's impossible to clean up! Get rid of it
before I'm soiled again!

Walkthrough:
A very quick to run and hard to kill beast... although he leaves himself
open, he has a lot of health.

Before starting this mission, make sure you have a good supply of
whetstones as you'll need them. It's your call if you want to take
Deodorant with you to get off the crap smell... and of course, you should
take a few paint balls.

For the majority of the fight, you should really learn how to play it safe
and attack only when you know you won't get hit back. Consult my enemy
section for better details on how to deal with this monkey.

I usually fought him the majority of the time in areas 1 and 3... so visit
them often if you are looking for him. Also, he will run to area 6, the
cave, to sleep once damaged enough.

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~Hunt the Rare Forest Congas!
Type ------- Slaying Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Velocidrome
Conga

Special Conditions:
No

Quest Level: **
Goal Condition:
Slay 10 Congas

Fail Condition:
Reward Zero
Time Over

Client: Oblivious Daughter
Quest Details:
I took a trip to the jungle and saw some beautiful pink animals with fangs.
But when I tried to pet them from my carriage, the beasts made a stink on
me! I can't get it off! Punish those meanies!

Walkthrough:
Nothing too hard, especially if you killed the big monkey in the last
mission if doing things in order. Any ways, they are everywhere and this
mission shouldn't pose a problem for you.

Kill the Velocidrome if you find him... you will more than likely not
lose a sweat.

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~Attack of the Giant Bugs!
Type ------- Slaying Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Vespoid
Hornetaur

Special Conditions:
No

Quest Level: **
Goal Condition:
Slay 20 Vespoids

Fail Condition:
Reward Zero
Time Over

Client: Jungle Envoy
Quest Details:
My village is under attack by a swarm of bug monsters! It seems there
are about 20 of them. One on one they are not a threat, but as a group
they are deadly. So be careful.

Walkthrough:
Nothing I can really say... this mission is easy.

If you bring a way to poison them, you will get a bunch of good carves
from them. If not, just hack away... usually they will keep coming... if
they don't move to another area.

This is a time I like to do my Pokke Point gathering...

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~Collect to Combine
Type ------- Gathering Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Velocidrome
Velociprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Deliver 10 Special Mushrooms

Fail Condition:
Reward Zero
Time Over

Client: Combining Madam
Quest Details:
As affinity towards combining is important, but so are fresh raw materials!
Special Mushrooms from the jungle are sure to improve your hunting life
and wallet! Gather 10 of them!

Walkthrough:
Nothing to hard.

Areas 1, 2, 5, 6, 9, and 10 all have gathering spots where you can find
these mushrooms. Nothing too hard... may as well kill the Velocidrome...

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~Hunt the Gendrome!
Type ------- Hunting Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Gendrome
Genprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Gendrome

Fail Condition:
Reward Zero
Time Over

Client: Ambitious Noble
Quest Details:
My caravans are being hit by packs of Genprey. It appears there is an
extraordinarily powerful boss among them! Hunt down the monster and make
the roads safe again for all!

Walkthrough:
You shouldn't need too much help with this fight... and all the items you
need are in the box (mainly just cool drinks)

Any ways, he will usually circle around the desert like...
4 --> 2 --> 1 --> 5 --> 6 --> 4

He's nothing you haven't fought before if you know how to deal with the
other Raptor Dromes. Just take care, as he can paralyze you. If your cool
drink wears off... try to kill him soon... also, avoid fighting him in
area 6, as it will drain your stamina faster due to the cold cave.

Area 4 should also be avoided due to a large amount of Genprey there.

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~The Land Shark
Type ------- Hunting Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Cephadrome

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Cephadrome

Fail Condition:
Reward Zero
Time Over

Client: Oasis Town Chief
Quest Details:
Our pack-animals were eaten by something in the desert. But nobody actually
saw the monster attack! Track down this vile beast and take it out!

Walkthrough:
Before you enter this map, make sure you have a couple cool drinks and as
many sonic bombs as you feel comfortable taking.

The reason for the sonic bombs is because this ****er likes to stay in the
sand for a long long time. Using one of these will pop him out, and give
you a lot of free time to hit him.

Now, once he is out... you can play it safe and counter attack him or you
can just go to town on him. Since this is still early in the game, it isn't
a bad idea... but can teach you bad qualities.

If you choose to play the counter game, attack him only when he does that
sand spit crap. It is very easy to see coming, has a long start up, and
will never hit you if you are on the move.

The choice it yours...

You'll find him in the two large sandy areas (2 and 5). He will only go
to 7 if he is injured.

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~Liver of Legend!
Type ------- Gathering Quest
Reward ----- 1200z
Time Limit - 200z
Location --- Desert (Day)
Main Monsters:
Gendrome
Cephalos

Special Conditions:
No

Quest Level: **
Goal Condition:
Deliver 3 Piscine Livers

Fail Condition:
Reward Zero
Time Over

Client: Foreign Peddler
Quest Details:
Hello sirs and madams! I deal in rare items that I find in the desert.
Recently I've got a buyer for Piscine Wyvern and Sand Wyvern livers.
Deliver 3 of them to me!

Walkthrough:
Before choosing this mission, I suggest 3 things.

1. Take a Hammer
2. Take a couple cool drinks
3. Take a few sonic bombs

Use the sonic bombs if you REALLY can't get them out of the sand with the
hammer. To use the hammer the right way, you'll want to hit them after
their sand spit attack while they poke their head up. If you don't get hit
with their body once they come up, you can run over to where they are and
start pounding the sand...

It usually works. Read them in my enemy section to learn more about this.

Also... the most annoying part... sometimes you might not get the livers
all that often. I can remember I got the scales like 8 times in a row!

The good news is, you only need three... so if you happen to waste all
your sonic bombs and come up short, you can always "Abandon Quest" and
try again.

Two more tips to use...

Go to the middle sand area (1), it's smaller and thus easier to catch up
to them. If they aren't there right away, move to five then head back to
1 in a little while.

And finally... kill that damn Gendrome... he will annoy the hell out of
you...

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~Gone Fishin'
Type ------- Gathering Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Cephadrome
Genprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Deliver 2 Goldenfish

Fail Condition:
Reward Zero
Time Over

Client: Twilight Fisherman
Quest Details:
Fishing, it carries on in the hearts of children and remains a simple
pleasure for adult. Hearken back to a simpler time and bring me back 2
of the desert's most precious gift... Goldenfish!

Walkthrough:
Do this mission in 3 easy steps.

1. Firefly + Snake bee Larva = Goldenfish bait. This is the best bait for
them. If you don't have any... worms will work.

2. Go to area 6... it should be obvious since they give you a Hot Drink in
the desert.

3. Fish.

Remember, they are a yellow/gold color. If you have the Goldenfish bait,
it is beyond easy to catch them. If not, you'll have to come in with a lot
of bait for some trail and error.

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~Elder Rank 2-3 Intermission
Hopefully you have some points for the farm and a couple of bucks to buy
some new equipment. This is a good time to ditch that starting set of armor
and starting weapons. If you don't feel like making anything, you can always
by the Battle Set of Armor... it's not that bad.

For things to make, it all depends on what you can make, what you can
afford, and what you are going up against. I made a piece of the Khezu
armor since I could... maybe you should too!

To unlock the Urgent Quest "The Ruler of the Snow", make sure to complete
all of these missions:
Blango Slaying Tactics
The Lurking Desert Giant
Gypceros: Venomous Terror
A Killing from Mushrooms

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~Gathering - Swamp Zone
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Genprey
Hornetaur

Special Conditions:
No

Quest Level: ***
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A gathering quest in the swamp. Gather all the materials you can from the
field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
Just like all the other gathering only missions... go here if you want a
quick peek at what you'll be going to in a couple of missions in this rank.

Otherwise, just place the Paw Pass in the Red Chest... since there isn't
a lot of great/unique stuff in the swamp.

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~Gathering - Forest and Hills
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A gathering quest in the forest and hills. Gather all the materials you
can from the filed, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
Nothing amazing... the only thing I picked up in this mission was the raw
meat from them dinos and the dung right there in the beginning of the
mission.

Otherwise Ticket the Red Chest.

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~Shadow in the Snow
Type ------- Hunting Quest
Reward ----- 2100z/350z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Khezu
Giaprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Khezu

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
If it's not one thing, it's another, right? Near the village, a strange
flying wyvern called a Khezu has been spotted. It is strong, but I believe
you can handle it. Do your very best!

Walkthrough:
Ok your second Urgent Quest... and one with a monster with a lot of health
and a really annoying defense tactic.

Now, before starting this quest, make sure you have at least 3 hot Drinks,
a couple paintballs, and a couple psycho serums. This is because the wyvern
likes to fly around... a lot... and it's not uncommon to have him land in
a spot... then fly away.

Finding him is the hardest part... that's why I suggest the psycho serum.
If you don't have them, he usually flies between 6, 7, and 8. Sometimes he
might be in the cave (3) or even in 1! Trust me... I hate when he is in one,
because it's just out of the way.

Now, read the section I have on him in the enemy section, since if you
don't have a good fire weapon, it might take you a while to kill him.
Hang in there and make sure you have a lot of healing items... I doubt
you'll have good lightning resist... but if you do, use it.

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~The Subterranean Glutton
Type ------- Gathering Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Giadrome
Blango

Special Conditions:
No

Quest Level: ***
Goal Condition:
Deliver 3 Khezu Whelps

Fail Condition:
Reward Zero
Time Over

Client: Delicacy Collector
Quest Details:
I'm after the rare larvae of the Khezu. They should be on the summit,
so search there. These whelps aren't to be taken lightly. If you run out
of pickaxes, combine a bone with a rock!

Walkthrough:
First off, make sure you have as many pickaxes as you can carry... I doubt
you will need all of them... but you never know.

Farcasters are an option, you can sometimes buy them off that hag or by
combining Bomb Material and an Exciteshroom.

Any ways, head to area 8, go to the secret area, climb up the "ladder"
only to the first level (ignore the one that goes even higher). You should
see what seems to be a dead dragon. Use your pick on the little crack in
the arm/bone. Most of the time, you will get the whelp.

Once you do, you need to hurry back to base camp and drop them off as they
damage you as you carry them. Thankfully you don't have to actually hold
them like the eggs.

If you have Farcasters, they will make the mission about half as long.
You don't need them though.

Just for the record, from now on, you can take a Whelp back to the Red
Chest for an easy 400 pts. A little tip is to wait till you're target is
almost dead (limping or what not), grab the whelp, then finish it off.
It's dangerous, so you really need to make sure your target is almost dead.
Any ways, if you finish the mission with one, you will still get the
400 Pokke Points.

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~Blango Slaying Tactics
Type ------- Slaying Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Giadrome
Blango

Special Conditions:
No

Quest Level: ***
Goal Condition:
Slay 10 Blangos

Fail Condition:
Reward Zero
Time Over

Client: Armory Owner
Quest Details:
The pelt of a Blango can be made into various pieces of armor that are
useful in everyday life. Slay 10 of the beasts and bring me their pelts.
Beware of the Giadrome.

Walkthrough:
Didn't you do this mission before? Oh that's right, it was 5 of them.
Nothing is different, they are in many places, especially at the top of the
mountain (6, 7, and 8).

The good news is that you don't really have to give the "Client" the
pelts... but then again... who really pays attention to them?

Kill the Giadrome for some extra carves.

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~Aim for the Jungle Crab
Type ------- Hunting Quest
Reward ----- 1800z/300z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Daimyo Hermitaur
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Daimyo Hermitaur

Fail Condition:
Reward Zero
Time Over

Client: Uncomfortable Butler
Quest Details:
I've always longed to go hunting in the jungle! However, if a huge monster
appeared, I'd be finished! Maybe you could take out the Daimyo Hermitaur
for me?

Walkthrough:
Other than getting a glimpse of what the Crab does in the enemy section,
the only real thing you can do to prepare for this mission is make a choice.

If you want all you can get from this Crab, bring a hammer. If not, bring
anything you want. This is because its shell can really only be smashed
with a hammer... other than that, you should only need a few potions...
and that's only if you get greedy and trade blows...

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~Master of the Giant Lake
Type ------- Hunting Quest
Reward ----- 2400z/400z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Green Plesioth
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Green Plesioth

Fail Condition:
Reward Zero
Time Over

Client: Master Shipwright
Quest Details:
Hunt down the water wyvern that keeps harassing my shipyard! Your target
is a monster covered in green scales that is more powerful than its cousin!
Heh heh!

Walkthrough:
If you are trying this mission, you all ready know what do to. Bring Frogs
(and use them ALL the time for when he isn't aware of you) and many sonic
bombs (and items to make them in your inventory). The good news is, if you
don't have frogs, you can get in from a rock in the 3rd area.

Now for the Plessy itself. You'll only find it in Area's 3 or 4. Which is
good, since you'll always see it. Now in area 4, make sure to get rid of
those annoying raptors... they can make fishing hard.

Other than that, you may want to take a shock trap for this bastard...
he can get quite hard once you get him to critical health... mostly
because sonic bombs won't work on the first try and he will constantly
jump back to the water.

There is good news and bad news about the new terrain. Area 3 isn't bad,
but Area 4 doesn't give you too much room to avoid that water beam. The
good news is that once he comes up, he won't have a lot of room to run
around.

Using a bow is a good idea, but DO NOT kill him in the water. That is all...

Besides that, if you killed the first one, this one is just more of the same.

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~A Swarm of Hermitaurs
Type ------- Slaying Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Congalala
Hermitaur

Special Conditions:
No

Quest Level: ***
Goal Condition:
Slay 10 Hermitaurs

Fail Condition:
Reward Zero
Time Over

Client: Jungle Fisherman
Quest Details:
Fishing is no easy endeavor, but lately things have gotten out of hand!
While unloading my ship, a swarm of Hermitaurs appeared. Slay 10 of them
and let me to get on with my work!

Walkthrough:
Nothing too hard about this... just check all the non-cave areas for them.
Don't forget area 10... or the massive amount of mushrooms that could be
found there.

Don't bother with the big monkey... he will make this rather quick and
easy mission too long to be worth it.

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~The Purple Poison Menace
Type ------- Hunting Quest
Reward ----- 2100z/350z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Purple Gypceros
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Purple Gypceros

Fail Condition:
Reward Zero
Time Over

Client: Guarded Merchant
Quest Details:
I saw a gigantic bird-like monster deep in the jungle! It scared everyone
so bad that I can't do business with a thing like that out there! Please
hunt it down so I can work in peace!

Walkthrough:
Nothing too different from the normal fight. In fact, a bit easier since
you don't have to worry about poison marshes like the other fight.

In the same manner, just take a weapon that can block and antidotes.

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~The Lurking Desert Giant
Type ------- Hunting Quest
Reward ----- 1800z/300z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Daimyo Hermitaur
Genprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Daimyo Hermitaur

Fail Condition:
Reward Zero
Time Over

Client: Lynian Clan Leader
Quest Details:
When some of my clan went gathering in the desert, they were attacked by an
enormous crab, nya! As long as he's around, we can't do business. Help us,
nya!

Walkthrough:
The same Crab as the other mission, only you will usually have a lot more
room to dodge... unless you fight it in 9 and especially in 10.

Any ways, make sure you have cool drinks... but if you know what you are
doing and use a hammer you will be able to kill it WAY before that time.

Good Luck.

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~Water Wyvern in the Desert
Type ------- Hunting Quest
Reward ----- 2100z/350z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Plesioth

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Plesioth

Fail Condition:
Reward Zero
Time Over

Client: Proud Hunter
Quest Details:
I found a giant water wyvern in a cave in the desert! I can't defeat it
because it stays underwater. Slay it for me and the glory is all yours!

Walkthrough:
Ok, first off, I STRONGLY suggest you look at my enemy section. Yes, I
spam it a lot in my own guide... but should give you a good insight on this
monster.

Although the monster isn't hard to survive (especially if you use my
strategies found in that enemy section), but like the Details say... it
stays under water.

For this mission, I suggest taking hot drinks (you'll use the quick
entrance to area 6 from the starting point, and you'll need these so you
have stamina), Frogs, Sonic bombs... and a shock trap (with tranq bombs) if
you want all the help you can get.

Now it will go to 6 and 7 all the time. That is all. Now, ALWAYS start off
with fishing... but only after clearing the area from enemies (6 has
crabs and 7 has herbies... WHICH must die... don't think they won't nudge
you right when you're about to real in the biggest ****ing wyvern in the
game!)

Now, attack however you want once he is out... whether you get him out by
fishing or sonic bombing him out. It's your choice... hack his feet for
consistent moderate damage... or wait to counter attack his head after the
water attack... which is inconsistent HEAVY damage.

The choice is yours...

Use the shock trap once his fin goes down, then chuck 2 tranq bombs at him.

A remember, if you use a bow, you can peg him in the water. Just make sure
you don't kill him in there.

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~Slay the Genprey!
Type ------- Slaying Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Gendrome
Genprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Slay 20 Genprey

Fail Condition:
Reward Zero
Time Over

Client: Injured Soldier
Quest Details:
I'm too injured to go on... The Genprey living in the desert have the power
to paralyze their foes. I'd like you to find the pack that did this to me
and kill 20 of the fiends!

Walkthrough:
Nothing too hard... just visit all the areas if you run out of Genprey.
But you really shouldn't be looking too hard. Kill the Gendrome for the hell
of it... or to make this mission at least something worth it.

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~Gypceros: Venomous Terror
Type ------- Hunting Quest
Reward ----- 1800z/300z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Gypceros
Hornetaur

Special Conditions:
No

Quest Level:***
Goal Condition:
Hunt the Gypceros

Fail Condition:
Reward Zero
Time Over

Client: Swamp Farmer
Quest Details:
The fields all around the town are getting torn to shreds by a gigantic
poisonous bird-like monster. Exterminate it for us! Its poison can melt
crops, so be careful it doesn't melt you.

Walkthrough:
Nothing too hard to deal with... in fact, I consider this one of the easiest
Wyverns in the game... for one, you can literally attack the insides of his
legs without fear of getting hurt... and if you break his head crest, you
will get ample time... to even cook meat in front of him!

Any ways, make sure that is the first think you go for.

For prep, make sure you have a weapon that can block and some antidotes
handy.

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~Attack of the Blue Kut-Ku
Type ------- Hunting Quest
Reward ----- 1800z/300z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Blue Yian Kut-Ku
Hornetaur

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Blue Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Novice Hunter
Quest Details:
That big eared Yian Kut-Ku really made mincemeat out of me! It's out of my
league, so I want you to hunt it down for me! He's all yours!

Walkthrough:
Did you kill the other Yian Kut-Ku? If you did, this one is just as easy...
maybe easier since you probably gotten a bit better from then and have
better equips.

Regardless, take sonic bombs if you think you can't handle him... and also
take antidotes in case you step in the swamp.

It sleeps in area 2.

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~The Mischief-maker
Type ------- Hunting Quest
Reward ----- 1500z/250z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Congalala
Hornetaur

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Congalala

Fail Condition:
Reward Zero
Time Over

Client: Oblivious Daughter
Quest Details:
I took a trip to the swamp and saw a pretty pink animal with fangs. But
when I tried to call it to the carriage, it threw something dirty at me and
how I can't get the smell off! Punish it!

Walkthrough:
Listen, did you kill this in the jungle? This should be not problem for you
since you will already know how to deal it with it and have better equips.

When injured, it likes to take a snooze in area 7.

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~Fang of the Iodrome!
Type ------- Hunting Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Iodrome
Hornetaur

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Iodrome

Fail Condition:
Reward Zero
Time Over

Client: Swamp Envoy
Quest Details:
My village is under attack by a pack of Ioprey. Inside their pack, they are
led by an incredibly large boss with poison filled fangs. Slay this
creature for us!

Walkthrough:
Did you kill all the other raptor type enemies? This one is the same with
just more health. Take antidotes if you plan on sucking as it can and will
poison you if you stand in front of it like "duh".

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~Slay the Great Yian Kut-Ku!
Type ------- Hunting Quest
Reward ----- 1500z/250z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Yian Kut-Ku
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Foothills Guardsman
Quest Details:
A bird-like Yian Kut-Ku is attacking people the world over! It has even
shown up in these very hills! If it isn't eliminated soon, we're finished!
Show me what you're made of!

Walkthrough:
Again... just like all the other times you will fight this bird... nothing
as changed as of much.

I fought him mainly in 2 and 3... but really killed him too quick to notice
were he really went to. If you frequent these areas enough you'll find him
eventually... just make sure you paint him in case he runs away.

By this time... I don't think you need them, but sonic bombs can make this
hearing sensitive monster a cake walk.

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~A killing from Mushrooms
Type ------- Gathering Quest
Reward ----- 900z/150z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Yian Kut-Ku
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Deliver 10 Special Mushrooms

Fail Condition:
Reward Zero
Time Over

Client: Impatient Trader
Quest Details:
Prices on mushrooms from the forest and hills have skyrocketed. Please
gather 10 of them for me and I'll cut you in on the profits! But beware of
the Kut-Ku rumored to roam the area.

Walkthrough:
Just look for them in 7, 8, 9, and 10. There should be enough gathering
points to get them all in those areas. If you don't have enough from some
odd reason, look to areas 3 and 4. But really... did you come to this FAQ
to read up on this mission?

Avoid the Yian Kut-Ku to make this mission easier.

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~Elder Rank 3-4 Intermission
Ok so you killed that big monkey and made it to the 4 star quests. They
still aren't too hard, but I would make sure you have invested in a strong
weapon... or at least try to make something. You will start getting to the
point where the Time Limit is going to be a big factor.

To unlock the Urgent Quest "Absolute Power" in which you'll finally avenge
your blunder in the opening movie, take the missions:
Battle of the Blos
Basarios: Unseen Peril
Commander in the Flames
More Coal Please

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~Gathering - Volcanic Zone
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Survive until Time Over of Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A gathering quest in the Volcanic Belt. Gather all the materials you can
from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
The same type of gathering quest as in the other 5 levels. Use this one if
you are fond of mining for rare items, like battlefield jewels and rust
stones.

Just make sure you bring your own cool drinks.

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~The Ruler of the Snow
Type ------- Hunting Quest
Reward ----- 3000z/500z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Blangonga
Blango

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Blangonga

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
My next request requires a true master... Care to test yourself? I'd like
you to hunt down the chief of the snowy mountains. Remember, on this quest
negligence is unforgivable.

Walkthrough:
Other than me saying to look at the enemy section for this easy (in my
opinion) enemy, you'll need a few supplies.

Mainly Hot Drinks (two may not be enough), and paint. He does jump around
a lot... and can actually scratch it off.

Other than that, if you a circling him, he will never hit you and you have
a ton of time to counter attack Vs all of his "snow" based attacks. Combine
with the fact that he doesn't have a lot of life, he shouldn't pose to much
of a problem.

If you have a fire weapon, you can break his fangs.

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~Red Shadow on the Swamp
Type ------- Hunting Quest
Reward ----- 2700z/450z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Red Khezu
Hornetaur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Red Khezu

Fail Condition:
Reward Zero
Time Over

Client: Uncomfortable Butler
Quest Details:
I've always longed to venture into the swamp! I think I could hunt down a
Kelbi, but I could never fight a wyvern. Maybe you'd take care of this
special monster for me...

Walkthrough:
If you killed the Khezu before in the mountains, this one shouldn't be too
much of a problem. Although he has more health, you will be fighting him in
a larger area. In other words, you won't be getting cornered too often.

Other than that, he can cling to the ceiling in the Swamp... easy to avoid
if you aren't blind, it more or less just wastes your time.

For items, make sure you have a couple antidotes in case you step in the
poison and a hot drink if you plan to fight him in the cave.

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~The Lone Black Garuga
Type ------- Hunting Quest
Reward ----- 3600z/500z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Yian Garuga
Velociprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Yian Garuga

Fail Condition:
Reward Zero
Time Over

Client: Barmaid
Quest Details:
A Yian Garuga has been spotted in the jungle and there is now a vigorous
search on for this atrocious beast. It has downed many a hunter, so take
care as you hunt it!

Walkthrough:
First of all, to unlock this mission, I'm pretty sure you need to kill at
least 10 Yian Kut-Ku. If by small chance you can't do that, I know you can
download one from the internet.

Any ways, before stepping into this mission, make sure you have the sharpest
weapon you can have, a ton a whetstones, healing, and antidotes.

Now this bird is half Yian Kut-Ku and half Rathian. The Rathian, you haven't
fought yet, but she isn't hard. Any ways, I can say that I'm good at the
game... the time I fought this guy, I was down to my last healing item and
with under two minutes left on the clock.

What does that tell you? Come back to this mission if you can't do it right
away... there is no hurry. If not, you can wing it.

Remember all of the sonic bombs I told you to save during the Yian Kut-Ku
and giant Crab fight? Use them now if you desire... but they are still
unneeded.

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~Twin Velocidrome
Type ------- Hunting Quest
Reward ----- 1500z/250z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
2 Velocidrome
Velociprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt 2 Velocidrome

Fail Condition:
Reward Zero
Time Over

Client: Jungle Lord
Quest Details:
2 Velocidrome and their brood have long been menacing this area. Please
destroy the two Velocidrome to disperse the pack and return peace and quiet
to the jungle!

Walkthrough:
Nothing is really too hard about this mission... only they give you two of
them.

Take them out in the same manner as before... although you can fight then
1 on 2, if you want to play it safe, just leave the area... one should
follow you rather quickly.

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~Attack of the Giant Bugs! (2)
Type ------- Slaying Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Congalala
Hornetaur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 20 Hornetaurs

Fail Condition:
Reward Zero
Time Over

Client: Landowner
Quest Details:
My plantation's under attack by giant bugs! They nest in the jungle, in a
swarm of about 20. Take care of them for me!

Walkthrough:
You know those little green beetles? I'm sure they are happy they got their
own mission.

Any ways, they die quick and do hardly any damage... taking a poison weapon
will get you carves.

Just make sure you avoid the giant monkey... he'll only make matters harder
for you.

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~Battle of the Blos
Type ------- Hunting Quest
Reward ----- 3000z/500z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Monoblos
Cephalos

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Monoblos

Fail Condition:
Reward Zero
Time Over

Client: Kokoto Village Chief
Quest Details:
This is a request to the virtuous hunters of Pokke. A Monoblos is tearing
through the desert near my village of Kokoto. Please hunt it down for us!

Walkthrough:
Although I'm going to tell you the number one thing to bring in for this
mission (besides a printable version of my enemy section), but you should
try to fend this beast off without them. This is the mission I consider
the "how well you will do in the rest of the game" mission.

In fact, it's the first mission were I ALWAYS take a shield. There are times
when he will be far away... and pull off a near undodgable charge.

Now, first you'll have to find him. Sometimes he will be under the sand and
you can't see him... so make sure you brought a couple of psycho serums to
help locate him... once you do, use paint so you don't lose him. He can
only be in areas 1, 2, 3, 5, and 9 by the way.

3 and 9 are the good places to fight him in... because you can make him get
stuck in the rocks (either by climbing the area in 9, or staying on the
opposite end of the big rock in 3... or just do it like me, block facing
him right next to the rock... you'll take a little damage, but you'll be
closer thus being able to get in more attacks)

When he is stuck, make sure you remember, if you go to break his horns,
and actually do, he won't get stuck any more.

For items, make sure to bring a lot of healing (a max potion isn't
necessary, but can help if you find yourself taking too much damage). Also,
this should be your first mission in the night desert, so make sure to
bring a couple of hot drinks.

Now that item that destroys him? Sonic bombs. If you use them while he JUST
goes underground, he will pop out and you'll be able to do a lot of damage
to him. Use these if you are about to die, or time is getting low... just
make sure you remember that he can't be stunned while in his rage mode as
seen by his black breath.

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~The Silver Horn
Type ------- Hunting Quest
Reward ----- 3600z/600z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
White Monoblos

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the White Monoblos

Fail Condition:
Reward Zero
Time Over

Client: Former Kokoto Hunter
Quest Details:
I Beseech you for help! An old enemy has cut our hunters down to the last
man... I fled to tell you that the silver horned White Monoblos terrorizes
us once again! Rid us of it!

Walkthrough:
If you can kill the one above, this one shouldn't give you much of a
problem. The only difference is the amount of health this guy has... and
you guessed it... much more than the regular Blos.

Other than that, take cool drinks this time, everything else should be
the same.

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~Supreme Ruler of the Swamp
Type ------- Supreme Ruler of the Swamp
Reward ----- 3000z/500z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Shogun Ceanataur
Hornetaur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Shogun Ceanataur

Fail Condition:
Reward Zero
Time Over

Client: Scheming Strategist
Quest Details:
Hunters! It is time to hunt down the Shogun Ceanataur. Let us rid the swamp
zone of this menace and expand our strategic possibilities. This is a
highly classified hunt. So don't tell a soul!

Walkthrough:
If you can kill the other giant crab, he shouldn't pose too much of a
problem.

The main differences are that he has LONG range... but when he attacks you
from the front he can sometimes miss as it's just a downward strike.

True is, he doesn't do life threatening damage... so you shouldn't need too
much help for this guy.

Remember, if you want to break his shell, a hammer is the way to go.

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~Trapped by Yian Kut-Ku
Type ------- Hunting Quest
Reward ----- 3000z/500z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Yian Kut-Ku
Blue Yian Kut-Ku

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Yian Kut-Ku and Blue Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Beautiful Lady
Quest Details:
The Yian Kut-Ku are circling, screaming in their shrill voices. Everyone is
trapped inside the town! Please do something.

Walkthrough:
You should have a lot of practice with these guys all ready... so not too
much can be said that you don't all ready know.

One thing to note, is that they have a bit lower health than if they were
in their own little mission.

I do recommend taking one at a time... and ONLY fighting one at a time.

To aid you if you are having trouble, take shock traps/sonic bombs and
utterly destroy one of them. It will be quick... and you can smooth sail
the rest of the mission.

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~The Ioprey Leader
Type ------- Hunting Quest
Reward ----- 1800z/300z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Iodrome
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Iodrome

Fail Condition:
Reward Zero
Time Over

Client: Hardened Mercenary
Quest Details:
We were just in a fight with a pack of Ioprey, but were routed and had to
retreat before we could defeat their leader. Hunt it down for us, but
beware of its poison attacks.

Walkthrough:
Nothing has changed for these raptor "Dromes". Any ways, just make sure you
have a couple of antidotes... cool drinks are an option, but it shouldn't
take more than the 2 they give you to complete the mission.

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~Basarios: Unseen Peril
Type ------- Hunting Quest
Reward ----- 2400z/400z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Basarios
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Basarios

Fail Condition:
Reward Zero
Time Over

Client: Survivor
Quest Details:
A wyvern attacked my team from out of the blue while we were on an
expedition to the Volcanic Belt. Where did it come from? Please slay it!

Walkthrough:
You'll want to bring antidotes, cool drinks, and if you want an easier time,
as many bombs as you want... the bigger the better.

The first thing you have to do is find him. Use just one psycho serum to
find the area he is in... as most likely he will be half under ground..
throw a paint ball at him to not only mark him, but to safely get him out
of the ground... don't forget to collect your shiny drop.

Remember, he looks like a rock, and blends in really well.

Now, before even using bombs or attacking him, try your best to bait him
into the rocks by standing on the other side of them. You'll want to do
this as much as you can, because once his chest plate is off, you'll do
massive damage to him.

For weapons, you really could use anything... but a bow will let you happily
snipe him... and doing so, you shouldn't get hit... he is very predictable.

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~Commander in the Flames
Type ------- Hunting Quest
Reward ----- 3000z/500z
Time Limit - 50 Minutes
Location --- Volcano (Night)
Main Monsters:
Shogun Ceanataur
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Shogun Ceanataur

Fail Condition:
Reward Zero
Time Over

Client: Chief Weapon smith
Quest Details:
Upon our trip into the cave at the volcano, an enormous Ceanataur dropped
down from the ceiling right on top of us! Its ambush caused massive damage!
Rid the world of that scourge!

Walkthrough:
If you killed the other Shogun Crab, he is the same... only you'll need cool
drinks of your own if you plan on taking your time. If you are doing this
mission first, scroll up...

If you want to... take a hammer to break the shell.

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~Ioprey Hunting
Type ------- Slaying Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Volcano (Night)
Main Monsters:
Basarios
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 20 Ioprey

Fail Condition:
Reward Zero
Time Over

Client: Mine Owner
Quest Details:
While mining for ore, we encountered a huge Ioprey nest deep inside our
tunnel! We can't continue working unless you kill 20 of them for us!

Walkthrough:
Nothing too had... just avoid the Basarios for an easier time... chances
are you won't see him unless you look for him.

You don't need to bring any items... everything you need is in that happy
chest.

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~A Band of Ceanataurs
Type ------- Slaying Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Iodrome
Ceanataur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 10 Ceanataurs

Fail Condition:
Reward Zero
Time Over

Client: Digging Fanatic
Quest Details:
I wanted to keep digging in search of the ultimate treasure trove... But
some Ceanataurs smashed my Pickaxe! If you don't get rid of them, there
will be no digging for me! Help me!

Walkthrough:
Nothing too hard... just make sure to use at least one of the cool drinks
in the chest and carve the remains for a few Pokke Points.

Also, you may as well kill the Iodrome...

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~More Coal Please
Type ------- Gathering Quest
Reward ----- 1200z/200z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Shogun Ceanataur
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Deliver 15 pcs of Coal

Fail Condition:
Reward Zero
Time Over

Client: Fort Guard
Quest Details:
We need Coal to power our ambush spear cannon. Go to the Volcanic Belt and
mine the reserves there! If you're worried about Pickaxes, combine a long
cylindrical bone and a rock.

Walkthrough:
Nothing too hard... in fact pretty easy. Just make sure you have all the
iron pick axes you can carry... use the cool drink and head left to the
first hot area.

Mine... Mine... Mine some more... almost every time you pick you will get
coal. The only annoying part is that you'll have to go back to base
because you can't hold more than 10 pieces of coal.

Also, avoid fighting the giant Crab...

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~The Elder Dragon of Wind (or The Frozen Dictator)
Type ------- Slaying Quest
Reward ----- 4500z/750z
Time Limit - 50 Minutes
Location --- Jungle OR Snowy Mountains (both at Night)
Main Monsters:
Kushala Daora

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay the Kushala Daora

Fail Condition:
Reward Zero
Time Over

Client: Jungle Psychic (or Fleeing Villager)
Quest Details:
These was surely a vortex inside of that downpour. The wind wrapped around
and revealed Kushala Daora! I don't foresee anyone defeating it. Weaken it
and then drive it away!

(or I saw it! I saw it! In the middle of a blinding snow storm, there is was
dark black wings were dancing in the sky... No mere human could stand up to
it! Don't even think of hunting it!)

Walkthrough:
First off, Elder Dragon missions are all random... but you will usually get
him in the Mountains first.

First thing to remember is you don't have to kill it on your first try...
only last 25 minutes with it... this is assuming you are actually doing
damage to it.

For items to take, make sure you have a lot of healing, and hot drinks/
thawing agents for the mountain. For weapons... I doubt you have a dragon
elemental weapon yet, so take a lightning one for decent damage.

Now, you're primary goal is to break his horns so his wind shield stops.
Other than using the poison daggers to get in a few moments of free attacks
in, you'll want to hit his head after his wind gust attack.

Even if you do a little damage to him, as long as you break his head the
first time you fight him, you'll have no trouble killing him. In fact, he
is rather easy without it since he has no defense on his sides.

Once you make him leave (chances are, you won't be killing him on your
first try) do a couple of missions and you'll eventually see him come back
in the jungle mission.

I would highly recommend killing this guy until you get so Elder Dragon
blood... it's rare, but can make sure Dragon Elemental weapons early.

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~Elder Rank 4-5 Intermission
Now, since you killed the Monoblos and the Tigrex, you should have a taste
of what's to come. Make sure you are now make many different weapons to
match up elemental weaknesses since some of these mission take some time...
many with two bosses to kill.

To unlock the Urgent mission "Troublesome Pair" make sure to beat these
missions:
The Poison Siege
The Runaway Diablos
Ultimate Crab Dinner
Terror of the Gravios
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~Absolute Power
Type ------- Hunting Quest
Reward ----- 4500z/750z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Tigrex

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Tigrex

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
The Tigrex, said to be an ancestor of today's wyverns, has finally made an
appearances. With such a powerful beast on the loose, the village is not
safe. Hunt it down at once!

Walkthrough:
In my opinion, the hardest monster, pound for pound in the game... and I
would consider this the "Final Mission"... so if you beat this mission,
consider it a game winning one as you finally kicked the shit out of that
bastard that got you in the beginning.

Any ways, make sure you have Mega Potions, on top of 10 potions and herbs.
3 Hot drinks, Armor/Power Seeds, and if you need them, try to make a max
potion or two. I strongly suggest going for the capture in this mission...
(shock trap and at least two tranq bombs), this is because once he is
injured, not only will he go into his unstoppable rage mode more often, but
he'll be in that tiny cave (area 3).

Also, you may want to take flash bombs... now I never used them for him
either, but I heard it can be a good defense for his rage mode.

Now once the mission starts, he will be somewhere at the summit (area 6, 7,
or 8). If you took the flash bombs, use them till you get his tail off...
his tail comes off rather easy and reduces his tail sweep range incredibly.

Not for equips... a shield and a thunder weapon will do you good. I prefer
a shield against him in the mountains because sometimes you'll enter an
area... and he'll charge... and you really can't dodge him all the time.
It is extra important to block and not get hit... it isn't uncommon for him
to hit you twice... even three times in a row.

Other than that, make sure you don't try to be a hero when he is mad...
starting by his damaging roar and red veins. If you take damage, never try
to use an item in front of him... unless you are using a Sword and Shield
since you don't need to put it away to eat a potion.

If you want to farm him for his well sought after armors, I suggest
fighting him in the desert... MUCH MUCH easier to handle in the wider areas.

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~The Legendary Kirin
Type ------- Slaying Quest
Reward ----- 4500z/750z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Kirin
Blango

Special Conditions:
No

Quest Level: *****
Goal Condition:
Slay the Kirin

Fail Condition:
Reward Zero
Time Over

Client: Mountain Explorer
Quest Details:
That must have been the phantom beast... The faint glow, and how it seemed
to glide over land... There's no doubt that amazing riches await its slayer!

Walkthrough:
First off, like all the "Elder Dragons" this mission randomly appears.
I don't agree with the Elder title... so I will refer to it as a pony from
here on out.

The Kirin is not much bigger than a "Raptor" drome, but is worlds more
annoying. In fact, all I can tell you to do is watch the lightning it
summons to find an opening... looking at my enemy section will show you all
the ways it can come down.

Now for this mission, just make sure to take Hot drinks and pile on as much
lightning defense as possible. Also, when even it's safe, you should aim
for the head... as hitting the body the entire time will actually take a
ridiculous amount of time for its small body size.

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~Two Roars in the Snow
Type ------- Hunting Quest
Reward ----- 5100z/850z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
2 Blangongas

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt 2 Blangongas

Fail Condition:
Reward Zero
Time Over

Client: Alpine Survivor
Quest Details:
It happed in an instant... Two Blangongas destroyed all the trees around my
house. Now all I want to do is hunt them down so I can get my revenge.
Please help me!

Walkthrough:
If you faired decent with the other Snow Monkey, this mission just as two
of them. Now they like to stay in generally the same areas... so it can be
hard to separate them. In fact, it can come down to luck.

Just make sure you aim for one, and don't worry about doing anything
fancy... just use the items you can to make things easier and just wail
on his sides. For the first one, don't worry about getting hit once and a
while... the important thing to do is to take one out quickly.

Make sure you have some hot drinks... I doubt you'll kill them with just
the two they give you.

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~The Poison Siege
Type ------- Hunting Quest
Reward ----- 3600z/600z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Gypceros
Purple Gypceros

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Gypceros and Purple Gypceros

Fail Condition:
Reward Zero
Time Over

Client: Selfish Princess
Quest Details:
Two poisonous fowl have appeared in the jungle. With them there, the jungle
flowers will surely wilt and die! Go kill them... Now!

Walkthrough:
If you know how to fight these guys, this will be a fun mission... they both
have lower hit points than the usual one.

Any ways, I recommend taking a shield so they don't keep flashing you. And
remember, don't stick around too long if both are in the same area. They
have a large range of areas they can be, so you won't have to look long.

Just go for the head as often as you can to break that crest. Regardless
if you do or not, always attack between his legs to minimize damage to
yourself and maximize damage to him.

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~The Tigrex's Roar
Type ------- Hunting Quest
Reward ----- 4500z/750z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Tigrex

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Tigrex

Fail Condition:
Reward Zero
Time Over

Client: Guild Messenger
Quest Details:
I have an urgent request from a hunter on an expedition in the desert! It
seems he has encountered the mighty Tigrex! Go to his aid and crush this
best at once!

Walkthrough:
Did you kill him on the mountains? You did? Ok, there are two differences
in this fight then. Cool drinks instead of hot drinks... and the areas you
fight him in are so much bigger and easier to fight him in.

Although you wont be able to counter attack that often from his charges
(as walls usually won't stop him) you also won't be getting cheap shotted.

You will find him in the two large sand areas (2 and 5 I believe) and when
he gets injured, he will move to area 9 to sleep. I still would highly
recommend putting him in the sleeper hold (shock trap, then tranq bombs)
because that area is small. Just make sure you kill those annoying brown
dinos in that area before you wake them up... I actually missed the timing
on the second tranq bomb because one them head butted me... great times.

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~The Runaway Diablos
Type ------- Hunting Quest
Reward ----- 4200z/700z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Diablos

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Diablos

Fail Condition:
Reward Zero
Time Over

Client: Border Captain
Quest Details:
A giant wyvern smashed the border-wall and ran into this area. We need to
find and kill it before it cause any more trouble!

Walkthrough:
Fight him in the same manner as the Monoblos. The only difference is you
have to break his horns twice to get credit for them.

Other than that, cool drinks, healing, and sonic bombs if you need an edge.

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~The Fierce Black Horn
Type ------- Hunting Quest
Reward ----- 4800z/800z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Black Diablos
Cephalos

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Black Diablos

Fail Condition:
Reward Zero
Time Over

Client: Failed Millionaire
Quest Details:
I had hired the most skilled hunters imaginable, and went on a safari for
the famed Diablos... But what we found was no mere Diablos! We must slay
that black horned wyvern! No matter what!

Walkthrough:
Same as the past few mission with a Blos... only sporting more health and
a VERY quick rage mode. You know the drill... do the same things as before
and use sonic bombs to get a quicker kill.

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~Ultimate Crab Dinner
Type ------- Hunting Quest
Reward ----- 3600z/600z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
2 Daimyo Hermitaurs

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt 2 Daimyo Hermitaurs

Fail Condition:
Reward Zero
Time Over

Client: The Lady Gourmet
Quest Details:
I am a true connoisseur of crab cuisine, and as such a connoisseur, I
suspect the Daimyo Hermitaurs found in the desert are incredibly tasty!
One is never enough, so hunt down two!

Walkthrough:
Use what you know in this mission what you learned in the previous
encounters with those giant crabs. The good news is they have reduced
health since there are two... but since there are two you REALLY have to
watch out you don't get gang banged.

If you find yourself with not enough time for this mission, make sure to
use sonic bombs to your advantage... this will allow you to eliminate them
quicker.

Also, with a hammer... you can literally kill one before your hot drink
wears off... so happy hunting.

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~Black Rock in the Swamp
Type ------- Hunting Quest
Reward ----- 4800z/800z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Black Gravios
Hornetaur

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Black Gravios

Fail Condition:
Reward Zero
Time Over

Client: Swap Townsman
Quest Details:
Even in the relative calm of the swamp zone, something has stirred up the
monsters. In particular, heavily armored wyverns have been attacking us.
Can you help us out?

Walkthrough:
Well take what you know about the regular Gravios from the other mission...
place it in one where you don't need drinks and don't have to worry about
him running into lava... that's a good thing right?

Nope... it's raining out. So not only don't you have those extra free hit
explosion hits from the volcanic rocks... but YOU CAN'T USE BOMBS!

Although you can use lightning rods... they don't seem all that great...
so if you are using melee weapons, expect this mission to take EXTRA LONG...
there is a good chance you'll be hitting the "Hurry the hell up there is
just 10 minutes left" mark... I think that's what it says :P

Or you could make a fancy water bow... I did the Gathering hall mission
with a bow... forget the name... but if you see him going to area 4, try to
get to the area 2 exit so you are on the ledge... YOU CAN GET BIG FREE
DAMAGE HERE.

Now, when I say big free damage... I'm talking I put at least 5 minutes
worth of about 500 arrows... probably a lot more... but you get the point.
If you do get lucky like that, make sure you stand at the edge of the area
4/2 border so you don't get hit by the beam... I'm not entirely sure what
the enemies where in that area... but I some how remember congas and
Vespoids.

Now assuming you still are using that bow, if you are down on ground level
with him, it's much easier to break his chest plate... once you do, try
your best to hit it. The bad thing about that bow is that it shoots
multiple shots if you don't charge it... and I can assume that individually
they don't do a lot of damage... so charge up when going of the chest.
Keep in mind, I DO NOT CLAIM I KNOW HOW TO USE A BOW... I simply did it
once for a Gravios + Raining Swamp mission.

If you do plan on going for melee, do your best to hit him ALL THE TIME.
You REALLY need to capitalize during every time you could... like during
his beam attack. Don't forget to hit his wings during any of his fart attack.

For more help, either scroll down two mission to the regular Gravios fight
or the enemy section for some pointers.

(The bow is actually the Daimyo's Warbow III... just so you know it takes
a few Lobster Shells to make... which means you get to fight your friend
the Plessy!)

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~Seeking the Strange Mask
Type ------- Slaying Quest
Reward ----- 3000z/500z
Time Limit - 30 Minutes
Location --- Forest & Hills
Main Monsters:
Blue Yian Kut-Ku
Shakalaka

Special Conditions:
No

Quest Level: *****
Goal Condition:
Slay 5 Shakalakas

Fail Condition:
Reward Zero
Time Over

Client: Princess' Attendant
Quest Details:
This is awful! The princess saw some strange masked monsters that made her
run for the hills! We're sending troops on a hunt for the fiends, so track
down the masked marauders!

Walkthrough:
Just so you know what you are looking for... they are little pumpkin headed
cleaver wielding midgets. They usually hide under mushrooms... so look for
the big read ones. Just search all over... you have 30 minutes to do so.

I have no idea why they give a different time limit, but since they do, I
wouldn't kill the Blue Yian Kut-Ku.

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~Terror of the Gravios
Type ------- Hunting Quest
Reward ----- 4200z/700z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Gravios
Ioprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Gravios

Fail Condition:
Reward Zero
Time Over

Client: Troubled Noble
Quest Details:
A fearsome Gravios has appeared amidst the magma and desolation of the
Volcanic Belt. Hunt down the fire breather for us!

Walkthrough:
Remember the Basarios? Well hopefully you remember how to fight him...
since this thing will use the SAME exact moves... besides that, his beam
always comes out.

Oh... and did I forget to mention that it's about twice the size? It makes
him difficult because of this. Now a lot of people suggest using a hammer...
but I can't. A bow (water bow, Daimyo Warbow III) could be good since he
is easy to stay away from and it solves the question on how to reach his
tender belly that's up so high.

If you use a melee weapon, you really need to crunch in the damage to make
sure you don't run out of time. The sharper the weapon, the better. Aim for
the stomach as much as possible, and once you break the chest plate...
HIT IS AS MUCH AS POSSIBLE.

For items to bring... surprisingly for such a big enemy, you really don't
need to many healing items... but take them just incase, because you will
get sloppy at the end when trying to deal the final blow. Make sure to take
a few cool drinks, whetstones, and bombs if you don't think you'll do a lot
of damage. The bombs should be used in the same manner as those volcanic
rocks... BAIT him into them.

This is a VERY good way to whittle away that chest plate... but I can't
stress enough on how much you need to focus on hitting it.

If you see him limping, don't be afraid to use a shock trap and tranq bombs
to end it even faster.

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~Check the Ancient Tower
Type ------- Slaying Quest
Reward ----- 3000Z/500z
Time Limit - 50 Minutes
Location --- Tower
Main Monsters:
Remobra
Great Thunderbug

Special Conditions:
No

Quest Level: *****
Goal Condition:
Slay 10 Remobras

Fail Condition:
Reward Zero
Time Over

Client: Wyvernian Maiden
Quest Details:
A relic of olden days, the ancient tower is now off-limits. Those examining
it should beware the danger posed by the Remobras. They must be defeated
before entering the tower!

Walkthrough:
Nothing hard, but you'll soon find out why I think the Remobras are one of
the most annoying enemies in the game... they fly and have a lot of
health... and surprisingly have hard skin as well. They can poison you and
swoop in when you least expect it.

The good news is that you actually have to kill them... as they are more
dangerous when you aren't paying attention. Just grab your favorite weapon
and hit them in the tail while they fly... sometimes you'll knock them down
for a nice "lol".

There should be a couple before the tower entrance, several in both the
spiral staircases, and many at the top.

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~Overseer of the Ancients (or The Empress' Blazing Throne)
Type ------- Slaying Quest
Reward ----- 5400z/900z
Time Limit - 50 Minutes
Location --- Tower or Volcano (Both at Day
Main Monsters:
Lunastra
Remobra (Only in Tower)

Special Conditions:
No

Quest Level: *****
Goal Condition:
Slay the Lunastra

Fail Condition:
Reward Zero
Time Over

Client: Scarlet Mystery Man (or Elder Dragon Scholar)
Quest Details:
Near the forbidden ancient tower, the Lunastra, empress of the elder
dragons, is building a nest. Hunters! Who among you can defeat this ancient
beast!? Exhibit your true skills!

(or We've received a communique from headquarters. An elder dragon has
appeared in the Volcanic Belt. Fight the dragon and collect data on its
behavior!)

Walkthrough:
First off, you will usually fight her in the volcano area first... which is
good since it will make you familiar with her moves.

I choose to write her strategy based in the tower. The reason the tower is
much different is for one giant reason... YOU CAN NOT LEAVE THE TOP AREA!
The only exceptions are if you are dead. So obviously anything that will
work for the tower will work for the volcano.

Now you'll need these items... A dragon based weapon (trust me, it's worth
it), fire resist if possible, whetstones, a lot of healing,
Mega armor skins/demon drugs, a max potion, and a meat (Or just an ancient
potion). The immunizer is also a good choice, but that's in the chest.

Ok, the idea is to go all the way to the top of the tower... and use all
your items there... so you have a more
attack/defense/life/stamina/regeneration.

This may seem steep (Hell I didn't even know about armor skins and demon
drugs before I did this mission :( ) but since you can't leave the area
till the mission is over or if you die, you don't want to be using a lot of
items.

In the event you do want to use an item, use them at mid range when she
does that fire burst/explosion attack. You can safely eat Mega Potions and
even sharpen!

For actually fighting her you'll want to only attack her when you can aim
for the Crown. This is what the dragon weapon is for... to break it a lot
quicker. Now, if you broke it in the volcano, that's awesome... but if you
killed her in the volcano, and this mission popped out first, you are going
to have some fun!

Since you'll be taking continual damage and can't really get in a safe
spot... you can expect some really annoying situations.

Now like I will always say... go for the Crown and don't worry about
cutting off the tail till you're second time going through the mission
since she has to be at low health in order to do so.

These things also work for Teostra, so refer to this mission or her
strategy in the enemy section for him as well.

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~Towards the Silence (or The Elder Dragon of Mist)
Type ------- Slaying Quest
Reward ----- 5100z/850z
Time Limit - 50 Minutes
Location --- Swamp OR Forest & Hills (Both at Day)
Main Monsters:
Chameleos

Special Conditions:
No

Quest Level: *****
Goal Condition:
Slay the Chameleos

Fail Condition:
Reward Zero
Time Over

Client: Grim Aristocrat (or Injured Hero)
Quest Details:
It seems an unknown elder dragon has appeared in the swamp zone. However,
no one truly got a clear look at it. What could the beast have been? Slay
it, but proceed with caution!

(or Our intuition told us to turn around, but we thought no one was
there... Yet even though no once should've been there, we were attacked
from behind! Beware! It was an enemy never before seen!)

Walkthrough:
I'm just first off saying... this guy is easy as pie. But he can be really
annoying if you don't have the right gear. You have to make a choice first
and foremost:

Do you want parts of him or just the kill?

If you want just the kill, like I usually go for when dealing with him,
you'll need one thing: Auto-Tracker. It won't show where he is in an area,
but it will show you what area he is in. Hopefully you kill the Tigrex
enough times to make some of his armor combined with Psychic Jewels to get
+15 in psychic vision. Once you know what area he is in, all you have to is
wait for some clue to find him.

Usually it's his tail thumping attack, so look for dust circles. Once you
do locate him, hammer on sides as much as possible. His only really defense
he has is a rarely done poison move... so you'll need to bring antidotes.
Also you'll need a sharp weapon and a lot of whetstones to keep up the
damage as he has hard skin.

That's pretty much all you have to do for a repel at 25 minutes or possibly
the kill.

Now if you want to cut his tail or break his horn, you may need a
paralyzing weapon and a few sonic bombs. Use the sonic bombs when he is
attacking to make them work.

Now he does actually attack you once the battle music appears... and
although he attacks and moves more often, he's easier to find do to the
green breaths he will take. But the goal still remains the same... attack
his sides.

You usually fight him in the Forest and Hills first... but nothing really
changes.

I recently found out that once his cloak is off, you will not bounce off
that much. You keep that in mind.

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~Elder Rank 5-6 Intermission
The only thing I *know* you can unlock at this point is a few harder
enemies... not sure which ones, but I heard it involves killing 2 of each
enemy. Unfortunately I only need to kill one my Teostra before my PSP
broke... so can't give you too much input on those.

These missions are the hardest of the elder missions, and might take a few
times to complete. If you have trouble with them, don't be afraid to move
on to the Gathering Hall to get yourself some better equips or simply more
experience onto how to play.

*I did find out that you will unlock the Gaint Gen Crab if you kill 2 of
each enemy. If you kill him in this mission, you will get to try your
luck at the Dual Rajang fight... I will update this section once I get
a new PSP.*

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~A Troublesome Pair
Type ------- Hunting Quest
Reward ----- 8400z/1400z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Rathalos
Rathian

Special Conditions:
No

Quest Level: ******
Goal Condition:
Hunt the Rathalos and Rathian

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
A pair of fire wyverns have taken up residence in the hillside. If you are
able to hunt them by yourself, you are truly a top class hunter. Care to try
your luck?

Walkthrough:
Ok, before going into this mission, you may want to take the mission in the
gathering hall dealing with just the Rathalos. He has a few cheap attack
you need to get yourself orientated with. Such as his reverse flying fire
ball, learning to ALWAYS stand in his shadow, and his charge... it also
helps to learn how to cut his tail.

Now the Rathian isn't too hard... she is much like the Yian Garuga, in
fact they have pretty much the moves... the only difference besides size is
that the Rathian doesn't have any really hard bounce off spots and spins
in both directions.

Now back to the mission at hand. You need to take out the Rathalos first...
he's harder and once you do, it should be smooth sailing from there in on.
Like most other dual bosses fight mission, YOU DO NOT WANT THEM IN THE SAME
AREA. The Rathalos mainly is seen in 2, 3, 4, and 6. I usually find the
Rathian in 4, 5, and 9.

This means ALWAYS watch out for the Rathian coming into to the area while
in 4... it's about the only spot I see them together.

For actually killing the Rathalos, you should first start by getting off
his tail. If you are using my enemy section way below and attacking it at
the times I say something like "Great time to attack his tail". It shouldn't
take long.

Once that is off, you can hit his sides a bit better... YOU NEVER WANT TO
ATTACK HIS FRONT because of that charge. The only time you should really be
attacking his front if he falls over or does that bite attack.

For items to bring, LOTS of potions (max potion isn't needed... but you may
want to consider it), meat, a shock trap or two (Genprey Fang + Trap Tool),
mayby an antidote... but you shouldn't need them if you play it safe, and
flash bombs if you don't think you'll kill that Rathalos quick enough.

Again, if you practice on him in the gathering hall and could actually kill
that one, this one shouldn't be too hard. In fact, he will die rather easy.

Once he is out of the way, it's off to the Rathian... which is by far
easier. Good luck and remember, one of the keys to this fight... and
pretty much all the harder missions to come is to not get hit and hit
them when they can't hit you back. You can't take many charges... hell two
in a row not only does a ton of damage, but with most likely stun you too.

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~Dual Plesioth
Type ------- Hunting Quest
Reward ----- 4500z/750z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Plesioth
Green Plesioth

Special Conditions:
No

Quest Level: ******
Goal Condition:
Hunt the Plesioth and Green Plesioth

Fail Condition:
Reward Zero
Time Over

Client: Lovely Princess
Quest Details:
The water wyvern known as Plesioth is raging in the jungle. And not just
one of them! Head off immediately to slay them!

Walkthrough:
Now, I hate the Plessy... but I love this mission! Don't let people on the
message boards scare you about this mission... it actually doesn't matter
where the other one is... either on land with you or in the water.

Now before we get into strategies, you'll need some items. For a weapon, I
did this mission with a lot of time left with just the Kirin Bolt Indra
(The thunder weapon that uses no actual Kirin body parts). I didn't need
special armor, but if you can't pay attention to the both Plessies, make
sure to take water resistant armor.

For actual item items... take lots of healing, some meat, 3 shock traps
(1 actual shocker, then 2 trap tools + 2 Genprey Fangs), and 30 Sonic bombs
(10 actual sonics, 20 screamer + 20 Gunpowder). Don't forget book of combos
as well.

Now personally, I didn't use a shock trap at all and only used 12 Sonic
bombs (10 of my own and 2 from the chest). Only one frog is needed as once
you piss them both off, it's kind of pointless to wait till they BOTH lose
their attention in you.

Know your goal is to always have a Plessy out of the water... the good news
with having two of them, you'll have something to whack at the majority of
the time instead of waiting. Now if one leaves the area, he won't be coming
back for a while, so focus on the other one.

If one is in the water and one is on land, risk going close and attack the
legs from the farthest point from shore to avoid water beams.
You also want to go there to be able to face the shore to spot any vertical
water beams.

Now if both are on land you'll be using my favorite way to kill these guys
(and if you read the enemy section down below, you would know it's to
counter attack ONLY the water beam attack). Since one will be farther away
from you, he'll only do that attack, so going for the cut on the closer one,
always make sure the one behind him isn't doing the same thing.

And of course, if one starts to run away, the good news is you don't have
to follow it... just start attacking the other one.

Good luck and remember to always know where they both are... Auto Tracker
can help, but there are only two areas they can travel too.

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~Pink Dance in the Jungle
Type ------- Hunting Quest
Reward ----- 4500z/750z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Pink Rathian
Hermitaur

Special Conditions:
No

Quest Level: ******
Goal Condition:
Hunt the Pink Rathian

Fail Condition:
Reward Zero
Time Over

Client: Uncomfortable Butler
Quest Details:
I've always longed to be a hunter, but a meeting with a Rathian ended that!
Now that I know what it takes, I'll start over, but you have the spirit to
hunt down that Rathian!

Walkthrough:
This mission is a joke if you got to these Urgent Quests in the first
place. The Rathian isn't that dangerous... and the pink one just sports
more health and a faster rage mode.

Again, if you got here in the first place (meaning that you killed both
the Rathalos and the Rathian) this shouldn't be too much of a problem.

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~Four Horns
Type ------- Hunting Quest
Reward ----- 9900z/1650z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Diablos
Black Diablos

Special Conditions:
No

Quest Level: ******
Goal Condition:
Hunt the Diablos and Black Diablos

Fail Condition:
Reward Zero
Time Over

Client: Lovely Princess
Quest Details:
I simply can't bear to think about the terror and pain those Diablos are
causing my people. I can't sleep at night with that worry! Hunt down those
2 Diablos for me!

Walkthrough:
In my opinion, the hardest mission in the Elder section "itemless." Not
counting the things you always bring... Hot Drinks, meats, and potions...
I'm talking about the sonic bombs.

You see, this mission is doable without them... it will just come down to
mad luck since one on two is impossible. So, if you want to make things
easier for yourself, you'll need to do 3 things.

1. Take 30 Sonic bombs (10 actual sonics, 20 screamer + 20 Gunpowder).
2. Get the Auto Tracker armor skill (+15 with Psychic Vision).
3. Abuse the hell out of bullfighting (getting their horns stuck)

Now the first thing you have to do is pick a color... the white one is
easier to kill, so go for him... now fight him how you usually would.

If you are in an area where you can get their horns stuck, do that as much
as possible. Now once he goes under ground, pop off a sonic bomb to get in
a bunch of free damage. You can continue this up until he is dead...
just make sure not to use one while he has black breath as it won't work.

Once he is dead, the mission becomes so much easier... you could either
use the rest of your sonic bombs on the other one or kill him the old
fashion way.

Just remember, if you see one surface while fighting the other, GET THE
HELL OUT OF THERE! You do not want to fight two at once... it's too hard.
One funny thing is if one roars while one is under ground, the one from
the underground will pop up as if it was hit with a sonic bomb :D

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~Emperor of Flame (Random)
Type ------- Slaying Quest
Reward ----- 6000z/1500z
Time Limit - 50 Minutes
Location --- Volcano (Night)
Main Monsters:
Teostra

Special Conditions:
No

Quest Level: ******
Goal Condition:
Slay the Teostra

Fail Condition:
Reward Zero
Time Over

Client: Heroic General
Quest Details:
I have an earnest request of you... I want you to fight the elder fire
dragon we cornered in the Volcanic Belt! Weaken it with your repeated
counterattacks and then finally slay the beast.

Walkthrough:
Remember Lunastra? The same fight except he's usually a bit bigger, a tad
stronger, and doesn't fly that often... if at all.

Use the same strategies as the other Elder Dragon to beat this mission.

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~The Shogun's Encampment
Type ------- Hunting Quest
Reward ----- 6000z/1500z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
2 Shogun Ceanataurs

Special Conditions:
No

Quest Level: ******
Goal Condition:
Hunt 2 Shogun Ceanataurs

Fail Condition:
Reward Zero
Time Over

Client: Hunter in Training
Quest Details:
Hey! Hey! Have you heard the news!? There's a rumor that two enormous
monsters with thick shells have appeared in the Volcanic Belt! There must
be a hunter somewhere who can face them!

Walkthrough:
Nothing really too difficult in this fight. Not only do they have lower
health than the other Shogun's you have fought, but those Volcano/Exploding
rocks can do a lot of damage to them.

Choose what ever weapon you want, but if you use a strong hammer, you'll
most likely keep them in one of those repeating falling loop.

Just make sure to take a few cool drinks incase you need to take your
time... and you usually fight them in the first hot area... so don't be
afraid to run away and take a nap if you get hurt too much...

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~Attack of the Rathalos
Type ------- Hunting Quest
Reward ----- 4800z/800z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Azure Rathalos

Special Conditions:
No

Quest Level: ******
Goal Condition:
Hunt the Azure Rathalos

Fail Condition:
Reward Zero
Time Over

Client: Proud Soldier
Quest Details:
It cannot be... We tried so hard to kill it... But... My entire war band
was wiped out by a wyvern. Now it all rests upon your shoulders, monster
hunter! Slay it!

Walkthrough:
Just like the pink Rathian, this guy shouldn't be too different than the
last time you fought him. The sole difference is that it will like to relax
in area 9 A LOT... and that means it will not only be tough to move around
in, but there are also lots of trees blocking your view.

Once he is out of there, he isn't that hard... but make sure to take extra
care in those tight quarters. The good news is if he does a charge, he
will most likely hit a wall not far from behind you... so you can counter
attack very easily.

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~Pre Gathering Hall Hunter Rank 1 Set-up
The first thing I will mention, and I hope you realize, is that all of
these missions I did solo and are meant for solo purposes. For most of
the missions, you can simply do the same things you did in the Elder
Counter parts... some may be even easier with the amount of free items
available from the chests.

I'm also assuming you did the counterpart in the Elder Quest before
attempting these... in fact, I completed all the missions I have listed
up there before moving on to Hunter Rank 2.

To unlock the Urgent Quest "The Ruler of the Snow ****" to get to Hunter
Rank 2 (HR 2) do the missions:
The Land Shark ***
The Lurking Desert Giant ***
The Mischief Maker ***

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~A True Foe - The Giadrome! *
Type ------- Hunting Quest
Reward ----- 1200z/100z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Giadrome
Giaprey

Special Conditions:
No

Quest Level: *
Goal Condition:
Hunt the Giadrome

Fail Condition:
Reward Zero
Time Over

Client: Spirited Boy
Quest Details:
Within a group of the sly carnivorous Giaprey, there is a leader. They call
it the Giadrome. I need a hunter's strength to show that pack of beasts and
their leader who's boss!

Walkthrough:
I don't think you need help in this mission... you have more than enough
supplies to dominate this guy... you could even go blow for blow with
hardly any fear.

It's the same as the Elder Quest Version.

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~Reckless Bulldrome Hunter *
Type ------- Hunting Quest
Reward ----- 1500z/100z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Bulldrome
Anteka

Special Conditions:
No

Quest Level: *
Goal Condition:
Hunt the Bulldrome

Fail Condition:
Reward Zero
Time Over

Client: Troubled Father
Quest Details:
My son decided to become a hunter and ran off after a Bulldrome on his own!
Of course, now the tables have turned and I'm worried! Hunt down the
Bulldrome on the snowy mountains!

Walkthrough:
Same as the Elder Quest... only it sports a bit more health. If you are
doing these mission after the six star Urgent Quests of the Elder missions,
this will be a joke... you shouldn't even get hit regardless.

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~A Pack of Blangos *
Type ------- Slaying Quest
Reward ----- 900z/100z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Bulldrome
Blango

Special Conditions:
No

Quest Level: *
Goal Condition:
Slay 15 Blangos

Fail Condition:
Reward Zero
Time Over

Client: Wise Maiden
Quest Details:
A large pack of Blangos are massing nearby. They are violent enough that a
large group will quickly become uncontrollable. Please slay 15 of the apes!

Walkthrough:
Nothing you haven't done before. The only difference is that there are about
triple here than in the Elder Missions. Still, with the amount of supplies
you get in the chest, you really shouldn't need help... Hell, kill the
Bulldrome if it gets in your way.

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~Mountain Herb Picking *
Type ------- Gathering Quest
Reward ----- 900z/100z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day
Main Monsters:
Bulldrome
Giaprey

Special Conditions:
No

Quest Level: *
Goal Condition:
Deliver 20 Mountain Herbs

Fail Condition:
Reward Zero
Time Over

Client: Loving Sibling
Quest Details:
I want to pick some of this village's famous Mountain Herbs for my brother
in town, but there are too many monsters! Could you please go out for me and
bring back 20 Mountain Herbs?

Walkthrough:
Nothing too much different than when you did this the first time. Remember,
if you go to the hidden area in area 8, you can usually get about 8 from
that gathering spot alone... on your way up to there alone you should have
enough... if not, on your way back on the opposite side.

Oh, and may as well kill that Bulldrome.

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~Rarest of the Rare Beasts *
Type ------- Hunting Quest
Reward ----- 1800z/150z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Congalala
Velociprey

Special Conditions:
No

Quest Level: *
Goal Condition:
Hunt the Congalala

Fail Condition:
Reward Zero
Time Over

Client: Village Grocer
Quest Details:
Do you know of a pink, fanged beast that roams the jungle? That beast has
dirtied my shop beyond hope! It's impossible to clean up! Get rid of it
before I'm soiled again!

Walkthrough:
I know I'm getting a bit repetitive with saying this so far, but it is
practically the same as the other Congalala mission from the Elder Quests.
And again, you just simply get more supplies to screw around with.

It just has a bit more health, so keep that in mind since you may need more
than 4 mini whetstones.

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~Hunt the Rare Forest Congas! *
Type ------- Slaying Quest
Reward ----- 900z/100z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Velocidrome
Conga

Special Conditions:
No

Quest Level: *
Goal Condition:
Slay 15 Congas

Fail Condition:
Reward Zero
Time Over

Client: Oblivious Daughter
Quest Details:
I took a trip to the jungle and saw some beautiful pink animals with fangs.
But when I tried to pet them from my carriage, the beasts made a stink on
me! I can't get it off! Punish those meanies!

Walkthrough:
The same as the Elder Quest, only more of them to kill. You have plenty of
time to look in every area 10 times over, so don't worry.

Also, kill the Velocidrome for the hell of it.

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~A Mushroom Goldrush! *
Type ------- Gathering Quest
Reward ----- 900z/100z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Velocidrome

Special Conditions:
No

Quest Level: *
Goal Condition:
Deliver 20 Special Mushrooms

Fail Condition:
Reward Zero
Time Over

Client: Greedy Merchant
Quest Details:
Mushrooms from the jungle are skyrocketing in price! If you were to gather
20 of them for me, you would be justly compensated. However, I hear the area
is infested with carnivores, so beware!

Walkthrough:
Again, nothing you haven't done before. Head to the most northern Island
from the right side of the map for the best single gathering point.
Then head through the cave if you need more...

If that's still not enough, head to area 9.

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~The Land Shark *
Type ------- Hunting Quest
Reward ----- 1800z/150z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Cephadrome
Cephalos

Special Conditions:
No

Quest Level: *
Goal Condition:
Hunt the Cephadrome

Fail Condition:
Reward Zero
Time Over

Client: Oasis Town Chief
Quest Details:
A villager was tracking a pack of monsters, but lost sight of them in the
desert. Please find the leader of the pack and hunt it down for us.

Walkthrough:
If you are trying this mission right after the Elder Version, you shouldn't
have any trouble... although he has more health, the two extra free sonic
bombs they give you more than make up for it.

Again, just like that one, you can get greedy in order to maximize damage
to him while he is above ground... just make sure to hit him on the right
(Heartless side).

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~The Giant Enemy Crab *
Type ------- Hunting Quest
Reward ----- 2100z/180z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Daimyo Hermitaur
Genprey

Special Conditions:
No

Quest Level: *
Goal Condition:
Hunt the Daimyo Hermitaur

Fail Condition:
Reward Zero
Time Over

Client: Defeated Warrior
Quest Details:
A giant crab is wandering around the desert! However, no normal sword is
capable of cracking its shell! I hate to ask for help from other hunters,
but please land me your skills!

Walkthrough:
Pretty much the same as the Elder Version... and you can still pretty much
go blow for blow with a hammer since you get way too many free healing items.

If you don't have healing and didn't take them from the box for what ever
reason, you can always hit the legs first for a safe knock down.

You shouldn't need to use Sonic Bombs... so just keep them for a harder
mission.

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~The Lady Gourmet *
Type ------- Gathering Quest
Reward ----- 900z/100z
Time Limit - 50 minutes
Location --- Desert (Day)
Main Monsters:
Gendrome
Cephalos

Special Conditions:
No

Quest Level: *
Goal Condition:
Deliver 8 Piscine Livers

Fail Condition:
Reward Zero
Time Over

Client: The Lady Gourmet
Quest Details:
I travel the world for new tastes and flavors. Now I want to try the liver
of a Piscine Wyvern, a taste few others have experienced. Please being me
8 of these livers.

Walkthrough:
If you did the Elder mission and read my walk-through for that one this
should look a bit similar...

Before choosing this mission, I suggest 2 things.

1. Take a Hammer
2. Take a few sonic bombs

Use the sonic bombs if you REALLY can't get them out of the sand with the
hammer. To use the hammer the right way, you'll want to hit them after
their sand spit attack while they poke their head up. If you don't get hit
with their body once they come up, you can run over to where they are and
start pounding the sand...

It usually works. Read them in my enemy section to learn more about this.

Also... the most annoying part... sometimes you might not get the livers
all that often. I can remember I got the scales like 8 times in a row!

If you happen to waste all your sonic bombs and come up short, you can
always "Abandon Quest" and try again. This time there are 8 Livers you need
to get a hold of. So ten Sonic bombs and the ones they give you in the
chest might not be enough... you'll really need to work on using the hammer.

Two more tips to use...

Go to the middle sand area (1), it's smaller and thus easier to catch up to
them. If they aren't there right away, move to five then head back to 1
in a little while.

And finally... kill that damn Gendrome... he will annoy the hell out of
you...

Unlike the easier one in the Elder mission, you need 5 more this time...
so if the hammer isn't your thing, you may want to take a few Sonic Bombs...
about 10 and possibly materials to make more (Screamers + Gun Powder)

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~The Shadow in the Mountains **
Type ------- Hunting Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Snowy Mountains
Main Monsters:
Khezu
Anteka

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Khezu

Fail Condition:
Reward Zero
Time Over

Client: Old Geologist
Quest Details:
We we're exploring a snow-covered mountain near here, but stumbled on this
disgusting blob-like monster! If you can't get rid of that thing, or
research is doomed! Help us!

Walkthrough:
Nothing new about this mission that I didn't already say either in the
first Khezu mission and its respective enemy strategy.

Only thing I can say is it takes a little bit longer to kill, so try not
to get hit by that electrical field too much and bring enough paint to make
it last the entire time you fight him...

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~The King of the Mountains **
Type ------- Hunting Quest
Reward ----- 2400z/200z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Blangonga
Blango

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Blangonga

Fail Condition:
Reward Zero
Time Over

Client: Foothills Townsman
Quest Details:
A Blangonga has staked its claim to a place of the snowy mountains. Now we
can't enter the area to gather firewood. Exterminate the Blangonga!

Walkthrough:
If you killed him in the four star Elder Mission, this one shouldn't pose
any trouble. Again, with the amount of free items they give you, it
shouldn't be a big difference.

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~A Swarm of Hermitaurs **
Type ------- A Swarm of Hermitaurs
Reward ----- 900z/100z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Congalala
Hermitaur

Special Conditions:
No

Quest Level: **
Goal Condition:
Slay 10 Hermitaurs

Fail Condition:
Reward Zero
Time Over

Client: Jungle Fisherman
Quest Details:
Fishing is no easy endeavor, but lately things have gotten out of hand!
While unloading my ship, a swarm of Hermitaurs appeared. Slay 10 of them
and let me to get on with my work!

Walkthrough:
I doubt you came to this FAQ for tips on this mission... and that's why
I'm just saying that...

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~Water Wyvern in the Desert **
Type ------- Hunting Quest
Reward ----- 2400z/200z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Plesioth
Genprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Plesioth

Fail Condition:
Reward Zero
Time Over

Client: Proud Master
Quest Details:
I found a giant water wyvern in a cave in the desert! I can't defeat it
because it stays underwater. Slay it for me and the glory is all yours!

Walkthrough:
If you fought this guy in the Elder Missions, you should know what to do
already. Just make sure to bring as many Sonic Bombs as you have and make
good use of the frogs whenever they are unaware of you.

In fact, every time you die, or need to sharpen/heal/use buffing items,
take a while to let him calm down... because the frog is the best way to
deal a lot of free damage.

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~Gypceros: Venomous Terror **
Type ------- Hunting Quest
Reward ----- 2100z/180z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Gypceros

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Gypceros

Fail Condition:
Reward Zero
Time Over

Client: Swamp Farmer
Quest Details:
The fields all around the town are getting torn to shreds by a gigantic
poisonous bird-like monster. Exterminate it for us! Its poison can melt
crops, so be careful it doesn't melt you!

Walkthrough:
Same as the Elder really... just take a shield, and once you break his head
crest get ready for some free attacks.

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~Supreme Ruler of the Swamp **
Type ------- Hunting Quest
Reward ----- 2700z/220z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Shogun Ceanataur
Hornetaur

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Shogun Ceanataur

Fail Condition:
Reward Zero
Time Over

Client: Scheming Strategist
Quest Details:
Hunters! It is time to hunt down the Shogun Ceanataur. Let us rid the
swamp zone of this menace and expand our strategic possibilities. This
is a highly classified hunt. So don't tell a soul!

Walkthrough:
The same crab you've fought before... use what you know, and just take
care not to get greedy if you start running out of free healing.

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~Slay the Great Kut-Ku! **
Type ------- Hunting Quest
Reward ----- 2100z/180z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Yian Kut-Ku

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Foothills Guardsman
Quest Details:
A bird-like Yian Kut-Ku is attacking people the world over! It has even
shown up in these very hills! If it isn't eliminated soon, we're finished!
Show me what you're made of!

Walkthrough:
You're fought him many times before... only you get more free items to work
with... I doubt you'll have trouble with this guy if you killed him in the
Elder Missions.

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~Hunt the Rathalos! **
Type ------- Hunting Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Rathalos

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Rathalos

Fail Condition:
Reward Zero
Time Over

Client: The Kindly Lord
Quest Details:
I request the assistance of only the bravest of hunters to find and hunt
the Rathalos that has appeared near here. Of course, a handsome reward will
be paid upon success.

Walkthrough:
This is the mission I suggest you practice with in prepping for taking on
the 5 star --> 6 star Elder Urgent Request.

He doesn't have too much health and doesn't do as much damage as the one
in that quest so you can use this as a good practice. They give you flash
bombs and tranq bombs for this mission... I preferred to use this mission
as a way to stock up on tranqs when I also wanted to make the Rathalos armor.

Now although the flash bombs are free to use and you can't keep them,
you still shouldn't use them... remember, practice makes perfect.

Use my enemy strategy to learn how to chop off that tail... and learn how
to circle him to always consistently avoid the charge.

Also learn when you have to roll out of the way of the backward fireball.

Nothing more that I can tell you... you don't really need anything special
to this mission... they give you a lot of good items in the chest.

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~Attack of the Rathian **
Type ------- Hunting Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Rathian
Velociprey

Special Conditions:
No

Quest Level: **
Goal Condition:
Hunt the Rathian

Fail Condition:
Reward Zero
Time Over

Client: Caravan Leader
Quest Details:
My caravan was wiped out by the quest of the skies. the killer Rathian!
I'll pay you whatever you ask if you hunt down that foul creature! Help me
kind hunter, you're my only hope!

Walkthrough:
If you can kill the Rathalos... or even just the Garuga, this mission
shouldn't be a problem. Again, with the amount of items you get and the
fact that it is wide open to all of its tender parts with that triple
fireball, it shouldn't be long or hard to take her down.

If you need help with her... you should know by now to look at the
enemy strategies.

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~Gathering - Snowy Mountains ***
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Giaprey
Blango

Special Conditions:
No

Quest Level: ***
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A daytime gathering quest on the snowy mountains. Gather all the materials
you can from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
I don't know why they made another quest for the Gathering Hall...
who really gets together with their buddies to do one of these gathering
quests? Just place the Ticket in the box and finish this mission in
10 seconds.

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~Gathering - Jungle Zone ***
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Velociprey
Hermitaur

Special Conditions:
No

Quest Level: ***
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A daytime gathering quest in the jungle. Gather all the materials you can
from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
I don't know why they made another quest for the Gathering Hall...
who really gets together with their buddies to do one of these gathering
quests? Just place the Ticket in the box and finish this mission in
10 seconds.

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~Gathering - Desert Zone ***
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Genprey
Apceros

Special Conditions:
No

Quest Level: ***
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A daytime gathering quest in the desert. Gather all the materials you can
from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
I don't know why they made another quest for the Gathering Hall...
who really gets together with their buddies to do one of these gathering
quests? Just place the Ticket in the box and finish this mission in
10 seconds.

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~Giadrome Assault ***
Type ------- Hunting Quest
Reward ----- 2400z/200z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Giadrome
Anteka

Special Conditions:
Hunt the Giadrome

Quest Level: ***
Goal Condition:
Hunt the Giadrome

Fail Condition:
Reward Zero
Time Over

Client: Young Guardsman
Quest Details:
After you killed those Giaprey, their leader showed up and it's not a happy
camper! It's bigger, and has a green crest. Find it and kill it!

Walkthrough:
If you are going in order, this is going to be the toughest Raptor
"Drome" you've fought so far... but it still shouldn't be a challenge
do to the amount of experience you probably have by now and the amount
of free items you get. You shouldn't even need a good luck...

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~The Mountain Roughrider ***
Type ------- Hunting Quest
Reward ----- 2700z/220z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Bulldrome
Blango

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Bulldrome

Fail Condition:
Reward Zero
Time Over

Client: Familiar Villager
Quest Details:
The thick skinned Bulldrome is well adapted to life in the mountains. Yet
it's nothing but a pest for those of us living amongst the peaks! Which is
why I'd like you to get rid of it!

Walkthrough:
Same with the mission above, no matter how much stronger these things get,
you can still kill it without getting hit. All you still need to do is hit
and roll when it is about to run at you, that is all.

Also a very quick and easy way to make money.

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~Slay the Giaprey ***
Type ------- Slaying Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Giadrome
Giaprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Slay 20 Giaprey

Fail Condition:
Reward Zero
Time Over

Client: Proud Farmer
Quest Details:
A pack of 20 Giaprey have been preying on my Popos! They're too much for
me to handle and now they're back! Please get rid of them for me! Hunters,
this is your chance!

Walkthrough:
You've done this mission before many times... in fact, if you are going to
kill the Giadrome, you'll probably end up killing about 5 or 6 of the prey
by accident.

Any ways, just look everywhere, including the cave in area 3.

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~Find the Mountain Herbs! ***
Type ------- Gathering Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Bulldrome
Anteka

Special Conditions:
No

Quest Level: ***
Goal Condition:
Deliver 20 Mountain Herbs

Fail Condition:
Reward Zero
Time Over

Client: Loudmouth Lady
Quest Details:
Steeping Mountain Herbs in this special brew has miraculous medical effects.
However, I've run out of the herbs essential to the concoction. Find 20 of
them and bring them to me!

Walkthrough:
This is the SAME mission as the one in the 1 star ranks... I have no idea
onto why they did this gathering quest again... if you really need help
refer to that... but are the herbs really that hard to find?

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~Hunt Down the Velocidrome! ***
Type ------- Hunting Quest
Reward ----- 2400z/200z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Velocidrome
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Velocidrome

Fail Condition:
Reward Zero
Time Over

Client: Newly Wedded Husband
Quest Details:
It seems a large carnivore appeared as my wife was gathering mushrooms!
There is no way I can let her out to pick mushrooms now... Help us defend
the safety of the villagers!

Walkthrough:
You killed these raptors so many times already... I don't think you'll
need help... if by chance you do, look back at any other raptor drome
mission or the enemy section... but I doubt you need help.

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~Blue Menace of the Jungle ***
Type ------- Hunting Quest
Reward ----- 3600z/300z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Blue Yian Kut-Ku
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Blue Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Jungle Envoy
Quest Details:
I want you to hunt and kill the giant bird-like monster that has appeared
in our jungle. It's wreaking havoc on our environment!

Walkthrough:
Probably the hardest Yian Kut-Ku so far... but still not too hard to kill.
It will do moderate damage, so don't treat it like a baby dragon too
much... and sonic bombs can still make this fight easier.

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~Cunning Raiders ***
Type ------- Slaying Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Velocidrome
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Slay 20 Velociprey

Fail Condition:
Reward Zero
Time Over

Client: Resident Farmers
Quest Details:
A group of blue scaled, pack hunting carnivores called Velociprey have
infested the jungle. Please slay 20 of them for us... But beware of their
boss!

Walkthrough:
Nothing too much, for a bunch of easy kills, head to the cave's southern
area. They respawn for a bit and the Velocidrome makes his rounds through
there... may as well get some carves from it.

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~Attack of the Giant Bugs! ***
Type ------- Slaying Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Vespoid

Special Conditions:
No

Quest Level: ***
Goal Condition:
Slay 50 Vespoids

Fail Condition:
Reward Zero
Time Over

Client: Jungle Envoy
Quest Details:
My village is under attack by a swarm of bug monsters! It seem there are
about 50 of them. One on one they are not a threat, but as a group they
are deadly. So be careful.

Walkthrough:
If you take a poison weapon for this mission, you can get a lot of good
carves... monster fluid sells for 500 a pop and with all the other bug
parts you get, you'll never have to farm for bug items till the G ranked
quests.

If you choose to carve a lot... make sure to be quick with it...you need
to kill 1 per minute.

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~The Mushroom Hunt! ***
Type ------- Gathering Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Congalala
Hornetaur

Special Conditions:
NO

Quest Level: ***
Goal Condition:
Deliver 20 Special Mushrooms

Fail Condition:
Reward Zero
Time Over

Client: The Lady Gourmet
Quest Details:
My doggie just looooves Special Mushrooms! I'd like you to bring me 20 of
them, as I can't resist his puppy dog eyes. However, beware of that filthy
pink vagrant brute!

Walkthrough:
You should know where all the mushroom spots are by now... but if you
don't... 1, 2, 5, 6, and 9, and all but 2 have two different places to
pick from. Just remember you don't have access to that island due to it
being night time.

Oh, and don't bother with that damn monkey... it's pretty much a waste
of time and making an easy mission a bit harder.

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~Panning for Goldenfish ***
Type ------- Gathering Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Daimyo Hermitaur
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Deliver 3 Goldenfish

Fail Condition:
Reward Zero
Time Over

Client: The Collector
Quest Details:
I'd do anything to get my hands on some legendary Goldenfish! I'm begging
you to bring me 2 of them! Wait! Make that 3! Please catch these fish and
bring them here!

Walkthrough:
You should have a Beehive by now to get yourself some easy Snake Bee Larva
and mix them with Fireflies. This will get you Goldenfish bait.

Head to area 9, fish your bait in there... if no fish bite or look like
they are going towards the bait, head out and come back in.

Also, watch out for the giant crab.

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~Hunt the Gendrome! ***
Type ------- Hunting the Gendrome!
Reward ----- 2400z/200z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Gendrome
Genprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Gendrome

Fail Condition:
Reward Zero
Time Over

Client: Ambitious Noble
Quest Details:
My caravans are being hit by packs of Genprey. It appears there is an
extraordinarily powerful boss among them! Hunt down the monster and make
the roads safe again for all!

Walkthrough:
Nothing different than before, except he is a bit stronger. If you get
paralyzed from a long jump, then attacked while twitching, you'll take
a lot of damage... so make sure you don't take to many unnecessary hits...
because your friends will laugh at you if you fail this mission.

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~The Land Shark ***
Type ------- Hunting Quest
Reward ----- 2700z/220z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Cephadrome
Genprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Cephadrome

Fail Condition:
Reward Zero
Time Over

Client: Oasis Town Chief
Quest Details:
Our pack-animals were eaten by something in the desert. But nobody actually
saw the monster attack! Track down this vile beast and take it out!

Walkthrough:
You may not be able to just whore random fearless shots into this guy
anymore. Unless you just got done with all the 6 star Elder guests, you
may want to use caution.

Start by getting him out of sand... either by hitting him while he does
his sand attacks or using a sonic bomb.

Then just bait him into doing that "Tilt his head up sand spit attack"
then attack his neck... he will take massive damage there and you will
kill him in no time.

Remember he will run away to area 7 and nap when injured to the point
of capture.

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~The Lurking Desert Giant ***
Type ------- Hunting Quest
Reward ----- 4200z/350z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Daimyo Hermitaur
Genprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Daimyo Hermitaur

Fail Condition:
Reward Zero
Time Over

Client: Lynian Clan Leader
Quest Details:
When some of my clan went gathering in the desert, they were attacked by an
enormous crab, nya! As long as he's around, we can't do business. Help us,
nya!

Walkthrough:
The only difference is he will kill you if you don't back off consistent
attacks if you aren't knocking him down all the time.

If you are using a hammer, hit where ever you want... if you are using a
weaker weapon, such as a Sword and Shield, make sure you attack his legs.

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~Slay the Genprey! ***
Type ------- Slaying Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Gendrome
Genprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Slay 20 Genprey

Fail Condition:
Reward Zero
Time Over

Client: Injured Soldier
Quest Details:
I'm too injured to go on... The Genprey living in the desert have the power
to paralyze their foes. I'd like you to find the pack that did this to me
and kill 20 of the fiends!

Walkthrough:
Just run all over the place and kill all of them you see. Make sure you
kill the Gendrome... he's not hard and will only stalk you anyways.

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~Liver of Legend! ***
Type ------- Gathering Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Gendrome
Cephalos

Special Conditions:
No

Quest Level: ***
Goal Condition:
Deliver 10 Piscine Livers

Fail Condition:
Reward Zero
Time Over

Client: Foreign Peddler
Quest Details:
Hello sirs and madams! I deal in rare items that I find in the desert.
Recently I've got a buyer for Piscine Wyvern and Sand Wyvern livers.
Deliver 10 of them to me!

Walkthrough:
Use the same methods as in the one star version of this mission. Only two
things might give you a problem...

First off you need 10 this time... so you'll either need to be really good
at knocking them out of the sand, or come packed with 34 sonic bombs
(4 in the chest, 10 you can carry in, and the other 20 from combining a
screamer and gunpowder)

The second problem can actually be killing them before they get back
in the ground... but if you are using a strong hammer, you can usually
kill them in 4-5 pounds...

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~Gone Fishin' ***
Type ------- Gathering Quest
Reward ----- 2100z/150z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Gendrome
Genprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Deliver 3 Goldenfish

Fail Condition:
Reward Zero
Time Over

Client: Twilight Fisherman
Quest Details:
Fishing. It carries on in the hearts of children and remains a simple
pleasure for adults. Hearken back to a simple time and bring me back 3
of the desert's most precious gift... Goldenfish!

Walkthrough:
The same as the Elder Quest, only you need one more fish this time.

You should have a Beehive by now to get yourself some easy Snake Bee Larva
and mix them with Fireflies. This will get you Goldenfish bait.

Head to area 6, fish your bait in there... if no fish bite or look like
they are going towards the bait, head out and come back in.

You don't need to use the Hot Drinks, so you may as well save them, and
you can kill the Gendrome to make him stop pestering you.

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~Attack of the Yian Kut-Ku ***
Type ------- Hunting Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Yian Kut-Ku

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Novice Hunter
Quest Details:
That big eared Yian Kut-Ku really made mincemeat out of me! It's out of my
league, so I want you to hunt it down for me! He's all yours!

Walkthrough:
Nothing too much different about this Yian Kut-Ku that you didn't see many
times already.

You really can take your time... he doesn't have a lot of health and
can't really do too many dangerous things... unless you are a nub that
gets cornered.

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~Charge... Charge... Charge! ***
Type ------- Hunting Quest
Reward ----- 2700z/220z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Bulldrome

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Bulldrome

Fail Condition:
Reward Zero
Time Over

Client: The Shocked Lord
Quest Details:
We have a plan to rid the swamp of the scourge of the Bulldrome; however,
we do not have enough hunters for the job. That is why we need your help!
Let us rid the swamp of the foul beast!

Walkthrough:
Bulldrome... are you kidding me? Well I can say I remember doing this
mission... found him in the grass flied area to the north and he was
quite big.

Nothing you can't handle if you attack him, and simply roll out of the
way when he starts charging.

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~The Mischief-maker ***
Type ------- Hunting Quest
Reward ----- 4200z/350z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Congalala

Special Conditions:
No

Quest Level: ***
Goal Condition:
Hunt the Congalala

Fail Condition:
Reward Zero
Time Over

Client: Oblivious Daughter
Quest Details:
I took a trip to the swamp and saw a pretty pink animal with fangs. But
when I tired to call it to the carriage, it threw something dirty at me
and now I can't get the smell off! Punish it!

Walkthrough:
If you have field practice with this guy, it should help you a real lot.
He has a lot of health... and can do good damage if it punches you.

So just like the other ones, you'll want to only attack it after the
belly flop, him falling from the punches, the spray breath attack, and
when he presses out his belly (only on the sides though.)

They give you enough deodorant, so you really don't need to bring your
own... just make sure you have some antidotes in case he has purple breath
or you touch some poison swampland.

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~Gathering Hall Hunter Rank 1-2 Intermission
You shouldn't of had ANY trouble getting to this rank... in fact, if you
did the majority of Elder Quests, they were probably boring repeats for
the most part... you should have at least rare 4 maxed out armor by now
and halfway decent weapons.

To unlock the Urgent Quest "Absolute Power *****" to get to Hunter Rank 3
do these following missions:
Master of the Giant Lake ****
Evening Hermitaur Sonata ****
Pincer through the Sky ****
Trouble in the Forest ****
The Ioprey Leader ****

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~Gathering - Swamp Zone ****
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A daytime gathering quest in the swamp. Gather all the materials you can
from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
I don't know why they made another quest for the Gathering Hall...
who really gets together with their buddies to do one of these gathering
quests? Just place the Ticket in the box and finish this mission in
10 seconds.

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~Gathering - Forest and Hills ****
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Velociprey

Special Conditions:
No

Quest Level: ***
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A daytime gathering quest in the forest and hills. Gather all the materials
you can from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
I don't know why they made another quest for the Gathering Hall...
who really gets together with their buddies to do one of these gathering
quests? Just place the Ticket in the box and finish this mission in
10 seconds.

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~Gathering - Volcanic Zone ****
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A daytime gathering quest in the volcano zone. Gather all the materials
you can from the field, then deliver the Paw Pass Ticket to finish up.

Walkthrough:
I don't know why they made another quest for the Gathering Hall...
who really gets together with their buddies to do one of these gathering
quests? Just place the Ticket in the box and finish this mission in
10 seconds.

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~The Ruler of the Snow ****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Blangonga
Blango

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Blangonga

Fail Condition:
Reward Zero
Time Over

Client: Guild Master
Quest Details:
As the representative of the Hunter's Guild, allow me to lay out our
request. We would like you to hunt down the proud ruler of the mountains,
the Blangonga... But you must be prepared.

Walkthrough:
Ok, the first moderately hard hunt quest in the Guild Hall... but only if
you don't know the ins and outs of him yet. If you didn't have much trouble
with him before, you shouldn't have trouble with him now.

He's just a bit stronger and a bit more health... but if you know how to
keep on attacking him, you shouldn't even really notice the big difference.

Using a Fire element weapon will make this fight even quicker... you
also shouldn't need any special items... just the usual healing and
whetstones will do it. I believe they give you thawing agents as well.

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~The Shadow in the Cave ****
Type ------- Hunting Quest
Reward ----- 5400z/450z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Khezu

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Khezu

Fail Condition:
Reward Zero
Time Over

Client: Old Geologist
Quest Details:
We were exploring a cave near here, but stumbled on this disgusting
blob-like monster! If you can't get rid of that thing, our research is
doomed! Help us!

Walkthrough:
You should all ready know how to fight this beast... just know that is
has a lot of health. Lightning resist isn't that important if you know
how not to get hit... but you may want to start aiming for the head and
neck a lot more to speed things up.

Also, you really have to start making sure you are hitting him as much as
you can while being safe.

Nothing more has changed since the last times you fought him... just
remember he will rest in area 2 once injured.

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~Red Shadow in the Snow ****
Type ------- Hunting Quest
Reward ----- 5400z/450z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Red Khezu
Giaprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Red Khezu

Fail Condition:
Reward Zero
Time Over

Client: Uncomfortable Butler
Quest Details:
I've always longed to venture into the snowy mountains! I think I could
hunt down an Anteka, but I could never fight a wyvern. Maybe you could
take care of a special monster for me...

Walkthrough:
Scroll up a bit... he's pretty much the same as the other one. Same rules
apply, only he's in the mountains and a different cooler...

If you need help, scroll up or look in the enemy section.

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~Blango Hunting Tactics ****
Type ------- Slaying Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Blangonga
Blango

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 20 Blangos

Fail Condition:
Reward Zero
Time Over

Client: Armory Owner
Quest Details:
The pelt of a Blango can be made into various pieces of armor that are
useful in everyday life. Slay 20 of the beasts and bring me their pelts.
Beware of the Blangonga.

Walkthrough:
You've done this mission many times before... the only difference is that
instead of a Drome in place, you have the big monkey... just avoid him so
this mission doesn't drag on for just a few carves.

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~The Subterranean Glutton ****
Type ------- Gathering Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Giadrome
Anteka

Special Conditions:
No

Quest Level: ****
Goal Condition:
Deliver 5 Khezu Whelps

Fail Condition:
Reward Zero
Time Over

Client: Delicacy Collector
Quest Details:
I'm after the rare larvae of the Khezu. They should be on the summit, so
search there. These whelps aren't to be taken lightly. If you run out of
Pickaxes, combine a bone with a rock!

Walkthrough:
The same as the version in the Elder Quest, only you need two more. The
same rules apply, take 4 iron pick axes and farcasters if you really want
the mission over with.

Then head to the summit in area 8 through the secret area.

Kill the Giadrome if you want...

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~Master of the Giant Lake ****
Type ------- Hunting Quest
Reward ----- 5400z/450z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Plesioth
Velociprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Plesioth

Fail Condition:
Reward Zero
Time Over

Client: Master Shipwright
Quest Details:
Hunt down the water wyvern that keeps harassing my shipyard! Your target
is a monster that can shoot water with incredible force, so beware! Heh
heh heh!

Walkthrough:
I would just like to point out that my first time doing this mission I ran
out of time... so don't make the same mistakes as me: Take some frogs and
take as many sonic bombs as you can hold (remember you can mix gun powder
and a screamer mid mission to have an additional 20)

Also, it doesn't hurt to take some shock traps to weaken him for capture...
or to capture him any ways... when he is in the shock trap, aim for his
stomach... a lot of damage that way.

Other than that, use the same manner of disposal you have been when
dealing with these guys... either from counter attacking the water jet,
attack his legs, or using a bow.

If you need more help, don't forget to survey the other missions with them
in it or sample the enemy section.

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~The Pink Fur Party ****
Type ------- Slaying Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Congalala
Conga

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 20 Congas

Fail Condition:
Reward Zero
Time Over

Client: Curly Haired Girl
Quest Details:
A huge group of Congas, along with one of their big pink bosses are
gathering together. Please get rid of 20 of them... I think it will drive
the rest away! Help me, pretty please!

Walkthrough:
Nothing too much to worry about... just search all the areas and kill all
the pink monkeys... at this stage of the game, they shouldn't pose to much
of a problem.

Don't mess with the big monkey in this mission... it isn't worth it when
you can just do an easier one for quicker results.

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~The Hidden Jungle Clouds ****
Type ------- Slaying Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Daimyo Hermitaur
Hornetaur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 50 Hornetaurs

Fail Condition:
Reward Zero
Time Over

Client: Pale Boy
Quest Details:
I thought dark clouds had covered the moon, but it was actually a swarm of
Hornetaurs! The jungle is covered with the bugs and I need you to
exterminate 50 of the Hornetaur pests!

Walkthrough:
Just like the 50 Vespoid quest... as long as you can kill 1 per minutes,
you'll be good... and they are nearly everywhere. Try area 1 for the
quick results.

And remember, if you use poison, you can get some good carves.

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~The Underwater Terror ****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Green Plesioth
Genprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Green Plesioth

Fail Condition:
Reward Zero
Time Over

Client: The Old Misanthrope
Quest Details:
The lake underneath the desert is connected to an underground river and
patrolled by a green-scaled water wyvern... if you are truly a hunter,
then it should pose no problem.

Walkthrough:
I really don't need to get into this one... you should of taken the other
Plessy quest before this one, as you really don't need to do this one to
advance.

How did you do in that one? Did you have more than 10 minutes left? If you
do, do the same thing here. Just keep in mind that the Green Plessy
likes to get pissed off for longer... so don't rely on sonic bombs ALL
the time... try to use them in the beginning.

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~Evening Hermitaur Sonata ****
Type ------- Slaying Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Daimyo Hermitaur
Hermitaur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 20 Hermitaurs

Fail Condition:
Reward Zero
Time Over

Client: Merchant Envoy
Quest Details:
Those pesky Hermitaurs are starting to get in the way of business. They
hide in the sand and ambush you at a moment's notices. I also spotted a
Daimyo Hermitaur. so be extremely careful!

Walkthrough:
Another easy slaying mission... just wander the desert for these guys,
but don't forget to linger just a bit because they like to come out of the
ground a few times... so if you check everywhere and if you still miss a
few, this could be why.

Don't forget to check the cave area and avoid the giant crab at all costs!

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~The Purple Poison Menace ****
Type ------- Hunting Quest
Reward ----- 5100z/420z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Purple Gypceros

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Purple Gypceros

Fail Condition:
Reward Zero
Time Over

Client: Guarded Merchant
Quest Details:
I saw a gigantic bird-like monster deep in the swamp! It scared everyone
so bad that I can't do business with a thing like that out there!
Please hunt it down so I can work in peace!

Walkthrough:
Nothing has changed too much with this bird here... and it's higher health
and damage output will hardly matter if you take a blocking weapon to avoid
that flash and if you break its head crest as quick as possible.

Other than that, still attack between the legs and bring a few antidotes
incase you slip up.

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~Pincer through the Sky ****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Shogun Ceanataur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Shogun Ceanataur

Fail Condition:
Reward Zero
Time Over

Client: Furious Merchant
Quest Details:
A Ceanataur is running rampant over the swamp zone! Whether it be human of
animal, it is attacking everything in sight. Head to the swamp and end its
reign of terror.

Walkthrough:
Same with most of the missions in this area... nothing you haven't handled,
but only know it's wise to try to avoid most of its attacks.

Like learning how to attack his legs, then rolling in the correct direction
out of the way. It shouldn't be too hard since you still get a bunch of
free items.

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~Chase the Poison Gypceros! ****
Type ------- Hunting Quest
Reward ----- 4800z/400z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Gypceros

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Gypceros

Fail Condition:
Reward Zero
Time Over

Client: The Gem Hunter
Quest Details:
The Gypceros is known to have a fondness for shiny objects. It is also
known to occasionally steal ore from humans. Slaying a Gypceros may net
you some great treasures.

Walkthrough:
Use the same manner as the Gypceros mission two above this one... only he
has less health and there is no poison threat from the day lit swamp.

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~Trouble in the Forest ****
Type ------- Slaying Quest
Reward ----- 4200z/350z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Yian Kut-Ku
Bullfango

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 20 Bullfango

Fail Condition:
Reward Zero
Time Over

Client: Lumberjack
Quest Details:
I'm a lumberjack and I'm not OK. Those boar-monsters, the Bullfangos, have
been a lot of trouble lately. Can you thin the herd by 20? Much obliged.

Walkthrough:
Finally, a Bullfango mission! I hate these bastards... and I hope you do.
Well if you do, this mission should be fun.

I don't think you need help fighting them... but for finding them, they
are usually in that grassy area (the one if you leave the cave and there
are a ton of drops) and pretty much the 2 big forest areas to the west of
the map. Circle these areas to find them... because you'll have to make
the 20 cut off.

Other than that, ignore the Yian Kut-Ku for an easier time.

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~Seeking the Strange Mask ****
Type ------- Slaying Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Blue Yian Kut-Ku
Shakalaka

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 10 Shakalakas

Fail Condition:
Reward Zero
Time Over

Client: Princess' Attendant
Quest Details:
This is awful! The princess saw some strange masked monsters that made her
run for the hills! We're sending troops on a hunt for the fiends, so track
down the masked marauders!

Walkthrough:
These little guys are actually fun to find... there is just enough to look
for. Basically start by looking EVERYWHERE. They like to hide under large
red mushroom caps. Simply circle all the areas and you should find them.

You shouldn't have trouble killing them... they aren't strong or hard to
put down.

Have fun with your search... and avoid the Blue Yian Kut-Ku.

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~The Ioprey Leader ****
Type ------- Hunting Quest
Reward ----- 4200z/350z
Time Limit - 50 Minutes
Location --- Volcano (Night)
Main Monsters:
Iodrome

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Iodrome

Fail Condition:
Reward Zero
Time Over

Client: Hardened Mercenary
Quest Details:
We were just in a fight with a pack of Ioprey, but were routed and had to
retreat before we could defeat their leader. Hunt it down for us, but
beware of its poison attacks.

Walkthrough:
If you got this far, this mission shouldn't give you the slightest problem.
Honestly... did you really need to read this mission?

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~Commander in the Flames ****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Volcano
Main Monsters:
Shogun Ceanataur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Shogun Ceanataur

Fail Condition:
Reward Zero
Time Over

Client: Chief Weapon smith
Quest Details:
Upon our trip into the cave at the volcano, an enormous Ceanataur dropped
down from the ceiling right on top of us! Its ambush caused massive damage!
Rid the world of that scourge!

Walkthrough:
Another one of those crab missions... had enough of them already? Well
use the same tactics for the one in the swamp... only this time you'll
have an easier time from using those volcanic rocks to your advantage.

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~Basarios: Unseen Peril ****
Type ------- Hunting Quest
Reward ----- 2700z/220z
Time Limit - 50 minutes
Location --- Volcano (Night)
Main Monsters:
Basarios

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Basarios

Fail Condition:
Reward Zero
Time Over

Client: Survivor
Quest Details:
A wyvern attacked my team from out of the blue while we were on an
expedition to the Volcanic Belt. Where did it come from? Please slay it!

Walkthrough:
Nothing has changed too much from the last time you encountered him.
If you killed the Gravios solo from the Elder Missions, you will realize
just how easy this guy is.

Just make use of the bombs placed everywhere and repeatedly hammer his
chest to crack it open. Once you do that, do not let up on the damage!

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~A Band of Ceanataurs ****
Type ------- Slaying Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Iodrome
Ceanataur

Special Conditions:
No

Quest Level: ****
Goal Condition:
Slay 20 Ceanataurs

Fail Condition:
Reward Zero
Time Over

Client: Digging Fanatic
Quest Details:
I wanted to keep digging in search of the ultimate treasure trove... but
some Ceanataurs smashed my Pickaxe! If you don't get rid of them, there
will be no digging for me! Help me!

Walkthrough:
Just simply check every area for them, this mission shouldn't be too hard...
although you may need to chill out in a few areas to wait till they surface.

Also, kill the Iodrome... he'll only get in your way.

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~Great Ore Discovery ****
Type ------- Gathering Quest
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Shogun Ceanataur
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Deliver 20 pcs of Coal

Fail Condition:
Reward Zero
Time Over

Client: Famed Ore Merchant
Quest Details:
In a corner of the volcanic belt, I discovered a great vein of coal in
the rocks. I'd like you to mine the coal, but beware the Shogun Ceanataur!
Take care and get mining!

Walkthrough:
Make sure you take with you all the pick axes you can carry. It's just like
the Elder Mission in which you have to get 15 pieces of coal... but since
you can only carry 10 at a time, you are still only going to need two trips
back and forth.

Any ways, it's not that hard to find coal... you'll get it just about
every time you pick.

Just make sure you avoid the Crab, no need to make an easy mission harder.

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~A Giant Dragon Invades! ****
Type ------- Slaying Quest
Reward ----- 9000z/750z
Time Limit - 35 Minutes
Location --- Fortress
Main Monsters:
Lao-Shan Lung
Ioprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Defend the Fortress from Lao-Shan Lung

Fail Condition:
Time Over, Reward Zero, or Defense Zero

Client: Loyal Minister
Quest Details:
A giant dragon has attacked our fort! If the fort fails, so too do our
lands! Use its installed weaponry to make this beast pay for its
indiscretions!

Walkthrough:
I never actually fought this guy, but I did fight the harder G-ranked
version of the beast. Any ways, I'm about 99.9~ sure that my strategy for
the Ash color Lung will get you the repel you need.

Just scroll down to that mission (should be a seven star) or look at the
bio from the enemy section (-Ash Lao-Shan Lung).

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~The Meeting of Daimyo ****
Type ------- The Meeting of Daimyo
Reward ----- 3000z/250z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Multiple Daimyo Hermitaurs
Velociprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Hunt less than two Daimyo before Time Up, Reward Zero

Client: Tanned Fisherman
Quest Details:
Help! There has been an explosion of so many Hermitaurs near our fishing
grounds that we can't handle things by ourselves! Get rid of as many as you
can so we can get back to fishing!

Walkthrough:
Use what you know to kill as many of these guys as possible. You only need
to kill two and they have little health.

I'm pretty sure if you just wait for the "Supplies have been delivered"
sign, you can just deliver the Paw Pass to end the mission regardless of
how many you killed.

This mission should only really be used when you want to farm Crab body
parts for crafting purposes.

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~Gathering Hall Hunter Rank 2-3 Intermission
Now the mission really start to test you. They aren't that strong, but some
of the monsters here will have really high health... and if you use the
Sword and Shield like me, it might take a while to put them down.

To unlock the Urgent Quest "The Approaching Gaoren *****" To get the Hunter
Rank 4 take the missions:
The Runaway Diablos *****
Valor in the Swamp Zone *****
The King's Domain *****
The Queen's Descent *****

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~Absolute Power *****
Type ------- Hunting Quest
Reward ----- 6600z/550z
Time Limit - 50 Minutes
Location --- Snowy Mountains
Main Monsters:
Tigrex
Giaprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Tigrex

Fail Condition:
Reward Zero
Time Over

Client: Guild Master
Quest Details:
At last, the Tigrex has appeared! It is said the beast's origins are as a
flying wyvern. It is too powerful to be allowed to run free. The village
is in danger! Hunt it quickly!

Walkthrough:
I still didn't need Mega Demon Drugs/Armor Skins with A Max Potion... but
you may want to consider using them for this fight as he will do a lot of
damage.

Other than what you already know about the Tigrex, you may want to take
10 flash bombs (You can hold 5 and then make 5 more by mixing) and have 3
shock traps (In the same manner as above). Make sure to save one when he
gets injured so you can use tranq bombs on him and capture him.

Using those items it shouldn't take you long to hurt him... and flashes
work great for when he is in his rage mode.

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~The Tigrex's Roar *****
Type ------- Hunting Quest
Reward ----- 6600z/550z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Tigrex
Genprey

Special Conditions:
No

Quest Level: ****
Goal Condition:
Hunt the Tigrex

Fail Condition:
Reward Zero
Time Over

Client: Guild Messenger
Quest Details:
I have an urgent request from a hunter on an expedition in the desert!
It seems he has encountered the mighty Tigrex! Go to his aid and crush this
beast at once!

Walkthrough:
If you killed the Tigrex to get to these set of missions in the first
place, this shouldn't really pose a problem for you.

*Note I never actually did this mission*

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~The Runaway Diablos *****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Diablos
Genprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Diablos

Fail Condition:
Reward Zero
Time Over

Client: Border Captain
Quest Details:
A giant wyvern smashed the border-wall and ran into this area. We need to
find and kill it before it causes any more trouble!

Walkthrough:
Remember how you fought all the other Blos enemies? Do the same here,
only abuse the sonic bombs every time it goes underground.

You can hold quite a few of them if you have both screamers and gunpowder
to mix for more of them.

Using them will make this guy easier... because when I tried using my
itemless style of play with the Sword and Shield, I ended up running out
of time.

Just remember you can't use them if he goes into his rage mode.

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~The Fierce Black Horn *****
Type ------- Hunting Quest
Reward ----- 6600z/550z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Black Diablos
Genprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Black Diablos

Fail Condition:
Reward Zero
Time Over

Client: Failed Millionaire
Quest Details:
I had hired the most skilled hunters imaginable, and went on a safari for
the famed Diablos... But what we found was no mere Diablos! We must slay
that black horned wyvern! No matter what!

Walkthrough:
Same as the above mission... only with more health and a faster rage mode.
Nothing really too different... especially if you abuse sonic bombs.

*Note I never actually did this mission*

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~Valor in the Swamp Zone *****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Gravios

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Gravios

Fail Condition:
Reward Zero
Time Over

Client: Swamp Townsman
Quest Details:
Even in the relative calm of the swamp zone, something has stirred up the
monsters. In particular, heavily armored wyverns have been attacking us.
Can you help us out?

Walkthrough:
Well take what you know about the regular Gravios from the other missions...
place it in one where you don't need drinks and don't have to worry about
him running into lava... that's a good thing right?

Nope... it's raining out. So not only don't you have those extra free
explosion hits from the volcanic rocks... but YOU CAN'T USE BOMBS!

Although you can use lightning rods... they don't seem all that great...
so if you are using melee weapons, expect this mission to take EXTRA
LONG... there is a good chance you'll be hitting the "Hurry the hell up
there is just 10 minutes left" mark... I think that's what it says :P

Or you could make a fancy water bow... I did this mission with a bow...
Daimyo's Warbow III... but if you see him going to area 4, try to get to
the area 2 exit so you are on the ledge... YOU CAN GET BIG FREE DAMAGE HERE.

Now, when I say big free damage... I'm talking I put at least 5 minutes
worth of about 500 arrows... probably a lot more... but you get the point.
If you do get lucky like that, make sure you stand at the edge of the
area 4/2 border so you don't get hit by the beam... You might have to
fend off a Vespoid if it gets too close... and if a Conga actually makes
it up there, just leave the area and come back in

Now assuming you still are using that bow, if you are down on ground level
with him, it's much easier to break his chest plate... once you do,
try your best to hit it. The bad thing about that bow is that it shoots
multiple shots if you don't charge it... and I can assume that individually
they don't do a lot of damage... so charge up when going for the chest.
Keep in mind, I DO NOT CLAIM I KNOW HOW TO USE A BOW... I simply did it
once for a Gravios + Raining Swamp mission.

One annoying thing about using a bow is how long it will take to get rid
of regular enemies out of the way. If you are fighting him in ANY area
with a pig/boar make sure to take them out of the way... they will only
make your life harder... in fact, if you don't kill them, I can
guarantee they will do more damage to you than the Gravios

If you do plan on going for melee, do your best to hit him ALL THE TIME.
You REALLY need to capitalize during every time you could... like during
his beam attack. Don't forget to hit his wings during any of his fart
attack.

For more help, scroll down to the enemy section for some pointers.

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~Terror of the Gravios *****
Type ------- Hunting Quest
Reward ----- 6600z/550z
Time Limit - 50 Minutes
Location --- Volcano (Night)
Main Monsters:
Black Gravios

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Black Gravios

Fail Condition:
Reward Zero
Time Over

Client: Troubled Noble
Quest Details:
A fearsome Gravios has appeared amidst the magma and desolation of the
Volcanic Belt. Hunt down the fire breather for us!

Walkthrough:
I don't think you'll have a problem with this mission as much as the one
you need to do and to do in the first place to unlock this mission as you
can use Bombs and those little volcano rocks for extra damage.

This will break off his chest plate a bit quicker allowing you to use
melee a bit more effectively.

*Note I never actually did this mission*

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~The King's Domain *****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Rathalos
Velociprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Rathalos

Fail Condition:
Reward Zero
Time Over

Client: Brave Boys
Quest Details:
Did you here it!? That voice that shook the ground? It even scared the
fearless mercenaries! It must have been the king of the skies! But if
you're a real hunter, it won't be a problem.

Walkthrough:
Hopefully you have some practice with this beast. The number one thing I
can tell you to do is to learn how to cut his tail off, such as when he is
descending from the air.

Since this mission is a bit harder than the rest of them, make sure you
are equipped for your level of play... if you usually don't get hit too
much by him, you can go in "Naked" like I do...

But if he gives you slight problems, don't be afraid to take flash bombs
and max potions.

Nothing as changed too much, but remember he still likes to go to that
skinny area 9 quite often... so cutting off the tail will really help
when fighting him in there.

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~Attack of the Rathalos *****
Type ------- Hunting Quest
Reward ----- 6600z/550z
Time Limit - 50 minutes
Location --- Forest & Hills
Main Monsters:
Azure Rathalos
Velociprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Azure Rathalos

Fail Condition:
Reward Zero
Time Over

Client: Proud Soldier
Quest Details:
It cannot be... we tried so hard to kill it... But... My entire war band
was wiped out by a wyvern. Now it all rests upon your shoulders, monster
hunter! Slay it!

Walkthrough:
If it follows the same pattern as the Blue Rathalos in the Elder Quests,
this guy should just have a bit more health and move quicker once pissed
off.

Use the same methods as before... but keep in mind he usually is bigger...
so cutting that tail will go a long way.

*Note I never actually did this mission*

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~The Queen's Descent *****
Type ------- Hunting Quest
Reward ----- 5400z/450z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
Rathian
Velociprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Rathian

Fail Condition:
Reward Zero
Time Over

Client: Nomadic Botanist
Quest Details:
A Rathian is making its nest in the jungle. This protective mother has
made even stepping into the jungle a death sentence. Please clear the
jungle of her threat.

Walkthrough:
The same Rathian you've fought before... and if you can beat the Rathalos,
you should have no trouble with her. Not only does she have less attacks
and leaves herself open longer with the triple fireball, and you will be
fighting her in a very wide open area... much better than the forest and
hills.

You shouldn't need too much to put her down... just remember not to
stand in front of her too long to avoid that charge... it should be the
only thing that hits you besides a tail turn.

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~The Cherry Blossom Rathian *****
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Pink Rathian
Velociprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Pink Rathian

Fail Condition:
Reward Zero
Time Over

Client: Sharp Eyed Count
Quest Details:
A remarkably fierce Pink Rathian has rampaged through lands held by other
monsters and caused a great upheaval. You must hunt down and eliminate her
to restore order!

Walkthrough:
Although I never did this particular mission, I doubt it will give you
any more trouble than the Rathian before this one or the Pink one in the
Elder quest...

You should know how to kill this bitch by now.

*Note I never actually did this mission*

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~The Red and Green Wyverns *****
Type ------- Hunting Quest
Reward ----- 8100z/700z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Rathalos
Rathian

Special Conditions:
No

Quest Level: *****
Goal Condition:
Hunt the Rathalos and Rathian

Fail Condition:
Reward Zero
Time Over

Client: Braided Maiden
Quest Details:
I must gather Herbs from the hillside if I am to cure my mother's illness.
However, a fire breathing wyvern has settled into the area... if I do
nothing, mama will only get worse. Please! Help me!

Walkthrough:
This is practically the same as the Urgent Mission in the Elder Quests...
just scroll to that one if you still need help.

They are a bit stronger, so if you choose, a Max Potion can really help.
Don't forget to bring Flash Bombs if you don't think you'll be able to put
them down.

And always paint the Rathalos and take him out first... since he is harder,
once you kill him, the rest should be easy.

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~The Approaching Gaoren *****
Type ------- Slaying Quest
Reward ----- 12000z/1000z
Time Limit - 35 Minutes
Location --- Fortress
Main Monsters:
Shen Gaoren
Ioprey

Special Conditions:
No

Quest Level: *****
Goal Condition:
Defend the Fortress from Shen Gaoren

Fail Condition:
Time Over, Reward Zero, or Defense Zero

Client: Guild Master
Quest Details:
Hmm... This is quite serious. The fort which lies at the heart of our
defenses is under siege by a giant monster. We need your strength to hold
our position!

Walkthrough:
Now I'm not getting too far into this mission... but just remember, if you
go for a "repel" (the Crab will run away) he will only do it if you do
enough damage WHEN TIME IS OUT!

Which means if you don't kill him, the mission is going to take 35 minutes
regardless. If you don't do enough damage, it will destroy the fort and
you will fail.

Now the Crab will rarely attack you... but you can almost ALWAYS attack it.

For items... Healing, but you really shouldn't need to much... but to be
safe, take as much as you want.

Also, take at least a Mega Demon Drug for a lot more damage.

For equips, make sure you have a VERY strong hammer. The one I used was
about 840 Damage raw... I got the repel with that solo (but didn't use a
Demon Drug)

For armor, the two best skills to have are ESP (from fencing) or Anti-Quake
(Not sure what the actually name is... but it will prevent you from
getting off balance.)

Any ways, for the most part, you'll want to attack its belly section
where all the legs are attached to. Do this as much as possible. It
doesn't look like it's hurting it... but it will get the job done.

Also, take Whetstones... you'll definitely need them.

Well good luck, and once you are done, welcome to the G ranked quests!

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~Gathering Hall Hunter Rank 3-4 Intermission
Well once you kill that Crab in the mission above, you'll finally be at
Hunter Rank 4. This means a few things... but before I get into it,
the first thing you should be doing is upgrading your Pokke Farm.

Carbalite is a very important item in make new weapons... so see what
good weapons need that item. Now it will be in the newest Upgrade for the
mining area and generally any where in missions. It is hard to come by,
but it's worth the time.

Now, you'll need to remake some weapons and armor to keep up with ever
stronger monsters.

Another big difference if the addition of "Drome" enemies along side
other, bigger bosses. Also Thunder Bugs will replace Vespoids most of the
time and you'll start seeing Remobras in places like the Volcano and Jungle.

Another issue are supplies. They don't give you them right from the
start... so you will have to start getting used to taking your own
hot/cold drinks and Meat. You don't need to0 many, since they will get
delivered after a little while.

Although I didn't use them till I fought some monsters in the next rank,
it will be a good idea to always have a Max Potion at the least and
Mega Demon Drugs and Mega Armor Skins. They may be annoying to make,
but they can help you if you don't have very upgraded equipment yet. I
am assuming from this point on, you are.

One last thing, enemies will need to be approached with caution... the
little Yian Kut-Ku can actually kill you now if you just hit it blindly.
So I'm not going to mention it too often, but if you find yourself
getting hit too much by a certain enemy, you really should be circling
it and waiting for an opening. They do start you of easy... but in the
event you need a little help, my enemy strategies will go a bit more
in depth.

To unlock the Urgent Quest "Lao-Shan Lung Draws Near! *******" to get to
Hunter Rank 5, do the missions:
The Poison Fanged Duo ******
Ultimate Crab Dinner ******
Trapped by Yian Kut-Ku ******
Conga Counterattack! ******

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~Gathering - Snowy Mountains ******
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Snowy Mountain (Night)
Main Monsters:
Giadrome
Blango

Special Conditions:
HR 4 or Above Only

Quest Level: ******
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A nighttime gathering quest in the snowy mountains. Gather all the
materials you can from the field, then deliver the Paw Pass Ticket to
finish up. Be Careful! Large monsters lurk nearby!

Walkthrough:
Use this mission if you want to gathering some new items and don't feel
like completing a hard mission as well.

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~Gathering - Jungle Zone ******
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Yian Kut-Ku
Hornetaur

Special Conditions:
HR 4 or Above Only

Quest Level: ******
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A nighttime gathering quest in the jungle. Gather all the materials you
can from the field, then deliver the Paw Pass Ticket to finish up. Be
Careful! Large monsters lurk nearby!

Walkthrough:
Use this mission if you want to gathering some new items and don't feel
like completing a hard mission as well.

This is the mission I like to use to get all my Pokke Points... but
since it has a Yian Kut-Ku in it, I prefer to do the one with the dual
Velocidromes in it... as well as because you can enter the secret island.

If you do decide to use this mission for Pokke Points like me, take all
the picks and bugnets you can hold and also gather from all the mushroom
spots.

500 for a Select Mushroom... and like 1000's for the Divine Royals...
and 2000 for the new goldstone chunk.

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~Gathering - Desert Zone ******
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 Minutes
Location --- Desert (Night)
Main Monsters:
Daimyo Hermitaur
Genprey

Special Conditions:
HR 4 or Above Only

Quest Level: ******
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero

Client: Pokke Village Chief
Quest Details:
A nighttime gathering quest in the desert. Gather all the materials you
can from the field, then deliver the Paw Pass Ticket to finish up.
Be Careful! Large monsters lurk nearby!

Walkthrough:
Use this mission if you want to gathering some new items and don't feel
like completing a hard mission as well.

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~A True Foe - The Giadrome! ******
Type ------- Hunting Quest
Reward ----- 4200z/350z
Time Limit - 50 minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Giadrome
Blango

Special Conditions:
Hr 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt the Giadrome

Fail Condition:
Reward Zero
Time Over

Client: Spirited Boy
Quest Details:
Within a group of the sly carnivorous Giaprey, there is a leader. They
call it the Giadrome. I need a hunter's strength to show that pack of
beasts and their leader who's boss!

Walkthrough:
The good news is they still start you off easy with the HR4 missions.
This one isn't hard and you shouldn't need too much help...

Just remember that the Giadrome can actually kill you now... so be
careful to avoid its attacks and only attack its sides. No need to get
careless as you have 50 minutes to play around with it.

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~Reckless Bulldrome Hunter ******
Type ------- Hunting Quest
Reward ----- 4800z/400z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Bulldrome
Blango

Special Conditions:
HR 4 OR Above Only

Quest Level: ******
Goal Condition:
Hunt the Bulldrome

Fail Condition:
Reward Zero
Time Over

Client: Troubled Father
Quest Details:
My son decided to become a hunter and ran off after a Bulldrome on his own!
Of course, now the tables have turned and I'm worried! Hunt down the
Bulldrome on the snowy mountains!

Walkthrough:
Except for the rarely seen new tusk gorge attack, this is practically the
same fight as before... only he'll sport much more health.

So instead of attacking his face then rolling out of the way of the
charge, just attack the sides.

If the amount of practice you from have from fighting these guys,
you shouldn't get hit once.

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~Flanked by Velocidrome ******
Type ------- Hunting Quest
Reward ----- 5100z/420z
Time Limit - 50 Minutes
Location --- Jungle (Day)
Main Monsters:
2 Velocidrome

Special Conditions:
HR 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt 2 Velocidrome

Fail Condition:
Reward Zero
Time Over

Client: Village Children
Quest Details:
All the children in the village have gathered their allowances to pay you
to get rid of two carnivores. Our parents couldn't do it, so it's up to you
to defend our fields and animals!

Walkthrough:
If you took the first hunting mission with the Giadrome, you should know
how much of a boost these guys got. Only now there are two of them. Just
please remember not to get careless...

It seems they have a new rapid attack move that can really hurt and most
likely kill you.

They shouldn't be hard to find... they will usually come to you and stick
together. If you are attacking them both at the same time, all you have
to do is focus on one, but only hit it once or twice, then roll out of the
way.

Remember, if you play it safe and only attack their sides after an attack,
you shouldn't get hit.

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~Aim for the Jungle Crab ******
Type ------- Hunting Quest
Reward ----- 5100z/420z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Daimyo Hermitaur
Hornetaur

Special Conditions:
HR 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt the Daimyo Hermitaur

Fail Condition:
Reward Zero
Time Over

Client: Uncomfortable Butler
Quest Details:
I've always longed to go hunting in the jungle! However, if a huge monster
appeared, I'd be finished! Maybe you could take out the Daimyo Hermitaur
for me?

Walkthrough:
Nothing has changed, except that it is much stronger now... and since it
has many attacks and like to do them frequently, you can't just tank hits
anymore.

Unless you are using a hammer (which can still knock him down with about
3 attacks in the face), I would suggest only attacking the legs until
it falls down.

If you are attacking the legs, the only attacks you have to look out for
are the sideways claw swipe and the jump attack.

If you need to use an item, you best leave the area, since he is fast and
will usually interrupt you.

Try your best not to take too many repeated hits from this guy, but
if you attack his legs, you should be fine.

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~The Poison Fanged Duo ******
Type ------- Hunting Quest
Reward ----- 5100z/420z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
2 Gendrome

Special Conditions:
HR 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt 2 Gendrome

Fail Condition:
Reward Zero
Time Over

Client: Desert Lover
Quest Details:
There appears to be two Gendrome among the pack of Genprey ravaging the
desert. This has caused the Genprey to become frenzied and attack humans.
You must get rid of the leaders!

Walkthrough:
In the same manner as the dual Velocidrome Quest, just take care not to
get too greedy with attacks and avoid taking too many hits.

Always keep your life above half, since if you get hit once and get
paralyzed, you are pretty much done for unless you have good new armor.

They run the same path, so if you are fighting one of them, you will most
likely encounter the other while fighting it. So if you have two of them
at you at once, just take extra care not to get hit... always attack once
and roll to be safe.

If one starts running, attack the one that isn't, as this will give you
a lot of free solo time since the other one will be running around the map.

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~Pursuit of the Sand Wyvern ******
Type ------- Pursuit of the Sand Wyvern
Reward ----- 4800z/400z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Cephadrome
Gendrome

Special Conditions:
HR 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt the Cephadrome

Fail Condition:
Reward Zero
Time Over

Client: Desert Millionaire
Quest Details:
A giant sand wyvern has appeared in the desert along with a pack of
Genprey. Forget about the Genprey, but take care of the Cephadrome so
the merchants can return to work!

Walkthrough:
Now you can attack the Gendrome first... but what happened when I did
this mission was...

I would fight the Gendrome in the area where the Cephadrome was... and
then only focus my attention on the Cephadrome once it popped out of the
sand by itself.

Now if you take large amounts of Sonic Bombs, you shouldn't need to do
this... you could just simply kill the Gendrome right off the bat then
murder the Cephadrome.

For actually fighting the Cephadrome... it's just like before... only now
I wouldn't suggest just hitting it repeatedly from the sides... rather
treat it like a little Plesioth... meaning only attack it after its sand
spit attack.

Despite its large size, you'll actually put it down quite fast this way.
Not only that, but it is much safer since he could deal massive damage
to you if you aren't careful.

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~Ultimate Crab Dinner ******
Type ------- Hunting Quest
Reward ----- 8100z/620z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
2 Daimyo Hermitaurs

Special Conditions:
HR 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt 2 Daimyo Hermitaurs

Fail Condition:
Reward Zero
Time Over

Client: The Lady Gourmet
Quest Details:
I am a true connoisseur of crab cuisine, and as such a connoisseur,
I suspect the Daimyo Hermitaurs found in the desert are incredibly tasty!
One is never enough, so hunt down two!

Walkthrough:
In my opinion, these crabs as easier than the solo one for a good reason.
They have low health... which means less you'll see of their rage modes.

If you take a hammer, it will be no problem killing one under 15 minutes.
Just make sure to bring a lot of healing and hot drinks incase you have to
spend a lot of time running around.

Now it could come down to luck, depending on how much time they spend
together... the good news is they have a large range of areas they can
actually go to.

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~Trapped By Yian Kut-Ku ******
Type ------- Hunting Quest
Reward ----- 7200z/600z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Yian Kut-Ku
Blue Yian Kut-Ku

Special Conditions:
HR 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt the Yian Kut-Ku and Blue Yian Kut-Ku

Fail Condition:
Reward Zero
Time Over

Client: Beautiful Lady
Quest Details:
The Yian Kut-Ku are circling, screaming in their shrill voices. Everyone
is trapped inside the town! Please do something!

Walkthrough:
A fun mission for me... it puts you against the two Yian Kut-Ku's on G
rank...

One major difference: You can't treat them as little wyverns anymore...
they actually do decent damage, so you better start playing it safe.

Now, you can take massive amounts of sonic bombs for this mission... but
I would suggest trying the mission without them. Lets face it, if you can't
do this mission without them, I don't know how you plan on doing some of
the harder missions in the next ranking of quests.

The only other tips I can offer besides circling them and waiting for
an opening is to take a few antidotes and never fight them two on one.

Also, the Blue one will go extremely fast once pissed off.

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~Conga Counterattack! ******
Type ------- Hunting Quest
Reward ----- 5100z/420z
Time Limit - 50 minutes
Location --- Swamp (Night)
Main Monsters:
Congalala
Bulldrome

Special Conditions:
HR 4 Or Above Only

Quest Level: ******
Goal Condition:
Hunt the Congalala

Fail Condition:
Reward Zero
Time Over

Client: The Skinny Lord
Quest Details:
I asked some hunters to slay a Congalala for me; however, they met defeat
at the hooves of a Bulldrome. I didn't think it would come to his, but
I need your help!

Walkthrough:
Before even going to fight the big Monkey, you'll want to take out the
Bulldrome. He isn't hard or going to take long to kill... but he will
piss you off if you don't.

Now once he is out of the way, make your way to the monkey. He is pretty
much the same as before... You'll want to mainly only attack him once it's
safe, like after many of his attacks.

Make sure you have a lot of healing, antidotes, whetstones, hot drinks,
and deodorant.

This will be a long fight... but don't get sloppy towards the end as he
will kill you. Once he is injured, he will return to the western most
cave to rest.

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~Gathering Hall Hunter Rank 4-5 Intermission
So, you made it this far? Well the missions will only get harder from here
on out. You'll start seeing more missions with bigger monsters and Drome
enemies. Make sure you Upgrade your Pokke Farm to the Fullest and start
getting Union Ores!

Two unlock the Urgent Quest "Land of the Tremors ********" to unlock the
Hunter Rank 6 Quest, do the following missions:
Two Roars in the Snow *******
Red Shadow on the Swamp *******
The Underwater Terror *******
Slay the Rathalos! *******
Basarios: Unseen Peril *******

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~Gathering - Swamp Zone *******
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 minutes
Location --- Swamp (Night)
Main Monsters:
Gypceros
Hornetaur

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
A nighttime gathering quest in the swamp. Gather all the materials you
can from the field, then deliver the Paw Pass Ticket to finish up.
Be careful! Large monsters lurk nearby!

Walkthrough:
Nothing new besides you can gather in a G ranked quest now. Otherwise
just put the Ticket in the other chest and end the mission.

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~Gathering - Forest and Hills *******
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 minutes
Location --- Forest & Hills
Main Monsters:
Blue Yian Kut-Ku
Velociprey

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
A daytime gathering quest in the forest and hills. Gather all the materials
you can from the field, then deliver the Paw Pass Ticket to finish up.
Be careful! Large monsters lurk nearby!

Walkthrough:
Nothing new besides you can gather in a G ranked quest now. Otherwise
just put the Ticket in the other chest and end the mission.


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~Gathering - Volcano Zone *******
Type ------- Gathering Quest
Reward ----- 12z/0z
Time Limit - 50 minutes
Location --- Volcano (Night)
Main Monsters:
Basarios

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Reward Zero
Time Over

Client: Pokke Village Chief
Quest Details:
A nighttime gathering quest in the volcanic zone. Gather all the materials
you can from the field, then deliver the Paw Pass Ticket to finish up.
Be careful! Large monsters lurk nearby!

Walkthrough:
Nothing new besides you can gather in a G ranked quest now. Otherwise just
put the Ticket in the other chest and end the mission.


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~Two Roars in the Snow *******
Type ------- Hunting Quest
Reward ----- 12000z/1000z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
2 Blangongas

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt 2 Blangongas

Fail Condition:
Reward Zero
Time Over

Client: Alpine Survivor
Quest Details:
It happened in an instant... Two Blangongas destroyed all the trees around
my house. Now all I want to do is hunt them down so I can get my revenge.
Please help me!

Walkthrough:
If you know how to fight this guy, this mission should only be a little
step up.

I would only recommend trying this AFTER the next mission if you scroll
down featuring just one Blangonga. This is so you can gauge how you'll do
in this one.

If you can kill that one in under 30 minutes, you should be good to go...
just make sure you remember the rules:

Always circle the guy, and NEVER fight more than just one. Auto Tracker
Helps a lot in this area. Also I would suggest taking a strong fire weapon
for quicker results.

You may also want to capture the first one you injure just to take him out
of the picture faster.

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~The King of the Mountains *******
Type ------- Hunting Quest
Reward ----- 7500z/620z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Day)
Main Monsters:
Blangonga
Bulldrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Blangonga

Fail Condition:
Reward Zero
Time Over

Client: Foothills Townsman
Quest Details:
A Blangonga has staked its claim to a piece of the snowy mountains.
Now we can't enter the area to gather firewood. Exterminate the Blangonga!

Walkthrough:
There is no need to really help you with this fight... as you should use
this one as a gauge on how you will do on the double snow monkey fight.

You should know how to fight this guy by now, just really practice
avoiding its attacks (circling it will avoid ALL but the ground pound i
f you are close) and attacking it from the sides... or you can always do
the safe and recommend way; just counter attack it when it does moves
that involve snow.

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~The Electrified Wyvern *******
Type ------- Hunting Quest
Reward ----- 6900z/520z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Khezu
Bulldrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Khezu

Fail Condition:
Reward Zero
Time Over

Client: Shocked Child
Quest Details:
I wanted to test myself, so I went off in search of spotting a Bulldrome in
the snowy mountains. But all of a sudden, a weird wyvern appeared and it
shocked me! I'm still smoking!

Walkthrough:
Now granted I never actually did this mission, I can't imagine it is any
different from the next mission below... the only thing I can really tell
is different is the appearance of a Bulldrome... which you could easily
take out quick.

In fact, if you can kill a Khezu before, you shouldn't have any trouble
with this one... same moves and all.

Just make sure you have a stronger weapon than before since the last time
you fought him, he has a lot of health. Also make sure to get out of the
way from the shock field and hit his head/neck once he gets up for some
quick damage.

*Note I never actually did this mission*

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~Red Shadow on the Swamp *******
Type ------- Hunting Quest
Reward ----- 7500z/620z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Red Khezu

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Red Khezu

Fail Condition:
Reward Zero
Time Over

Client: Uncomfortable Butler
Quest Details:
I've always longed to venture into the swamp! I think I could hunt down a
Kelbi, but I could never fight a wyvern. Maybe you'd take care of this
special monster for me...

Walkthrough:
Nothing much as changed with this Khezu... although he is much stronger
than before, he can't really add up damage quick enough to kill you...
in other words, even if you get damaged a lot, there is a good chance you
could easily run away and heal up.

But you still can't screw around with him in rage mode... which means
either you are going to have to have Ear Plugs to avoid his roar, or
learn how to block it.

This is because he can keep you in a combo of getting hit with it...
one roar... free hit... then he can do that shock crap right over you.

Make sure you have a strong weapon and keep up the attacks because he does
have A LOT of health.

Likewise, if you killed him before, he shouldn't be much of a problem
now... just take care.

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~The Poison Gas *******
Type ------- Hunting Quest
Reward ----- 9000z/750z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Gypceros
Purple Gypceros

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Gypceros and Purple Gypceros

Fail Condition:
Reward Zero
Time Over

Client: Poisoned Soldier
Quest Details:
*cough* While I was practicing in the jungle, I was attacked by two poison
wyverns! You can see their thick poison gas before your very eyes....
They are tough, please defeat them! *cough*

Walkthrough:
They really don't get too much harder than before... if you can
block/destroy the head crest fast enough, you'll be good.

Just do the usual and attack safely between the legs and you'll do just
fine.

Of course, take a few antidotes to help you out and never fight both at
the same time.

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~Dual Plesioth *******
Type ------- Hunting Quest
Reward ----- 10500z/870z
Time Limit - 50 minutes
Location --- Jungle (Day)
Main Monsters:
Plesioth
Green Plesioth

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Plesioth and Green Plesioth

Fail Condition:
Reward Zero
Time Over

Client: Lovely Princess
Quest Details:
The water wyvern known as Plesioth is raging in the jungle. And not just
one of them! Head off immediately to slay them!

Walkthrough:
Although I never did this mission, I can't say it differs much from the
Dual one the Elder gives out, besides the obvious health and damage buffs.

I didn't do it because I hate fighting the Plesioths, and you don't need
to even do this mission.

If you do take this mission, make sure you are fully decked out with
Sonic Bombs and items to make them.

I don't think a bow would be a bad idea either... just make sure you try
to kill them above land.

*Note I didn't actually complete this mission*

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~Attack of the Rathian *******
Type ------- Hunting Quest
Reward ----- 7500z/620z
Time Limit - 50 Minutes
Location --- Jungle (Night)
Main Monsters:
Rathian
Velocidrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Rathian

Fail Condition:
Reward Zero
Time Over

Client: Caravan Leader
Quest Details:
My caravan was wiped out by the queen of the skies, the killer Rathian!
I'll pay you whatever you ask if you hunt down that foul creatures!
Help me kind hunter, you're my only hope.

Walkthrough:
If you already know how to fight it from previous missions, this one
shouldn't give you too much trouble.

Just make sure you have you're circling at a good enough level that you
never get hit by the charge... it hurts and if you get hit with it right
after another attack you'll most likely get stunned.

So for best results, take off the tail, then attack the sides. NEVER
attack head on if it isn't already doing something else... the charge
comes out of nowhere and it will hurt.

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~Water Wyvern in the Desert *******
Type ------- Hunting Quest
Reward ----- 6900z/570z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Plesioth

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Plesioth

Fail Condition:
Reward Zero
Time Over

Client: Proud Hunter
Quest Details:
I found a giant water wyvern in a cave in the desert! I can't defeat it
because it stays underwater. Slay it for me and the glory is all yours!

Walkthrough:
Just like all Plesioth mission down below. The only difference is that
instead of one drome in the way, this quest will have many smaller/annoying
enemies to look out for.

Look to the mission below for more tips... or just any other Plessy
mission/enemy strategy.

I would recommend killing the Green on first in the mission below, as they
are about the same AND you need to kill that one to advance in the
Hunter Ranks.

*Note I never actually completed this mission*

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~The Underwater Terror *******
Type ------- Hunting Quest
Reward ----- 7500z/620z
Time Limit - 50 Minutes
Location --- Desert (Day)
Main Monsters:
Green Plesioth
Gendrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Green Plesioth

Fail Condition:
Reward Zero
Time Over

Client: The Old Misanthrope
Quest Details:
The lake underneath the desert is connected to an underground river and
patrolled by a green-scaled water wyvern... If you are truly a hunter,
then it should pose no problem.

Walkthrough:
Now, before entering this fight, make sure you have hot drinks, demon drugs,
sonic bombs (and gunpowder + screamers), lots of healing, a couple frogs,
and shock traps (and Genprey fangs + trap tools)

Before even going to knock him out of the water, the Gendrome MUST die.
He will piss you off really bad... especially if you are using a bow.

With him out of the way, and hopefully you get him with in 5-7 minutes,
you'll need to work on the main goal.

Now you will be in good shape if he didn't notice you yet and get to use
a frog. Start by doing that. Once he is out, try your best to attack him
a lot.

He will get up... now you should play it safe and bait him to doing that
water beam attack (If you go to my enemy section I have a more detailed
idea onto how), while playing it safe only attacking him when he does that.

It is too risky to go up close... the hip check has too big of a range and
it damages all too much. Also his spin around attack is just as deadly.

Hopefully you'll get in a lot of damage before he runs away. KEEP IN MIND
ON TO WHERE HE RUNS TO, TO JUMP BACK INTO THE WATER.

Now, use your sonic bombs to get him out, and make sure you have a shock
trap placed somewhere like in this picture...

W W W || X = Shock Trap
|| Y = You
A A A || Z = Him
||
T T T || <--X-----Y-------Z
||
E E E || The dotted line is his path to escape to water... while you are
|| baiting him to do the laser and getting in whatever attacks you
R R R || can, he will eventually run away... either wait till he runs back,
or if you are low on health, just stand behind your trap.

Once you get him stuck, wail on his stomach as much as you can. If you do
this with all three shock traps, you'll have a good chance at killing him
even with weak weapons (like my Sword and Shield).

If you happen to die, and if you took in an armor set with Auto Tracker,
you'll be able to see when he is calm... to use another frog.

Just take care not to get hit too much by his physical attacks and keep up
the constant damage to his neck when he does that water move.

You don't want to miss an opportunity to get in damage due to him always
returning to the water.

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~An Evening Soaked in Poison *******
Type ------- Hunting Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Swamp (Night)
Main Monsters:
Iodrome
Bulldrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Iodrome

Fail Condition:
Reward Zero
Time Over

Client: Mercenary Officer
Quest Details:
The swamp's poison is mixing with the Iodrome's poison... It is a terrible
scene! We need a professional hunter to assist us... Show us your skills!

Walkthrough:
This mission sports the strongest "Raptor" in the game. He's usually
bigger, and can really hurt you if you take too many hits.

Before you go for him, take the Bulldrome out first. You probably will end
up with both of them at once... but you really can't mess with them two on
one... nor is this mission worth the use of Flash Bombs.

Regardless, once you get the bull out of the way, it will just be you and
the Iodrome. Just remember he has a lot more health than all of the other
Raptors... and if you are like me and use a Sword and Shield, you might
think to yourself "Do I suck this bad?"

No, he just has too much health for how big he is. Also, make sure you
aren't trading blows, you won't win. Attack the sides until he turns to
you, then roll out of the way.

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~Supreme Ruler of the Swamp *******
Type ------- Hunting Quest
Reward ----- 7500z/620z
Time Limit - 50 minutes
Location --- Swamp (Day)
Main Monsters:
Shogun Ceanataur
Bulldrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Shogun Ceanataur

Fail Condition:
Reward Zero
Time Over

Client: Scheming Strategist
Quest Details:
Hunters! It is time to hunt down the Shogun Ceanataur. Let us rid the swamp
zone of this menace and expand our strategic possibilities. This is a
highly classified hunt. So don't tell a soul!

Walkthrough:
Treat him how you did the other G ranked Crabby. Attack his sides if you
aren't using a hammer and hope for as many fall downs as you can get.

Never go toe to toe with him... you'll only get hit down to when you have
to heal... then end up dieing while you trying to retreat.

Play it safe... unless you are one area away from the starting bed... if
you want to cheese and use that to your advantage, you can THEN go toe to
toe with him.

When he goes into his rage mode, make sure you dodge those charging
attacks the best you can... if you think you'll get hit BLOCK!

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~The Purple Poison Menace *******
Type ------- Hunting Quest
Reward ----- 6600z/550z
Time Limit - 50 Minutes
Location --- Swamp (Day)
Main Monsters:
Purple Gypceros
Bulldrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Purple Gypceros

Fail Condition:
Reward Zero
Time Over

Client: Guarded Merchant
Quest Details:
I saw a gigantic bird-like monster deep in the swamp! It scared everyone
so bad that I can't do business with a thing like that out there!
Please hunt it down so I can work in peace!

Walkthrough:
Nothing really as changed too much... I still consider this one the
easiest wyverns... not even G rank makes him that scary.

True he can still get you with cheap shots with his tail, but if you stay
under him the majority of the time whacking his legs, you usually won't
get hit.

Just take a weapon that can block and antidote. Once you break the head
crest he will be the easiest enemy.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Slay the Rathalos! *******
Type ------- Hunting Quest
Reward ----- 8100z/670z
Time Limit - 50 Minutes
Location --- Forest & Hills
Main Monsters:
Rathalos
Velociprey

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Rathalos

Fail Condition:
Reward Zero
Time Over

Client: The Kindly Lord
Quest Details:
I request the assistance of only the bravest of hunters to find and hunt
the Rathalos that has appeared near here. Of course, a handsome reward will
be paid upon success.

Walkthrough:
Just like the Rathian mission above, he is the same only with more health
and a lot stronger.

Fight it how you usually did. If you can get it without the use of
Flash bombs before, you don't need to start using them now.

Make sure you rarely get hit with that charge... everything else can be
easily avoided and countered... but the charge will come out of nowhere.

Make sure you remember to hug his shadow if he flies up... use an item
if you need to do, then try to hit his tail when he comes back down.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~The Shogun's Encampment *******
Type ------- Hunting Quest
Reward ----- 12000z/1000z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
2 Shogun Ceanataurs

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt 2 Shogun Ceanataurs

Fail Condition:
Reward Zero
Time Over

Client: Hunter in Training
Quest Details:
Hey! Hey! Have you heard the news!? There's a rumor that two enormous
monsters with thick shells have appeared in the Volcanic Belt! There must
be a hunter somewhere who can face them!

Walkthrough:
If you did the other Shogun mission... this one just has two with lower
health.

You can do a lot of damage to them if you let them run into those large
Volcanic rocks... and will make this mission very easy.

Also if you use a hammer, you can get a lot of reward items. If you need
more help with this mission, I can tell that you are too aggressive.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Basarios: Unseen Peril *******
Type ------- Hunting Quest
Reward ----- 6900z/570z
Time Limit - 50 Minutes
Location --- Volcano (Day)
Main Monsters:
Basarios
Iodrome

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Hunt the Basarios

Fail Condition:
Reward Zero
Time Over

Client: Survivor
Quest Details:
A wyvern attacked my team from out of the blue while we were on an
expedition to the Volcanic Belt. Where did it come from? Please slay it!

Walkthrough:
If you faired well against the other Basarios in the lower ranked quests,
this one shouldn't be too hard.

Make sure to use all those Volcanic rocks to help break open that chest
plate of his.

But again, if you did well against him before, you shouldn't have any
trouble... since he has easy to dodge attacks AND you can use items with
little fear.

Just make sure you know he has a lot of health so you are really going
to need to hammer that open chest.

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~Envoy to Disaster *******
Type ------- Slaying Quest
Reward ----- 6000z/500z
Time Limit - 50 Minutes
Location --- Volcano (Night)
Main Monsters:
Basarios
Remobra

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Slay 20 Remobras

Fail Condition:
Reward Zero
Time Over

Client: Foreign Monk
Quest Details:
The volcano has given off a bad omen of black snake-like wyverns. They are
the envoys to disaster. Hunt 20 of these Remobras down and appease the
mountain gods.

Walkthrough:
Avoid the Basarios (I don't think he'll get in the way though) and just go
for those pretty flying wyverns.

Nothing too hard... just make sure you have some Whetstones since you will
be hitting them a lot... they shouldn't pose too much trouble if you just
keep attacking.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Lao-Shan Lung Draws Near! *******
Type ------- Slaying Quest
Reward ----- 24000z/2000z
Time Limit - 35 Minutes
Location --- Fortress
Main Monsters:
Ash Lao-Shan Lung
Ioprey

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Defend the Fortress from Lao-Shan Lung

Fail Condition:
Time Over, Reward Zone, or Defense Zero

Client: Guild Master
Quest Details:
It seems that once again our land is in crisis. The giant elder dragon
Lao-Shan Lung is approaching the village from the mountains. Head to the
fort and defend out way of life!

Walkthrough:
First thing to realize, is this mission is a 35 minutes bore fest...
especially if you did it solo like me. And I can bet if you are reading
this, you actually came here to look for it. In fact, I can honestly say
that this is the first mission that actually gave me trouble... but not
because of me dieing... but because of the race against time.

Now, this is probably going to be the most detailed strategy here...
and mostly because I jotted it down.

First and form most, equipment. All of it is generally easy to make...

War Stamp (Hammer, Rare 6/Socket with an Attack Jewel)
Rathalos Helm (Rare 4/Socket with an Attack Jewel)
Hornet Mail U (Rare 7/Socket with two Attack Jewels)
Hornet Vambraces U (Rare 7/Socket with two Attack Jewels)
Rathalos Tasset (Rare 4/Socket with an Attack Jewel)
Rathalos Soul Greaves (Rare 5/Socket with two Attack Jewels)

This will get you a large attack up with an already strong weapon. Also,
consider using the cat kitchen to boost it even farther as well as making
sure it is all at max defense.

For items...

01X Book of Combos 1
01X Book of Combos 2
01X Book of Combos 3
01X Book of Combos 4
10X Potion
10X Mega Potion
01X Mega Demon Drug (3X If you plan on dieing)
01X Mega Armor Skin (3X If you plan on dieing)

01X Max Potion (2X If you plan on dieing)
10X Gunpowder
01X Power Charm
01X Armor Charm
06X Well-Done Steak
04X Bomb Material
10X Large Barrel
03X Lg Barrel-Bomb

02X Lg Barrel-Bomb+
20X Whetstone
04X Exciteshroom
99X Stones/Paintballs (As many as you have, it's over kill... though)
10X Scatterfish
--- 10X Herbs (If plan on getting hit too much)
--- 1X Ancient Potion (If you plan on dieing)
---

Now, that leaves you with 3 free items... as the final items are only if
you think you'll die. (Ancient Potion is to get your health to 150 in
case you die a second time.)

*Assuming you took just the original qualities I listed*

Now once you get in the stage, eat the max potion, a meat, and both of your
mega drugs. This will open up six spots. Then make a farcaster by combined
the Shroom and Bomb Material. This will put you to five spots.

Go to the chest and grab what ever you want... you really don't need a
map, since it is easy to locate everything... paint isn't that important...
you have enough whetstones... the anti dragon bomb isn't part of my
strategy... just make sure you take the First Aid Kits and the Ammo for the
Ballista.

Any ways, rush to the beginning of area 2 where he will slowly make his
way. Hopefully you don't have club foot and make it there WELL before he
shows up.

Now, lay only the two Large Barrel Bomb+ down at the edge of the screen.
You should still have time left, so mix two Scatterfish and two Large
Barrel Bombs (non "+") to keep you stocked in the Large Barrel Bombs+.
Then mix two Large Barrels with Gun Powder to do the same.

The idea is to plant two Large Barrel Bomb+'s, then chuck a stone or paint
ball at them to make them explode, then plant the other two you just made,
and do the same. This is not only for nice big damage, but also for a
safe way to attack his head without getting hurt... and since he takes too
long to get in the area, you may as well get some free damage in.

Now once you do that, you should be able to get underneath him. You'll
want to aim for the belly where it kind of hangs down a bit. Now just
triple pound him till he is about to leave the area. I suppose you can
use the anti dragon bomb ON him or get some carves in, but you really
shouldn't bother with it as you can get enough damage in by just avoiding
going on the back in the first place.

Now, the reason I have you make a farcaster is because the most likely time
he will hurt you, is when he leaves the area... the tail will most likely
hit you... so use a farcaster to bounce out of there. It will also allow
you to get a jump start in the next area to set up more bombs just like
before.

Repeat the above four paragraphs for area 3, 4, and 5. Once you are out of
bombs in area 5, hit him a few more times till he is about half way to the
castle gates.

Then use your last farcaster to run all the way back to the top (no point
risking the long ladder only to fall down it). Use the Ballista ammo and
try to hit him... then stay up there for a nice dragonator hit. It is
absolutely important you hit him with that.

Once you are out of ammo, jump back down and continue you to triple pound
his belly. It should be good enough to make him run away... and if you are
lucky, he might die.

Make sure you sharpen when needed... and every time you enter the safe
area. As well as heal via the bed before dipping into your Mega Potions.
Also keep your stamina at max, you never know when you'll have to run.

This should get you a repel with this strategy... I'm not sure if it will
get you a kill... but just keep in mind I didn't use Mega Demon Drugs.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Meeting of the Blangongas *******
Type ------- Hunting Quest
Reward ----- 8100z/670z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
Multiple Blangongas
Blango

Special Conditions:
HR 4 Or Above Only

Quest Level: *******
Goal Condition:
Survive until Time Over or Deliver the Paw Pass Ticket

Fail Condition:
Hunt less than 2 Blangongas before Time Up, Reward Zero

Client: Snow-Covered Boy
Quest Details:
It-it-it's awful! A group of Blangongas are gathering on the mountain!
With all those brutes in one spot, it means trouble for the village!
Please help us!

Walkthrough:
Nothing I can really say... you did a mission just like this in this
rank... if you just want the Clear, deliver the Paw Pass Ticket.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Land of the Tremors ********
Type ------- Hunting Quest
Reward ----- 15000z/1250z
Time Limit - 50 Minutes
Location --- Snowy Mountains (Night)
Main Monsters:
2 Tigrex

Special Conditions:
HR 4 Or Above Only

Quest Level: ********
Goal Condition:
Hunt 2 Tigrex

Fail Condition:
Reward Zero
Time Over

Client: Guild Master
Quest Details:
A group of highly skilled hunters went off to slay two Tigrex, but they
became the hunted. Please destroy the two Tigrex and open a clear route
for our rescue team.

Walkthrough:
I only attempted this mission 3 times before I gave up (well forced to
rather... kind of hard to play a PSP when it falls out of your hand into
a wall :P).

Any ways, all the attempts where made with the Kirin Bolt (Blade?) Ultimus.
I can tell you it just didn't happen... here is what I had.

01X Book of Combos 1
01X Book of Combos 2
01X Book of Combos 3
10X Potion
10X Mega Potion
03X Mega Demondrug
03X Mega Armorskin
05X Hot Drink

02X Max Potion
01X Powercharm
01X Armorcharm
06X Well-Done Steak
05X Bomb Material
25X Paintball
05X Flash Bomb
05X Dung Bomb

08X Tranq Bomb
02X Trap Tool
01X Shock Trap
20X Whetstone
10X Herb
05X Flashbug
02X Genprey Fang
03X Psychoserum

Regardless, it's not that I was getting killed... it was just that I
couldn't kill them in time due to them always being in the same area.

When I get back to work in the spring I should have enough free $ to get
another PSP... so this will be the first mission I work on.

I'm going to try it using a Great Sword the next time... I've seen many
videos in which the person would do a charge swing while it was turning
(into it). Good luck... and hope my FAQ helped you at least get this far.

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~Enemies...
(Put a "~" in front of what ever you put in the find, to Find hold in
"control" and press F)
-Felyne -Melynx -Shakalaka -Vespoid -Hornetaur -Great Thunderbug
-Anteka -Popo -Kelbi -Kelbidrome -Mosswine -Aptonoth -Apceros -Giaprey
-Giadrome -Velociprey -Velocidrome -Genprey -Gendrome -Ioprey -Iodrome
-Yian Kut-Ku -Blue Yian Kut-Ku -Yian Garuga -Gypceros -Purple Gypceros
-Remobra -Rathian -Pink Rathian -Gold Rathian -Rathalos -Azure Rathalos
-Silver Rathalos -Khezu -Red Khezu -Basarios -Gravios -Black Gravios
-Monoblos -White Monoblos -Diablos -Black Diablos -Tigrex -Cephalos
-Cephadrome -Plesioth -Green Plesioth -Hermitaur -Daimyo Hermitaur
-Ceanataur -Shogun Ceanataur -Shen Gaoren -Bullfango -Bulldrome -Conga
-Congalala -Blango -Blangonga -Rajang -Kirin -Kushala Daora -Chameleos
-Lunastra -Teostra -Loa-Shan Lung -Ash Loa-Shan Lung -Fatalis
-Crimson Fatalis -White Fatalis -Akantor

There are a lot of enemies in this game, and this section will,
in detail explain them all the best I can. From Drops/Carves/attacks/
weakness and more. This is how I will describe them all and what I mean
by everything.

Type: The species the game puts the beast in.

Bio: The description the game gives the monster.

My description:
Miscellaneous things I have to say about the monster that just don’t fit
anywhere else. Such has where to find it, and difficulty problems.

Breaking/Cutting:
What you can break/cut off and the best times and attacks to do so.

Attacks:
A list of things the enemy does and how to capitalize with the proper
counter attacks. I will also list damage via “stars”. * = You’ll shake
it off/********** = You better avoid this at all costs.

Weaknesses:
Every boss has weaknesses, from what type of weapon you use
(Swords cut and Hammers smash {Lances do both, but the game selects the
best for you}), to elemental weaknesses, and where to actually hit the
monster. They will be denoted by stars just like the above. Naturally
I’m not going to bother listing the weakness for little enemies...

Carves:
Items that you can get from carving. Please note “G” would mean anything
from HR4 missions and above. The more stars, the rarer the treasure.
Thus something with four stars you’ll see many more times than something
with ten. Generally ten stars notes the chance of getting the item is less
than 9%.

Capture:
Items that you can get from capturing the best. The “G” rule still applies.
The more stars, the rarer the treasure.

Rewards:
Items that you get from breaking horns, claws, and shells. Again the “G”
rule applies. The more stars, the rarer the treasure. You get these upon
ONLY completion of the missions... But just so you know, you don’t have
to kill the monster in question (If the monster is the target, you have to
kill it any ways.).

Shiny Drops:
Shiny items are items that drop when special conditions are met. Not only
do they make a distinct audio clues but you can see the white gleam
flicker. Please be warned that they do not last forever and may not be
there if you exit and re-enter. I’m not 100% sure on this, but you can get
as many shiny drops AS long as you don’t pick them up... So in essence
you can only pick up one per monster. Don’t worry too much as the majority
of the items are just for money/Pokke points. The more stars, the rarer the
treasure. Oh, and the “G” rule.

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~Felyne

Type: Lynian

Bio: Cat-like humanoids called Lynians that are noted for their white fur.
Felynes are quiet until angered, in which case they may attack. Capable
of speech, they are sometimes found in the employ of human masters.

My description:
The less annoying cat. This one you really don't need to bother with for
the most part. They won't die, rather borrow into the ground retreating
once damaged.

They will die in one to two hits from almost anything. You can even kick
them to death pretty easily.

Attacks:
Bomb Toss * ----------------------------------------------------------
A rather harmless attack and one that is easily avoided. Once they have it
above their heads you can either run like a bitch or simple close the
distance. Chances are it won't hit so don't worry too much.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves:
None

Capture:
None

Shiny Drops:
None

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~Melynx

Type: Lynian

Bio: Cat-like humanoids called Lynians with black fur. Their sticky-fingers
never miss a chance to steal things and take them back to their den,
forcing victims to seek out their lost items. Distracted by the sight
of Felvine.

My description:
The more annoying of the two cats, yet the one that drops all the pretty
Pokke Point items. Want to know why they are annoying? They will hop
towards you, steal your gear, THEN taunt you feet away with that annoying
purr and side to side hop.

Now, to get the item back, you'll want to kill it. If it does actually run
away with it, make sure to find the place it takes it to in the map.

Once it grabs something off you make him your target because you'll only
have a couple of moments to act. When dealing with more than one you'll
quickly become overwhelmed/raped by kitties.

Killing them is no problem, it's just that once they hit you, you fall down,
and then others can hit you once you get up. I prefer to kill them all the
time... it's a win/win for me a quick 100 Pokke points and take out another
annoying cat.

I wouldn't go as far was saying use anti-theft on armor slots to avoid
the stealing, but if you carry Felvine, a cheap to buy plant, they will
for that instead.

Otherwise, make sure you aren't carrying anything expensive if you are
low on cash... I lost too many BBQ sets.

Breaking/Cutting:
None

Attacks:
Sticky Fingers (Theft) ------------------------------------------------
An attack that does no damage rather steals a random item from your
backpack. To avoid this, you literally have to run (weapon put away) away
from them. They are quite quick for how small they are.

If you choose to fight and not run, it is important to get the first hit
in, other wise they home right toward you and get your goodies.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves:
None

Capture:
None

Shiny Drops:
Secret Pouch **
Glutton Tuna ********
Felvine *********
Paw print Stamp **********

Secret Pouch *** G
Felvine ******** G
Gastronome Tuna ********* G
Paw print Stamp ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Shakalaka

Type: Lynian

Bio: A small, four-limbed monster known for always wearing a mask.
Their camouflage-like qualities make them difficult to spot, but if you
do, you’re in trouble! Their leader, the King Shakalaka, is known to
wear a crown like object.

My description:
Little pumpkin warriors with giant knives. More often than not you'll be
looking for them. Usually hidden under mushrooms and other objects found
in levels, if you want them to come out, move next to them.

Usually found in G ranked levels, so if you don't see them till then,
don't think you're unlucky.

Apparently there is a "king" version of this enemy... now I do a lot of
drugs and I'm not sure if I killed him or not... I did get a Shakalaka
Inheritance somewhere though. Try going in the Forest and Hills Shakalaka
mission and kill a bunch of them to see if he comes out.

They will run away into the ground once injured, just carve the pumpkin
head they leave.

They are more of a nuisance than a threat.

Although if you let them combo you, it can actually add up. So if you
want to minimize damage, wait till after they attack then pound it dead.

Breaking/Cutting:
None

Attacks:
Jump Slash ** --------------------------------------------------------
A pretty easy to avoid attack even though it comes out with little
warning. It will simply lunge forward, cleaver in hand. If you see him
pointing towards you just roll out of the way. Attack once he's done.

Hack and Slash * -----------------------------------------------------
The little F'er will just waltz while swinging his cleaver side to side
like a maniac AND make cute little noises at the same time! If you can
kill these things in one-two hits with a stronger weapon, you don't need
to worry about this as much as someone who can't... As if you are
attacking it (usually underestimating it's strength due to small size) it
can really go toe-to-toe since it won't stop till it dies or loses you
after it's 2nd or 3rd miss.

If you see him do this, just dodge to the left or right and attack his
back. With any weapon, it's usually enough time to kill him.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Red Seed **
Green Seed **
Shakalaka Treasure ********
Special Mushroom ********

Red Seed ** G
Green Seed ** G
Shakalaka Treasure ****** G
Select Mushroom ******* G
ShakaInheritance * G (King only)

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Vespoid

Type: Nptron

Bio: A enormous, wasp-like insectoid with a poisonous stinger that
paralyzes prey. Easily damaged, there are rarely any usable materials
left to harvest from them once killed.

My description:
I can really dig this guys name :P

Ok seriously, this enemy is probably one of the most annoying things in
the game. It will usually only attack you when you aren't looking. These
things can mean death as they can occasionally paralyze you.

They usually die in a one-three hits with anything, and when I say die,
I mean like explode.

Now many players might say use poison gas bombs to kill them so they don't
explode, but I'm telling you it's just easier to make the weakest poison
battle axe... and not sharpen it when it gets dull. This is so you don't
have to worry about supplies and can kill as many as you want. If you
poison many at a time, you can keep track of when they die because they
let out a funny sounding yelp.

Another part I hate about these things... is their numbers! It seems
sometimes that they NEVER stop coming...

One funny part is that they usually get killed accidentally from large
monsters turning... as well as the Khezu, that shock is hilarious when
it explodes them.

Breaking/Cutting:
None

Attacks:
Sting * (Chance to get paralyzed) ------------------------------------
If you don't stop moving, this will never hit you as they pause a little
bit before they do anything. They will usually hit you during carves and
gathering.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Vespoid Shell ****
Vespoid Wing *******
Monster Fluid ********

Vespoid Carapace ****** G
Vespoid Wing ******** G
Monster Fluid ********* G
Vespoid Inner Wing ********* G
Monster Broth ********** G

Vespoid Abdomen * G
(To get the Abdomen you pretty much have to download the 50 Vespoid
slaying quest from the main menu. Towards the end of the quest go to
the cave {area 7} and a GIANT Vespoid should come sometime. Make sure
to have a weak poison weapon equipped. I killed him 3 times and each
time I got the Abdomen)

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Hornetaur

Type: Nptron

Bio: A Vespoid-like monster with a thicker shell. Easily damaged, there
are rarely any usable materials left to harvest from them once killed.
But if you could sap their Health gradually...

My description:
A large BEETLE-like monster... similar to the Vespy in exploding properties,
yet less annoying since it doesn't just fly to you, rather crawl and hop.

Same poison rules apply to these as the with the Vespoid, so if you want
to carve these things 100% of the time, as apposed to about 5%, you'll
equip a weak poison weapon.

Other than that, they hardly pose a threat... and just kind of die.

Breaking/Cutting:
None

Attacks:
Jump * ---------------------------------------------------------------
I really don't know if it can do any more than this... but this is slow
and weak. Nothing more I can say besides if you see it stand up a bit
just hit it or walk a foot out of the way.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1 (Using poison will not make them explode)
Hornetaur Shell ******
Hornetaur Wing *******
Monster Fluid ********
Hornetaur Head **********

Hornetaur Carapace ****** G
Monster Broth ******** G
Hornetaur Head ******** G
Hornetaur Inner Wing ******** G
Hornetaur Wing ********** G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Great Thunderbug

Type: Nptron

Bio: An abnormally large Thunderbug raised inside the body of an elder
dragon and known to inhabit the same areas as its former host, its
electrical attack is deadly. This bug has various uses as material for
crafting weapons and items.

My description:
More annoying than the Vespoid due to it's lack of telegraphed attacks,
it can really ruin days. Hell, some times you can't even climb up a ledge
without these pricks getting in your way. Like the Vespy, they are numerous
where ever present.

The good news is they drop some good items and don't take a lot to put down.

Breaking/Cutting:
None

Attacks:
Contact *** (Can paralyze) -------------------------------------------
When you first see the Great Thunder bug, it will be blue... touching it
will do nothing. However, once it notices you and starts to circle you,
it will turn a redder color. Don't touch it when this happens... but it
might be too late.

If you insist on killing them, attack strongly and right after they turn
back to blue because if you are attacking them, they might turn reddish
with no warning... and bam herpes... I mean paralyze.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves:
None

Capture:
None

Shiny Drops:
Thunderbug Juice *****
Thunderbug *******
Monster Fluid ********

Thunderbug Juice ***
Monster Broth *******
Thunderbug *********

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Anteka

Type: Herbivore

Bio: Herbivorous monster living in the snowy mountains. Normally docile,
but when provoked it will attack with its giant antlers. Its high quality
pelt has many uses and its antlers are highly valued by the Guild.

My description:
Cute wittle deer that like to frolic. Not really a threat and nothing
really else.

Breaking/Cutting:
None

Attacks:
Ram * ----------------------------------------------------------------
They rarely do it unless provoked, meaning they'll do it when you kill
one of their own or a giant monster comes flying down.

If and when they hit me when I don't do anything to them, I like to kill
them all, you should to, they don't last long.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Anteka Antlers *****
Anteka Hide *******
Raw Meat ********
White Liver *********

Anteka Antlers *** G
High Quality Pelt ******* G
Anteka Hide ******** G
White Liver ********* G
Raw Meat ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Popo

Type: Herbivore

Bio: A herbivorous monster known for its giant, bent fangs. Living in
herds, it is particularly bold when defending its offspring. Popo meat
is quite nutritious, and its tongue is widely admired as a delicacy.

My description:
Another threatless enemy. Mostly used for a source of food. Will usually
charge you if you attack one of it's own. Looks like a mammoth.

Breaking/Cutting:
None

Attacks:
Charge * -------------------------------------------------------------
Usually hits you with this when you're hacking away at his buds or if
it's scared and you happen to be in it's way. Nothing dangerous or life
threatening.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X2
Popo Tongue ******
Raw Meat ******
Bone ********

Popo Tongue ****** G
Raw Meat ****** G
Bone ****** G
Brute Bone ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Kelbi

Type: Herbivore

Bio: Herbivorous, deer-like monsters. Valued for their horns, they tend
to run away at the first hint of danger. They are also hunted for their
meat, which is chewy but flavorful.

My description:
The Bambi monster of the game. It rarely does anything besides eat
digital grass and prance away when frighten. It's used a mainly a source
for materials, including a certain one with the Kelbi Horn which makes
pretty much the best potion in the game.

Breaking/Cutting:
None

Attacks:
? --------------------------------------------------------------------
Never seen anything from a Kelbi... now a Kelbi drome... them you have to
watch out for.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Kelbi Horn *****
Kelbi Hide *******
White Liver ********
Raw Meat **********

Kelbi Horn ***** G
High Quality Pelt ****** G
Kelbi Hide ******** G
White Liver ******** G
Raw Meat ********** G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Mosswine

Type: Herbivore

Bio: Wild pigs covered in moss and fungus. Sometimes you will even find
mushrooms growing on them. Their meat is known as a delicacy. Though
normally docile, they charge you if angered!

My description:
These little pigs are nothing but fodder... and an annoyance. Sometimes
they will actually try to constantly head butt you... this is why I kill
them whenever a big guy is near. They only take one hit from most weapons.
Otherwise ignore them since they usually give you just a crappy mushroom.

Breaking/Cutting:
None

Attacks:
Head Butt * ----------------------------------------------------------
A very weak attack, but annoying as it knocks you on your ass. Some times
you think they are running away, and other times they will do this out of
nowhere. As I said up there, they literally will come after you sometimes
for no reason. Best to kill them just incase they make you miss your shot.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Blue Mushroom *****
Raw Meat *******
Special Mushroom ********
Mosswine Hide **********

Blue Mushroom ****** G
Raw Meat ******** G
Special Mushroom ******** G
Select Mushroom ********* G
Mosswine Hide ********** G


Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Aptonoth

Type: Herbivore

Bio: Hunted as a food source, these creatures are preyed upon by both
hunter and monster alike. Usually timid, in packs they will defend
themselves with surprising strength.

My description:
Just a docile creature that Is a VERY good source of meat and pretty much
nothing else. They also gib pretty fast for how big they are.

Just something I thought funny, if you kill a couple in the beginning
of the forest and hill area, they will run across the river to where all
the other ones you can see are.

Breaking/Cutting:
None

Attacks:
? -------------------------------------------------------------------
Can't say I've ever seen anything... and chances are if they do, it won't
make it anywhere on your threat list.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X2
Raw Meat **
Small Monster Bone ********

Raw Meat ** G
Small Monster Bone ******** G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Apceros

Type: Herbivore

Bio: Hunted for their meat, which is buried under a thick, armored hide.
Aggressive compared to the Aptonoth, hunting them can be a challenge.
Apceros eggs are a valuable guild commodity.

My description:
Probably the most annoying Herby in the game for two reasons:

1. They seem to ALWAYS get in the way and head but you at the worst times.

2. THEY actually take a few hits to kill.

I can't tell you how many times these things either screwed up a
Plessy fishing trip... or when I was Kidnapping a Tiggerx made me waste
some trang bombs...

To kill them, aim for the head and they will fall down, do this once and
leave them to attack the monster at hand, or kill them right off...
just be careful not to get carried away from the main monster.

Breaking/Cutting:
None

Attacks:
Head Butt * ----------------------------------------------------------
It's not that fast, so just make sure to move out of the way. Not really
a threat if you see it coming... it's just that you usually aren't paying
attention to them.

Tail Swing * ---------------------------------------------------------
It should be obvious to not stand by their spiky tail... and if you do,
don't. It's long... but it's cute to see them looking at you pretending
to aim :D

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X2
Raw Meat *****
Small Monster Bone *****
Medium Monster Bone **********

Raw Meat ******
Small Monster Bone ******
Medium Monster Bone ********
Monster Bone+ **********

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Giaprey

Type: Bird Wyvern

Bio: A species of small bird-like carnivores known to inhabit the snowy
mountains. Their white skin is beautiful, but their temperament is not.
They are known to spit ice at hunters, and attack in deadly packs.

My description:
The first actually offensive enemy you'll fight. They aren't that hard but
can annoy you much. Mostly in packs, but you'll see what I mean about
annoying when you fight a bigger monster in the small cave in the mountains.

As with all of the "Raptor" type enemies, there main weakness is their
slow turning speed as they just hop in circles. As long as you are hitting
their sides you won't get hit if you don't get greedy. Hitting their sides
is not only safer, it's also easier since it's a bigger target.

Breaking/Cutting:
None

Attacks:
Claw Rush * ----------------------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by you
and end up wide open. Also, if you don't stand right in front of them and
attack their sides, this should never hit.

Jump Attack ** -------------------------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and they
would jump right over me. Chances are, this attack will only hit you from
FAR off screen or if you try climbing something. The best way to dodge
this is to simply either stay close to them or not in front of them.
They are left wide open from the back once they miss.

Ice Spit * (Ice) -----------------------------------------------------
It will stand still for a little bit and spit some ice at you. It hardly
does damage and hardly ever hits. It is left open while doing this.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Giaprey Scale *****
Giaprey Hide *******
Small Monster Bone ********

Giaprey Scale+ ***** G
Giaprey Hide+ ****** G
Small Monster Bone ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Giadrome

Type: Bird Wyvern

Bio: The alpha leader of a pack of Giaprey, the Giadrome sports a beautiful
crest. Larger than a Giaprey, any hunter silly enough to encroach on its
turf will be frozen in a hall of ice.

My description:
Probably the first "boss" you'll fight in the game. It's pretty much the
same as the smaller ones, except the obvious "biggerness." It shouldn't be
feared as it maintains the same easy to dodge attacks and is a bigger target.

As with all of the "Raptor" type enemies, there main weakness is their
slow turning speed as they just hop in circles. As long as you are hitting
their sides you won't get hit if you don't get greedy. Hitting their sides
is not only safer, it's also easier since it's a bigger target. If it is
facing you, ROLL ROLL ROLL ROLL ROLL ROLL!

You can bring Thawing Agents if you really fear being frozen... but once you
learn how to see that attack coming, you won't ever get frozen.

If you are going for the capture, it will pause for a bit, then run away
to another area. Watch out though, if you follow to close, it will appear
behind you when you enter the new area.

Now for those of you using the Swords and Shields type weapons, here is
how I work the attacks.

--> If it does anything BESIDES turn, do a combo starting with the jump
attack. You can do this perpendicular...

@
|<-- (The arrow is the direction you jump, and the @ is the head)
|

You can usually do a full combo, but if it doesn't get stunned and turns
toward you, ROLL ROLL ROLL!


--> If it is facing you and attacks, move a little bit to the left or right
and jump at them at an angle. Try to aim for the back end of them, so they
have to turn quite a bit to actually reach you. Now, MAKE sure you do it at
an angle... if you just even graze it's claws with your elbow, it will
still count as full damage.

@ /
|/
|V

--> If it is turning, wait till it stops.

Now, you may wonder why I'm putting so much work into this strategy...
well it's because you'll need a game plan for the G rank missions when the
things aren't even the targets... they literally hunt you down... and
since they are so easy pre G, you'll most likely get carried away when
attacking.

Breaking/Cutting:
None

Attacks:
Claw Rush ** ---------------------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by you
and end up wide open. Also, if you don't stand right in front of them and
attack their sides, this should never hit.

Jump Attack **** -----------------------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and they
would jump right over me. Chances are, this attack will only hit you from
FAR off screen or if you try climbing something. The best way to dodge this
is to simply either stay close to them or not in front of them. They are
left wide open from the back once they miss.

Ice Spit ** (Ice/High Chance to Freeze) ------------------------------
It will stand still for a little bit and spit some ice at you. Unlike
the Prey version of this enemy, this can freeze you, so best not get hit
by it.

Weaknesses:
------Body------
Slash-**********
Smash-**********
Fire--******----
Elect-***-------
Ice---*---------
Water-***-------
Drag--*---------

Rewards:
None

Carves: X2
Giadrome Claw *****
Giadrome Hide *******
Giaprey Scale ********
Giadrome Head **********

Giadrome Claw+ ****** G
Giaprey Scale+ ******** G
Giadrome Hide+ ******** G
Giadrome Hide ********* G
Giadrome Head ********** G

Capture:
Giadrome Hide ****
Screamer X2 ******
Giadrome Head **********

Giadrome Hide+ X2 ****** G
Screamer X2 ******* G
Giaprey Scale+ ******** G

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Velociprey

Type: Bird Wyvern

Bio: Aggressive, carnivorous monsters that often travel in packs. Even a
master hunter should take care not to become surrounded! Wide ranging,
they are found in many different areas, such as the jungle or forest and
hills.

My description:
This is the pretty much same thing as the Giaprey, sans the spitting.
Look at him if you actually need tips.

Breaking/Cutting:
None

Attacks:
Claw Rush * ----------------------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by you
and end up wide open. Also, if you don't stand right in front of them and
attack their sides, this should never hit.

Jump Attack ** -------------------------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and they
would jump right over me. Chances are, this attack will only hit you from
FAR off screen or if you try climbing something. The best way to dodge this
is to simply either stay close to them or not in front of them. They are
left wide open from the back once they miss.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Velociprey Fang ******
Velociprey Scale *******
Velociprey Hide ********
Small Monster Bone **********

Velociprey Fang ****** G
Velociprey Scale+ ****** G
Velociprey Hide+ ******* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Velocidrome

Type: Bird Wyvern

Bio: The alpha monster that leads a Velociprey pack. They are larger and
have a more prominent crest. Highly territorial, but will retreat to a safe
place when injured to recover.

My description:
Pretty much the same has the Giadrome, and just like the two prey version,
it just lacks the spit attack. Just remember that they hunt you... and
this one can follow you pretty well in the Jungle... don't think a little
ledge will put a stop to his jog.

Since it is very similar to the Giadrome, look at him if you actually
need tips.

Breaking/Cutting:
None

Attacks:
Claw Rush ** ---------------------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by you
and end up wide open. Also, if you don't stand right in front of them and
attack their sides, this should never hit.

Jump Attack **** -----------------------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and they
would jump right over me. Chances are, this attack will only hit you from
FAR off screen or if you try climbing something. The best way to dodge this
is to simply either stay close to them or not in front of them. They are
left wide open from the back once they miss.

Velocidrome Cha Cha ********** ---------------------------------------
Now, I know I like to joke a lot... but this one I can swear I saw. The
first two times I died by these guys in the G ranked quest were total
"That was bullshit" type stuff. This move starts out as the claw swipe...
but it won't stop until you die. I'm not sure if it any other Dromes do
this, if it's just in G rank... or a glitch, but I do know one thing...
it happened twice and don't try it yourself.

It happened when I though I could kill it... and it ended up doing the
same to me. So the lesson should be: You can't damage race Dromes on G rank.

Weaknesses:
------Body------
Slash-**********
Smash-**********
Fire--*****-----
Elect-*****-----
Ice---******----
Water-*****-----
Drag--*---------

Rewards:
None

Carves: X2
Velocidrome Claw *****
Velocidrome Hide *******
Velociprey Scale ********
Velocidrome Head **********

Velocidrome Claw+ ****** G
Velociprey Scale+ ******** G
Velocidrome Hide+ ******** G
Velocidrome Hide ********* G
Velocidrome Head ********** G


Capture:
Velocidrome Hide *****
Screamer X2 ******
Velocidrome Head **********

Velocidrome Hide+ X2 ****** G
Screamer X2 ******* G
Velociprey Scale+ X2 ******** G

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Genprey

Type: Bird Wyvern

Bio: An orange and green-striped species of small carnivores found mainly
in desert zones. Traveling in packs, their large fangs and claws contain a
neurotoxin that is used to paralyze prey.

My description:
The happy go lucky raptors found in the deserts. They are the same as the
Velociprey except for ONE major difference: They can paralyze with almost
every attack. Otherwise they are the same, you just have to take a bit
more care with these.

Look at any "Prey" if you actually need tips.

Breaking/Cutting:
None

Attacks:
Claw Rush * (Can paralyze)--------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by
you and end up wide open. Also, if you don't stand right in front of them
and attack their sides, this should never hit.

Jump Attack ** (Can paralyze)-----------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and they
would jump right over me. Chances are, this attack will only hit you from
FAR off screen or if you try climbing something. The best way to dodge this
is to simply either stay close to them or not in front of them. They are
left wide open from the back once they miss.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Genprey Fang ******
Genprey Scale *******
Genprey Hide ********

Genprey Fang ****** G
Genprey Scale+ ****** G
Genprey Hide+ ******* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Gendrome

Type: Bird Wyvern

Bio: The alpha monster that leads a Genprey pack. They are larger and
have a more prominent crest. Found in the desert, they can paralyze prey
using their toxic fangs and claws.

My description:
Pretty much the same as the Velocidrome, except it's ability to paralyze and
bit more health. Nothing you can't handle if you killed it before.

Breaking/Cutting:
None

Attacks:
Claw Rush ** (Can Paralyze)-------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by
you and end up wide open. Also, if you don't stand right in front of them
and attack their sides, this should never hit.

Jump Attack **** (Can Paralyze)---------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and they
would jump right over me. Chances are, this attack will only hit you from
FAR off screen or if you try climbing something. The best way to dodge this
is to simply either stay close to them or not in front of them. They are
left wide open from the back once they miss.

Weaknesses:
------Body-----
Slash-*********
Smash-*********
Fire--****-----
Elect-****-----
Ice---*****----
Water-*--------
Drag--*--------

Rewards:
None

Carves: X2
Gendrome Hide *****
Paralysis Sac ******
Genprey Scale ********
Gendrome Skull **********

Gendrome Tail ******* G
Paralysis Sac ******** G
Genprey Scale+ ******** G
Gendrome Hide+ ********* G
Gendrome Skull ********** G
Gendrome Hide ********** G

Capture:
Gendrome Hide ****
Paralysis Sac X2 ******
Gendrome Skull **********

Gendrome Hide+ X2 ****** G
Paralysis Sac X2 ****** G
Genprey Scale+ X2 ******** G

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Ioprey

Type: Bird Wyvern

Bio: A vivid red species of small carnivores often found in subtropical
zones. Sacs in their throat contain a powerful poison that slowly drains
the Health of their prey.

My description:
The red version of the Prey Raptors. They sport a lot more health then
their brothers and come with a poison spit. When ever fighting these guys
or even just in an area with them, bring lots of Antidotes just in case,
you never know when they will get a cheap shot in.

Breaking/Cutting:
None

Attacks:
Claw Rush * ----------------------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by you
and end up wide open. Also, if you don't stand right in front of them and
attack their sides, this should never hit.

Jump Attack ** -------------------------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and
they would jump right over me. Chances are, this attack will only hit you
from FAR off screen or if you try climbing something. The best way to dodge
this is to simply either stay close to them or not in front of them. They
are left wide open from the back once they miss.

Poison Spit * (Can Poison) -------------------------------------------
It will stand still for a little bit and spit some poison at you. It
hardly does damage and hardly ever hits. It is left open while doing this.
Make sure you avoid this at all costs... even though it doesn't last as
long as some poison, it can still do way too much damage for a little enemy.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Ioprey Fang *****
Ioprey Scale ******
Ioprey Hide ********

Ioprey Fang ******* G
Ioprey Scale+ ******* G
Ioprey Hide+ ******* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Iodrome

Type: Bird Wyvern

Bio: The alpha monster that leads an Ioprey pack. They are larger and
have a more prominent crest. Found in subtropical zones, they spit a poison
that can sap the life force of prey.

My description:
The last in the Raptor type enemies and the one that sports the most health.
They pretty much do the same things as all the others, so just follow the
same thing I pretty much said about all of others.

Attacks:
Claw Rush ** ---------------------------------------------------------
It will put its two claws in the air and do a short dash, ending with a
little bite. If you just run strait left or right, it will go right by you
and end up wide open. Also, if you don't stand right in front of them and
attack their sides, this should never hit.

Jump Attack **** -----------------------------------------------------
A very inaccurate jumping attack... hell it sometimes stood still and they
would jump right over me. Chances are, this attack will only hit you from
FAR off screen or if you try climbing something. The best way to dodge this
is to simply either stay close to them or not in front of them. They are
left wide open from the back once they miss.

Poison Spit * (Poison) ----------------------------------------------
It will stand still for a little bit and spit some poison at you. I usually
don't get hit by this... as I usually pay more attention to the Dromes.

Weaknesses:
------Body----
Slash-********
Smash-********
Fire--**------
Elect-***-----
Ice---*-------
Water-***-----
Drag--*-------

Rewards:
None

Carves: X2
Iodrome Hide *****
Poison Sac ******
Ioprey Scale ********
Iodrome Skull **********

Toxin Sac ******* G
Ioprey Scale+ ******* G
Iodrome Hide+ ******** G
Iodrome Hide ********* G
Iodrome Skull ********** G

Capture:
Iodrome Hide *****
Poison Sac X2 ******
Iodrome Skull **********

Iodrome Hide+ X2 ****** G
Toxin Sac X2 ******* G
Ioprey Scale+ X2 ******** G
Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Yian Kut-Ku

Type: Bird Wyvern

Bio: A bird-like wyvern with a huge beak and large ears that splay open
when it is angered. With its sensitive hearing it dislikes loud noises.
It is smaller but faster than other wyverns.

My description:
The Yian Kut-Ku is the first "big" enemy you will face, and largely
considered the enemy to make and break you. If you read my intro at the
top of the Guide, you'll have to start using the circling technique to
have any chance of staying alive.

For the most part, he isn't that hard, just something new to deal with.
I highly recommend getting to know all of its attacks very well because
they all repeat in other wyverns.

You don't really need a certain weapon to kill him, and if you are like
me you'll be using a Sword and Shield. Blocking isn't needed though.
Regardless of what weapon you are using, you have two choices:

You can either circle it COUNTER-CLOCKWISE till it attacks, then counter.
(Read the attack section for a better idea on when)
OR
You can just go all out and attack it on it's heartside to avoid his
constant turning.

Like the bio said for him, if you use Sonic Bombs, it will mess him up.
Also it will make him drop a shiny... which in the beginning is worth
500 Pokke points.

Hang in there and keep attacking, he isn't hard. If you choose to attack
the legs with a slashing weapon, make sure to watch out for the constant
tail... AND always remember to look out for it. If you knock him down,
hack away.

If you are using a hammer type weapon, attack is head. Time it so you
strike AS he turns into it to minimize the chance of getting hit.

When he goes into rage mode (He will have a fire exhale and jump up and
down like a pansy at the start.) you can either wait it out, or just
attack in half quantities. Regardless, MAKE SURE YOU ARE NO WHERE NEXT TO
A CORNER/WALL. If you are, you can easily get pecked to death. They aren't
strong... but they come out in such quick succession that you can stand
up right into it.

When he is weak, he'll be limping a bit and his ears will fold back. If
you are going to capture him, this is the time you should make your move.

Breaking/Cutting:
Ears -----------------------------------------------------------------
Chances are, if you are using a hammer, you'll easily break his face.
If you are using a weaker weapon, such as the sword and shield, it's best
to out turn him, and to just wait. The idea is to aim your jump attack to
wear he will turn into. This way you can hit with a strong attack and then
roll out of the way to not get hit.

The ears don't completely break off, rather crack a bit. Don't forget if
you knock him down, go for the ears if they aren't shattered.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll get
knocked away. And since this is your first Wyvern, you better get used to
this.

To avoid this attack, it's best to first ONLY attack on his heartside,
since he will always turn clockwise no matter what.

Now, once you are on the side of him, and he looks like he'll keep turning,
it's best to either get away or through his legs. You never want to be at
middle range. So either go to close range on the safe side, or out of his
range. Usually you can roll under the tail, but since his is too low to the
ground, it's safer just to get out of the way.

Bite *** -------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bite. Lets say you use
something such as a sword and shield, this is a perfect time to do a jump
attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his ears*

Triple Peck *** ------------------------------------------------------
If you stand in front of him, he may do this. You can take the same
actions as with the Bite move and aim for the head AFTER he is done with
the last peck... OR play it safe and attack his legs.

If you choose to attack his legs, this is a good and safe time to try to
knock him over.

In rage mode, NEVER go for the head during this attack as it will usually
be too quick to hit you.

Also never try to block this attack as the 3 hits will surely get through.

*Great time to break his ears*

Reckless Charge *** --------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If he charges and you are close to his heartside, it might stop and do a
bite... otherwise he will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack his
back side before he gets up.

This is why it's important to always circle your enemy... this attack can
mess you up if too many of them actually hit you... even if you block it,
it still will do a little damage.

The good news is that the Yian Kut-Ku is small and this isn't that hard
to dodge even if he has a chance to turn.

Fire Spit **** (Fire) ------------------------------------------------
Anything that comes out of his mouth... It is spit at an upward angle then
comes down. Very easily dodged and never too big of a threat. When you see
him do this, it's a good time to do a jump attack if you are using such a
weapon like the Sword and Shield and happen to be beside him.

One thing to note, he may spit fire while doing a dash while raged. If you
see this happening, he does it left, right, left, right, and so on and so
on. Just wait till he's spit in a certain direction then roll through that
area.

You can also chill right in front of him and block if you want to minimize
potential damage.

*Great time to break his ears*

Sky Tackle ******* ---------------------------------------------------
A deadly attack ESPECIALLY in G ranked quests. If you see him fly...
but not to another area, rather the background... just circling...
YOU SHOULD MOVE TO A DIFFERENT AREA!

An unblockable, VERY hard to dodge attack... not only that, but it's
strong. Again, the best thing to do is leave the area and come back
in once he has landed.

Weaknesses:
------Head-----Neck-----Gut------Leg-Wing-----Tail--
Slash-*****----*****----********-***-********-*****-
Smash-********-******---*******--***-*******--******
Fire--*--------*--------*--------*---*--------*-----
Elect-***------*****----**-------*---***------**----
Ice---****-----*****----**-------*---***------**----
Water-***------********-**-------*---*--------**----
Drag-----------**-----------------------------------

Rewards:
Ears ---------------------
Kut Ku Ear *****
Kut Ku Scale X3 *****

Kut Ku Ear ***** G
Kut Ku Long Ear ******* G
Kut Ku Scale+ X3 ******* G

Carves: X3
Kut Ku Shell *****
Kut Ku Webbing *******
Kut Ku Scale *********
Giant Beak **********

Kut Ku Scale+ ***** G
Kut Ku Carapace ******* G
Kut Ku Webbing ********* G
Giant Beak ********* G
Splendid Beak ********** G

Capture:
Kut Ku Shell ******
Screamer *******
Medium Monster Bone X2 ********
Flame Sac ********
Giant Beak **********

Kut Ku Carapace ****** G
Monster Bone+ ******* G
Screamer X2 ******** G
Flame Sac ********* G
Splendid Beak ********** G

Shiny Drops:
Wyvern Tears **
Kut Ku Scale *********
Kut Ku Ear **********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Kut Ku Scale+ ******** G
Kut Ear+ ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Blue Yian Kut-Ku

Type: Bird Wyvern

Bio: A bird-like wyvern with a huge beak and large ears that splay open
when it is angered. With its sensitive hearing it dislikes loud noises.
It is smaller but faster than other wyverns.

My description:
This enemy is practically the same as the regular Yian Kut-Ku. If you need
help with this one, just review the other one. I can say this, I noticed
the rage mode for this one is a bit faster, so you can either wait till
it runs out for safety, or attack it ONLY when it does it's bite/falling
dash attacks.

Breaking/Cutting:
Ears -----------------------------------------------------------------
Chances are, if you are using a hammer, you'll easily break his face.
If you are using a weaker weapon, such as the sword and shield, it's best
to out turn him, and to just wait. The idea is to aim your jump attack to
wear he will turn into. This way you can hit with a strong attack and then
roll out of the way to not get hit.

The ears don't completely break off, rather crack a bit. Don't forget if
you knock him down, go for the ears if they aren't shattered.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away.

To avoid this attack, it's best to first ONLY attack on his heartside,
since he will always turn clockwise no matter what.

Now, once you are on side of him, and he looks like he'll keep turning,
it's best to either get away or through his legs. You never want to be at
middle range. So either go to close range on the safe side, or out of his
range. Usually you can roll under the tail, but since his is too low to
the ground, it's safer just to get out of the way.

Bite *** -------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bite. Lets say you use
something such as a sword and shield, this is a perfect time to do a jump
attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his ears*

Triple Peck *** ------------------------------------------------------
If you stand in front of him, he may do this. You can take the same actions
as with the Bite move and aim for the head AFTER he is done with the last
peck... OR play it safe and attack his legs.

If you choose to attack his legs, this is a good and safe time to try to
knock him over.

In rage mode, NEVER go for the head during this attack as it will usually
be too quick to hit you.

Also never try to block this attack as the 3 hits will surely get through.

*Great time to break his ears*

Reckless Charge *** --------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If he charges and you are close to his heartside, it might stop and do a
bite... otherwise he will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack his
back side before he gets up.

This is why it's important to always circle your enemy... this attack can
mess you up if too many of them actually hit you... even if you block it,
it still will do a little damage.

The good news is that the Yian Kut-Ku is small and this isn't that hard to
dodge even if he has a chance to turn.

Fire Spit **** (Fire) ------------------------------------------------
Anything that comes out of his mouth... It is spit at an upward angle then
comes down. Very easily dodged and never too big of a threat. When you see
him do this, it's a good time to do a jump attack if you are using such a
weapon like the Sword and Shield and happen to be beside him.

One this to note, he may spit fire while doing a dash while raged. If you
see this happening, he does it left, right, left, right, and so on and so
on. Just wait till he's spit in a certain direction then roll through that
area.

You can also chill right in front of him and block if you want to minimize
potential damage.

*Great time to break his ears*

Sky Tackle ******* ---------------------------------------------------
A deadly attack ESPECIALLY in G ranked quests. If you see him fly... but
not to another area, rather the background... just circling... YOU SHOULD
MOVE TO A DIFFERENT AREA!

An unblockable, VERY hard to dodge attack... not only that, but it's
strong. Again, the best thing to do is leave the area and come back in
once he has landed.

Weaknesses:
------Head-----Neck-----Gut------Leg-Wing-----Tail--
Slash-*****----*****----********-***-********-*****-
Smash-********-******---*******--***-*******--******
Fire--*--------*--------*--------*---*--------*-----
Elect-***------*****----**-------*---***------**----
Ice---****-----*****----**-------*---***------**----
Water-***------********-**-------*---*--------**----
Drag-----------**-----------------------------------

Rewards:
Ears----------------------
Kut Ku Ear *****
Blue Kut Ku Scale X3 *****

Kut Ku Ear ***** G
Kut Ku Long Ear ******* G
Blue Kut Ku Scale+ ******* G

Carves: X3
Blue Kut Ku Scale *****
Blue Kut Ku Shell ******
Kut Ku Webbing ********
Giant Beak **********

Blue Kut Ku Scale+ ***** G
Blue Kut Ku Carapace ******* G
Kut Ku Webbing ********* G
Giant Beak ********* G
Splendid Beak ********** G

Capture:
Blue Kut Ku Shell ******
Medium Monster Bone X2 *******
Screamer X2 ********
Flame Sac *********
Giant Beak **********

Blue Kut Ku Carapace ****** G
Monster Bone+ ******* G
Screamer X2 ******** G
Flame Sac ********* G
Splendid Beak ********** G

Shiny Drops:
Wyvern Tears **
Blue Kut Ku Scale ********
Kut Ku Ear *********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Blue Kut Ku Scale+ ******** G
Kut Ku Ear ********* G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Yian Garuga

Type: Bird Wyvern

Bio: A breed of Yian Kut-Ku with a hard black shell and a long mane.
Known for its trap avoiding slyness and poison loaded tail, it is a
particularly evil wyvern, so beware!

My description:
It's about the same size and generally the same as a Yian Kut-Ku save a
few differences. One main one is the sheer amount of things you can break
off. You can use pretty much any weapon, and blocking isn't required.

Another big difference is it's got hard skin in many places, and you'll
most likely bounce off all the time. Now you could go as far as getting
Fencing skill points for the "ESP" skill to negate the bouncing... but
this is only an Elder Boss that doesn't appear anywhere else.

Now many people will fight this thing and get owned... don't stress
yourself because you can always come back, as you don't need to kill it
right then and there. Hell, the first time I fought him it took me to
under 2 minutes left... so it will be a long fight.

I would recommend cutting his hard tail off first to minimize damage and
making it easier to avoid his tail. Also, I'm not certain, but it may
reduce or even eliminate the chance of you getting poisoned from tail
hits. With that being said, bring antidotes.

Now, the best time to attack him if after his triple fireball attack...
he leaves himself open for a LONG TIME. With the Yian Kut-Ku, you should
also be attacking his heartside since he only turns one way. If you cut
off his tail, you can easily roll out of the way once turning.

One thing to realize, he goes into a rage mode quite often... you will
hear a very load yell while he jumps up and down like a pansy. When this
happens, I wouldn't recommend waiting it out since time is an issue if you
keep bouncing off of him. Again, the safest time to attack is during his
fire ball attack... AND NEVER stand in front of him due to his run...
and trust me, it will come out quick.

Once you do enough damage he will limp, and if you use a sonic bomb it
might drop a shiny.

Also, you can't use traps on it if it is angry.

To unlock him, you must kill about ten Yian Kut-Ku's.

Breaking/Cutting:
Ears -----------------------------------------------------------------
Chances are, if you are using a hammer, you'll easily break his face.
If you are using a weaker weapon, such as the sword and shield, it's best
to out turn him, and to just wait. The idea is to aim your jump attack to
where he will turn into. This way you can hit with a strong attack and
then roll out of the way to not get hit.

Unlike the Yian Kut-Ku, he will leave himself WAY open during his fireball
attack or during the bite attack, this is the time to attack it.
If he falls down, it's better to aim for the back since it is pretty hard
to break any other way.

Remember, they don't break completely off, rather chip and crack.

Beak -----------------------------------------------------------------
Same as the ears, just hit the head. It won't break completely, but you
will see a large chip.

Wing Claws -----------------------------------------------------------
If using a sword and shield, aim a jump attack toward the front of which
ever wing you'll like to hit. With any other weapon, it shouldn't be hard
to aim high up there.

Unlike most other enemies, it takes a lot to break these.

Back -----------------------------------------------------------------
I'll be honest, I never broke is back that I know off... but I'd imagine
you are better off knocking him down to get a good shot. It would probably
be easier with a hammer.

Tail -----------------------------------------------------------------
A very easy tail to cut, you can get it pretty much anytime since it
usually isn't too high off the ground. During the fireball attack, it will
have it's tail down, allowing you ample time to hack it off.

Attacks:
Tail Whack **** (Chance to poison) -----------------------------------
This is his default attack when he turns. If you are in the way, you'll get
knocked away.

To avoid this attack, it's best to first ONLY attack on his heartside,
since he will always turn clockwise no matter what.

Now, once you are on side of him, and he looks like he'll keep turning,
it's best to either get away or through his legs. You never want to be at
middle range. So either go to close range on the safe side, or out of his
range. Usually you can roll under the tail, but since his is too low to the
ground, it's safer just to get out of the way.

Unlike most things in this game, this can actually poison you...
and if you still don't take antidotes by this time in the came, it can
really hurt.

Cutting off his tail can really make this easier to avoid.

Bite *** -------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you use
something such as a sword and shield, this is a perfect time to do a jump
attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his ears and beak*

Triple Peck **** -----------------------------------------------------
If you stand in front of him, he may do this. You can take the same actions
as with the Bite move and aim for the head AFTER he is done with the last
peck... OR play it safe and attack his legs.

If you choose to attack his legs, this is a good and safe time to try to
knock him over.

In rage mode, NEVER go for the head during this attack as it will usually
be too quick to hit you.

Also never try to block this attack as the 3 hits will surely get through.

*Great time to break his ears and beak*

Reckless Charge **** -------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If he charges and you are close to his heartside, it might stop and do a
bite... otherwise he will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack his
back side before he gets up.

This is why it's important to always circle your enemy... this attack can
mess you up if too many of them actually hit you... even if you block it,
it still will do a little damage.

Unlike the Yian Kut-Ku, he can do this A LOT faster especially if enraged.
For some reason with this enemy, if you go to attack it too soon after it
hits the ground, you could still take damage... I hate glitch stuff.

Fire Ball ******* (Fire) ---------------------------------------------
He will shoot a fire ball out of its mouth. Trust me, you WANT him to do
this attack as it will give you a lot of time to cut his tail.

Now, he can triple this up and it will come out like this:
| | |
| | |
@ @ @
| / \

Never changing... so if you are to his left (heartless side) after the
first one wizs by you, either start blocking or roll.

But like I said so many times, if you are circling him and he start this
up, RUN TO HIS TAIL.

*Great time to cut his tail*

Roar (Sound) ---------------------------------------------------------
Not worth any effort to particularly avoid/block since it usually takes
him a long time to pull off... half the time he will do his has he flies
back a bit.

Back flip ******** (Poison) ------------------------------------------
Probably his most dangerous attack... he will do a back flip in hopes of
pegging you with it tail. He can still actually poison you if his tail is
off, but his range is cut down a lot.

Now if you see him get read for a high jump (couches a bit and tenses it's
legs) get the hell out of the way. The good news is if you are at the sides
of him, only the wind pressure will usually hit you... but if you are in
front and don't roll out of the way you are going to get hit for A LOT of
damage plus poison and have a high chance of seeing birdies.

If you are using a Sword and Shield like me, you can hit his tail as he's
coming back down. Use the jump attack to bypass the wind pressure from his
flapping wings.

*Great time to cut his tail*

Sky Tackle ******* ---------------------------------------------------
A deadly attack. If you see him fly... but not to another area, rather
the background... just circling... YOU SHOULD MOVE TO A DIFFERENT AREA!

An unblockable, VERY hard to dodge attack... not only that, but it's
strong. Again, the best thing to do is leave the area and come back in
once he has landed.

Weaknesses:
------Head----Neck-Gut--Leg-Wing--Tail-
Slash-*******-****-*----***-***---*****
Smash-******--****-*----***-*****-***--
Fire---------------**-------------*----
Elect--------------**-------------*----
Ice---*-------*----***--*---*-----**---
Water-**------***--****-**--**----***--
Drag--*-------*----***--*---*-----**---

Rewards:
Ears--------------------
Garuga Ear **
Garuga Scale X3 ********
Beak--------------------
Sharpened Beak **
Garuga Scale X3 ********
Wing Claws--------------
Garuga Wing **
Garuga Shell X2 ********
Spine-------------------
Garuga Mane **
Garuga Shell X2 ********

Carves: X3
Garuga Scale ***
Garuga Shell *******
Garuga Mane **********
Garuga Wing **********

Carves (Tail): X1
Garuga Tail **
Garuga Scale ********

Capture:
Garuga Shell X2 *
Sharpened Beak **********
Garuga Ear **********

Shiny Drops:
Wyvern Tears **
Garuga Scale *******
Garuga Wing **********

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Gypceros

Type: Bird Wyvern

Bio: A wyvern that can generate disorienting flashes of light when its
prominent head crest is struck, its rubbery hide resists damage and can
ward off Shock Traps, while its spit carries a deadly venom. However,
they are quite timid.

My description:
Similar to the Yian Kut-Ku in some areas, but different in others. First
off, make sure you can either block or break his head chest fast.

He has an attack where he will make a flash. The good news, it will flash
any other enemy... the bad news, if it hits you, you will be open for an
attack.

When going into a map with the Gypceros, it's a good idea to bring some
antidotes.

He is much taller than the Yian Kut-Ku, and unlike the Khezu, you can
literally spend the whole time whacking his legs only fearing a few
attacks. It's not a bad idea to do just that as he's got an extendo tail
which can reach a lot father than you'd think. Staying underneath him also
prevents his annoying stealing peck as well.

Keep the damage up from underneath and you'll pull ahead. Soon enough
he'll play dead... you know he's not dead because the mission isn't
over... hitting him now in the Elder's quest will get you a shiny drop...
and in the G section it will give you a chance to carve him alive.
ONE IMPORTANT THING TO REMEMBER! He will flip out while getting back up...
this will hurt, so if you are on your last live, it may be a good idea
NOT to even mess around.

When it is injured, it will limp, but remember shock traps do not work
on them so use a pitfall trap if you want the capture.

Breaking/Cutting:
Head Crest -----------------------------------------------------------
Breaking this is the most important thing you can do. It will eliminate
his flash attacks... BUT not the attack! Doing this will make him a sitting
duck and one of the easiest enemies in the game.

The best times to do this is after his bite, pecks, and when he lobs poison.

Attacks:
Bite *** -------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you use
something such as a sword and shield, this is a perfect time to do a jump
attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his head crest*

Triple Peck *** (Theft) ----------------------------------------------
If you stand in front of him, he may do this. You can take the same
actions as with the Bite move and aim for the head AFTER he is done
with the last peck... OR play it safe and attack his legs.

If you choose to attack his legs, this is a good and safe time to try to
knock him over.

In rage mode, NEVER go for the head during this attack as it will usually
be too quick to hit you.

Also never try to block this attack as the 3 hits will surely get through.

Unlike any of the other monsters that bite, his can actually steal.
If you aren't too reckless, you won't need to worry about having anti
steal armor on.

*Great time to break his head crest*

Tail Whack **** ------------------------------------------------------
His Tail whack is dangerous since his tail is SO friggen long and hard to
roll under. The good news is that you can stay safely underneath him,
thus avoiding it all together.

Poison Spit *** (Poison) ---------------------------------------------
Anything that comes out of his mouth... It is spit at an upward angle then
comes down. Very easily dodged and never too big of a threat. When you see
him do this, it's a good time to do a jump attack if you are using such a
weapon like the Sword and Shield and happen to be beside him.

One this to note, he may spit poison while doing a dash while raged.
If you see this happening, he does it left, right, left, right, and so on
and so on. Just wait till he's spit in a certain direction then roll
through that area.

You can also chill right in front of him and block if you want to
minimize potential damage.

Unlike the Yian Kut-Ku, HIS raged charge is EXTREMELY fast, so watch out.

*Great time to break his head crest*

Charge *** -----------------------------------------------------------
When he gets mad, he will sprint like crazy... I've only gotten hit by
this attack like once... he literally runs in random directions sometimes
spitting poison.

Unlike the Yian Kut-Ku, he will do a pansy attack at the end of it
instead of falling like an idiot.

Play it safe and just wait till it's done.

Flash (Faint) --------------------------------------------------------
He will put his tail closer to the ground and his head up high. He will do
three head jerks with a distinct audio clue. After the 3rd one he will let
out a flash.

If you have a shield, block... and make sure you face his head as it will
hit you if you aren't... if you don't have shield, make sure you are good
at tapping buttons or just try to get out of his range. Don't worry,
you should be able to break out of it before he hits you as long as
he isn't raged.

But, once his crest is broken, this attack will leave him open and you
will want him to do it all the time. If this occurs, aim for the tail,
he's weak there.

Nightmare ********* --------------------------------------------------
When he is sleeping/faking dead and you get a bit gutsy and try to
carve... or just actually fall for the trick, he will wake up in a
spasm. To avoid this attack, don't get greedy and just stand back...
or simple hurry the hell up and carve!

Weaknesses:
------Head-----Neck--Gut------Leg-Wing--Tail-----
Slash-***------*****-********-**--*****-*********
Smash-********-***---***------**--***---****-----
Fire--*****----***---***------*---***---***------
Elect--------------------------------------------
Ice---**-------*-----*--------*---**----**-------
Water-**-------*-----*--------*---**----*--------
Drag--*--------*-----*--------*---*--------------

Rewards:
Crest---------------------
Iron Ore ***
Lightcrystal *******
Gypceros Head **********

Dragonite Ore *** G
Lightcrystal ******** G
Novacrystal ********** G
Gypceros Head ********** G

Carves: X3
Rubbery Hide ****
Power Extract ********
Poison Sac *********
Lightcrystal **********
Gypceros Head **********

Rubbery Hide+ ****** G
Power Extract ******** G
Toxin sac ******** G
Novacrystal ********** G
Gypceros Head ********** G
Lightcrystal ********** G

Carves (While faking dead): X1
Rubbery Hide+ **** G
Wyvern Sobs ******* G
Toxin sac ********* G

Capture:
Poison Sac X2 *****
Power Extract X2 ******
Rubbery Hide ********

Toxin sac X2 ****** G
Power Extract X2 ******* G
Rubbery Hide+ ******** G
Rubbery Hide ********* G

Shiny Drops:
Wyvern Tears **
Power Extract ********
Lightcrystal **********

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Purple Gypceros

Type: Bird Wyvern

Bio: A wyvern that can generate disorienting flashes of light when its
prominent head crest is struck, its rubbery hide resists damage and can
ward off Shock Traps, while its spit carries a deadly venom. However, they
are quite timid.

My description:
This enemy is pretty much the same as the regular colored Gypceros. Maybe
I'm dreaming but it might get a bit faster and do a bit more damage.
Regardless, it's not much different.

Breaking/Cutting:
Head Crest -----------------------------------------------------------
Breaking this is the most important thing you can do. It will eliminate
his flash attacks... BUT not the attack! Doing this will make him a
sitting duck one of the easiest enemies in the game.

The best times to do this is after his bite, pecks, and when he lobs poison.

Attacks:
Bite *** -------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit you
if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you use
something such as a sword and shield, this is a perfect time to do a jump
attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his head crest*

Triple Peck *** (Theft) ----------------------------------------------
If you stand in front of him, he may do this. You can take the same actions
as with the Bite move and aim for the head AFTER he is done with the last
peck... OR play it safe and attack his legs.

If you choose to attack his legs, this is a good and safe time to try to
knock him over.

In rage mode, NEVER go for the head during this attack as it will usually
be too quick to hit you.

Also never try to block this attack as the 3 hits will surely get through.

Unlike any of the other monsters that bite, his can actually steal. If you
aren't too reckless, you won't need to worry about having anti steal armor
on.

*Great time to break his head crest*

Tail Whack **** ------------------------------------------------------
His Tail whack is dangerous since his tail is SO friggen long and hard to
roll under. The good news is that you can stay safely underneath him, thus
avoiding it all together.

Poison Spit *** (Poison) ---------------------------------------------
Anything that comes out of his mouth... It is spit at an upward angle then
comes down. Very easily dodged and never too big of a threat. When you see
him do this, it's a good time to do a jump attack if you are using such a
weapon like the Sword and Shield and happen to be beside him.

One this to note, he may spit poison while doing a dash while raged. If you
see this happening, he does it left, right, left, right, and so on and so
on. Just wait till he's spit in a certain direction then roll through that
area.

You can also chill right in front of him and block if you want to minimize
potential damage.

Unlike the Yian Kut-Ku, HIS raged charge is EXTREMELY fast, so watch out.

*Great time to break his head crest*

Charge *** -----------------------------------------------------------
When he gets mad, he will sprint like crazy... I've only gotten hit by this
attack like once... he literally runs in random directions sometimes
spitting poison.

Unlike the Yian Kut-Ku, he will do a pansy attack at the end of it instead
of falling like an idiot.

Play it safe and just wait till it's done.

Flash (Faint) --------------------------------------------------------
He will put his tail closer to the ground and his head up high. He will do
three head jerks with a distinct audio clue. After the 3rd one he will let
out a flash.

If you have a shield, block... and make sure you face his head as it will
hit you if you aren't... if you don't have shield, make sure you are good
at tapping buttons or just try to get out of his range. Don't worry, you
should be able to break out of it before he hits you as long as he isn't
raged.

But, once his crest is broken, this attack will leave him open and you will
want him to do it all the time. If this occurs, aim for the tail, he's weak
there.

Nightmare ********* --------------------------------------------------
When he is sleeping/faking dead and you get a bit gutsy and try to carve...
or just actually fall for the trick, he will wake up in a spasm. To avoid
this attack, don't get greedy and just stand back... or simple hurry the
hell up and carve!

Weaknesses:
------Head-----Neck--Gut------Leg-Wing--Tail-----
Slash-***------*****-********-**--*****-*********
Smash-********-***---***------**--***---****-----
Fire--*****----***---***------*---***---***------
Elect--------------------------------------------
Ice---**-------*-----*--------*---**----**-------
Water-**-------*-----*--------*---**----*--------
Drag--*--------*-----*--------*---*--------------

Rewards:
Crest-----------------------
Iron Ore X2 ***
Lightcrystal *******
Gypceros Head **********

Dragonite Ore *** G
Lightcrystal ******** G
Novacrystal ********** G
Gypceros Head ********** G

Carves: X3
Purple Rubbery Hide ****
Power Extract ********
Poison Sac *********
Lightcrystal **********
Gypceros Head **********

Purple Gypceros Wing ****** G
Power Extract ******** G
Toxin sac ******** G
Lightcrystal ********** G
Purple Gypceros Hide ********** G
Novacrystal ********** G

Carves (While faking dead): X1
Gypceros Wing **** G
Wyvern Sobs ******* G
Toxin sac ********* G

Capture:
Poison Sac X2 *****
Power Extract X2 *******
Purple Rubbery Hide ********

Toxin sac X2 ****** G
Power Extract X2 ******* G
Gypceros Wing ******** G
Purple Gypceros Hide ********* G

Shiny Drops:
Drop: Wyvern Tears **
Power Extract ********
Light Crystal **********

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Remobra

Type: Wyvern

Bio: Small wyverns with outstanding flying abilities, they loiter in the
skies waiting to prey upon weakened animals. Known to attack alongside
Elder Dragons, they are known as an omen to disaster.

My description:
A flying nuisance. Usually you can only hit their tails, but will hit
the ground after a little bit.

Nothing more I can say... they usually only hit me when I was gathering
in the Volcano.

But I doubt you came to this FAQ to look up Remobra slaying tips.

Breaking/Cutting:
None

Attacks:
Dash **** ------------------------------------------------------------
It will swoop down from far away and knock you on your ass. I can't give
you many tips besides don't let them get out of your sight for too long.

Poison Drop * (Poison) -----------------------------------------------
It will drop poison while in the air. Again... this usually only hit me
when I wasn't paying attention.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Remobra Skin ****
Striped Skin ******
Remobra Skull **********

Remobra Skin ***** G
Remobra Skin+ ******** G
Striped Skin ******** G
Remobra Skull ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Rathian

Type: Wyvern

Bio: Female version of the Rathalos wyvern. Unlike its male counterpart,
it usually patrols its territory from the ground. Its tail spikes are
filled with poison.

My description:
If you fought the Yian Garuga, this bitch shouldn't be any bit of challenge
for you. In fact, this thing has even less moves.

4 words of warning or main differences.

It can turn BOTH ways, unlike most monsters that only turn
counter-clockwise. So when attacking you always want to counter-attack
instead of simply making an opening for yourself.

It is MUCH bigger than the Yian Kut-Ku/Yian Garuga, so you'll ALWAYS want
to be circling it in fear of it's charge. Believe me, you'll see this
almost too much. For this move, I would recommend taking a shield as if
you are far away and especially if it is in rage mode (will roar and have
a fire exhale) it is nearly impossible to avoid.

It's roar will usually make you a victim of any of it's attacks, so a
shield or the Ear Plug skill with hearing protection armor is highly
recommended.

And the final big difference, almost any two hits can make you get dazed,
so you REALLY need to play it safe.

Other than that, she is still MUCH easier than the male counterpart.

It will limp while weak, and you can get a shiny if you wake it up from
it's slumber shortly after it bails on you.

Breaking/Cutting:
Head Spikes ----------------------------------------------------------
Don't worry about going for this until you cut of the tail... her spikes
shatter really quickly... you'll want to go for this after her bite attack.
But once the tail is gone, MAKE sure you break the face as it has good
rare rewards.

Wing Claws -----------------------------------------------------------
Just aim for the wings whenever you want to break these... again, just
like the Head Spikes, worry about these even less as the rewards aren't
that great.

Tail -----------------------------------------------------------------
Now, assuming you can hit the tail when it is in the neutral position,
it shouldn't be hard... but with the Sword and Shield, whenever it does
it's fire/triple ball would be the best time.

Another good time is after it's Back flip move, now with the Sword and
Shield you'll have to time the jump attack to negate the wind pressure.

When it does it's charge attack and falls down, this is another good
time... although you have to be in a small area to make use of it.

Basically anytime you see her tail in the ground due to glitches is
the best time to hit it... as anytime she flies down from above.

Attacks:
Tail Whack **** ------------------------------------------------------
This is her default attack when she turns. If you are in the way, you'll
get knocked away.

Unlike mostly everything else in this game, it can turn BOTH ways. This
makes it difficult to plan an "attack" with out the word "counter" before
it.

Best thing I can tell you is either don't be in range all the time
(THIS TAIL IS LONG) or dodge through the legs, and do it well.

This is why the TAIL MUST DIE!

Bite ** --------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you use
something such as a sword and shield, this is a perfect time to do a
jump attack.

But remember, if she is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break her head spikes and left wing claws*

Reckless Charge ***** ------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If she charges and you are close to her heartside, it might stop and do a
bite... otherwise she will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack her
back side before she gets up.

This is why it's important to always circle your enemy... this attack
can mess you up if too many of them actually hit you... even if you
block it, it still will do a little damage.

Unlike the Yian Kut-Ku, THIS DOES MAD DAMAGE and MAD STUN... so be very
cautious.

*Great time to cut off the tail*

Fire Ball ******* (Fire) ---------------------------------------------
She will shoot a fire ball out of her mouth. Trust me, you WANT her to do
this attack as it will give you a lot of time to cut her tail.

Now, she can triple this up and it will come out like this:
| | |
| | |
@ @ @
| / \

Never changing... so if you are to her left (heartless side) after the
first one wizs by you, either start blocking or roll.

But like I said so many times, if you are circling her and she starts
this up, RUN TO HER TAIL.

*Great time to cut her tail*

Roar (Sound) ---------------------------------------------------------
It will pause for a slightly moment and look a bit to the sky. This roar
can mean curtains if she hits you with it and she charges. Best either
stand next to her side to get hit with a weaker attack. Once you see the
roar once, REMEMBER IT.

Back flip ******** (Poison) ------------------------------------------
Probably her most dangerous attack... she will do a back flip in hopes of
pegging you with its tail. She can still actually poison you if her tail
is off, but her range is cut down a lot.

Now if you see her gettting read for a high jump (couches a bit and tenses
it's legs) get the hell out of the way. The good news is if you are at the
sides of her, only the wind pressure will usually hit you... but if you are
in front and don't roll out of the way you are going to get hit for A LOT
of damage plus poison and have a high chance of seeing birdies.

If you are using a Sword and Shield like me, you can hit her tail as he's
coming back down. Use the jump attack to bypass the wind pressure from his
flapping wings.

*Great time to cut her tail*

Weaknesses:
------Head------Neck--Gut----Leg---Wing-Tail
Slash-*********-*****-******-*****-***--***-
Smash-********--****--******-****--**---***-
Fire----------------------------------------
Elect-**--------**----**-----*-----**---*---
Ice---**--------*-----*------*-----*----*---
Water-**--------*-----*------*-----*----*---
Drag--****------**----*------*-----**---***-

Rewards:
Head Spikes------------------
Rathian Shell ***
Rathian Scale *******
Rathian Plate **********

Rathian Scale+ *** G
Rathian Carapace ******* G
Rathian Ruby ********** G

Wing Claws-------------------
Fire Wyvern Claw ***
Wyvern Claw X4 *******

Fire Wyvern Claw X2 *** G
Wyvern Claw X5 ******* G

Carves: X3
Rathian Scale *****
Rathian Shell *******
Fire Wyvern Fluid *********
Flame Sac **********
Rathian Spike **********
Fire Wyvern Marrow **********

Rathian Scale+ ***** G
Rathian Carapace ******* G
Inferno Sac ******** G
Rathian Spike ********** G
Fire Wyvern Brainstem ********** G
Rathian Spike+ ********** G

Carves (Tail): X1
Rathian Scale ****
Rathian Shell ********
Rathian Spike **********
Monster Bone+ **********
Rathian Plate **********
Fire Wyvern Marrow **********

Rathian Scale+ ***** G
Rathian Carapace ******* G
Rathian Plate ********* G
Rathian Spike+ ********** G
Fire Wyvern BrainStem ********** G
Rathian Ruby ********** G

Capture:
Rathian Scale X2 *****
Rathian Shell ******
Fire Wyvern Marrow *********
Rathian Plate **********

Rathian Carapace **** G
Rathian Scale+ X2 ******* G
Rathian Plate ********** G
Fire Wyvern BrainStem ********** G
Rathian Ruby ********** G

Shiny Drops:
Wyvern Tears **
Rathian Scale *******
Rathian Plate **********

Wyvern Sobs ****** G
Wyvern Tears ****** G
Rathian Scale+ ******** G
Rathian Ruby ********** G


[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Pink Rathian

Type: Wyvern

Bio: Female version of the Rathalos wyvern. Unlike its male counterpart,
it usually patrols its territory from the ground. Its tail spikes are
filled with poison.

My description:
Pretty much the same as the regular green Rathian, except it's rage is a
bit fast. Use the same means to attack it as the one above.

Breaking/Cutting:
Head Spikes ----------------------------------------------------------
Don't worry about going for this until you cut of the tail... her spikes
shatter really quickly... you'll want to go for this after her bite attack.
But once the tail is gone, MAKE sure you break the face as it has good
rare rewards.

Wing Claws -----------------------------------------------------------
Just aim for the wings whenever you want to break these... again, just
like the Head Spikes, worry about these even less as the rewards aren't
that great.

Tail -----------------------------------------------------------------
Now, assuming you can hit the tail when it is in the neutral position,
it shouldn't be hard... but with the Sword and Shield, whenever it does
it's fire/triple ball would be the best time.

Another good time is after it's Back flip move, now with the Sword and
Shield you'll have to time the jump attack to negate the wind pressure.

When it does it's charge attack and falls down, this is another good
time... although you have to be in a small area to make use of it.

Basically anytime you see her tail in the ground due to glitches is
the best time to hit it... as anytime she flies down from above.

Attacks:
Tail Whack **** ------------------------------------------------------
This is her default attack when she turns. If you are in the way, you'll
get knocked away.

Unlike mostly everything else in this game, it can turn BOTH ways. This
makes it difficult to plan an "attack" with out the word "counter" before
it.

Best thing I can tell you is either don't be in range all the time
(THIS TAIL IS LONG) or dodge through the legs, and do it well.

This is why the TAIL MUST DIE!

Bite ** --------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you use
something such as a sword and shield, this is a perfect time to do a
jump attack.

But remember, if she is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break her head spikes and left wing claws*

Reckless Charge ***** ------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If she charges and you are close to her heartside, it might stop and do a
bite... otherwise she will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack her
back side before she gets up.

This is why it's important to always circle your enemy... this attack
can mess you up if too many of them actually hit you... even if you
block it, it still will do a little damage.

Unlike the Yian Kut-Ku, THIS DOES MAD DAMAGE and MAD STUN... so be very
cautious.

*Great time to cut off the tail*

Fire Ball ******* (Fire) ---------------------------------------------
She will shoot a fire ball out of her mouth. Trust me, you WANT her to do
this attack as it will give you a lot of time to cut her tail.

Now, she can triple this up and it will come out like this:
| | |
| | |
@ @ @
| / \

Never changing... so if you are to her left (heartless side) after the
first one wizs by you, either start blocking or roll.

But like I said so many times, if you are circling her and she starts
this up, RUN TO HER TAIL.

*Great time to cut her tail*

Roar (Sound) ---------------------------------------------------------
It will pause for a slightly moment and look a bit to the sky. This roar
can mean curtains if she hits you with it and she charges. Best either
stand next to her side to get hit with a weaker attack. Once you see the
roar once, REMEMBER IT.

Back flip ******** (Poison) ------------------------------------------
Probably her most dangerous attack... she will do a back flip in hopes of
pegging you with its tail. She can still actually poison you if her tail
is off, but her range is cut down a lot.

Now if you see her gettting read for a high jump (couches a bit and tenses
it's legs) get the hell out of the way. The good news is if you are at the
sides of her, only the wind pressure will usually hit you... but if you are
in front and don't roll out of the way you are going to get hit for A LOT
of damage plus poison and have a high chance of seeing birdies.

If you are using a Sword and Shield like me, you can hit her tail as he's
coming back down. Use the jump attack to bypass the wind pressure from his
flapping wings.

*Great time to cut her tail*

Weaknesses:
------Head------Neck--Gut----Leg----Wing-Tail
Slash-*********-*****-******-******-**---***-
Smash-********--****--******-*****--**---***-
Fire-----------------------------------------
Elect-**--------**----**-----*------**---**--
Ice---*---------*-----*------*------*----*---
Water-**--------*-----*------*------*----*---
Drag--****------**----*------*------**---***-

Rewards:
Head Spikes-----------------------
Pink Rathian Shell ***
Pink Rathian Scale *******
Rathian Plate **********

Pink Rathian Scale+ *** G
Pink Rathian Carapace ******* G
Rathian Ruby ********** G

Wing Claws-------------------
Fire Wyvern Claw ***
Wyvern Claw X4 *******

Fire Wyvern Claw X2 *** G
Wyvern Claw X5 ******* G

Carves: X3
Pink Rathian Scale *****
Pink Rathian Shell *******
Fire Wyvern Fluid *********
Flame Sac **********
Fire Wyvern Marrow **********
Rathian Spike **********

Pink Rathian Scale+ ***** G
Pink Rathian Carapace ******* G
Inferno Sac ********* G
Rathian Spike ********** G
Fire Wyvern BrainStem ********** G
Rathian Spike+ ********** G

Carves (Tail): X1
Pink Rathian Scale ****
Pink Rathian Shell ********
Rathian Spike **********
Fire Wyvern Marrow **********
Monster Bone+ **********
Rathian Plate **********

Pink Rathian Scale+ ****** G
Pink Rathian Carapace ******* G
Rathian Spike+ ********* G
Fire Wyvern BrainStem ********* G
Rathian Plate ********** G
Rathian Ruby ********** G

Capture:
Pink Rathian Scale X2 *****
Pink Rathian Shell ******
Fire Wyvern Marrow *********
Rathian Plate **********

Pink Rathian Carapace ***** G
Pink Rathian Scale+ ******** G
Fire Wyvern Marrow X2 ******** G
Rathian Spike+ ********** G
Rathian Ruby ********** G

Shiny Drops:
Wyvern Tears ***
Pink Rathian Scale *******
Rathian Plate **********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Pink Rathian Scale+ ******* G
Rathian Ruby ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Gold Rathian

Type: Wyvern

Bio: Female version of the Rathalos wyvern. Unlike its male counterpart,
it usually patrols its territory from the ground. Its tail spikes are filled
with poison.

My description:
I have personally never fought this beast, but I've been told that it's just
a stronger version of the Rathian weak in the wings if you choose to
use Slashing weapons.

Breaking/Cutting:
Head Spikes ----------------------------------------------------------
Don't worry about going for this until you cut of the tail... her spikes
shatter really quickly... you'll want to go for this after her bite attack.
But once the tail is gone, MAKE sure you break the face as it has good
rare rewards.

Wing Claws -----------------------------------------------------------
Just aim for the wings whenever you want to break these... again, just
like the Head Spikes, worry about these even less as the rewards aren't
that great.

Tail -----------------------------------------------------------------
Now, assuming you can hit the tail when it is in the neutral position,
it shouldn't be hard... but with the Sword and Shield, whenever it does
it's fire/triple ball would be the best time.

Another good time is after it's Back flip move, now with the Sword and
Shield you'll have to time the jump attack to negate the wind pressure.

When it does it's charge attack and falls down, this is another good
time... although you have to be in a small area to make use of it.

Basically anytime you see her tail in the ground due to glitches is
the best time to hit it... as anytime she flies down from above.

Attacks:
Tail Whack **** ------------------------------------------------------
This is her default attack when she turns. If you are in the way, you'll
get knocked away.

Unlike mostly everything else in this game, it can turn BOTH ways. This
makes it difficult to plan an "attack" with out the word "counter" before
it.

Best thing I can tell you is either don't be in range all the time
(THIS TAIL IS LONG) or dodge through the legs, and do it well.

This is why the TAIL MUST DIE!

Bite ** --------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you use
something such as a sword and shield, this is a perfect time to do a
jump attack.

But remember, if she is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break her head spikes and left wing claws*

Reckless Charge ***** ------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If she charges and you are close to her heartside, it might stop and do a
bite... otherwise she will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack her
back side before she gets up.

This is why it's important to always circle your enemy... this attack
can mess you up if too many of them actually hit you... even if you
block it, it still will do a little damage.

Unlike the Yian Kut-Ku, THIS DOES MAD DAMAGE and MAD STUN... so be very
cautious.

*Great time to cut off the tail*

Fire Ball ******* (Fire) ---------------------------------------------
She will shoot a fire ball out of her mouth. Trust me, you WANT her to do
this attack as it will give you a lot of time to cut her tail.

Now, she can triple this up and it will come out like this:
| | |
| | |
@ @ @
| / \

Never changing... so if you are to her left (heartless side) after the
first one wizs by you, either start blocking or roll.

But like I said so many times, if you are circling her and she starts
this up, RUN TO HER TAIL.

*Great time to cut her tail*

Roar (Sound) ---------------------------------------------------------
It will pause for a slightly moment and look a bit to the sky. This roar
can mean curtains if she hits you with it and she charges. Best either
stand next to her side to get hit with a weaker attack. Once you see the
roar once, REMEMBER IT.

Back flip ******** (Poison) ------------------------------------------
Probably her most dangerous attack... she will do a back flip in hopes of
pegging you with its tail. She can still actually poison you if her tail
is off, but her range is cut down a lot.

Now if you see her gettting read for a high jump (couches a bit and tenses
it's legs) get the hell out of the way. The good news is if you are at the
sides of her, only the wind pressure will usually hit you... but if you are
in front and don't roll out of the way you are going to get hit for A LOT
of damage plus poison and have a high chance of seeing birdies.

If you are using a Sword and Shield like me, you can hit her tail as he's
coming back down. Use the jump attack to bypass the wind pressure from his
flapping wings.

*Great time to cut her tail*

Weaknesses:
------Head-----Neck--Gut---Leg--Wing-----Tail
Slash-***------****--****--***--********-***-
Smash-********-*****-*****-****-**-------***-
Fire-----------------------------------------
Elect-***------**----**----*----***------*---
Ice---*--------*-----*-----*----*--------*---
Water-**-------*-----*-----*----*--------*---
Drag-----------------------------------------

Rewards:
Head Spikes-----------------------
Gold Rathian Carapace **** G
Gold Rathian Scale+ ****** G
Rathian Ruby ********** G
Wing Claws-------------------
Fire Wyvern Claw X2 *** G
Wyvern Claw X5 ******* G

Carves: X3
Gold Rathian Scale+ ****** G
Gold Rathian Carapace ******* G
Rathian Spike ********* G
Rathian Spike+ ********* G
Inferno Sac ********** G
Fire Wyvern BrainStem ********** G

Carves (Tail): X1
Gold Rathian Scale+ ***** G
Gold Rathian Carapace ******* G
Rathian Spike+ ********* G
Rathian Plate ********* G
Rathian Ruby ********** G

Capture:
Gold Rathian Carapace ***** G
Gold Rathian Scale+ X2 ******* G
Fire Wyvern Marrow X3 ********** G
Fire Wyvern BrainStem X2 ********** G
Rathian Ruby ********** G

Shiny Drops:
Wyvern Tears ****** G
Wyvern Sobs ****** G
Gold Rathian Scale ******* G
Rathian Ruby ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Rathalos

Type: Wyvern

Bio: Male wyvern that keeps a nest and patrols its patch of territory from
the air in search of prey. Its claws are filled with a poison that weakens
its quarry.

My description:
The more dangerous of the two "Rath's" simply because of few moves changes.
Now you can fight it in the same way as the Rathian, save a few big
differences.

NEVER EVER attack it from the front or the under belly too long, as it's
charge can hit you with ease and he has a ditch fireball attack.

Another thing, he will take to the skies a lot... when dealing with this,
ALWAYS hug his shadow. Doing this will negate anything he tries to do.

Some people swear by using all the flash bombs possible... when I think
they are unnecessary. As long as you cut his tail off quickly and continue
to circle him and counter only when safe, you shouldn't have too much
trouble.

I still recommend a shield for his long range charges, and the Sword and
Shield will prove good when trying to avoid his wind pressure with a well
timed jump. In fact, the best time to attack him if during his landing
times as not only can you get a good cheap shots in, he'll have a higher
chance of falling down.

As with the Rathian, he will limp to safety once injured enough and will
drop a shiny if woken up.

Avoid attacking him while he is raged, since he does too much damage,
stun, and at a very fast rate. Again, with the Rathian, cutting off that
tail is the best thing you can do to ensure victory.

Breaking/Cutting:
Head Spikes ----------------------------------------------------------
Don't worry about going for this until you cut of the tail... his spikes
shatter really quickly... you'll want to go for this after his bite attack.
But once the tail is gone, MAKE sure you break the face as it has good
rare rewards.

Wing Claws -----------------------------------------------------------
Just aim for the wings whenever you want to break these... again, just
like the Head Spikes, worry about these even less as the rewards aren't
that great.

Tail -----------------------------------------------------------------
Now, assuming you can hit the tail when it is in the neutral position, it
shouldn't be hard... but with the Sword and Shield, whenever it does it's
fire ball attack would be the best time.

Now, any time it will fly back down from the ground after first entering
an area or doing one of it's flying attacks, you can get a jump in with
the Sword and Shield. Just aim for the curl in the tail and you will hack
it off in no time.

When it does it's charge attack and falls down, this is another good
time... although you have to be in a small area to make use of it.

Basically anytime you see his tail in the ground due to glitches is the
best time to hit it... as anytime he flies down from above which happens
to be quite often.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll get
knocked away.

Unlike mostly everything else in this game, it can turn BOTH ways. This
makes it difficult to plan an "attack" with out the word "counter" before
it.

Best thing I can tell you is either don't be in range all the time
(THIS TAIL IS LONG) or dodge through the legs, and do it well.

This is why the TAIL MUST DIE!

Bite ** --------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you
use something such as a sword and shield, this is a perfect time to do a
jump attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his head spikes and left wing claws*

Reckless Charge ***** ------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If he charges and you are close to his heartside, it might stop and do a
bite... otherwise he will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack his
back side before she gets up.

This is why it's important to always circle your enemy... this attack can
mess you up if too many of them actually hit you... even if you block it,
it still will do a little damage.

Unlike the Yian Kut-Ku, THIS DOES MAD DAMAGE and MAD STUN... so be very
cautious.

*Great time to cut off the tail*

Fire Ball ******* (Fire) ---------------------------------------------
He will shoot a fire ball out of his mouth. Trust me, you WANT him to do
this attack as it will give you a lot of time to cut his tail.

The bad news is that he doesn't triple this up like the Rathian, so if
you plan to cut the tail, you have to move quicker and won't get as many
hits off.

*Great time to cut his tail*

Sky Fire Ball ******* (Fire) -----------------------------------------
He will fly in the air, and either do this move, or the stinger listed
below. To avoid it, either leave the area if far away, or stay under him
in his shadow.

Make sure to cut his tail as he descends.

*Great time to cut his tail*

Ditch Fireball ******* (Fire) ----------------------------------------
In my opinion, his most dangerous move as it can come out of nowhere some
times. This attack will be the bane of new hunters that want to get
greedy with their attacks.

Basically you've seen when weaker monster will to the repel/escape quick
fly thing. Well instead of doing a roar like the Yian Garuga, it will spit
a nice chunk of fire at you.

The only thing you can do is just know when he will do this attack by
looking at him at all times once you are under him.

But like I said in the main Rathalos strategy, never attack him
underneath... at least not until you have this attack's start up bedded
in your mind.

Roar (Sound) ---------------------------------------------------------
It will pause for a slightly moment and look a bit to the sky. This roar
can mean curtains if he hits you with it and he charges. Best either
stand next to his side to get hit with a weaker attack. Once you see the
roar once, REMEMBER IT.

Stinger ******* (Poison + Faint) -------------------------------------
Probably one the most devastating attacks in the game... a lot of damage,
stun, and poison.

It will start this from the sky after a load pitched noise. If you are
close to it, hide under him in his shadow... if you are far away,
MAKE SURE YOU MOVE TO A DIFFERENT AREA! It is hard to dodge and unblockable.

Attack his tail once it descends.

*Great time to cut his tail*

Weaknesses:
------Head-----Neck--Gut---Leg---Wing-Tail
Slash-********-*****-*****-*****-***--***-
Smash-*******--*****-****--*****-**---***-
Fire--------------------------------------
Elect-**-------*-----**----*-----**---*---
Ice---****-----***---***---**----****-**--
Water-***------**----**----*-----***--*---
Drag--***------**----*-----*-----**---**--

Rewards:
Head Spikes-------------------
Rathalos Scale ***
Rathalos Shell *******
Rathalos Plate **********

Rathalos Scale+ *** G
Rathalos Carapace ******* G
Rathalos Ruby ********** G

Wing Claws--------------------
Fire Wyvern Claw **
Wyvern Claw X4 ********

Fire Wyvern Claw X2 ** G
Wyvern Claw X5 ******** G


Carves: X3
Rathalos Scale *******
Rathalos Shell ********
Rathalos Webbing ********
Fire Wyvern Fluid *********
Flame Sac **********
Fire Wyvern Marrow **********

Rathalos Scale+ ****** G
Rathalos Carapace ******** G
Inferno Sac ********* G
Rathalos Webbing ********* G
Rathalos Wing ********** G
Fire Wyvern BrainStem ********** G

Carves (Tail): X1
Rathalos Tail ******
Rathalos Scale *******
Rathalos Shell ********
Rathalos Plate **********
Fire Wyvern Marrow **********

Rathalos Scale+ ****** G
Rathalos Tail ******* G
Rathalos Carapace ******** G
Rathalos Plate ********* G
Fire Wyvern BrainStem ********** G
Rathalos Ruby ********** G

Capture:
Rathalos Shell *****
Rathalos Webbing *******
Rathalos Wing **********
Rathalos Tail **********
Rathalos Plate **********

Rathalos Carapace **** G
Rathalos Scale+ X2 ******** G
Rathalos Wing X2 ********** G
Rathalos Plate ********** G
Rathalos Ruby ********** G

Shiny Drops:
Wyvern Tears ***
Rathalos Scale ********
Rathalos Plate **********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Rathalos Scale+ ******** G
Rathalos Ruby ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Azure Rathalos

Type: Wyvern

Bio: Male wyvern that keeps a nest and patrols its patch of territory
from the air in search of prey. Its claws are filled with a poison that
weakens its quarry.

My description:
The same as the regular red Rathalos, except a bit faster in it's rage
mode. Take the same precautions as before.

Breaking/Cutting:
Head Spikes ----------------------------------------------------------
Don't worry about going for this until you cut of the tail... his spikes
shatter really quickly... you'll want to go for this after his bite attack.
But once the tail is gone, MAKE sure you break the face as it has good
rare rewards.

Wing Claws -----------------------------------------------------------
Just aim for the wings whenever you want to break these... again, just
like the Head Spikes, worry about these even less as the rewards aren't
that great.

Tail -----------------------------------------------------------------
Now, assuming you can hit the tail when it is in the neutral position, it
shouldn't be hard... but with the Sword and Shield, whenever it does it's
fire ball attack would be the best time.

Now, any time it will fly back down from the ground after first entering
an area or doing one of it's flying attacks, you can get a jump in with
the Sword and Shield. Just aim for the curl in the tail and you will hack
it off in no time.

When it does it's charge attack and falls down, this is another good
time... although you have to be in a small area to make use of it.

Basically anytime you see his tail in the ground due to glitches is the
best time to hit it... as anytime he flies down from above which happens
to be quite often.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll get
knocked away.

Unlike mostly everything else in this game, it can turn BOTH ways. This
makes it difficult to plan an "attack" with out the word "counter" before
it.

Best thing I can tell you is either don't be in range all the time
(THIS TAIL IS LONG) or dodge through the legs, and do it well.

This is why the TAIL MUST DIE!

Bite ** --------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you
use something such as a sword and shield, this is a perfect time to do a
jump attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his head spikes and left wing claws*

Reckless Charge ***** ------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If he charges and you are close to his heartside, it might stop and do a
bite... otherwise he will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack his
back side before she gets up.

This is why it's important to always circle your enemy... this attack can
mess you up if too many of them actually hit you... even if you block it,
it still will do a little damage.

Unlike the Yian Kut-Ku, THIS DOES MAD DAMAGE and MAD STUN... so be very
cautious.

*Great time to cut off the tail*

Fire Ball ******* (Fire) ---------------------------------------------
He will shoot a fire ball out of his mouth. Trust me, you WANT him to do
this attack as it will give you a lot of time to cut his tail.

The bad news is that he doesn't triple this up like the Rathian, so if
you plan to cut the tail, you have to move quicker and won't get as many
hits off.

*Great time to cut his tail*

Sky Fire Ball ******* (Fire) -----------------------------------------
He will fly in the air, and either do this move, or the stinger listed
below. To avoid it, either leave the area if far away, or stay under him
in his shadow.

Make sure to cut his tail as he descends.

*Great time to cut his tail*

Ditch Fireball ******* (Fire) ----------------------------------------
In my opinion, his most dangerous move as it can come out of nowhere some
times. This attack will be the bane of new hunters that want to get
greedy with their attacks.

Basically you've seen when weaker monster will to the repel/escape quick
fly thing. Well instead of doing a roar like the Yian Garuga, it will spit
a nice chunk of fire at you.

The only thing you can do is just know when he will do this attack by
looking at him at all times once you are under him.

But like I said in the main Rathalos strategy, never attack him
underneath... at least not until you have this attack's start up bedded
in your mind.

Roar (Sound) ---------------------------------------------------------
It will pause for a slightly moment and look a bit to the sky. This roar
can mean curtains if he hits you with it and he charges. Best either
stand next to his side to get hit with a weaker attack. Once you see the
roar once, REMEMBER IT.

Stinger ******* (Poison + Faint) -------------------------------------
Probably one the most devastating attacks in the game... a lot of damage,
stun, and poison.

It will start this from the sky after a load pitched noise. If you are
close to it, hide under him in his shadow... if you are far away,
MAKE SURE YOU MOVE TO A DIFFERENT AREA! It is hard to dodge and unblockable.

Attack his tail once it descends.

*Great time to cut his tail*

Weaknesses:
------Head-----Neck--Gut---Leg---Wing-Tail
Slash-********-*****-*****-*****-***--***-
Smash-*******--*****-****--*****-**---***-
Fire--------------------------------------
Elect-**-------*-----**----*-----**---*---
Ice---**-------**----**----*-----**---*---
Water-**-------*-----**----*-----**---*---
Drag--***------**----*-----*-----**---**--

Rewards:
Head Spikes-------------------------
Azure Rathalos Scale ***
Azure Rathalos Shell *******
Rathalos Plate **********

Azure Rathalos Scale+ *** G
Azure Rathalos Carapace ******* G
Rathalos Ruby ********** G

Wing Claws--------------------
Fire Wyvern Claw **
Wyvern Claw X4 ********

Fire Wyvern Claw X2 ** G
Wyvern Claw X5 ******** G



Carves: X3
Azure Rathalos Scale *******
Azure Rathalos Shell ********
Rathalos Webbing ********
Fire Wyvern Fluid *********
Flame Sac *********
Fire Wyvern Marrow **********

Azure Rathalos Scale+ ****** G
Azure Rathalos Carapace ******** G
Rathalos Webbing ********* G
Inferno Sac ********* G
Fire Wyvern BrainStem ********** G
Azure Rathalos Wing ********** G

Carves (Tail): X1
Azure Rathalos Tail ******
Azure Rathalos Scale *******
Azure Rathalos Shell ********
Fire Wyvern Marrow **********
Rathalos Plate **********

Azure Rathalos Scale+ ****** G
Azure Rathalos Tail ******* G
Azure Rathalos Carapace ******** G
Fire Wyvern BrainStem ********* G
Rathalos Plate ********** G
Rathalos Ruby ********** G

Capture:
Azure Rathalos Shell *****
Rathalos Webbing *******
Azure Rathalos Wing **********
Azure Rathalos Tail **********
Rathalos Plate **********

Azure Rathalos Carapace **** G
Azure Rathalos Scale X2 ******** G
Azure Rathalos Wing X2 ********** G
Fire Wyvern Marrow X2 ********** G
Rathalos Ruby ********** G

Shiny Drops:
Wyvern Tears ***
Azure Rathalos Scale ********
Rathalos Plate **********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Azure Rathalos Scale+ ******** G
Rathalos Ruby ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Silver Rathalos

Type: Wyvern

Bio: Male wyvern that keeps a nest and patrols its patch of territory
from the air in search of prey. Its claws are filled with a poison that
weakens its quarry.

My description:
I never actually fought this monster, but have been told it uses the same
moves with just more damage. It's also weak in the wings instead of the
head.

Breaking/Cutting:
Head Spikes ----------------------------------------------------------
Don't worry about going for this until you cut of the tail... his spikes
shatter really quickly... you'll want to go for this after his bite attack.
But once the tail is gone, MAKE sure you break the face as it has good
rare rewards.

Wing Claws -----------------------------------------------------------
Just aim for the wings whenever you want to break these... again, just
like the Head Spikes, worry about these even less as the rewards aren't
that great.

Tail -----------------------------------------------------------------
Now, assuming you can hit the tail when it is in the neutral position, it
shouldn't be hard... but with the Sword and Shield, whenever it does it's
fire ball attack would be the best time.

Now, any time it will fly back down from the ground after first entering
an area or doing one of it's flying attacks, you can get a jump in with
the Sword and Shield. Just aim for the curl in the tail and you will hack
it off in no time.

When it does it's charge attack and falls down, this is another good
time... although you have to be in a small area to make use of it.

Basically anytime you see his tail in the ground due to glitches is the
best time to hit it... as anytime he flies down from above which happens
to be quite often.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll get
knocked away.

Unlike mostly everything else in this game, it can turn BOTH ways. This
makes it difficult to plan an "attack" with out the word "counter" before
it.

Best thing I can tell you is either don't be in range all the time
(THIS TAIL IS LONG) or dodge through the legs, and do it well.

This is why the TAIL MUST DIE!

Bite ** --------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This is a good attack, as you can attack back as it finishes. By finish,
I mean reach the end of the "C" motion and already bit. Lets say you
use something such as a sword and shield, this is a perfect time to do a
jump attack.

But remember, if he is still in the moving forward motion, it will do
damage and you will look like and idiot.

*Great time to break his head spikes and left wing claws*

Reckless Charge ***** ------------------------------------------------
A charge that comes out of literally no where. It has two outcomes...

If he charges and you are close to his heartside, it might stop and do a
bite... otherwise he will run... and fall into the ground, giving wyverns
a bad name. If you are in tight quarters you might be able to attack his
back side before she gets up.

This is why it's important to always circle your enemy... this attack can
mess you up if too many of them actually hit you... even if you block it,
it still will do a little damage.

Unlike the Yian Kut-Ku, THIS DOES MAD DAMAGE and MAD STUN... so be very
cautious.

*Great time to cut off the tail*

Fire Ball ******* (Fire) ---------------------------------------------
He will shoot a fire ball out of his mouth. Trust me, you WANT him to do
this attack as it will give you a lot of time to cut his tail.

The bad news is that he doesn't triple this up like the Rathian, so if
you plan to cut the tail, you have to move quicker and won't get as many
hits off.

*Great time to cut his tail*

Sky Fire Ball ******* (Fire) -----------------------------------------
He will fly in the air, and either do this move, or the stinger listed
below. To avoid it, either leave the area if far away, or stay under him
in his shadow.

Make sure to cut his tail as he descends.

*Great time to cut his tail*

Ditch Fireball ******* (Fire) ----------------------------------------
In my opinion, his most dangerous move as it can come out of nowhere some
times. This attack will be the bane of new hunters that want to get
greedy with their attacks.

Basically you've seen when weaker monster will to the repel/escape quick
fly thing. Well instead of doing a roar like the Yian Garuga, it will spit
a nice chunk of fire at you.

The only thing you can do is just know when he will do this attack by
looking at him at all times once you are under him.

But like I said in the main Rathalos strategy, never attack him
underneath... at least not until you have this attack's start up bedded
in your mind.

Roar (Sound) ---------------------------------------------------------
It will pause for a slightly moment and look a bit to the sky. This roar
can mean curtains if he hits you with it and he charges. Best either
stand next to his side to get hit with a weaker attack. Once you see the
roar once, REMEMBER IT.

Stinger ******* (Poison + Faint) -------------------------------------
Probably one the most devastating attacks in the game... a lot of damage,
stun, and poison.

It will start this from the sky after a load pitched noise. If you are
close to it, hide under him in his shadow... if you are far away,
MAKE SURE YOU MOVE TO A DIFFERENT AREA! It is hard to dodge and unblockable.

Attack his tail once it descends.

*Great time to cut his tail*

Weaknesses:
------Head-----Neck---Gut---Leg--Wing-----Tail
Slash-***------****---****--***--********-***-
Smash-********-******-*****-****-**-------***-
Fire------------------------------------------
Elect-***------**-----**----*----***------*---
Ice---*--------*------*-----*----*--------*---
Water-***------**-----**----*----***------*---
Drag------------------------------------------

Rewards:
Head Spikes--------------------------
Silver Rathalos Scale+ **** G
Silver Rathalos Carapace ******* G
Rathalos Ruby ********** G

Wing Claws--------------------
Fire Wyvern Claw X2 ** G
Wyvern Claw X5 ******** G

Carves: X3
Silver Rathalos Scale+ ****** G
Silver Rathalos Carapace ******* G
Inferno Sac ********* G
Silver Rathalos Wing ********* G
Rathalos Webbing ********** G
Fire Wyvern BrainStem ********** G

Carves (Tail): X1
Silver Rathalos Tail ***** G
Silver Rathalos Scale+ ******** G
Silver Rathalos Carapace ********* G
Rathalos Plate ********* G
Rathalos Ruby ********** G

Capture:
Silver Rathalos Carapace ***** G
Silver Rathalos Scale+ X2 ******* G
Silver Rathalos Wing ********* G
Rathalos Ruby ********** G
Silver Rathalos Tail ********** G

Shiny Drops:
Wyvern Tears ****** G
Wyvern Sobs ****** G
Silver Rathalos Scale+ ******* G
Rathalos Ruby ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Khezu

Type: Wyvern

Bio: Loathsome wyverns that live inside caves. Near blind, they detect
their prey by smell. They are capable of generating electric shocks,
which they use to paralyze their prey.

My description:
My favorite boss, but one a lot of people have trouble on. This is probably
the first hard monster you went up against where roars will really start
to piss you off.

Now for prep, make sure to have full healing, lightning resist, hot
drinks if fought in the mountains, or dung bombs to make the blind
bastard spaz.

Like the Bio says, it really is blind (therefore no battle music, no
double stamina drain when running, or even a little eyes symbol)
but it can easily find you.

Now this thing has a lot of health, so you want to REALLY hammer in the
attacks after EVERY attack that doesn't deal with his head moving.
Why you ask? His roar comes out quick and clued by his head moving
and there are way better times to capitalize damage than countering
his bite.

Now you'll want to always circle him, especially once in rage mode,
since a jump can come out very quick. Also, don't stand too far away
from him, always keep close.

When going in for the attack, it's best to wait till he does something
first as you'll see in the attack section, he has an electrical attack
that can really mess you up if you get too greedy.

But if you really must attack, aim for the legs. His front side is too
risky due to bites... and he falls down really easily. Also attack the
back legs at this angle:


@
|
==|==
^|
/ *
/

This is to avoid the potential electric shock since a side roll will get
you past it's tail and wings noted by the *. Remember any touch to any
part will result in damage. The front is also dangerous to attack due to
this, as a side roll will usually end up hitting a wing.

Now like I said, it's best to always counter attack this beast...
if you need more help, read the attack section.

Once he is weak he with either limp, or fly away (after standing still
for very long). He will only drop a shiny if hanging upside down in the
swamp level.

His rage mode is dangerous, signaled by random pants/biting/lowing of the
head complete with a foggy/cold exhale from the mouth.

Breaking/Cutting:
Scaring Back ---------------------------------------------------------
Chances are, with the amount of health he has, you'll have no problem
"breaking" him. If you need extra help, aim for this area after his shock
spit attack or during the many times his fat ass will fall to the ground.

Attacks:
Tail Whack ***** -----------------------------------------------------
The same counterclockwise spin you've seen way too many times. Only with
his tail, you may think you can dodge it better... when the game will
screw you and you will take damage.

Don't bother rolling away from him, if you time it right, you should be
rolling under him.

Bite ***** -----------------------------------------------------------
Another move you'll see over and over again. They will lift there head
up a bit and chomp in "C" pattern. It is easily avoided, and it will
only hit you if you just try to attack it from front and, like an idiot,
get greedy.

Unlike most of the other enemies in the game, I wouldn't recommend going
for a counter attack right here since the bite comes out a bit quicker
than most of monsters... and has a lot higher damage/range quality to
factor in. Do your best not to chill right in front of him.

Falling Press ****** -------------------------------------------------
This is what happens if you are in the swamp... he is on the ceiling...
and you just happen to be under him.

This attack usually won't hit you, but to avoid it, just tilt your camera
up and keep an eyes on it.

I think it can drop acid on you, but I've never came in contact with it.

Once it falls, be sure to attack it when it lands for a few free hits.

Roar (Sound) ---------------------------------------------------------
It will put it's mouth up in a u pattern and let out a LOUD roar. Now
this will make you shield your ears for quite a long time, and if he is
raged, you will most likely ALWAYS get hit with an attack.

Make sure you always block EVEN if you suspect him to let out of roar...
safe than sorry.

It will appear to sound loader than any other roar, this is because
there is never boss music during a Khezu fight.

Jump ******* ---------------------------------------------------------
A high jump... although not high enough to stand under. If you are in
small area and you are constantly circling him, this will never hit you.
Just make sure to attack him once he comes to a stop.

Electrical Jump ******** (Thunder) -----------------------------------
Pretty much the same as the above attack, only with an added electrical
flavor. The only thing you have to do different is wait a moment longer
to counter attack since the shock doesn't die out right away. He will
usually do this one more when enraged.

Electrical Spit ******** (Thunder and Paralysis) ---------------------
A very dangerous attack as it not only does MASSIVE damage, but makes you
twitch on the ground, usually taking another attack... Getting hit by this
on the harder quests will usually mean death. This is the main reason
you'll always want to be close to him as you can easily out turn this.

If you are close, you can easily counter attack... if you are closer to
the front, attack his face after it lets go... if you are closer to the
back, hammer away on his legs.

Now, one thing I didn't mention, he always shoots three of these out in
a spread pattern. So if you are in mid range, you are pretty much screwed
if you can't break away from the extending angled ones. If you are at long
range, how you are far away enough to stand in-between two of them.

*Great time to scar it's back side*

Electric Shield ****** -----------------------------------------------
As my one friend would call it, the most bullshit attack in the game...
it doesn't even do electric damage! He will do this at anytime you are
next to him hitting away. It has a noticeable start up... but once you see
it, ROLL TWICE out of the away... sometimes one roll might not be enough
as it will do damage to you even with the slightest touch.

Being able to dodge this attack is what will decide if you can kill the
Khezu or if he will kill you.

IF you are good like me, you can do a nice jump in attack once he is done
without fear of him countering (has he will still be getting up). This
takes perfect timing. The funny part is, if you do this, you can keep this
up for quite a while (Him shock, you counter, him shock, you counter...
etc). I had him do this for about 8 or 9 times in a row before.

Weaknesses:
------Head---Neck---Gut---Leg-Wing-Tail
Slash-*****--******-*****-***-***--**--
Smash-******-*****--***---**--***--**--
Fire--****---***----***---**--**---**--
Elect----------------------------------
Ice---*------*------*-----*---*----*---
Water-*------*------*-----*---*----*---
Drag--*------*------*-----*---*----*---

Rewards:
Scaring Back-----------------
Pale Extract *
Pale Bone **********

Pale Extract ** G
Pale Bone ******** G
Pale Khezu Steak ********** G

Carves: X3
Flabby Hide *****
Pale Extract *******
Electro Sac ********

Khezu Hide ***** G
Pale Extract ******* G
Thunder Sac ******** G
Flabby Hide ********** G
Wyvern Stone ********** G

Capture:
Pale Extract X2 ******
Flabby Hide *******
Electro Sac X2 ********
Pale Bone **********

Pale Extract X2 ****** G
Khezu Hide ******* G
Thunder Sac X2 ******** G
Pale Khezu Steak ********** G

Shiny Drops:
Wyvern Tears **
Pale Extract ********
Pale Bone **********

Wyvern Sobs ****** G
Wyvern Tears ****** G
Pale Extract ******** G
Pale Khezu Steak ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Red Khezu

Type: Wyvern

Bio: Loathsome wyverns that live inside caves. Near blind, they detect
their prey by smell. They are capable of generating electric shocks, which
they use to paralyze their prey.

My description:
The same qualities as the Pale Khezu, only with two main differences.

An added head swing move, and MUCH more health. It will surely take you a
while if you are alone... so make sure you aren't getting hit by easy to
dodge attacks like his "Blanka" shock.

Breaking/Cutting:
Scaring Back ---------------------------------------------------------
Chances are, with the amount of health he has, you'll have no problem
"breaking" him. If you need extra help, aim for this area after his shock
spit attack or during the many times his fat ass will fall to the ground.

Attacks:
Tail Whack ***** -----------------------------------------------------
The same counterclockwise spin you've seen way too many times. Only with
his tail, you may think you can dodge it better... when the game will
screw you and you will take damage.

Don't bother rolling away from him, if you time it right, you should be
rolling under him.

Bite ***** -----------------------------------------------------------
Another move you'll see over and over again. They will lift there head
up a bit and chomp in "C" pattern. It is easily avoided, and it will
only hit you if you just try to attack it from front and, like an idiot,
get greedy.

Unlike most of the other enemies in the game, I wouldn't recommend going
for a counter attack right here since the bite comes out a bit quicker
than most of monsters... and has a lot higher damage/range quality to
factor in. Do your best not to chill right in front of him.

Falling Press ****** -------------------------------------------------
This is what happens if you are in the swamp... he is on the ceiling...
and you just happen to be under him.

This attack usually won't hit you, but to avoid it, just tilt your camera
up and keep an eyes on it.

I think it can drop acid on you, but I've never came in contact with it.

Once it falls, be sure to attack it when it lands for a few free hits.

Roar (Sound) ---------------------------------------------------------
It will put it's mouth up in a u pattern and let out a LOUD roar. Now
this will make you shield your ears for quite a long time, and if he is
raged, you will most likely ALWAYS get hit with an attack.

Make sure you always block EVEN if you suspect him to let out of roar...
safe than sorry.

It will appear to sound loader than any other roar, this is because
there is never boss music during a Khezu fight.

Jump ******* ---------------------------------------------------------
A high jump... although not high enough to stand under. If you are in
small area and you are constantly circling him, this will never hit you.
Just make sure to attack him once he comes to a stop.

Electrical Jump ******** (Thunder) -----------------------------------
Pretty much the same as the above attack, only with an added electrical
flavor. The only thing you have to do different is wait a moment longer
to counter attack since the shock doesn't die out right away. He will
usually do this one more when enraged.

Electrical Spit ******** (Thunder and Paralysis) ---------------------
A very dangerous attack as it not only does MASSIVE damage, but makes you
twitch on the ground, usually taking another attack... Getting hit by this
on the harder quests will usually mean death. This is the main reason
you'll always want to be close to him as you can easily out turn this.

If you are close, you can easily counter attack... if you are closer to
the front, attack his face after it lets go... if you are closer to the
back, hammer away on his legs.

Now, one thing I didn't mention, he always shoots three of these out in
a spread pattern. So if you are in mid range, you are pretty much screwed
if you can't break away from the extending angled ones. If you are at long
range, how you are far away enough to stand in-between two of them.

*Great time to scar it's back side*

Electric Shield ****** -----------------------------------------------
As my one friend would call it, the most bullshit attack in the game...
it doesn't even do electric damage! He will do this at anytime you are
next to him hitting away. It has a noticeable start up... but once you see
it, ROLL TWICE out of the away... sometimes one roll might not be enough
as it will do damage to you even with the slightest touch.

Being able to dodge this attack is what will decide if you can kill the
Khezu or if he will kill you.

IF you are good like me, you can do a nice jump in attack once he is done
without fear of him countering (has he will still be getting up). This
takes perfect timing. The funny part is, if you do this, you can keep this
up for quite a while (Him shock, you counter, him shock, you counter...
etc). I had him do this for about 8 or 9 times in a row before.

Weaknesses:
------Head---Neck---Gut---Leg-Wing-Tail
Slash-*****--******-*****-***-***--**--
Smash-******-*****--***---**--***--**--
Fire--*------*------*-----*---*----*---
Elect----------------------------------
Ice---*------*------*-----*---*----*---
Water-****---***----***---**--**---**--
Drag--*------*------*-----*---*----*---

Rewards:
Scaring Back-
Pale Extract *
Pale Bone **********

Pale Extract ** G
Pale Bone ******** G
Pale Khezu Steak ********** G

Carves: X3
Alluring Hide *****
Pale Extract *******
Electro Sac ********

Alluring Webbing ***** G
Pale Extract ******* G
Thunder Sac ******** G
Alluring Hide ********** G
Wyvern Stone ********** G

Capture:
Pale Extract X2 ******
Alluring Hide *******
Electro Sac X2 ********
Pale Bone **********

Pale Extract X2 ****** G
Alluring Webbing ******* G
Thunder Sac X2 ******** G
Pale Khezu Steak ********** G

Shiny Drops:
Wyvern Tears **
Pale Extract ********
Pale Bone **********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Pale Extract ******** G
Pale Khezu Steak ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Basarios

Type: Wyvern

Bio: A large wyvern found in volcanic zones. They are the juvenile form of
the Gravios. They have a steel-like carapace that requires powerful items
to crack. Emits poison gas.

My description:
The baby gravyos... he's not that bad if you know what he does. This is
largely dude to it's slow speed and easy to spot telegraphs.

First and foremost, either get a water elemental bow, or the sharpest
weapon you can get.

Regardless what you take, AIM for the gut. In fact, if you use anything
melee, you'll most likely bounce off any where else.

You're goal is to ultimately break of his chest plate to reveal his tender
insiders to do massive damage. Since you are in the volcano, make sure to
make use of the gray exploding rocks to aid in this... as well as any type
of bomb.

Practice on him... but he's not too hard... I'm telling you to practice
for once you get to his big daddy usually in the next rank.

Now, to even start the fight, he likes to hide halfway in the ground and
halfway in above ground. He will look like a bunch of rocks. Once stricken
in this state, he will usually drop a shiny.

Now if you are going to capture, I never really seen him limp, but I can
tell you he will have a fire breath and actually launch a fire beam out of
his mouth.

Breaking/Cutting:
Chest Plate ----------------------------------------------------------
VERY important to break as it will be the only means of doing decent damage
to it. Other than attacking it When ever you can, you can also injure it
with bombs, either the ones you place down or the ones already present in
a volcano.

In fact, I wouldn't start actually fighting him UNTIL he's ran into every
one. You can get to his chest with almost anything. With a quick roll out
of the way, you usually won't be hit with anything.

Tail -----------------------------------------------------------------
I actually never personally broke off his tail... it isn't even worth
trying for as the items aren't that great and not a whole lot will come off.

Attacks:
Pop up *** -----------------------------------------------------------
This is an attack you'll only see once per area. It's simply him surfacing
from the ground. If you make him pop up due to an attack, you'll get a
shiny. There's a good chance that you might get hit, so you can always
play it safe and throw a paintball or a stone at him.

Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. Remember it only turns counterclockwise.

It would be wise to just either block or roll to the side, then out of
the way to avoid taking damage from the tail as rolling under will usually
get you hit and you'll only want to be attacking him from the front any ways.

It isn't as fast as many of the other tail spins.

Tail Sweep **** ------------------------------------------------------
If it dashes past you, sometimes it may stand with it's back side to you
and look over its shoulder in the attempt to hit you with it's tail.
Now something to keep in mind: It goes back and forth twice for a total
of four times. If you are close to him, make your way past his front side
and aim for the chest... if you are no where next to that, use an item,
you have lots of time.

Bite *** -------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only
hit you if you just try to attack it from front and, like an idiot,
get greedy.

Unlike all the other monsters in the game, when he does this, you'll
want to aim past the neck in hopes of hitting the chest once it lifts up.

Hip Check **** -------------------------------------------------------
A very dangerous attack. He will turn to his right "heartless" side and
try to shank you with his right hip/body side. Now, if you are in front
of him PAST his head, you can easily dodge out of the way.

If you are just under the head, you can roll to his left flank.

If you are underneath him, MAKE SURE TO BLOCK! Even if you dodge perfectly,
if you touch ANY part of him while this move is going, you will still
take full damage.

If you dodged to the left or blocked, you'll usually have a second or
two to counter attack.

Dash ****** ----------------------------------------------------------
You'll see this move ALL too much. This is the moves you'll want him to
do when trying to bait him into bombs... yes once you're all out, he will
annoy you with this. Unlike most of the other wyverns, he won't fall down...
and ALMOST ALWAYS overshoot.

This means wasted time. The only thing you can do is a quick jump attack
with the sword and shield angled at his belly. Once you land, if you keep
attacking, you hit part of its tail... and for some reason you won't take
damage. It works better on the Gravyos... so if you keep getting hit
while trying that, just roll out of the way.

He will always start a run with a distinct looking "bow-down" type roar.

Roar (Sound) ---------------------------------------------------------
I'll be honest... I NEVER once blocked this attack... and I usually never
get hit with too much as a result of getting stunned. So don't worry about
it too much.... even if he does get a hit in, it's not going to be too
harsh.

Fire Spit ****** (Fire) ----------------------------------------------
He will stand a bit taller and fling a fire ball out PRETTY far... it also
has a giant spread once it hits the ground so don't think you're safe
if doesn't hit you right out. He will usually do this far away... but
not too often. So if you see it about to happen just run to the sides
has it only goes strait.

Fake Fire Beam/Fire Beam ******** (Fire) -----------------------------
Now for the majority of the fight, if he does this rare move, you will see
him but his head and neck parallel to the ground. Now depending on his
health... some times you will just hear the fire beam noise. Regardless,
it does a lot of damage so you'll never want to be in front of him since
it has a near infinite range.

If you are close to when he does this, go to he side of his neck and start
attacking... you'll usually hit his chest.

*Great time to break his chest plate*

Poison Gas ** (Poison) -----------------------------------------------
It will stand up high with it's wings spread and come back down really
slowly. It has a grunt that goes with it that is easy to spot out.

The key is, once you see him stand up slowly, squeeze one more attack in
and roll out of the way.

Then once he is done with this, you can hit his wing or tail.

Sleepy Gas (Sleep) ---------------------------------------------------
The same as the above, only a bit rare to see. It has the same start up but
a bigger risk because you will usually get hit if fallen asleep.

Weaknesses:
------Head-Neck-Gut-OpenGut--Leg-Wing-Tail
Slash-**---**---**--********-**--**---**--
Smash-**---**---***-********-***-**---**--
Fire--*----*----*---***------*---*----*---
Elect-*----*----*---*--------*---*----*---
Ice---*----*----*---*--------*---*----*---
Water-**---**---**--****-----*---**---**--
Drag--**---**---**--****-----*---**---**--

Rewards:
Chest Plate--------------
Machalite Ore *****
Poison Sac ******

Toxin sac ***** G
Dragonite Ore ******* G
Carbalite Ore ******** G

Carves: X3
Basarios Shell ******
Machalite Ore *******
Poison Sac ********
Large Monster Bone **********
Basarios Wing **********

Basarios Carapace ****** G
Carbalite Ore ******* G
Toxin sac ******** G
Hard Monster Bone ********* G
Basarios Wing ********** G
Basarios Tear ********** G
Wyvern Stone ********** G

Carves (Tail): X1
Machalite Ore *****
Basarios Shell ******

Basarios Carapace ****** G
Carbalite Ore ****** G
Dragonite Ore ******** G

Capture:
Machalite Ore X2 ****
Basarios Shell ******
Basarios Wing **********

Carbalite Ore ****** G
Basarios Carapace ******* G
Dragonite Ore ******** G
Basarios Wing ********* G
Basarios Tear ********** G

Shiny Drops:
Wyvern Tears **
Machalite Ore ********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Carbalite Ore ******** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Gravios

Type: Wyvern

Bio: A large wyvern found in volcanic zones. They possess a fiery breath
attack and the ability to emit a sleeping gas. They also have extremely
hard scales that deflect most weapon attacks.

My description:
The most massive non-fortress monster in the game... he has a lot of
health to boot.

Now, the problem with him is getting the kill in before the 50 minute time
limit. I would strongly suggest using either the strongest water bow you
can grab. Now, I suck with bows... so if you want to stick with melee like
me, you will have to read my attack section because you have to not only
attack at every time possible, but make them all count.

With the Basarios, it has nearly the same moves, and the same breakable
chest plate. It is your goal to break this as soon as possible. Bombs and
volcano laid rocks should all be used to aid you in this... but if it is
raining in the swamp, you won't have that luxury.

Now the fight is almost the same as the Basarios, but one major
difference... HE IS FRIGGEN huge. NEVER ever stand DIRECTLY in front of him.

For preparation, bombs in the volcano, any skills on armor that can give
you Fencing for ESP (so you don't bounce) or even Guard+'s to be able to
block his fire beam. I highly recommend a shield if you plan to go close
to him. Also, FIRE RESIST! Especially in melee to soak up as much "Fart"
damage as possible.

He will limp once injured and will drop a shiny if you wake him up.

Breaking/Cutting:
Chest Plate ----------------------------------------------------------
You'll want to break this as soon as possible... if you don't have access
to bombs, you'll have to duke it out. To learn when, just scroll down to
the attacks.

Tail -----------------------------------------------------------------
Just like the Basarios, I never actually cut his tail... when ever I tried
doing this, I ended up running out of time. The good news is that you get
two carves so it would be worth it to cut it's tail... and die on purpose
for the items.

Attacks:
Tail Whack ***** -----------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll get
knocked away. Remember it only turns counterclockwise.

If you can't get under his legs, you'll want to first block the tail when
it comes by the first time, THEN roll to the right. His tail is so long
and bendy, hit will usually hit you twice per rotation (assuming you are
blocking), but some times the second hit will register in your back
area, knocking you down any ways.

Tail Sweep ***** -----------------------------------------------------
If it dashes past you, sometimes it may stand with it's back side to you
and look over its shoulder in the attempt to hit you with it's tail. Now
something to keep in mind: It goes back and forth twice for a total of
four times.

Unlike the Basarios, you usually won't have enough time to get in front of
him to whack his chest... so you can actually try your best to hit his
tail ONLY after the 4th and final swing goes back to neutral.

Or use this time to use an item like me.

Bite **** ------------------------------------------------------------
Another move you'll see over and over again. They will lift their head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

Unlike all the other monsters in the game, when he does this, you'll want
to aim past the next in hopes of hitting the chest once it lifts up.
ALWAYS take this time to get in a shot to the stomach.

*Great time to break his chest plate*

Hip Check ***** ------------------------------------------------------
A very dangerous attack. He will turn to his right "heartless" side and try
to shank you with his right hip/body side. Now, if you are in front of him
PAST his head, you can easily dodge out of the way in the same way he's
facing.

If you are underneath him, MAKE SURE TO BLOCK! Even if you dodge perfectly,
if you touch ANY part of him while this move is going, you will still take
full damage.

If you are always circling him counter clockwise, if blocked, you will
have a few moments to get his chest while he slowly recovers.

*Great time to break his chest plate*

Dash ****** ----------------------------------------------------------
You'll see this move ALL too much. This is the move you'll want him to do
when trying to bait him into bombs... yes once you're all out, he will
annoy you with this. Unlike most of the other wyverns, he won't fall down...
and ALMOST ALWAYS overshoot.

This means wasted time. The only thing you can do is a quick jump attack
with the sword and shield angled at his belly. Once you land, if you keep
attacking, you hit part of its tail... and for some reason you won't take
damage. Now, since he is bigger you'll have to time this to where you are
literally in air and striking down where his neck was (and into the chest)
BEFORE his head lifts off the ground.

If done right, you can score two hits on the chest, and two more on the
tail. DO not do this if you think you suck as screwing up once can mean
lots of damage.

He will always start a run with a distinct looking "bow-down" type roar.

Roar (Sound) ---------------------------------------------------------
I'll be honest... I NEVER once blocked this attack... and I usually never
get hit with too much as a result of getting stunned. So don't worry about
it too much.... even if he does get a hit in, it's not going to be too
harsh.

However, in the G rank quests, I would recommend high grade ear plugs with
the "hear protection" skill. Since if he's pissed, he can do this... then
a fire beam... a fire beam... a fire beam... ya, death.

Fire Beam ********* (Fire) -------------------------------------------
This is the move YOU WANT him to do. He will lift up tall and then come
back down with his head and chest parallel to the ground. Now, it differs
from the Gas attack because you'll notice he will do this much more quicker.

Now, when attacking, obviously you'll want to angle an attack past his
neck to the chest.... whatever you do, hit him like this.


##
|| %% = Mouth
|| * = Where to attack
/\
| |
[][]| |[][]
[][][]| |[][][]
*\/*
||
B /||\ <---\
| %% | <------ Invisible "damage" area
\||/ <---/
A ||
||
|| <--- Beam

You see, if you are too close to the mouth, you'll still get hit. Although
the beam only goes strait, it still has a spread close to his mouth. So
if you are at point A, don't go right to the *, instead, go to B first,
then go to *.

Now, ONLY if you are low on healing items and health should you avoid
hitting the chest as he will do a fire fart from taking hits there. You
are always safe to hit his wings or even tail if you can get to it in time.

*Great time to break his chest plate*

Sleepy Gas (Sleep) ---------------------------------------------------
It will stand up high with it's wings spread and come back down really
slowly. It has a grunt that goes with it that is easy to spot out.

Now, unlike the Basarios, DO NOT get greedy and squeeze in another attack.
It is so big, you'll usually need a good two rolls to get out of his area.

The good news is you can freely hit his wings and stand safely out of
harms way.

Fire Gas *** (Fire) --------------------------------------------------
The same fire fart he can do during his beam attack once attacked too
many times. Personally, I would rather him do this attack all the time
because it's usually a lot better then getting put to sleep.

Weaknesses:
------Head-Neck-Gut--OpenGut--Leg-Wing-Tail
Slash-**---***--***--********-**--**---***-
Smash-***--***--***--********-***-**---***-
Fire-----------------**--------------------
Elect-*----*----*----*--------*---*----*---
Ice---*----*----**---**-------*---*----*---
Water-**---***--****-*****----***-**---***-
Drag--****-**---****-*****----*---**---**--

Rewards:
Chest Plate-----------------
Gravios Shell *
Sleep Sac X2 *********

Gravios Carapace **** G
Gravios Shell ******* G
Sleep Sac X2 ********* G

Carves: X4
Gravios Shell ****
Sleep Sac ********
Flame Sac *********
Gravios Skull Shell **********

Gravios Carapace ***** G
Gravios Shell ******** G
Sleep Sac ********* G
Inferno Sac ********* G
Wyvern Stone ********** G
Gravios Skull Shell ********** G

Carves (Tail): X2
Gravios Shell ***
Large Monster Bone ********
Fire Stone **********

Gravios Carapace *** G
Hard Monster Bone ******** G
Gravios Brainstem ********* G
Firecell Stone ********** G

Capture:
Flame Sac X2 ******
Gravios Shell *******
Sleep Sac *********
Fire Stone **********

Inferno Sac ******* G
Gravios Carapace ******* G
Sleep Sac ******** G
Fire Stone ********** G
Firecell Stone ********** G

Shiny Drops:
Wyvern Tears *
Fire Stone **********

Wyvern Tears ***** G
Wyvern Sobs ***** G
Flame Sac ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Black Gravios

Type: Wyvern

Bio: A large wyvern found in volcanic zones. They possess a fiery breath
attack and the ability to emit a sleeping gas. They also have extremely
hard scales that deflect most weapon attacks.

My description:
Pretty much the same as the Lighter version, expect the obvious more
health and less weaknesses.

For the G ranked quests, it will sport a new fire beam attack that will
curve to make life harder.

I would highly recommend having Guard+'s on your armor to be able to
block this attack.

Breaking/Cutting:
Chest Plate ----------------------------------------------------------
You'll want to break this as soon as possible... if you don't have access
to bombs, you'll have to duke it out. To learn when, just scroll down to
the attacks.

Tail -----------------------------------------------------------------
Just like the Basarios, I never actually cut his tail... when ever I tried
doing this, I ended up running out of time. The good news is that you get
two carves so it would be worth it to cut it's tail... and die on purpose
for the items.

Attacks:
Tail Whack ***** -----------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll get
knocked away. Remember it only turns counterclockwise.

If you can't get under his legs, you'll want to first block the tail when
it comes by the first time, THEN roll to the right. His tail is so long
and bendy, hit will usually hit you twice per rotation (assuming you are
blocking), but some times the second hit will register in your back
area, knocking you down any ways.

Tail Sweep ***** -----------------------------------------------------
If it dashes past you, sometimes it may stand with it's back side to you
and look over its shoulder in the attempt to hit you with it's tail. Now
something to keep in mind: It goes back and forth twice for a total of
four times.

Unlike the Basarios, you usually won't have enough time to get in front of
him to whack his chest... so you can actually try your best to hit his
tail ONLY after the 4th and final swing goes back to neutral.

Or use this time to use an item like me.

Bite **** ------------------------------------------------------------
Another move you'll see over and over again. They will lift their head up a
bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

Unlike all the other monsters in the game, when he does this, you'll want
to aim past the next in hopes of hitting the chest once it lifts up.
ALWAYS take this time to get in a shot to the stomach.

*Great time to break his chest plate*

Hip Check ***** ------------------------------------------------------
A very dangerous attack. He will turn to his right "heartless" side and try
to shank you with his right hip/body side. Now, if you are in front of him
PAST his head, you can easily dodge out of the way in the same way he's
facing.

If you are underneath him, MAKE SURE TO BLOCK! Even if you dodge perfectly,
if you touch ANY part of him while this move is going, you will still take
full damage.

If you are always circling him counter clockwise, if blocked, you will
have a few moments to get his chest while he slowly recovers.

*Great time to break his chest plate*

Dash ****** ----------------------------------------------------------
You'll see this move ALL too much. This is the move you'll want him to do
when trying to bait him into bombs... yes once you're all out, he will
annoy you with this. Unlike most of the other wyverns, he won't fall down...
and ALMOST ALWAYS overshoot.

This means wasted time. The only thing you can do is a quick jump attack
with the sword and shield angled at his belly. Once you land, if you keep
attacking, you hit part of its tail... and for some reason you won't take
damage. Now, since he is bigger you'll have to time this to where you are
literally in air and striking down where his neck was (and into the chest)
BEFORE his head lifts off the ground.

If done right, you can score two hits on the chest, and two more on the
tail. DO not do this if you think you suck as screwing up once can mean
lots of damage.

He will always start a run with a distinct looking "bow-down" type roar.

Roar (Sound) ---------------------------------------------------------
I'll be honest... I NEVER once blocked this attack... and I usually never
get hit with too much as a result of getting stunned. So don't worry about
it too much.... even if he does get a hit in, it's not going to be too
harsh.

However, in the G rank quests, I would recommend high grade ear plugs with
the "hear protection" skill. Since if he's pissed, he can do this... then
a fire beam... a fire beam... a fire beam... ya, death.

Fire Beam ********* (Fire) -------------------------------------------
This is the move YOU WANT him to do. He will lift up tall and then come
back down with his head and chest parallel to the ground. Now, it differs
from the Gas attack because you'll notice he will do this much more quicker.

Now, when attacking, obviously you'll want to angle an attack past his
neck to the chest.... whatever you do, hit him like this.


##
|| %% = Mouth
|| * = Where to attack
/\
| |
[][]| |[][]
[][][]| |[][][]
*\/*
||
B /||\ <---\
| %% | <------ Invisible "damage" area
\||/ <---/
A ||
||
|| <--- Beam

You see, if you are too close to the mouth, you'll still get hit. Although
the beam only goes strait, it still has a spread close to his mouth. So
if you are at point A, don't go right to the *, instead, go to B first,
then go to *.

Now, ONLY if you are low on healing items and health should you avoid
hitting the chest as he will do a fire fart from taking hits there. You
are always safe to hit his wings or even tail if you can get to it in time.

*Great time to break his chest plate*

Sleepy Gas (Sleep) ---------------------------------------------------
It will stand up high with it's wings spread and come back down really
slowly. It has a grunt that goes with it that is easy to spot out.

Now, unlike the Basarios, DO NOT get greedy and squeeze in another attack.
It is so big, you'll usually need a good two rolls to get out of his area.

The good news is you can freely hit his wings and stand safely out of
harms way.

Fire Gas *** (Fire) --------------------------------------------------
The same fire fart he can do during his beam attack once attacked too
many times. Personally, I would rather him do this attack all the time
because it's usually a lot better then getting put to sleep..

Weaknesses:
------Head-Neck-Gut--OpenGut---Leg-Wing-Tail
Slash-**---***--**---********--**--**---***-
Smash-***--***--**---********--***-**---***-
Fire-----------------*----------------------
Elect-*----*----*----*---------*---*----*---
Ice-----------------------------------------
Water-**---***--****-*********-***-**---***-
Drag-----------------***--------------------

Rewards:
Chest Plate-------------------------
Black Gravios Shell *
Sleep Sac X2 *********

Black Gravios Carapace **** G
Black Gravios Shell ******* G
Firecell Stone ********** G

Carves: X4
Black Gravios Shell ****
Sleep Sac ********
Flame Sac *********
Black Gravios Skull *********

Black Gravios Carapace ***** G
Black Gravios Shell ********* G
Sleep Sac ********* G
Inferno Sac ********* G
Black Gravios Skull ********* G
Wyvern Stone ********** G

Carves (Tail): X2
Black Gravios Shell ***
Large Monster Bone *******
Fire Stone **********

Black Gravios Carapace **** G
Hard Monster Bone ******* G
Inferno Sac ********** G
Gravios Brainstem ********** G


Capture:
Flame Sac X3 ******
Black Gravios Shell *******
Sleep Sac ********
Fire Stone **********

Inferno Sac ******* G
Black Gravios Carapace ******* G
Sleep Sac ******** G
Fire Stone ********** G
Firecell Stone ********** G

Shiny Drops:
Wyvern Tears *
Fire Stone **********

Wyvern Tears ***** G
Wyvern Sobs ***** G
Firecell Stone ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Monoblos

Type: Wyvern

Bio: A large-horned wyvern found in desert zones. Their giant horn makes
their attacks very dangerous. While they have no breath attack, their
ear-splitting roar is the bane of hunters.

My description:
You'll probably first notice these guys as the shells on the large red
crabs back before this mission... and judging just from that, you know they
will be big.

I would highly recommend to take something that can block. These monsters
can really get violet once pissed off and sometimes give you little chance
to dodge.

For the most part, you'll want to attack their legs in hopes to making
them fall over.

For equips, you'll always want to bring in hot/cold drinks depending on
what time of day you'll fight these in the desert.

Sonic bombs are a good idea to bring if fighting the dual ones or the
ones in the Guild. Using these once they are underground will make me pop
up half way up to whack at them for free. You can't put a price on that.
DO NOT, however, use a sonic bomb once it is raged as it won't do a bit
of good.

When going in for an attack, never go right behind it... you'll usually
get hit with it's tail if you don't move to his stomach area.

It will limp once injured and will drop a shiny if you bull fight it into a
wall.

Breaking/Cutting:
"Mono" Horn ----------------------------------------------------------
The best and only real easy way to do this is to get them first stuck in a
wall and attack the hell out of the face. You don't have to be completely
accurate to break it off... Just for the record, it won't break completely
off, rather chip. There are three ways to do this:

1st: In the area where there is a piece of rock in the middle, stand on the
other side of it. If it charges it will usually get stuck.

2nd: In the small area with the ledge, climb it, hide up there. It will
usually ram it getting stuck.

3rd: May favorite way, just block in front of any one of those two areas
you can get it stuck. I like this way because once it gets stuck, you'll
be right there to attack it.

Tail -----------------------------------------------------------------
It's very hard to hit this tail while it's just standing as it is very
tall. The two best times to do this is before it burrows and right after
it comes out. Sad part, you can only get it before it burrows if you use
the sword and shields jump attack or use the skill on armors that negates
wind (which ironically is found on all blos equips).

The only other times is when it's knocked over.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. Remember it only turns counterclockwise.

The best thing to do, is ALWAYS attack underneath him while he his turning
as dodging away will usually get you hit due to the sheer size of the
blos tail.

Tail Sweep ***** -----------------------------------------------------
He will usually do this either if it dashes past you or right when it
surfaces. It will look of its shoulders and swing twice. This is NOT an
attack to take lightly... especially once it is enraged as it just goes
TOO fast.

If you are coming up from behind him, make sure you attack his right
(heartless side) leg to avoid the first swing.

Or use this as the best time to use an item.

Bite ***** -----------------------------------------------------------
Another move you'll see over and over again. They will lift there head
up a bit and chomp in "C" pattern. It is easily avoided, and it will only
hit you if you just try to attack it from front and, like an idiot,
get greedy.

I wouldn't recommend even bother counter attacking this move... he will
usually just lift back up quickly and you'll hit nothing but air any ways
by the time you actually swing within range.

Hip Check ***** ------------------------------------------------------
A very dangerous attack. He will turn to his right "heartless" side and
try to shank you with his right hip/body side. Now, if you are in front of
him PAST his head, you can easily dodge out of the way in the same way
he's facing.

If you are underneath him, MAKE SURE TO BLOCK! Even if you dodge perfectly,
if you touch ANY part of him while this move is going, you will still take
full damage.

I wouldn't counter attack unless you happed to avoid this attack WITHOUT
dodging away from him or if you blocked it because it's recovering speed
his too fast.

Skewer ****** --------------------------------------------------------
The most gruesome attack you can get on you... it will just pop you into
the air with it's horn. You will go flying too.

To avoid this attack, don't be an idiot and stay in front of him. Chances
are, if you are circling him counterclockwise you'll never get hit by this
attack.

Charge ******* -------------------------------------------------------
He will rear back, open his mouth a bit, and spread its wings... then once
it does that, it will charge very quickly towards you. In the event of it
being in rage mode, IT WILL GO EXTREMELY FAST!

This is the move I recommend the shield for, has if it has more than a few
paces to get to you, you'll have to block, otherwise you'll get hit due to
him being so friggen huge.

It's hard to make a good counter attack against this move, if he doesn't
have long way to travel and you get behind him, don't stay there as he
will usually always tail sweep.

Any ways, if you read the "Breaking Horn" section up above, ALWAYS try to
take advantage of this. But if you do break its horn, it won't get stuck
anymore.

*Great time to break his horn*

Burrow/Surfacing Combo ******* ---------------------------------------
You will indubitably see this attack many times during this fight. The first
thing you should do once you see him burrow is put away your weapon and
start running away at an angle. (If you have a sword and shield, a jump
attack can be used to get a final hit on the tail).

You are running for two reasons... the first reason is to avoid him when
he'll resurface, noted buy a trail of sand. The second reason is to be able
to run up to them once they resurface to attack the tail. This is a great
time to attack it... but once it lifts up, don't attack it anymore since it
you'll not only miss, but he will usually start up a tail sweep.

If you have a sonic bomb, you can use as he burrows to get some good free
hits in.

One thing to note, he will not move underground for about 5 seconds...
if he is enraged, it will be about 2 seconds, so DO NOT try for the extra
hits.

*Great time to attack his tail*

Roar (Sound) ---------------------------------------------------------
Unlike most of the roars in the game, this one is one you REALLY want to
block. The good news is it has a long start up and the most obvious as well.
He will almost crouch down and roar with it's head up. Just make sure you
remember this as you'll need to block this if you plan on staying alive.

Also, but make sure you are facing his mouth, so if you are under him while
he does that you should turn around.

Weaknesses:
------Head-Neck-----Gut---Leg---Wing---Tail----
Slash-***--*****----*****-****--******-********
Smash-**---********-****--*****-*****--******--
Fire--*----**-------*-----**----*------*-------
Elect-**---***------***---**----***----***-----
Ice---***--**-------**----*-----**-----**------
Water------------------------------------------
Drag-------------------------------------------

Rewards:
Horn------------
Blood Red Horn *

Carves: X4
Monoblos Shell ******
Monoblos Spine ********
Blos Fang ********
Monoblos Heart **********

Carves (Tail): X2
Monoblos Shell **
Large Monster Bone ********

Capture:
Monoblos Shell ***
Monoblos Spine *******
Monoblos Heart **********

Shiny Drops:
Wyvern Tears *
Monoblos Heart **********

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~White Monoblos

Type: Wyvern

Bio: A large-horned wyvern found in desert zones. Their giant horn makes
their attacks very dangerous. While they have no breath attack, their
ear-splitting roar is the bane of hunters.

My description:
Pretty much the same as the Black Monoblos, only with lots more health.

Breaking/Cutting:
"Mono" Horn ----------------------------------------------------------
The best and only real easy way to do this is to get them first stuck in a
wall and attack the hell out of the face. You don't have to be completely
accurate to break it off... Just for the record, it won't break completely
off, rather chip. There are three ways to do this:

1st: In the area where there is a piece of rock in the middle, stand on the
other side of it. If it charges it will usually get stuck.

2nd: In the small area with the ledge, climb it, hide up there. It will
usually ram it getting stuck.

3rd: May favorite way, just block in front of any one of those two areas
you can get it stuck. I like this way because once it gets stuck, you'll
be right there to attack it.

Tail -----------------------------------------------------------------
It's very hard to hit this tail while it's just standing as it is very
tall. The two best times to do this is before it burrows and right after
it comes out. Sad part, you can only get it before it burrows if you use
the sword and shields jump attack or use the skill on armors that negates
wind (which ironically is found on all blos equips).

The only other times is when it's knocked over.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. Remember it only turns counterclockwise.

The best thing to do, is ALWAYS attack underneath him while he his turning
as dodging away will usually get you hit due to the sheer size of the
blos tail.

Tail Sweep ***** -----------------------------------------------------
He will usually do this either if it dashes past you or right when it
surfaces. It will look of its shoulders and swing twice. This is NOT an
attack to take lightly... especially once it is enraged as it just goes
TOO fast.

If you are coming up from behind him, make sure you attack his right
(heartless side) leg to avoid the first swing.

Or use this as the best time to use an item.

Bite ***** -----------------------------------------------------------
Another move you'll see over and over again. They will lift there head
up a bit and chomp in "C" pattern. It is easily avoided, and it will only
hit you if you just try to attack it from front and, like an idiot,
get greedy.

I wouldn't recommend even bother counter attacking this move... he will
usually just lift back up quickly and you'll hit nothing but air any ways
by the time you actually swing within range.

Hip Check ***** ------------------------------------------------------
A very dangerous attack. He will turn to his right "heartless" side and
try to shank you with his right hip/body side. Now, if you are in front of
him PAST his head, you can easily dodge out of the way in the same way
he's facing.

If you are underneath him, MAKE SURE TO BLOCK! Even if you dodge perfectly,
if you touch ANY part of him while this move is going, you will still take
full damage.

I wouldn't counter attack unless you happed to avoid this attack WITHOUT
dodging away from him or if you blocked it because it's recovering speed
his too fast.

Skewer ****** --------------------------------------------------------
The most gruesome attack you can get on you... it will just pop you into
the air with it's horn. You will go flying too.

To avoid this attack, don't be an idiot and stay in front of him. Chances
are, if you are circling him counterclockwise you'll never get hit by this
attack.

Charge ******* -------------------------------------------------------
He will rear back, open his mouth a bit, and spread its wings... then once
it does that, it will charge very quickly towards you. In the event of it
being in rage mode, IT WILL GO EXTREMELY FAST!

This is the move I recommend the shield for, has if it has more than a few
paces to get to you, you'll have to block, otherwise you'll get hit due to
him being so friggen huge.

It's hard to make a good counter attack against this move, if he doesn't
have long way to travel and you get behind him, don't stay there as he
will usually always tail sweep.

Any ways, if you read the "Breaking Horn" section up above, ALWAYS try to
take advantage of this. But if you do break its horn, it won't get stuck
anymore.

*Great time to break his horn*

Burrow/Surfacing Combo ******* ---------------------------------------
You will indubitably see this attack many times during this fight. The first
thing you should do once you see him burrow is put away your weapon and
start running away at an angle. (If you have a sword and shield, a jump
attack can be used to get a final hit on the tail).

You are running for two reasons... the first reason is to avoid him when
he'll resurface, noted buy a trail of sand. The second reason is to be able
to run up to them once they resurface to attack the tail. This is a great
time to attack it... but once it lifts up, don't attack it anymore since it
you'll not only miss, but he will usually start up a tail sweep.

If you have a sonic bomb, you can use as he burrows to get some good free
hits in.

One thing to note, he will not move underground for about 5 seconds...
if he is enraged, it will be about 2 seconds, so DO NOT try for the extra
hits.

*Great time to attack his tail*

Roar (Sound) ---------------------------------------------------------
Unlike most of the roars in the game, this one is one you REALLY want to
block. The good news is it has a long start up and the most obvious as well.
He will almost crouch down and roar with it's head up. Just make sure you
remember this as you'll need to block this if you plan on staying alive.

Also, but make sure you are facing his mouth, so if you are under him while
he does that you should turn around.

Weaknesses:
------Head-Neck-----Gut---Leg---Wing---Tail----
Slash-***--*****----*****-****--******-********
Smash-**---********-****--*****-*****--******--
Fire--*----**-------*-----**----*------*-------
Elect-**---***------***---**----***----***-----
Ice---***--**-------**----*-----**-----**------
Water------------------------------------------
Drag-------------------------------------------

Rewards:
Horn-----------------
White Monoblos Horn *

Carves: X4
White Monoblos Shell ****
White Monoblos Spine ********
Blos Fang ********
Monoblos Heart **********

Carves (Tail): X2
White Monoblos Shell **
Large Monster Bone ********

Capture:
White Monoblos Shell ***
White Monoblos Spine *******
Monoblos Heart **********

Shiny Drops:
Wyvern Tears *
Monoblos Heart **********

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Diablos

Type: Wyvern

Bio: Two-horned wyverns found in desert zones. They are capable of
burrowing into sand to attack prey from below incredibly violent and proud,
they are known to unleash terrible wrath when accosted.

My description:
The same attacks and patterns as the Monoblos, except you have to break
two horns to reap the rewards instead of one.

Breaking/Cutting:
"Dia" Horn -----------------------------------------------------------
The best and only real easy way to do this is to get them first stuck in a
wall and attack the hell out of the face. You don't have to be completely
accurate to break it off... Just for the record, it won't break completely
off, rather chip. There are three ways to do this:

1st: In the area where there is a piece of rock in the middle, stand on the
other side of it. If it charges it will usually get stuck.

2nd: In the small area with the ledge, climb it, hide up there. It will
usually ram it getting stuck.

3rd: May favorite way, just block in front of any one of those two areas
you can get it stuck. I like this way because once it gets stuck, you'll
be right there to attack it.

Tail -----------------------------------------------------------------
It's very hard to hit this tail while it's just standing as it is very
tall. The two best times to do this is before it burrows and right after
it comes out. Sad part, you can only get it before it burrows if you use
the sword and shields jump attack or use the skill on armors that negates
wind (which ironically is found on all blos equips).

The only other times is when it's knocked over.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. Remember it only turns counterclockwise.

The best thing to do, is ALWAYS attack underneath him while he his turning
as dodging away will usually get you hit due to the sheer size of the
blos tail.

Tail Sweep ***** -----------------------------------------------------
He will usually do this either if it dashes past you or right when it
surfaces. It will look of its shoulders and swing twice. This is NOT an
attack to take lightly... especially once it is enraged as it just goes
TOO fast.

If you are coming up from behind him, make sure you attack his right
(heartless side) leg to avoid the first swing.

Or use this as the best time to use an item.

Bite ***** -----------------------------------------------------------
Another move you'll see over and over again. They will lift there head
up a bit and chomp in "C" pattern. It is easily avoided, and it will only
hit you if you just try to attack it from front and, like an idiot,
get greedy.

I wouldn't recommend even bother counter attacking this move... he will
usually just lift back up quickly and you'll hit nothing but air any ways
by the time you actually swing within range.

Hip Check ***** ------------------------------------------------------
A very dangerous attack. He will turn to his right "heartless" side and
try to shank you with his right hip/body side. Now, if you are in front of
him PAST his head, you can easily dodge out of the way in the same way
he's facing.

If you are underneath him, MAKE SURE TO BLOCK! Even if you dodge perfectly,
if you touch ANY part of him while this move is going, you will still take
full damage.

I wouldn't counter attack unless you happed to avoid this attack WITHOUT
dodging away from him or if you blocked it because it's recovering speed
his too fast.

Skewer ****** --------------------------------------------------------
The most gruesome attack you can get on you... it will just pop you into
the air with it's horn. You will go flying too.

To avoid this attack, don't be an idiot and stay in front of him. Chances
are, if you are circling him counterclockwise you'll never get hit by this
attack.

Charge ******* -------------------------------------------------------
He will rear back, open his mouth a bit, and spread its wings... then once
it does that, it will charge very quickly towards you. In the event of it
being in rage mode, IT WILL GO EXTREMELY FAST!

This is the move I recommend the shield for, has if it has more than a few
paces to get to you, you'll have to block, otherwise you'll get hit due to
him being so friggen huge.

It's hard to make a good counter attack against this move, if he doesn't
have long way to travel and you get behind him, don't stay there as he
will usually always tail sweep.

Any ways, if you read the "Breaking Horn" section up above, ALWAYS try to
take advantage of this. But if you do break its horn, it won't get stuck
anymore.

*Great time to break his horn*

Burrow/Surfacing Combo ******* ---------------------------------------
You will indubitably see this attack many times during this fight. The first
thing you should do once you see him burrow is put away your weapon and
start running away at an angle. (If you have a sword and shield, a jump
attack can be used to get a final hit on the tail).

You are running for two reasons... the first reason is to avoid him when
he'll resurface, noted buy a trail of sand. The second reason is to be able
to run up to them once they resurface to attack the tail. This is a great
time to attack it... but once it lifts up, don't attack it anymore since it
you'll not only miss, but he will usually start up a tail sweep.

If you have a sonic bomb, you can use as he burrows to get some good free
hits in.

One thing to note, he will not move underground for about 5 seconds...
if he is enraged, it will be about 2 seconds, so DO NOT try for the extra
hits.

*Great time to attack his tail*

Roar (Sound) ---------------------------------------------------------
Unlike most of the roars in the game, this one is one you REALLY want to
block. The good news is it has a long start up and the most obvious as well.
He will almost crouch down and roar with it's head up. Just make sure you
remember this as you'll need to block this if you plan on staying alive.

Also, but make sure you are facing his mouth, so if you are under him while
he does that you should turn around.

Weaknesses:
------Head-Neck----Gut---Leg--Wing---Tail--
Slash-***--*****---****--***--****---******
Smash-*----*******-*****-****-******-******
Fire---------------------------------------
Elect-**---**------**----**---**-----**----
Ice---***--**------**----*----**-----**----
Water-**---*-------*-----*----*------*-----
Drag--**---**------**----**---**-----**----

Rewards:
Both Horns--------------
Twisted Horn *
Majestic Horn **********

Twisted Horn ** G
Majestic Horn ******** G

Carves: X3
Diablos Shell ****
Blos Fang *******
Diablos Spine **********

Diablos Carapace ***** G
Blos Fang ******* G
Diablos Shell ********* G
Diablos Thoracic ********** G
Wyvern Stone ********** G

Carves (Tail): X1
Diablos Shell ****
Diablos Tail ******

Diablos Tail **** G
Diablos Carapace ******* G
Diablos Shell ********* G

Capture:
Diablos Shell ******
Blos Fang X3 ******
Diablos Spine *********
Diablos Tail *********

Diablos Carapace **** G
Blos Fang X3 ******* G
Diablos Thoracic ********* G
Diablos Tail ********** G

Shiny Drops:
Wyvern Tears *
Diablos Spine **********

Wyvern Sobs ***** G
Wyvern Tears ***** G
Diablos Thoracic ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Black Diablos

Type: Wyvern

Bio: Two-horned wyverns found in desert zones. They are capable of
burrowing into sand to attack prey from below incredibly violent and proud,
they are known to unleash terrible wrath when accosted.

My description:
The same as the Lighter Diablos, except it's rage mode is extremely fast...
faster than even before. If anything, a shield is a good idea because
sometimes you can get out of the way of a charge fast enough.

Breaking/Cutting:
"Dia" Horns ----------------------------------------------------------
The best and only real easy way to do this is to get them first stuck in a
wall and attack the hell out of the face. You don't have to be completely
accurate to break it off... Just for the record, it won't break completely
off, rather chip. There are three ways to do this:

1st: In the area where there is a piece of rock in the middle, stand on the
other side of it. If it charges it will usually get stuck.

2nd: In the small area with the ledge, climb it, hide up there. It will
usually ram it getting stuck.

3rd: May favorite way, just block in front of any one of those two areas
you can get it stuck. I like this way because once it gets stuck, you'll
be right there to attack it.

Tail -----------------------------------------------------------------
It's very hard to hit this tail while it's just standing as it is very
tall. The two best times to do this is before it burrows and right after
it comes out. Sad part, you can only get it before it burrows if you use
the sword and shields jump attack or use the skill on armors that negates
wind (which ironically is found on all blos equips).

The only other times is when it's knocked over.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. Remember it only turns counterclockwise.

The best thing to do, is ALWAYS attack underneath him while he his turning
as dodging away will usually get you hit due to the sheer size of the
blos tail.

Tail Sweep ***** -----------------------------------------------------
He will usually do this either if it dashes past you or right when it
surfaces. It will look of its shoulders and swing twice. This is NOT an
attack to take lightly... especially once it is enraged as it just goes
TOO fast.

If you are coming up from behind him, make sure you attack his right
(heartless side) leg to avoid the first swing.

Or use this as the best time to use an item.

Bite ***** -----------------------------------------------------------
Another move you'll see over and over again. They will lift there head
up a bit and chomp in "C" pattern. It is easily avoided, and it will only
hit you if you just try to attack it from front and, like an idiot,
get greedy.

I wouldn't recommend even bother counter attacking this move... he will
usually just lift back up quickly and you'll hit nothing but air any ways
by the time you actually swing within range.

Hip Check ***** ------------------------------------------------------
A very dangerous attack. He will turn to his right "heartless" side and
try to shank you with his right hip/body side. Now, if you are in front of
him PAST his head, you can easily dodge out of the way in the same way
he's facing.

If you are underneath him, MAKE SURE TO BLOCK! Even if you dodge perfectly,
if you touch ANY part of him while this move is going, you will still take
full damage.

I wouldn't counter attack unless you happed to avoid this attack WITHOUT
dodging away from him or if you blocked it because it's recovering speed
his too fast.

Skewer ****** --------------------------------------------------------
The most gruesome attack you can get on you... it will just pop you into
the air with it's horn. You will go flying too.

To avoid this attack, don't be an idiot and stay in front of him. Chances
are, if you are circling him counterclockwise you'll never get hit by this
attack.

Charge ******* -------------------------------------------------------
He will rear back, open his mouth a bit, and spread its wings... then once
it does that, it will charge very quickly towards you. In the event of it
being in rage mode, IT WILL GO EXTREMELY FAST!

This is the move I recommend the shield for, has if it has more than a few
paces to get to you, you'll have to block, otherwise you'll get hit due to
him being so friggen huge.

It's hard to make a good counter attack against this move, if he doesn't
have long way to travel and you get behind him, don't stay there as he
will usually always tail sweep.

Any ways, if you read the "Breaking Horn" section up above, ALWAYS try to
take advantage of this. But if you do break its horn, it won't get stuck
anymore.

*Great time to break his horn*

Burrow/Surfacing Combo ******* ---------------------------------------
You will indubitably see this attack many times during this fight. The first
thing you should do once you see him burrow is put away your weapon and
start running away at an angle. (If you have a sword and shield, a jump
attack can be used to get a final hit on the tail).

You are running for two reasons... the first reason is to avoid him when
he'll resurface, noted buy a trail of sand. The second reason is to be able
to run up to them once they resurface to attack the tail. This is a great
time to attack it... but once it lifts up, don't attack it anymore since it
you'll not only miss, but he will usually start up a tail sweep.

If you have a sonic bomb, you can use as he burrows to get some good free
hits in.

One thing to note, he will not move underground for about 5 seconds...
if he is enraged, it will be about 2 seconds, so DO NOT try for the extra
hits.

*Great time to attack his tail*

Roar (Sound) ---------------------------------------------------------
Unlike most of the roars in the game, this one is one you REALLY want to
block. The good news is it has a long start up and the most obvious as well.
He will almost crouch down and roar with it's head up. Just make sure you
remember this as you'll need to block this if you plan on staying alive.

Also, but make sure you are facing his mouth, so if you are under him while
he does that you should turn around.

Weaknesses:
------Head-Neck----Gut---Leg--Wing---Tail--
Slash-***--*****---****--***--****---******
Smash-*----*******-*****-****-******-******
Fire---------------------------------------
Elect-**---**------**----**---**-----**----
Ice---***--**------**----*----**-----**----
Water-**---*-------*-----*----*------*-----
Drag--**---**------**----**---**-----**----

Rewards:
Both Horns-
Twisted Black Horn ***
Twisted Horn X2 ********
Majestic Horn *********

Twisted Black Horn ***** G
Majestic horn X2 ******* G
Majestic Horn ******** G

Carves: X3
Black Diablos Shell ****
Blos Fang *******
Black Diablos Spine **********

Black Diablos Carapace **** G
Blos Fang ******** G
Black Diablos Shell ********* G
Black Diablos Thoracic ********** G
Wyvern Stone ********** G

Carves (Tail): X1
Black Diablos Tail ****
Black Diablos Shell ******

Black Diablos Tail **** G
Black Diablos Carapace ******* G
Wyvern Stone ********** G
Capture:
Black Diablos Shell ******
Blos Fang X3 ******
Black Diablos Spine *********
Black Diablos Tail *********

Black Diablos Carapace **** G
Blos Fang X3 ******* G
Black Diablos Thoracic ********* G
Black Diablos Tail ********** G

Shiny Drops:
Wyvern Tears *
Black Diablos Spine **********

Wyvern Tears ***** G
Wyvern Sobs ***** G
Black Diablos Thoracic ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Tigrex

Type: Wyvern

Bio: A flying wyvern that maintains its primitive origins. Prone to
violence, it possesses incredible ferocity thanks to its four limbs,
claws, and jaw. Inhabits a wide area, it has even been spotted hunting
Popo in the mountains.

My description:
The flagship monster in this game... and the most unique monster in the
game. Almost ALL of his attacks are new and exclusive. Hell, I'm sure if
you read all I wrote about all the monsters above, you'll notice I pretty
much copy and pasted a lot of things... well that because they are truly
all the same... not the case with him.

Now, before you even get into a fight with him (it will be in the
mountains the first time) you really want to be fully decked out in
healing items and at least one shock trap and 2 trang bombs. Flash bombs
are also a good idea for the mountain as you'll find out you'll get hit
with long range dashes pretty cheaply.

For this reason, I recommend something that can block, but make sure you
are at full stamina since the majority of his moves can hit twice.
If you think you are taking too much damage, look at your mostly negative
dragon resist.

Now it is absolutely crucial to always be circling him counterclockwise
to dodge the potential charges. Also you want to get off that tail as soon
as possible. Once the tail is off, you really have to make a choice onto
how you want to attack him:

You could safely attack the sides of his wings. The only problem with this
is if you have a weaker weapon, it could take a lot of time.

The best, but unsafe, time to hit him is in the head. The biggest problem
is that you usually end up inside of him... as in between his arms that are
usually on the ground. This only presents the problem when try to escape
with a dodge... and if you roll to the sides, there is a good chance you'll
get caught on his arms.

Another thing to keep in mind is his rage mode. Noted after a roar and by
blood vessel getting thinker on his arms and head... he well gain
increditable speed... I would highly recommend waiting it out... and this
is the part that makes him tough due to time (As you'll read in my intro
at the beginning, I couldn't kill the dual Rexes due to time constraints
before my PSP broke.). There is something you can do... he can be flashed
during this. Watch his movements as he can still attack... but only in one
direction.

He will limp once injured and fly away in no time... also he drops a
shiny if you get his teeth stuck in a wall. I wouldn't recommend picking
up the shiny unless he is out of the area.

Breaking/Cutting:
Scaring Face ---------------------------------------------------------
This gets smashed pretty quickly and I recommend doing it if you would
like some Tigrex equips. The best time to do this is to wait till he turns
into an attack. If you can't grasp that concept enough, do it after a
bite or if you get his teeth stuck.

If you are using a Great Sword, this is one of the easiest ways to kill him.
By charging up an attack and letting it go as he turns on you. It will
stun him which it good.

Forearm Claws --------------------------------------------------------
Another easy to break part. If you really want extra claws, you hit the
sides of the wings and aim towards the nails. It's better than doing this
from the front.

Tail -----------------------------------------------------------------
The thing you want off the most as it will reduce his tail spin
significantly and make him have a sad face. Now, in smaller areas, you can
hit his tail almost every time he misses a dodge. If you have trouble
getting it off, the use of flash bombs and shock traps can really make it
easier. Also, you may get lucky and encounter a Tigrex completely clueless
and stand still while you hack at his tail.

Attacks:
Chomp ******* (Dragon) -----------------------------------------------
Different from all the other bites you've seen so far in that you really
can't screw around with this one. Instead of it standing still like every
other bite seen so far, it will actually move forward. Now if that's not
bad enough, it will STILL damage you if you get hit with his forward motion
in the arm area and EVEN if the tail comes in contact with you... a
true bullshit attack.

Best get the hell out of the way since he can do a dual bite and cover a
large amount of distance. If you are at "A" attack his neck AFTER his
forward motion.

A

| | <--- Forearm
\/\/
||
/\||/\
|
B

If you are at "B" attack his tail.

*Great time to cut off his tail*

Dash/Jump ******* (Dragon) -------------------------------------------
He will run at you, simple to avoid. If you are close and always circling
him, you'll never get hit by this. If you are far away, chances a bit
more slim. Now, this attack will be the bane of you once he is raged...

He can and will link multiple tackles in a row... usually nowhere in the
right direction. It will end the chain with a jump.

It can also jump without charging, but can be dodged in the same manner
as the Dashes.

Spin Attack ******* (Dragon) -----------------------------------------
A dangerous attack to people who think they are safe on its flanks. Well
you'll soon get to know this moves start up as it will wined up in a sort
of curved position. It will spin and will take up a large area on it's
sides and a bit in front of it.

Once you see this move, get the hell out of the way. If you don't think
you'll make it out, make sure you are blocking.

Attack once, and only once this attack is done with.

Rock Throw ****** (Can freeze in the mountains) ----------------------
When far away, he will put his claws to the ground and attempt to launch
three rocks are you. If you are close, you should be able to roll out of
the way before they hit you. If you are far away, you can block one with
no worry.

Just one thing to mention, DO NOT BLOCK THIS AT CLOSE RANGE as all 3 with
hit you, and unless you have guard+ you'll most like take a lot of damage
and waste all your stamina.

Roar **** (Sound) ----------------------------------------------------
You will get to really hate this due it marking the start of his rage mode.
He will usually jump back, put his arms firmly on the ground, wings will
spread a bit, and his mouth will be up in the air. Block this at all
costs... especially if you are close as it will do damage.

Weaknesses:
------Head-----Neck--Gut-Leg---Arm-Tail
Slash-********-*****-***-****--***-****
Smash-*******--*****-***-*****-**--***-
Fire-----------------**----------------
Elect-***------**----***-**----**--**--
Ice---*--------*-----*---------*-------
Water-**-------*-----**--*-----**--*---
Drag--**-------**----**--*-----**--**--

Rewards:
Forearm Claw-------------
Tigrex Claw X2 **
Tigrex Claw ********

Tigrex Claw+ ** G
Tigrex Claw X3 ******** G

Scaring Face------------------
Tigrex Fang X2 *****
Tigrex Shell ******
Tigrex Skull Shell **********

Tigrex Fang+ ****** G
Tigrex Carapace ******* G
Tigrex Fang X3 ******** G
Tigrex Skull Shell ********* G

Carves: X3
Tigrex Scale ******
Tigrex Claw ******
Tigrex Shell ********
Tigrex Skull Shell **********

Tigrex Scale+ ****** G
Tigrex Claw+ ******* G
Tigrex Carapace ******** G
Tigrex Scale ********* G
Tigrex Skull Shell ********** G

Carves (Tail): X1
Tigrex Tail **
Tigrex Scale ********

Tigrex Tail **** G
Tigrex Scale+ ****** G

Capture:
Tigrex Shell ******
Tigrex Fang X2 *******
Tigrex Scale X2 ********
Tigrex Tail *********
Tigrex Skull Shell **********

Tigrex Carapace ******* G
Tigrex Fang+ ******** G
Tigrex Scale+ X2 ******** G
Tigrex Shell ********* G
Tigrex Tail ********** G
Tigrex Skull Shell ********** G

Shiny Drops:
Wyvern Tears ***
Tigrex Scale ********
Tigrex Claw **********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Tigrex Scale+ ******** G
Tigrex Claw+ ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Cephalos

Type: Piscne

Bio: Wyverns found only in the desert. They resemble a Plesioth, but live
and "swim" in sand rather than water. They seldom appear above land, but
when their hearing is disturbed...

My description:
These are you're little friends that like to swim in the sand. Before
joining a mission that says the word "Liver" in it, you may want to take
Sonic bombs and a hammer.

A Hammer itself can pound them out in a single hit from the top, while a
sonic bomb is the lazy way. I would try to knock them out first to
conserve "ammo" for harder missions.

Another thing to remember is that they are actually the biggest/longest
to kill of all the non-boss monster. In fact, they even retain many of
their moves. So if they don't die in a couple hits like all the other
enemies, don't worry, they will flop around in a little bit.

You can actually avoid most of their attacks with ease, but chances are
you want them dead for the item and in no danger of dieing. Get greedy,
one of the few times I recommend it since you don't want them to drive
back in.

Breaking/Cutting:
None

Attacks:
Tail Whack ** --------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. Remember it only turns counterclockwise.

As the Cephalos is very small, you don't need to worry TOO much about this
attack as it not only easy to dodge, but not on the level as a bigger boss.

Bite ** --------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only
hit you if you just try to attack it from front and, like an idiot,
get greedy.

If you are in range of this attack, chances are you can get to the side
of it and land the kill.

Hip Check ** ---------------------------------------------------------
He will turn to his right "heartless" side and try to shank you with his
right hip/body side. Now, if you are in front of him PAST his head, you
can easily dodge out of the way in the same way he's facing.

Another move that bigger monsters have, but due to it's size, this is easy
to handle.

Belly Swivel * -------------------------------------------------------
Any annoying attack... it will simply just jump on it's belly and slither
in a random direction. You can't really counter attack till it's done, but
may as well give it a shot. This attack literally does no damage.

Touchdown Drive *** --------------------------------------------------
Like the name? This move comes out literally so quick, it's uncanny. Also,
it hardly seems possible (yes, I know it's a video game). Any ways, it will
jump out of the sand but will travel a LARGE distance.

Usually this won't hit you if you are constantly chasing them. If you see
one come towards you and see a pause in the sand, it usually means you'll
be getting hit with this one, or use the next attack.

Peek and Spit *** ---------------------------------------------------
More often then not, if you see it pause in the sand while close to you,
it will do this attack. If you suspect this move consult the picture.

|
==|==
* | *

#####
##### <-- Sand fades here, stand on stars to counter attack.
#####

This is your best time to get them out of the sand, so it is important
you capitalize during this move. There isn't any need to worry about the
actual attack, since you'll be besides him. Remember, hit them ONLY when
they are going back down... and don't worry, if using a hammer you can
still hammer them out of the ground when their fin isn't visible.

Sand Spit *** --------------------------------------------------------
See this move? The number one reason to NOT stand in front of him.
Although it isn't as dangerous as the next two enemies, YOU REALLY REALLY
REALLY REALLLYLLLLLYLYLYLLYLYLYYYY want to learn this move's start up.

It will stand a bit higher, and lift it's head up and then down, neck
extended.

Again, for prep for the next two enemies on the list. Also, a great time
to go for the kill is during this attack.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves:
Piscine Liver ****
Cephalos Scale ********
Piscine Fang ********
Cephalos Fin **********

Piscine Liver ***** G
Cephalos Scale+ ******* G
Coral Cephalos Scale ******** G
Piscine Fang ********** G
Cephalos Fin ********** G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Cephadrome

Type: Piscne

Bio: The alpha monster form of the Cephalos. Larger and armored with black
scales, they fit the appearance of a leader perfectly. Their fins hold a
paralyzing toxin.

My description:
Almost the same exact thing as the Cephalos, only bigger. They have the
size of a bigger monster, yet have about the health of any other "drome".

Now unlike the Cephalos, I would give those Sonic Bombs a try. Once he is
flopping on land, go to town on him. Most likely if you have 10 sonic
bombs, you'll be able to kill him in no time.

Also unlike the Cephalos, it comes out to land on it's own a lot more
and stays out of the sand a lot longer.

When it is above land, you can just get careless and usually end up
killing it... but on the G rank quests and such, it's better to just bait
into using easy to counter attacks like his sand spit. If you read up
there from the Cephalos, you'll see me stressing this.

When it is injured, it will usually limp to that section of the desert
with the water and the round rock in the middle.

Breaking/Cutting:
Fin ------------------------------------------------------------------
Best way to break this is to just get in a lot of hits while it is in the
sand... very easy to do through out the whole fight.

Attacks:
Tail Whack **** ------------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away.

!!!!!BUT GET THIS!!!!!

It only turns clockwise! Unlike anything you've ever seen in this game!
To best avoid it, you can very easily roll through it's legs to the safe
side.

Bite **** ------------------------------------------------------------
Another move you'll see over and over again. They will lift there head up
a bit and chomp in "C" pattern. It is easily avoided, and it will only hit
you if you just try to attack it from front and, like an idiot, get greedy.

This move is rarely seen in my practice since I'm either on his heartless
side whacking away, OR baiting him to do a longer range attack which has
him more open to further counter attacks, as apposed to a quick bite.

Hip Check ***** ------------------------------------------------------
He will turn to his right "heartless" side and try to shank you with his
right hip/body side. Now, if you are in front of him PAST his head,
you can easily dodge out of the way in the same way he's facing.

About medium difficulty to avoid... since he has medium size. If you are
baiting him from the front, all you would have to do is roll backwards...
if you don't think you'll make it out in time, block.

Belly Swivel * -------------------------------------------------------
Any annoying attack... it will simply just jump on it's belly and slither
in a random direction. You can't really counter attack till it's done, but
may as well give it a shot. This attack literally does no damage.

Touchdown Drive ***** (Paralyze) -------------------------------------
Just like the smaller version can... only this one is just more ridiculous
as this thing is just so much bigger.

The only way to consistently avoid this attack is to simply chase him
while he is "swimming" so he doesn't get enough room to do this attack.

Peek and Spit ***** --------------------------------------------------
More often then not, if you see it pause in the sand while close to you,
it will do this attack. Unlike the smaller kind, you don't need to be
hugging it's ass to get an attack in, just make sure you aren't in front
of him as he'll spit 5 times about 30 degrees apart.

If you are close and can get behind in, you can land some nice free damage.

*Great time to break his fin*

Sand Spit ***** ------------------------------------------------------
Just like the smaller version, it will rear its head back and then lower
it, extending its neck to launch some sand at you.

If you are in front of him, THIS IS THE ATTACK YOU WANT HIM TO DO. Not
only does it leave him open, but it leaves his neck close to the ground to
get some GREAT damage in.

If you have a slashing weapon, expect him to die extremely fast.

Weaknesses:
------Head--Neck--------Gut-----------Leg--Wing--Tail--
Slash-****--***********-************--****-****--******
Smash-*****-**********--*************-***--*****-*****-
Fire--------*------------------------------------------
Elect-**----**----------**------------*----*-----*-----
Ice---***---**----------**------------**---**----**----
Water-*-----*-----------**------------**---*-----*-----
Drag--*-----*-----------*-------------*----*-----*-----

Rewards:
Dorsal Fin---------------
Cephalos Fin *

Cephalos Fin+ * G
Cephalos Fin ********* G

Carves: X3
Cephalos Scale ****
Piscine Fang ********
Piscine Liver *********
Cephalos Fin *********

Coral Cephalos Scale ***** G
Cephalos Scale ******** G
Cephalos Fin+ ********* G
Piscine Fang ********* G
Piscine Liver ********** G

Capture:
Cephalos Fin ***
Large Monster Bone *******
Piscine Fang *********

Cephalos Fin+ **** G
Cephalos Fin ******** G
Monster Bone+ ******** G
Piscine Fang X2 ********* G
Hard Monster Bone ********** G

Shiny Drops:
Wyvern Tears ***
Cephalos Scale ********
Piscine Liver *********

Wyvern Tears ****** G
Wyvern Sobs ****** G
Coral Cephalos Scale ********** G
Piscine Liver ********** G
Cephalos Scale *********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Plesioth

Type: Piscne

Bio: An enormous, flightless, aquatic wyvern with wings that have evolved
into fins for swimming. Although superficially fish-like, they can move on
land as well. They love frogs.

My description:
Probably one the most annoying enemies in the game... it's is also one of
the biggest.

BEFORE even stepping into the fight, you'll make sure you have as many
sonic bombs as possible, as well as a couple frogs. It also doesn't hurt
to bring in shock traps as well as items to make more of them
(Genprey Fang + Trap Tool).

The tricky part isn't killing him most of the time... rather getting him
out of the water... and to stay out. As you can tell, the sonic bomb is
used for just that. ONLY if it isn't wasted when he is raged, as he'll
just slash in and out.

If you are unnoticed... you can dip a frog in the water to fish him out.
Ever wonder why you could fish in some of these areas with no fish in them?
Once you see him all joyful and stationary, you'll see the bait go way
down (and not in his mouth by the way...) this is your cue to hit X.
Another thing to mention is that you'll want to kill ALL of the other
enemies before attempting this.

Now you'll want to fish AS much as you can... but it can sometimes be
difficult to tell when he isn't pissed without the aid of psychic vision.
But I would recommend using fishing the first time you encounter him,
after every time you die, and if you run back when the supplies get
delivered (G rank only).

So why am I telling you to fish him out all the time? Well that's because
once you do, it will flop around a lot... giving you a lot of free time
to attack it senseless.

Now this battle will usually take long... but if you see his Fin down and
don't have means to capture it OR get the 10 minute mark warning, you want
to attack it at the legs. Unlike most monsters, this one actually takes
good damage in his feet.

Otherwise, I AM ASSUMING THAT YOU ARE USING THE "LETS BAIT THE IDIOT INTO
DOING THE SAME ATTACK OVER AND OVER AGAIN METHOD." This means, if you want
to be safe, to run in little circles in front of his head a bit do make him
do his water spit attack. It takes practice, you don't want to be too
close as it will do other attack more often, and you don't want to be too
far as you won't be able to hit it as much. The perfect range would be
about where if he did his tail attack, you'd be circling the spiky part.

Making him do this attack, will make him closer to the ground...
and is perfect for the jump attack with the Sword and Shield. If you want
to use this method, a shield is recommend. Also, I prefer this method as it
is much safer from his hip check.

If you don't mind the risk of him dieing in water (you won't get any
carves this way), a good bow can tear his shit up.

Also when ever he is in water, you'd want to stand the hell away from him
to avoid absurdly damaging water.

When he is weak, his fin will fold back. To get a shiny out of him, just
fish for him.

Breaking/Cutting:
Back Fin -------------------------------------------------------------
The only time I can say it's easy to break this part of him is when he is
on his side. Nothing more than I can tell you besides you better go fishing.

Attacks:
Tail Whack ***** -----------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. It only turns one way... but the fact of the matter is
once you see the sheer length of the prick.

If you can't get under his legs, you'll want to first block the tail when
it comes by the first time, THEN roll to the right. His tail is so long
and bendy, hit will usually hit you twice per rotation (assuming you are
blocking), but some times the second hit will register in your back area,
knocking you down any ways.

Just remember that if you are using my bait strategy, that this move will
almost always hit if you are in the targeted range... so block or roll.

Bite ****** ----------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided.

This move is rarely seen in my practice since I'm either on his heartless
side whacking away, OR baiting him to do a longer range attack which has
him more open to further counter attacks, as apposed to a quick bite.

Play it safe, don't bother countering this attack.

Hip Check ******* ----------------------------------------------------
He will turn to his right "heartless" side and try to shank you with his
right hip/body side. Now, if you are in front of him PAST his head, you
can easily dodge out of the way in the same way he's facing.

The MAIN reason I don't screw with this beast up close is because of this
move. It is not only VERY quick (wait till you see the rage mode version),
damaging... but incredibly hard to avoid close up. In fact, unless you are
at that "Baiting" range, I wouldn't run, just face him and block.

Just remember if you plan to get to G ranks, this move will do about
50%-75% of your life. So learn to avoid it.

Belly Swivel * -------------------------------------------------------
Any annoying attack... it will simply just jump on it's belly and slither
in a random direction. You can't really counter attack till it's done, but
may as well give it a shot. This attack literally does no damage.

Chicken Run ******* --------------------------------------------------
A very "out of nowhere" attack that has loads of damage to back it up.

Want to know the best way to avoid this? Learn to remember his escape point
per area as it's always the same. Oh, and then don't ever go in it.

Floating Water Spit ******* (Water) ----------------------------------
While afloat it will fire water either in a strait line (that seems never
to end) or a large area in front of it... an ark about 135 degrees.

To avoid both of these, just stay WAY back and always move. The only time
you should be in distance if you have a sonic bomb with his face on it.

Water Spit ******* (Water) -------------------------------------------
It will rear its head back and then lower it, extending its neck to spit
some wa wa at you.

If you are in front of him, THIS IS THE ATTACK YOU WANT HIM TO DO. Not
only does it leave him open, but it leaves his neck close to the ground
to get some GREAT damage in.

Now although it takes much more damage in the gut, it is definitely the
safety place to be attacking. This attack is VERY strong, just like most
of all of his attacks, but it SHOULD NOT EVER HIT YOU.

Weaknesses:
------Head-Neck---Gut--------Leg---Wing-Tail-
Slash-***--******-**********-*****-***--*****
Smash-***--*****--********---****--***--****-
Fire--***--***----****-------*-----**---***--
Elect-***--***----****-------*-----**---***--
Ice---*----*------*----------*-----*----*----
Water----------------------------------------
Drag--*----*------*----------*-----*----*----

Rewards:
Dorsal Fin------------------
Plesioth Fin *
Plesioth Scale **********

Plesioth Fin+ **
Plesioth Scale+ ********** G
Plesioth Fin ********** G

Carves: X4
Plesioth Scale ***
Plesioth Fin ********
Small Lobstershell **********

Plesioth Scale+ **** G
Plesioth Fin+ ******** G
Small Lobstershell ********* G
Wyvern Stone ********** G
Large Lobstershell ********** G

Capture:
Plesioth Scale X2 ******
Wyvern Fang X3 *******
Plesioth Fin ********
Small Lobstershell *********

Wyvern Fang X3 ******* G
Plesioth Scale+ ******* G
Plesioth Fin+ ******** G
Small Lobstershell ********* G
Large Lobstershell ********** G
Plesioth Scale X2 ********** G

Shiny Drops:
Wyvern Tears **
Plesioth Scale ********
Plesioth Fin **********

Wyvern Tears ****** G
Wyvern Sobs ******* G
Plesioth Scale+ ******** G
Plesioth Fin ********* G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Green Plesioth

Type: Piscne

Bio: An enormous, flightless, aquatic wyvern with wings that have evolved
into fins for swimming. Although superficially fish-like, they can move on
land as well. They love frogs.

My description:
The same as the Tan Plessy, just it's rage mode usually lasts a bit long,
especially noticeable during the higher G ranked missions.

If you can take out the regular one, this one shouldn't be a problem.

Breaking/Cutting:
Back Fin -------------------------------------------------------------
The only time I can say it's easy to break this part of him is when he is
on his side. Nothing more than I can tell you besides you better go fishing.

Attacks:
Tail Whack ***** -----------------------------------------------------
This is his default attack when he turns. If you are in the way, you'll
get knocked away. It only turns one way... but the fact of the matter is
once you see the sheer length of the prick.

If you can't get under his legs, you'll want to first block the tail when
it comes by the first time, THEN roll to the right. His tail is so long
and bendy, hit will usually hit you twice per rotation (assuming you are
blocking), but some times the second hit will register in your back area,
knocking you down any ways.

Just remember that if you are using my bait strategy, that this move will
almost always hit if you are in the targeted range... so block or roll.

Bite ****** ----------------------------------------------------------
Another move you'll see over and over again. They will lift there head up a
bit and chomp in "C" pattern. It is easily avoided.

This move is rarely seen in my practice since I'm either on his heartless
side whacking away, OR baiting him to do a longer range attack which has
him more open to further counter attacks, as apposed to a quick bite.

Play it safe, don't bother countering this attack.

Hip Check ******* ----------------------------------------------------
He will turn to his right "heartless" side and try to shank you with his
right hip/body side. Now, if you are in front of him PAST his head, you
can easily dodge out of the way in the same way he's facing.

The MAIN reason I don't screw with this beast up close is because of this
move. It is not only VERY quick (wait till you see the rage mode version),
damaging... but incredibly hard to avoid close up. In fact, unless you are
at that "Baiting" range, I wouldn't run, just face him and block.

Just remember if you plan to get to G ranks, this move will do about
50%-75% of your life. So learn to avoid it.

Belly Swivel * -------------------------------------------------------
Any annoying attack... it will simply just jump on it's belly and slither
in a random direction. You can't really counter attack till it's done, but
may as well give it a shot. This attack literally does no damage.

Chicken Run ******* --------------------------------------------------
A very "out of nowhere" attack that has loads of damage to back it up.

Want to know the best way to avoid this? Learn to remember his escape point
per area as it's always the same. Oh, and then don't ever go in it.

Floating Water Spit ******* (Water) ----------------------------------
While afloat it will fire water either in a strait line (that seems never
to end) or a large area in front of it... an ark about 135 degrees.

To avoid both of these, just stay WAY back and always move. The only time
you should be in distance if you have a sonic bomb with his face on it.

Water Spit ******* (Water) -------------------------------------------
It will rear its head back and then lower it, extending its neck to spit
some wa wa at you.

If you are in front of him, THIS IS THE ATTACK YOU WANT HIM TO DO. Not
only does it leave him open, but it leaves his neck close to the ground
to get some GREAT damage in.

Now although it takes much more damage in the gut, it is definitely the
safety place to be attacking. This attack is VERY strong, just like most
of all of his attacks, but it SHOULD NOT EVER HIT YOU.

Weaknesses:
------Head-Neck---Gut--------Leg---Wing-Tail-
Slash-***--******-**********-*****-***--*****
Smash-***--*****--********---****--***--****-
Fire--***--***----****-------*-----**---***--
Elect-***--***----****-------*-----**---***--
Ice---*----*------*----------*-----*----*----
Water----------------------------------------
Drag--*----*------*----------*-----*----*----

Rewards:
Dorsal Fin------------------------
Green Plesioth Fin *
Green Plesioth Scale X2 **********

Green Plesioth Fin+ ** G
Green Plesioth Scale+ ********** G
Green Plesioth Fin ********** G

Carves: X4
Green Plesioth Scale ***
Green Plesioth Fin ********
Small Lobstershell **********

Green Plesioth Scale+ **** G
Green Plesioth Fin+ ******** G
Small Lobstershell ********* G
Wyvern Stone ********** G
Large Lobstershell ********** G

Capture:
Green Plesioth Scale X2 ******
Piscine Fang X3 *******
Green Plesioth Fin ********
Small Lobstershell **********

Wyvern Fang X3 ******* G
Green Plesioth Scale+ ******* G
Green Plesioth Fin+ ******** G
Small Lobstershell ********* G
Large Lobstershell ********** G
Green Plesioth X2 ********** G

Shiny Drops:
Wyvern Tears **
Green Plesioth Shell ********
Green Plesioth Fin **********

Wyvern Tears ******* G
Wyvern Sobs ******* G
Green Plesioth Scale+ ******** G
Green Plesioth Fin+ ********* G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Hermitaur

Type: Carapaceon

Bio: A small Carapaceon with an incredibly hard shell. Known to live in
great numbers in the desert, or lurking underground, one must be careful
when treading in its domain. Its brains are said to be a true delicacy.

My description:
Unusually fast for a crab and also one of the smartest enemies in the game
as it will side step to sometimes cut you off.

The good news, they aren't fast when they aren't chasing you and don't
take that much to go down.

Also, you can still do damage to them from the shell, but can prove
difficult to hit with a low sharpened weapon.

They are still worth killing just for the chance at getting the Pokke
Point brains.

Breaking/Cutting:
None

Attacks:
Claw Attacks * -------------------------------------------------------
Just a simple claw attack. If you are using strong weapon, just damage
race them as they can't really kill you if you kill them first.

Chances are if you are reading this FAQ... you aren't looking for tips
on this enemy.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Small Hermitaur Shell ******
Carapaceon Brains *******
Sharp Claw *******

Carapaceon Brains ****** G
Small Hermitaur Shell ******** G
Hermitaur Shell ******** G
Black Pearl ********* G
Carapaceon Brains+ ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Daimyo Hermitaur

Type: Carapaceon

Bio: A large Carapaceon with a giant monster’s skill on its back. Fond
of the sand, it is mainly seen in the desert or jungle zones. Living
underground, it surfaces when hungering for a snack.

My description:
A giant crab with an even bigger Monoblos skull for a shell. Now, you can
use many weapons to beat the hell out of this guy, but the best thing you
can bring is a happy hammer.

Not only is this only way to really break the shell, but it can knock him
down all the time.

Also, sonic bombs can get them out of the ground, but isn't needed too
much and is better to save them for harder monsters.

Regardless on what you use, you can go about attacking him in two ways.

1. Attacking it's face: This will do the most damage and you will still
occasionally knock him down. Since the thing isn't that strong and
sometimes will use a claw swipe in the wrong direction, you can add up the
damage. This isn't recommended for G rank, however.

2. Circle it till it does any claw attack, then attack its open legs on
the side. You will knock him down as well, but will usually not get hit
as much. Do this if he goes into a rage mode (blue bubbles constantly
emitting)

Nothing really too much to say but to know it can do a lot of different
things.

When it is close to dying, it will foam black bubbles from the mouth.
It will drop a shiny once it leave to another area and finishes eating
(You have to witness it.).

Breaking/Cutting:
Claws ----------------------------------------------------------------
Attacking its front claws will chip them. I wouldn't really concern
yourself too much in breaking these... if you must, just go after them
if you knock him down or when he blocks. Another good time is after he
comes back down from a high jump.

Shell ----------------------------------------------------------------
To get the credit for the shell, I believe you must chip it twice, and
break half the horn off... even if it isn't the case, it isn't hard to do.
Using "Smashing" damage is the only way to go about doing this. Just grab
a hammer and try your best to get to his back. It takes about 2-3 combos
to break each time with a decent strength hammer.

Attacks:
Claw Swipe ** --------------------------------------------------------
He will use this attack mostly if you are on it's flanks. Thankfully it
is very weak as it is quick and a pain to dodge if you aren't already
moving. The best way to dodge this is to roll in the opposite direction
at and angle away from him. If you have a way to block, this is one of the
few you should.

Claw Push ** ---------------------------------------------------------
This attack is the main reason you can't always attack him in the face.
If you do, chances are he will put his claws together an push. The good
news is that it doesn't do a lot of damage, and sometimes he will do this
attack in the wrong direction. Where ever you are, when it does this attack,
you should be hitting his sides.

Claw Hug *** ---------------------------------------------------------
This attack is where he will spread his claws and swing them both him,
trying to give you a nice big hug. For some odd reason, it sometimes will
go right over your head if are close to his face (to the left or right).
Any ways, chances are if you are in front of him, this move will get you
since it has a large sweeping range. Block if you must... but sometimes
it's ok to just take the hit.

Backwards Walking **** -----------------------------------------------
An annoying attack where is just walks backwards into you. The closer you
are to him, the better chance you have of getting out of the way.
You'll see this attack much more if you are hammering his shell...
sometimes you just have to take the hit if you are going for shell break.

Burrow/Pop up Combo ****** -------------------------------------------
It will go into the ground... the most IMPORTANT thing you have to do is
to put your weapon away and start running... If it is in rage mode in which
it will pop up extremely quick, just constantly roll as it better than
getting hit which you sheath your weapon.

Also you can tell he's near death when he starts doing about 6 pop ups in
a row.

High Jump ****** -----------------------------------------------------
This will only hit you if you are too close and are constantly attacking
it. If you see him tense up a bit, chances are he will be in the air in a
couple of seconds. Now you'll want to roll out of the way quick...
and stand back a bit since it has a large range. Once he does that, you
can get a good couple of cracks on his claws.

*Good time to break his claws*

Bubble Spit ****** (Water) -------------------------------------------
Probably the biggest bullshit crab move. Chances are, the bubble beam
won't ever touch you... he will foam from the mouth and take a while to
start up. The thing that gets me is that when he extends his arms out,
just the small motion will send you flying for a lot of damage.

|
| B
| /
||
/_ || _\ C
| |A |
\__|__/

To avoid this attack the right way if you are close if you follow A to B.
Don't try to go to C, I know, it's hard to condition yourself to run strait
backwards... but if you dodge to the side, you'll most like get hit.

Weaknesses:
------Face-----Body--Claw--Limb--Shell
Slash-*****----****--***---****--***--
Smash-********-*****-****--*****-*****
Fire--***------**----****--**----**---
Elect-****-----**----**----**----***--
Ice---**-------*-----*-----*-----*----
Water-*--------*-----*-----*-----*----
Drag----------------------------------

Rewards:
Shell--------------------------
Blood Red Horn *****
Hermitaur Shell *******
Giant Bone ********
Wyvern Skull Shell **********

Blood Red Horn ***** G
Hermitaur Carapace ******* G
Hard Monster Bone ******** G
Wyvern Skull Shell ********** G
Monoblos Heart ********** G

Claw-------------------------
Hermitaur Claw *

Hermitaur Claw ** G
Hermitaur Carapace ******** G

Carves: X3
Hermitaur Shell ****
Large Monster Bone ********
Hermitaur Claw *********
Black Pearl *********
Carapaceon Brains **********

Hermitaur Carapace ***** G
Monster Bone+ ******** G
Hermitaur Claw+ ********* G
Black Pearl ********* G
Hermitaur Shell ********** G
Carapaceon Brains+ ********** G

Capture:
Hermitaur Claw *****
Hermitaur Shell ******
Black Pearl X2 ********

Hermitaur Claw+ ***** G
Hermitaur Carapace ****** G
Black Pearl X2 ******** G

Shiny Drops:
Crab Pearl ***
Black Pearl *******

Crab Pearl ****** G
Crab Pearl+ ****** G
Black Pearl ******** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Ceanataur

Type: Carapaceon

Bio: An adolescent Carapaceon with an organic shell firmly placed on its
back. Once grown, this will be replaced by a giant monster’s skill. Mainly
living in volcanic zones, its is very aggressive, and not to be
underestimated.

My description:
Pretty much the same as the other little crap... use the same methods
to kill them. Again, as with the other crap, I doubt you came to this
FAQ looking for tips on killing them.

Breaking/Cutting:
None

Attacks:
Claw Attacks * -------------------------------------------------------
Just a simple claw attack. If you are using strong weapon, just damage
race them as they can't really kill you if you kill them first.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Small Ceanataur Shell ******
Sharp Claw *******
Carapaceon Brains *******
Brute Bone **********

Small Ceanataur Shell ****** G
Ceanataur Shell ******* G
Carapaceon Brains ******** G
Brute Bone ********* G
Carapaceon Brains+ ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Shogun Ceanataur

Type: Carapaceon

Bio: A large Carapaceon with giant monster’s skull on its back. Its long,
sharp pincers allow it to pierce volcanic bedrock and travel along
ceilings. Sometimes, a precious and valuable pearl can be found inside its
shell.

My description:
It shares similar moves and attacks to the other giant crap, except this one
has a lot longer/skinnier claws.

But in the same manner as before, you'll either want to go for big damage
in the face, or attack the sides after it attacks for a safer method.

Also, the hammer works just as good with this lobster, so if you want
shell rewards, make a strong one.

Again, the same with the other crab, it will foam black once almost dead,
and if you let it finish eating you'll fine a shiny.

If you want to learn the few difference, just read the attacks that have
changed.

Breaking/Cutting:
Claws ----------------------------------------------------------------
Easier and more practical to break than its red counterpart. The best time
to do this is either after a knock down or if it strikes the ground and
gets stuck. Breaking the claw reduces its range.

Shell ----------------------------------------------------------------
Just like the other crab, it can break three times. I don't think you
need anymore help besides "Smash it with a hammer".

Attacks:
Claw Swipe *** -------------------------------------------------------
He will use this attack mostly if you are on it's flanks. Thankfully it is
very weak as it is quick and a pain to dodge if you aren't already moving.
The best way to dodge this is to roll in the opposite direction at an
angle away from him. If you have a way to block, this is one of the few
you should.

You need to dodge a bit farther as its range is a bit longer than the red
crab.

Claw Puncture ** -----------------------------------------------------
Unlike the other crab, this dual front attack only strikes down. Not only
are its thinner claws easier to avoid, thus giving you a good chance for
an uninterruptible combo, but it can some times get stuck in the ground
for further damage.

Claw Hug **** --------------------------------------------------------
This attack is where he will spread his claws and swing them both him,
trying to give you a nice big hug. For some odd reason, it sometimes will
go right over your head if are close to his face (to the left or right).
Any ways, chances are if you are in front of him, this move will get you
since it has a large sweeping range. Block if you must... but sometimes
it's ok to just take the hit.

As I mentioned how sometimes it will go over your head, even more so with
this crab.

Claw Spin **** -------------------------------------------------------
A hard to spot move in which he will put his claws out and just spin
in a circle. If you suspect this move, you must get out of the way.
If you don't, blocking is the only answer.

Claw Walk **** -------------------------------------------------------
It will extend its claws out as far as it could, and start to walk faster
in the attempt to knock you on your ass. Although it has long range, if
you avoid or block the first attack, the ones that follow (he usually
does three) usually never are even in the ball park.

Backwards Walking **** -----------------------------------------------
An annoying attack where is just walks backwards into you. The closer you
are to him, the better chance you have of getting out of the way. You'll
see this attack much more if you are hammering his shell... sometimes you
just have to take the hit if you are going for shell break.

Burrow/Pop up Combo ****** -------------------------------------------
It will go into the ground... the most IMPORTANT thing you have to do is
to put your weapon away and start running... If it is in rage mode in
which it will pop up extremely quick, just constantly roll as it better
than getting hit which you sheath your weapon.

Also you can tell he's near death when he starts doing about 6 pop ups in
a row.

Water Jet ******* (Water) --------------------------------------------
Unlike the other crab, this one will only do its water move once attached
to the ceiling of a cave. The best thing to do is to just leave the area...
use an item, and come back. It should be down. Just don't stand under
it if it comes down... but why would you when there is a 8 ton lobster
shitting out of its shell?

Weaknesses:
------Face---Body-Claw-Limb-Shell
Slash-*****--****-**---**---***--
Smash-******-****-***--***--****-
Fire--*------*----*----*----*----
Elect-****---**---**---**---***--
Ice---**-----*----*----*----*----
Water-*------*----*----*----*----
Drag-----------------------------

Rewards:
Shell the 1st Time--------------
Gravios Skull Shell ***
Ceanataur Shell ********
Wyvern Skull Shell **********

Gravios Skull Shell *** G
Ceanataur Carapace ******** G
Wyvern Skull Shell ********** G

Shell the 2nd Time----------
Ceanataur Shell *****
Wyvern Skull Shell *****

Ceanataur Carapace *** G
Wyvern Skull Shell ******* G

Shell the 3rd Time-----------
Wyvern Skull Shell *
Ceanataur Shell **********

Wyvern Skull Shell *** G
Ceanataur Carapace ******* G

Pincers---------------------
Ceanataur Claw **
Ceanataur Pincer ********

Ceanataur Claw+ *** G
Ceanataur Pincer ******** G
Ceanataur Claw ********* G

Carves: X3
Ceanataur Shell ****
Ceanataur Leg *******
Black Pearl *********
Ceanataur Pincer **********

Ceanataur Carapace ***** G
Ceanataur Leg ******** G
Ceanataur Pincer ******** G
Black Pearl ********* G
Ceanataur Shell ********** G
Ceanataur Claw+ ********** G

Capture:
Ceanataur Leg *****
Ceanataur Shell X2 *******
Ceanataur Pincer ********

Ceanataur Carapace X2 **** G
Ceanataur Leg ******** G
Ceanataur Pincer ******** G

Shiny Drops:
Crab Pearl **
Black Pearl ********

Crab Pearl ****** G
Crab Pearl+ ****** G
Black Pearl ******** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Shen Gaoren

Type: Carapaceon

Bio: A giant Carapaceon with an equally giant monster’s skull on its back.
Prone to roaming and fiercely territorial, any intruders will be met with
opposition, so nearby forts or towns must be warned of its presence.

My description:
I only fought this thing twice, but never killed it. Although you can, a
repel works just as good if you just want the mission over with.

Any ways, he's not actually after you so you might find him too easy...
and actually boring.

So here is what you do when going into a mission with this guy... Make a
hammer with at least 800 power. If I'm not mistaken, it should be the
Anvil Hammer... I know it one on the path a couple before the
Onslaught Hammer. Regardless, once you have one with enough strength,
now it's time for items.

10 Mega Potions
10 Potions
2 Max Potions
1-3 Mega Demon Drug (Depends on how many times you plan on dieing)
1-3 Mega Armor Skins (Ditto)

Once you have them, go into the fight.

I don't recall the map right now, but there are 2 different areas...
the castle gate --- and everything else.

When you are in the "everything else" area, go to his stomach area...
the part with all the legs popping out of it? You know, that area?

Now here comes the tricky part... hitting triangle about 1,000 times.

Do this for 35:00 or until it dies. If you do enough damage at the end of
35 minutes, it will run.

If you can't kill him after you get to this point... there is probably
something wrong... Although he's big, there is nothing hard about him.

Another tip to remember is you can climb up a ladder in the first area
and the third area you start fighting him to jump on him somehow to either
carve or lay a bomb on him.

In the final area you can step on the button to use the "Dragonator" to
do massive damage and use the ammo found in the supply chest to shoot
arrows at him.

Just make sure when you fight him, stay as close to the center of
underneath him as possible... the legs not only hurt you, but put you in
a quake status which for some odd reason makes you put your weapon away.

Breaking/Cutting:
Shell ----------------------------------------------------------------
I never bothered doing this... it was more or less I just wanted to get
the hell out of the mission.

Legs -----------------------------------------------------------------
Same as above... they don't break, just turn red.

Attacks:
I'm not even going to bother listing attacks as I don't really recall much
of any... not to mention you shouldn't worry about evasion at all... you
should be focused on just attacking... attacking... and more attacking.
Also, I would hardly call him accidentally step next to you or falling you
an attack.

Weaknesses:
------Face-Body--Claw-Limb-Foot-Shell-InsideShell
Slash-****-****--*----**---***--*-----********---
Smash-****-*****-**---**---****-**----*********--
Fire--**---**----**---**---**---**----**---------
Elect-**---**----**---**---**---**----**---------
Ice---*----*-----*----*----*----*-----*----------
Water-*----*-----*----*----*----*-----*----------
Drag--**---***---**---*----**---**----**********-

Rewards:
Shell--------------------------
Elder Dragon Bone X2 *****
Lao-Shan Shell ******
Lao-Shan Horn ********

Elder Dragon Bone X2 ***** G
Lao-Shan Carapace ******** G
Lao-Shan Horn ******** G

Redden Legs---------------
Gaoren Claw+ *
Gaoren Pincer **********

Gaoren Claw+ * G
Gaoren Pincer ********** G

Carves: X5
Gaoren Shell *****
Gaoren Pincer *******
Gaoren Spine ********

Gaoren Carapace ***** G
Gaoren Pincer ******* G
Gaoren Shell ******** G

Carves (In mouth): X3
Elder Dragon Bone *****
Lao-Shan Scale *******
Lao Shen Shell *********

Elder Dragon Bone ***** G
Lao-Shan Scale+ ******* G
Lao-Shan Carapace ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Bullfango

Type: Primatius

Bio: A large wild boar. Foul tempered, they will charge hunters on sight.
They are aggressive and powerful, so beware! They are often hunted for
their meat, which many hunters find delicious.

My description:
These are enemies that you should always kill first if you are fighting a
boss... as they will charge, and if you take them out of your view, they
will usually always get a cheap shot in.

Do something for yourself and kill them before they get you killed.

Breaking/Cutting:
None

Attacks:
Charge ** ------------------------------------------------------------
It will kick up it's back leg and charge you like a bull. It is very
accurate but easily dodge AS long as you see it coming.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Bullfango Hide ****
Raw Meat *******
Bone *********
Bullfango Head **********

Raw Meat *******
Bullfango Hide *******
Bullfango Head ********
Bone ********
Brute Bone *********

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Bulldrome

Type: Primatius

Bio: The powerful leader of the wild boars known for its enormous tusks.
More aggressive than a Bullfango, it is known to rush into a fight, and
is extremely proficient at locating a foe.

My description:
Probably the easiest of the Drome type enemies. All it will usually do is
just constantly charge at you.

As long as you attack its sides, then roll to the side of its ass before
it gets the charge off, you shouldn't get hit.

Really... he's that easy. If by chance you see it running when it's weak...
wait a few moments before following it as it will start behind you and
almost ALWAYS get in a cheap shot.

Breaking/Cutting:
None

Attacks:
Charge *** -----------------------------------------------------------
Same as the regular Bullfango, just that you should take care dodging if
the Bulldrome is very big.

Tear Up **** ---------------------------------------------------------
I only seen this move once and it was on the upper G rank quests. He will
just do a face uppercut with its tusks. Naturally it will do this if you
are attacking the side of his face.

Weaknesses:
------Body----
Slash-********
Smash-*******-
Fire--*****---
Elect-********
Ice---****----
Water-*****---
Drag--*-------

Rewards:
None

Carves: X2
Bulldrome Hide *****
Brute Bone *******
Bulldrome Tusk ********
Fango Head **********

Bulldrome Hide+ ****** G
Giant Bone ******* G
Bulldrome Hide ******** G
Bulldrome Tusk ******** G
Fango Head ********** G


Capture:
Bulldrome Hide ****
Brute Bone X2 *******
Fango Head *********
Bulldrome Tusk **********

Bulldrome Hide ****** G
Bulldrome Hide+ ******** G
Brute Bone X3 ******** G
Giant Bone X2 ********* G
Bulldrome Tusk ********** G

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Conga

Type: Primatius

Bio: Fanged, ape-like Primatius with pink fur. Prefers to live in small
groups as opposed to large packs, and particularly enjoys mushroom snacks.
If stumbled upon, it will be hostile, so beware of areas like the swamp
or jungle.

My description:
Similar to the Bullfango in terms of annoyance, except the fact they are
slower in general, slower to act, and may use another move instead of
simply running into you.

For killing them, anything should work, they aren't that hard and can
be stunned rather easily.

Breaking/Cutting:
None

Attacks:
Claw Swipe * ---------------------------------------------------------
If you get hit with this attack, it's either because they caught you
carving/gathering or you aren't attacking them fast enough. As long as
you attack them, this attack won't have a chance to hurt... plus it will
die soon after.

Charge ** ------------------------------------------------------------
Just a basic charge, as long as you are looking at them and know it's
coming, its not hard to get out of the way. Roll and counter if you want
to kill.

Belly Flop ** --------------------------------------------------------
It will jump in the air pretty high and try and land on you. God help you
if you actually get hit with this attack... after it lands, the monkey
is pretty much dead.

Fart (adds smell) ----------------------------------------------------
If you see a yellowish/brownish cloud stay the hell away if you don't
have some deodorant... simple as that. I wouldn't recommend taking
deodorant if you just have to kill the little monkeys, however.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Conga Pelt *****
Sharp Claw *******
Bone ********

Conga Pelt+ ***** G
Sharp Claw ******** G
Bone ******** G
Conga Pelt ********** G


Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Congalala

Type: Primatius

Bio: A large Primatius sporting pink fur often spotted in the jungle and
swamp zones. Fond of mushrooms, its diet affects its breath, which may be
poisonous or flaming. One can predict these traits via the food in its
local habitat.

My description:
A bigger monkey and the first one you'll most likely fight. First off you
don't need a shield and this is the first fight where good circling skills
are needed.

He has LOTS OF HEALTH... and you probably have a weak weapon. This fight,
if you want a chance at winning, most be fought strictly by capitalizing
on its mistakes and largely wide open spots after doing an easy to avoid
attack. The ONLY time you should attack him before he does anything is
during his pushed out belly stance, but only at the sides since you'll
bounce off the front.

The types of items it can drop depends on what it's holding in its tail.
More often than not, it is not worth any effort to focus on its tail.

It will limp once injured and retreat to a cave to sleep.

Since this is a counter-attack fight, just read the attack section on how
to deal with the monkey. For this time, make sure you have a lot of
whetstones and deodorant.

Breaking/Cutting:
Head Spike -----------------------------------------------------------
Anytime it will turn facing you can get a cheap shot in. Also another
good time is once it is on the ground after its triple punch.

Claws ----------------------------------------------------------------
Same with the face, just aim for the hands instead.

Tail -----------------------------------------------------------------
Just hit it until it drops the item. In my opinion, probably the least
worth thing to break/scar/smash/cut in the game, so don't even bother.

Attacks:
Claw Swipe **** ------------------------------------------------------
Just your average claw attack. You shouldn't see this move that much,
and should hit you even less as you shouldn't attacking him head on.

Triple Punch Combo ****** (Adds Tremor) ------------------------------
He will do three punches while falling down at the final one. This is one
of the attacks you want him to do the most since once he is down, you'll
have more than enough time to get in lots of free damage.

Just make sure you get out of his range of punches AND fall, since if
you are too close it will make you shake.

*Great Time to break his Head spike*

Belly Flop ***** -----------------------------------------------------
It will jump into the air to try and crush you with it's stomach. Good
thing is, the move will never hit you if you are circling him. The closer
the wall is to you that he will most likely be stopped by, the greater
chance you have at hitting his back.

Fart **** (adds smell) -----------------------------------------------
Same as the small one... if you see a yellow cloud, don't step into it.
If you do, use deodorant if you want to use items with the "teeth" symbol
on them.

Crap Fling **** (adds smell) -----------------------------------------
I've only seen this a few times but it will throw shit at you with its
tail. If you are always on the move, this should never hit you.

Crap Breath *** (adds smell) -----------------------------------------
He will go on all fours and start sweeping the ground in a back to forth
motion with a stanky smelling breath attack. To avoid this, always move
to his side and then attack. You'll always want him to do this move since
it gives you LOTS of time to counter attack.

One thing worth noting, I never encountered one using more than one breath
attack in a fight... I think it's all random.

*Great time to attack its claws*

Sleepy Breath * (adds sleep) -----------------------------------------
Same as the Crap Breath but adds sleep instead and does a little damage.

Poison Breath ** (adds poison) ---------------------------------------
Same as the Sleepy Breath but adds poison instead and does a bit more damage.

Fire Breath ******** (Fire) ------------------------------------------
Same as all the other Breath attacks, but instead of adding an effect,
it just does a lot more damage.

Weaknesses:
------Face-----Body-Limbs-Tail
Slash-*******--****-*****-****
Smash-********-****-****--***-
Fire--***------**---**----**--
Elect-**-------*----*-----*---
Ice---*--------**---**----**--
Water-**-------*----*-----*---
Drag--------------------------

Rewards:
Head Spike-------------
Congalala Pelt ****
Vibrant Pelt ******

Congalala Pelt+ ***** G
Vibrant Pelt ***** G

Claws--------------------
Congalala Claw *
Sharp Claw X2 **********

Congalala Claw ***** G
Congalala Claw+ ***** G

Carves: X3
Congalala Pelt ****
Congalala Fang *******
Giant Bone **********

Congalala Pelt+ **** G
Congalala Fang ******** G
Stout Bone ******** G
Congalala Pelt ********** G

Capture:
Congalala Pelt ******
Congalala Fang ******
Brute Bone X4 ********

Congalala Pelt+ ****** G
Congalala Fang X2 ******* G
Stout Bone X4 ******** G

Shiny Drops :
(If holding a Mushroom with tail)
Territorial Dung **
Blue Mushroom ********
Exciteshroom **********

Territorial Dung ******* G
Territorial Dung+ ******* G
Blue Mushroom ******** G
Nitroshroom ********* G

(If holding a Bone object with tail)
Territorial Dung **
Small Monster Bone ********
Brute Bone *********

Territorial Dung ******* G
Territorial Dung+ ******* G
Monster Bone+ ******** G
Hard Monster Bone ********* G

(If holding a piece of rock with tail)
Territorial Dung ****
Machalite Ore ******
Lightcrystal **********

Territorial Dung ****** G
Territorial Dung+ ****** G
Dragonite Ore ******* G
Novacrystal ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Blango

Type: Primatius

Bio: A Primatius covered entirely in white fur. Known to move in packs and
led by a Blangonga. The Blangonga exerts tight control over the group, and
any call to gather will be met immediately by the rank and file Blangos.

My description:
The better looking monkey in my opinion... and a bit more annoying since
they are usually ALWAYS with the boss monkey and are in smaller areas in
general.

Fight them in the same manner as anything else, but if you are going to
fight a boss with them, it's best to take them out since they always seem
to get in the way.

Breaking/Cutting:
None

Attacks:
Claw Swipe * ---------------------------------------------------------
If you get hit with this attack, it's either because they caught you
carving/gathering or you aren't attacking them fast enough. As long as you
attack them, this attack won't have a chance to hurt... plus it will die
soon after.

Charge ** ------------------------------------------------------------
Just a basic charge, as long as you are looking at them and know it's
coming, its not hard to get out of the way. Roll and counter if you will
to kill.

Weaknesses:
Not worth mentioning.

Rewards:
None

Carves: X1
Blango Pelt *****
Sharp Claw *******
Bone ********

Blango Pelt+ ***** G
Sharp Claw ******** G
Bone ******** G
Blango Pelt ********** G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Blangonga

Type: Primatius

Bio: Leader of a Blango pack, it is twice as large and recognized by its
giant fangs and whiskers. It sends its pack to attack any trespasser.
Its jumping power allows it great mobility in its home range of the snowy
mountains.

My description:
The happy monkey that lives in the mountains. People... for some reason
think this guy is hard... I have no idea why. The good news about him is
that, unlike the other monkey, you can pretty much attack him at all times,
only fearing the ground smash move.

The key is to always hit him in the side, for two reasons. One to so he
won't charge at you... and two, so he'll always be turning. You'll want
to almost be under him some times... and if you are at the side, it will
cue him to do mostly moves you can easily dodge and counter back.

One thing to remember is to back the hell off once you hear him roar as
he does go crazy fast while enraged. This is where good circling skills
can come in handy.

I would recommend bringing a fire weapon and some thawing agents just in
case.

He will limp once injured and return to that cave to go nappy.

Breaking/Cutting:
Fangs ----------------------------------------------------------------
Very easy to break off... but only if you know the trick. As it says in one
of the books on in your house, use a fire weapon. Once you have one, it
will quickly be off as long as you target the face. The best time is if
you circle him and you set up a strong attack as he turns into it.

Tail -----------------------------------------------------------------
DO NOT, I repeat, DO NOT go for the tail unless you intend to cut it for
sure. This is for one big reason: His mule kick. In fact, this is only move
he hits me with anymore. If you are attacking the tail, you really have to
expect to get hit with this move a bunch of times.

Other than that, the best time to hit the tail is either when it is
knocked down or doing its snow lift attack.

Attacks:
Claw Swipe **** ------------------------------------------------------
Usually you'll see this move when you are trying to cut of his fangs.
If aren't in close and are constantly moving, you'll only see this if you
are attacking right in the front. This is why you'll always want to attack
from the side.

Flying Clothesline ******* -------------------------------------------
He will rear back a bit then jump with its arm out trying its best to
clothesline you. If you are always circling him, this will most likely
never hit you. If he is in rage mode, NEVER stop circling because this
move will come out just way too quick, especially in the G ranked modes.

If he comes in contact with a wall close behind you, counter attack only
after the jumping animation is completed.

Mule Kick ****** -----------------------------------------------------
Usually only comes out if you are behind him and even more when attacking
his tail. If you followed my directions in my description part, you'll
want to circle him, then attack his sides. There is a very good reason
I emphasize sides. Doing so will ensure you never see this move... but
just remember, you are never safe behind him.

Ground Pound ******* (Adds Tremor) -----------------------------------
He will stand up quickly on two legs and pound his forearms into the ground.
He will do this if you are under him too long... and once you see this
attack ROLL OUT OF THE WAY! You'll probably still get shaken up, but at
least you won't get dealt massive damage.

If you are attacking his sides all the time, this is one of the only moves
you'll have to look out for since it can really mess you up.

Burrow/Pop Up ******* (Ice) ------------------------------------------
If you see him go under ground, he is trying to pop up underneath you to
try and send you flying. If you are close to an exit, you can leave and
come back... otherwise put away your weapon and run like a chicken! You
won't see this move often and he usually does it from far away.

Snow Chunk Launch ****** (Ice + Can Freeze) --------------------------
If you see him bent over a bit lower than which he stands, chances are he
is grabbing an ice chunk to fling it in the air. When he does this attack,
it is a great time to ONLY attack his sides. Two things you have to keep
in mind... the actual lift does damage to you and the snowball doesn't go
that far and splits into a couple pieces. But again, the good news is
that this attack leaves him way open.

*Great time to cut his tail*

Frost Breath ******* (Ice + Freeze) ----------------------------------
In my opinion, the most dangerous breath attack... ONLY if you get hit
by it. If you do, you'll take massive damage AND be frozen. Best have a
thawing agent or you better book to the next area.

The good news is, just like the Snow Chunk Launch, he will be VERY
vulnerable at the sides... so that's where you should be when you see
him on all fours readying this attack up.

*Great time to cut his tail*

Roar (Sound) ---------------------------------------------------------
A unique roar in which it will summon other monkeys to aid it. Not
that long of range, and unless he is raged, he won't usually get in an
attack.

Personally, I like to kill at least one monkey he called in front of
him just so he knows his call was in vain and he's a terrible leader :D

Weaknesses:
------Face----Body--Limbs-Tail-
Slash-*******-*****-*****-*****
Smash-*******-*****-****--****-
Fire--***-----**----**----**---
Elect-**------**----**----**---
Ice----------------------------
Water-*-------*-----*-----*----
Drag---------------------------

Rewards:
Fangs---------------------
Blangonga Fang *

Blangonga Fang+ ** G
Blangonga Fang ******** G

Tail--------------------
Blangonga Tail ***
Blangonga Pelt *******

Blangonga Tail *** G
Blangonga Pelt ******* G

Carves: X3
Blangonga Pelt ****
Blangonga Whiskers ********
Giant Bone **********
Blangonga Fang **********

Blangonga Pelt+ **** G
Stout Bone ******** G
Blangonga Whiskers ********* G
Blangonga Fang ********* G
Blangonga Pelt ********** G

Capture:
Blangonga Whiskers ******
Blangonga Pelt *******
Giant Bone X2 ********
Blangonga Tail *********

Blangonga Pelt+ ****** G
Blangonga Whiskers X2 ******* G
Stout Bone X4 ******* G
Blangonga Tail ********** G

Shiny Drops:
Territorial Dung **
Blangonga Pelt ********
Dung **********

Territorial Dung ****** G
Territorial Dung+ ****** G
Blangonga Pelt+ ******** G
Dung ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Rajang

Type: Primatius

Bio: Ultra-aggressive creature that is rarely sighted and seldom survived.
Survivors report it exhibit’s a strange attack. The Rajang is said to be
a loner, and this isolated life has made it difficult to pin down its
territorial leanings.

My description:
Unfortunately, I don't have much info on this giant monkey. I can tell you
that he is much harder to fight than the other apes.

So if the attack section is small... it's only because I sampled a few
attacks during the one fight. Sadly, I did not kill it because my friend
had fun dieing too many times.

I wouldn't hurt to use lightning resist, but the thing is, I don't think
I got hit with a lightning move at all from him. Just always circled him.

One VERY noticeable thing about him is his rage mode... and if you ever
watched that crappy anime "Dragon Ball" he changes color in a very similar
fashion.

The last bit of advise is hear-say only... I hear putting him to sleep
is effective. So if by small chance you have a sleepy weapon, don't be
afraid to use it.

Breaking/Cutting:
Horns ----------------------------------------------------------------
I can't help you too much on this... as I wasn't in the fight long enough
to experiment.

Tail -----------------------------------------------------------------
Same as above... sorry I'm lame and can't help you.

Attacks:
Juking Dash ****** ---------------------------------------------------
The only attack he actually hit me with... and it's really quick and
sometimes very hard to predict.

It's a dash, but a zig zag pattern. It's not like the dash the pony has
below, only because the monkey is so friggen big. The only thing I can
say is always circle him WELL and only attack his flanks... because you
will take full damage if you come in contact with just a little bit of him.

Punch Combo ******** (Tremor) ----------------------------------------
A very violent fury of punches. The good news is if you out turn him,
you have a great amount of time to counter attack. You see, just like
the other congo monkey, he will continually punch in the wrong direction
if you aren't in the way.

I don't recall him falling over however... but as long as you aren't
in front of him, you shouldn't worry about this attack.

Thunder Ball ******* (Thunder) ---------------------------------------
He will jump back and shoot a VERY large ball of thunder at you. Never
really got hit by this... and I can tell you, if you are running in
circles in attempts to circle him, this will never actually hit you.

GREAT time to counter attack.

Thunder Beam ******** (Thunder) --------------------------------------
Almost the same thing as above, but it will last longer.

Other Attacks? ? (?) -------------------------------------------------
He may have roars and other generic attacks... sadly I didn't play test
him enough.

Weaknesses:
------Face---Body--Limbs-Tail-
Slash-******-*****-*****-*****
Smash-******-*****-****--****-
Fire--*-----------------------
Elect-------------------------
Ice---***----**----**----**---
Water-*------*-----*-----*----
Drag--------------------------

Rewards:
Horns----------
Rajang Horn *

Rajang Horn * G

Tail--------------------
Rajang Tail *
Golden Pelt **********

Rajang Tail * G
Golden Hide ********** G

Carves: X3
Rajang Fang *****
Rajang Pelt *******
Rajang Claw ********
Golden Pelt **********

Rajang Fang ***** G
Rajang Hide ******* G
Rajang Claw ******** G
Golden Hide ********** G

Capture:
Rajang Pelt ******
Rajang Fang *******
Rajang Claw ********
Golden Pelt *********

Rajang Hide ****** G
Rajang Fang ******* G
Rajang Claw ******** G
Golden Hide ********* G

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Kirin

Type: Pony

Bio: The Kirin is said to glow a faint blue, but so few have seen it that
details are scarce. It is apparently capable of calling forth lightning at
will. Kirin material is very valuable.

My description:
They call him an Elder Dragon dude to him being on all fours... well this
bitch doesn't give you Elder Dragon bones/blood... so I call him a pony.

The main thing you need to how before you fight him is patience. You need
it. You really need to pay attention to his attacks. Sadly, they generally
all start up the same... so you have to counter in the right stop at the
right times.

From the first time you see this Unicorn, you will undoubtedly notice his
lightning. These consist about 90% of the fight... has he will do them
over and over and over. I will get into them in the attack section and
likewise, the only time you should be attacking is AFTER one of these
attacks.

Before you enter a Kirin mission (and may I add that it will randomly
appear here and there.) you may want to consider taking in Hot Drinks,
Lightning resist, and power seeds/demon drugs to speed the process.

Also, you really don't need a shield, but if you choose to take one,
all of his normal (non lightning attacks) can be blocked without taking
guard damage.

The final bit of info, aim for his horn, it will kill him faster...
especially if you opt to use a hammer... which isn't a bad choice at all
to use.

Breaking/Cutting:
None

Attacks:
Dash **** ------------------------------------------------------------
A simple run is all he will do... and can't really consider it a true
attack as it's his simple form of movement. Now, the thing you have to
remember is to never stand in front of him. If you are attacking its horn
you should be doing it from the side.

Also, as I said before, this doesn't really look like an attack... but
I guess its horn is extra pointy.

Juking Dash **** -----------------------------------------------------
It will zig zag while trying to poke you with his horn. Now, you can try
to avoid this by guessing... which it might boil down to if you don't see
this coming.

Now, if you are close, you should be circling him, so this usually won't
hit you.

If you aren't close, you can stay in the center and he will usually zip
right by you.

If you are at mid-to-close range, guessing time if you don't have a shield.

Regardless where you, if you have a shield, you should block this to be
safe... as not only will he usually prance far away where a counter won't
usually be possible and no blocking damage.

Lightning Summon Strait Out **** (Thunder and Can Paralyze) ----------
He will summon lightning, the bolts will go strait out. If you are circling
him AS YOU SHOULD ALWAYS BE this will never hit you... and if the attack
you want to see. I still wouldn't attack him in the horn, do to it might
being the attack below... it looks the same and you don't want to get it
with a single bolt... since it can stun you, and lead to certain death.

4
3
2
1
^
|

(All the bolts are estimates, but you get the idea... if you don't, you
will surely recognize them after awhile)

Lightning Summon Strait Out and Back **** (Thunder and Can Paralyze) -
Same as the above, but it doesn't go out as far and comes back to him.
This is why you should always attack the side... or if you go for the
head/horn, don't get greedy.

3
2 4
1 5
^
|

Lightning Summon Eight Way **** (Thunder and Can Paralyze) -----------
A dangerous attack as it will use lightning all around itself. The best
tip is to remember that lightning never strikes twice in a row.

With this being said, the safest way to attack is on his left (heartside)
as it will go there sooner and you have a big area to hit. You don't want
to get in an opening during the 7th and 8th attack since it can freely
move after that.

Also, if you are using the Sword and Shield, try not to jump in at it
during this attack, you'll want to be as far away to where you just knick
him. This is because you may get hit with another bolt if you are too
close. A terrible time to attack since it will ONLY be your fault for
being stupid.

*
*^*
X|*
* *
*

Lightning Summon Self **** (Thunder and Can Paralyze) ----------------
No picture needed for this one, it will just summon lightning on itself
a couple of times. This attack is annoying as it will keep you in check
from constantly jumping at it when it lifts its head.

Unless you have a long weapon, you'll just have to wait this out.

Lightning Summon Self but Quicker ***** (Thunder) --------------------
Same exact thing as the attack before, but it will lift its horn up VERY
quickly. Not only does the horn count as an attack, but the lightning too.
It does come out quick, just remember that.

Weaknesses:
------Horn-------Face--Body-
Slash-*********--*****-**---
Smash-**********-****--***--
Fire--*----------**----*----
Elect-----------------------
Ice---*----------*-----*----
Water-*----------**----*----
Drag--*----------*-----*----

Rewards:
None

Carves: X2
Kirin Mane ******
Kirin Thunder Tail ********
Lightcrystal ********
Kirin Horn *********
Kirin Hide *********

Kirin Thunder Tail ******** G
Kirin Hide+ ******** G
Kirin Azure Horn ******** G
Novacrystal ******** G
Kirin Hide ********* G
Kirin Horn ********* G
Kirin Mane ********** G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Kushala Daora

Type: Elder Dragon

Bio: A metal plated dragon known as the tempest of wind. It is said that
if Kushala Daora is poisoned, its wind abilities decrease. Eyewitnesses
report violent storm alongside the dragon, and its wide range means towns
may be attacked.

My description:
Probably one of my favorite fights... great background music to boot. First
off, the missions containing Daora appear randomly. Now, before coming into
the mission you should bring Ice resist (if you suck at dodging ONLY). Also
you have a choice...

Bring a Poison weapon: Poison will take off its wind shield (I'll get
into that later) for the duration of the said poison. Usually you can
do with out, but if you are in a multiplayer game, you'll be a great help
if you ACTUALLY poison it.

Bring a Dragon weapon: As this is the first Elder Dragon you'll probably
fight, its doubtful you'll have a Dragon Element weapon. If you do, BRING
IT! It makes breaking his head MUCH easier.

Now, as I said up there about the wind shield... You see, Elder Dragons
don't have that annoying tail spinning attack. So to make them a bit
harder... and more defensive, they added little gimmicks to them since
you REALLY can mess up this dragon from the sides.

Now to get rid of the shield you can use poison (either from the poison
throwing daggers usually found in the supply box or from a weapon) or
breaking his face. Breaking the face will be the best choice as not only
will it stop his wind from the rest of the fight, but from all the other
fights until it dies. (Remember from now on, that Elder Dragons will flee
if taken enough damage at the 25 minutes mark or later if not killed...
don't worry, damage carries over.)

If you don't have the shield off of him, the best time to attack is AFTER
his Gust of wing breath as it will temporarily stop his cheap barrier.
Once you have his head off... continue to attack it for more damage...
but you could carelessly, literally carelessly, whale on his side and
very rarely get countered.

The only thing this will do is devoid attention to its other breakable
parts.

Also, if you are wondering why the wind shield is annoying... you'll get
bounced back if you come in contact with it, similar to wind pressure from
a landing dragon. Why is it worse you ask? Simple, it will knock you on
your ass so you get set up for potentially nasty attacks. Also, keep in
mind that if he jumps back, he will usually do a little "taunt" roar...
so this is another good time to attack him.

Breaking/Cutting:
Face Spikes ----------------------------------------------------------
Don't think, just break the head... in fact, no matter what you are
thinking, the FACE COMES FIRST. The best and ONLY time I want you to
attack his face is after the wind gust attack, not only because it his
wind is off for a moment, but it is wide open since it's head sticks out.

Again... BREAK the FACE as SOON as POSSIBLE!

Wings ----------------------------------------------------------------
Never broke it yet... have no idea how to. Sorry... but I usually kill
it too fast... or maybe I just didn't notice... or maybe I just don't
use large range vertical weapons.

Tail -----------------------------------------------------------------
So... you want to cut the tail don't you? Other than the obvious times
to whack it (from knocking it down and after a few attacks), the best
time to do this is when it is flying. But PLEASE take note, I don't
**** around with him when he is airborne since he has a large and
damaging move set during this time. So good luck staying under him.

Be warned, you can only cut his tail when he are below about 40% of their
health.

Attacks:
Claw Swipe **** (Dragon) ---------------------------------------------
This is the usual outcome when attacking him in the face if you get too
greedy. It can also turn while doing this... so if you are attacking his
sides, make sure you are close to his back side as this will always miss.

Charge ******* (Dragon) ----------------------------------------------
This attack usually will only come out from long range, and since the
dragon is more skinny than fat, it's not too much harder to dodge. If you
are always circling him, this won't hit you... but this is his only defense
if you are "inside" his legs attacking his sides... so beware... it
doesn't happen much, but it does.

Dive Bomb ******* (Dragon) -------------------------------------------
Want to know the secret to dodging this attack? As soon as you see him
lift into the air... LEAVE THE AREA! Usually, and if alone, it will be back
on the ground. This is the safest way and the best way to save time when
worrying about this move. If you don't run, I recommend you stay
under/behind him as best as possible and whack his tail.

*Great time to cut his Tail*

Wind Gust ********** (Ice and Freeze {Only in the Mountains}) --------
This attack is the one you want him to do... and the attack you don't want
to get hit by. He will lift his head and front paws up, then come back
down... releasing a spiraling vortex of wind. It is damaging and can turn
you into frosty the snowman.

If you are always circling him, this will never hit you... unless you
happen to touch his wind and fall victim to this while on your ass.

Why do you want him to do this attack? Simple, it will allow you to attack
his head due to his lowered shield.

*Great time to break his Face*

Air Wing Gust ********** (Ice and Freeze {Only in the Mountains}) ----
The same as the above... only in air and no chance to capitalize on him
being wide open.

My strat? LEAVE THE DAMN AREA BEFORE YOU FREEZE TO DEATH.

Ice Breath *********** (Ice) -----------------------------------------
A VERY hard to dodge attack while it is flying since it will go back and
forth. Want my advice? LEAVE THE DAMN AREA! Only stay if you REALLY want
some risky hits to off his tail.

*Great time to cut his Tail*

Roar (Sound) ---------------------------------------------------------
A wimpy roar... and you'll usually just get knocked down by his wind
during the "Oh crap, that hurts my ears animation." Don't bother worrying
about blocking this... chances are you won't see it coming any ways.

Weaknesses:
------Head---Body--Limbs-Wing-Tail
Slash-*****--****--***---**---****
Smash-******-*****-***---**---***-
Fire--**-----*-----*-----*----*---
Elect-***----**----**----**---***-
Ice-------------------------------
Water-*------*-----*-----*----*---
Drag--****---**----***---**---***-

Rewards:
Face Spikes--------------------
Daora Horn *
Elder Dragon Blood **********

Daora Horn * G
Elder Dragon Blood ********** G
Daora Jewel ********** G

Wings---------------------------
Daora Webbing ***
Daora Dragon Scale ********
Daora Claw X2 *********

Daora Webbing ***** G
Daora Dragon Scale+ ******* G
Daora Sharp Claw ********* G
Daora Jewel ********** G

Carves: X4
Daora Dragon Scale *****
Daora Shell *******
Elder Dragon Bone *********
Daora Claw **********
Elder Dragon Blood **********

Daora Dragon Scale+ ****** G
Daora Carapace ******* G
Daora Shell ******** G
Daora Sharp Claw ********** G
Elder Dragon Blood ********** G
Daora Jewel ********** G

Carves (Tail): X1
Daora Tail *****
Daora Shell ******
Decayed Dragon Scale **********

Daora Tail ***** G
Daora Carapace ****** G
Daora Shell ******** G
Daora Jewel ********** G

Capture:
None

Shiny Drops:
Dragon Treasure ******
Decayed Dragon Scale *********
Daora Dragon Scale **********
Elder Dragon Blood **********

Dragon Treasure ****** G
Dragon Treasure+ ****** G
Daora Dragon Scale+ ******** G
Elder Dragon Blood ********** G
Daora Jewel ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Chameleos

Type: Elder Dragon

Bio: Eyewitness sightings of this of this elder dragon are extremely rare
due to its ability to literally vanish; however, details of this are
unclear. It is thought that shocking it may make it reappear, but this
is unproven.

My description:
One of the easiest enemies in the game... really. Just like the other
Elder Dragons, he will fly once injured after 25 minutes, doesn't
limp... and has if own gimmick.

Now think... "Chameleon"... yes, the bastard disappears... and finding
him in the first place will prove VERY difficult. If it wasn't obvious
by now, carry lots of psycho serum (and items to make them) and paint him
each and every time you see him. If you take an armor set with +15 into
Psychic Vision, it would help GREATLY!

Also, bring a lot of whetstones, and try to bring the sharpest weapon you
have as you'll be bouncing off him a lot. The best place to not bounce is
his sides.

Now there is a lot to say about this Dragon... but in all honesty it is
an easy fight.

First you have to make sure you know what you want... Do you want the
kill or do you want to break crap off of him?

If you want the kill, find him, paint him, THEN CONSTANTLY ATTACK HIS
SIDES!!!!!!! Do not let up. For the most of the fight, he will mostly
stand there taking damage while hiding. Do this with NO regard for safety
UNTIL the battle music begins... and may I add, I like the tune. I will
get into that in a bit...

If you want to cut and break stuff of this douche, bring sonic bombs and
pelt him with them when he attacks. If you do, he will show his face for
a small while... and I mean a very small while.

If you make him reappear, you won't bounce off him that much.

Now, for when he actually does start attacking (cued by the battle music)
you REALLY need to stay FAR away from his mouth the best as possible.
Why? He can steal from you, poison you, and fatigue you. Now, for stealing
anti-theft can do the trick... but isn't necessary. Poison, just make sure
you bring Antidotes as the supply box many not give you enough. Now for
fatigue, something you usually don't see. You will either need a bunch of
Meat or Energy Drinks if you plan on getting hit.

Other than that, he really still can't hurt you too much that quick as he is
always running away in his lame cloak.

Make sure if you want to pass the mission in due time, you need to hammer
the hell out of him... because if you just try to go for the tail, you
might not get enough damage in.

If you find out you can't kill him it time, try really hard to get the
auto tracker skill from the +15 vision skill, as well as a sharp
dragon/fire elemental weapon. The ESP skill from "Fencing" will make things
a lot easier.

One thing I almost forgot to mention... if you can paralyze it, I'm sure
it will become visible.

Breaking/Cutting:
Horn -----------------------------------------------------------------
I never tried for the horn for three big reasons... I couldn't see it for
half the fight... staying in front of him is dangerous, and he usually
doesn't have his head low enough for good strikes. Shame on me for using
the sword and shield.

If you really want to get it, use sonic bombs and knock him down.

Tail -----------------------------------------------------------------
The tail on the other hand isn't hard to snap off at all... just make sure
you lower his health a bit like all Elder Dragons (they say around 30-40%),
then try your best to hit it. The good news is that he is mostly stationary
and his tail is low to the ground. The bad news is that you can't see it
most of the time and you'll likely bounce off of it a lot.

Remember, attack the curled up end to it, has the whole thing doesn't come
off... just that part of it.

Attacks:
Claw Swipe **** (Dragon) ---------------------------------------------
An attack you will rarely see, and nothing too hard to coupe with. If you
are attacking its sides like I mentioned you should above, this shouldn't
bother you.

Charge ******* (Dragon) ----------------------------------------------
His default "run into to you" attack. The bad news about this? You REALLY
sometimes can't see it coming. Sometimes you'll be hammering away at him...
then you can't find him... mostly likely if he is still in the same area
(only noted if he is tracked, such as paint) he will be farther away and
come in with this attack. To best avoid it at long range, you either need
to practice rolling at the last second or block. If there is any reason
to sport a shield during this fight... it is this reason. The good news is
that he won't do this too much.

Tongue Sweep **** (Dragon + Theft) -----------------------------------
The attack that is probably going to hit you the most... and the number
one reason I tell you not to stay ANY WHERE in front of him. This is a
practically dangerous attack... for many reasons.

It is quick thus hard to set up a block in time... comes out while he is
invisible... got a LONG range, AND steals an item! Sadly, the bad news
is it seems he likes your big potions a lot. Now, I wouldn't go as far to
say get anti theft (although, in all fairness, if there was an enemy to use
it against, it would be him), but if you are on his sides at all times,
this will not hit you.

Tail Thump ***** (Dragon + Tremor) -----------------------------------
This attack usually doesn't damage you... rather pisses you off because
it will make you fall over. It does serve an anti purpose to the dragon...
you can locate him very easily by looking for the wind circle. Also, keep
in mind, he does this about six times in a row.

If you equip armor with anti-tremor (I think the Blango has it), it will
give you MASSIVE free time to attack him... and I'm talking Shock Trap time.

Poison Updraft *** (Dragon + Poison) ---------------------------------
Literally, his ONLY real way to damage you if you are attack his sides.
Thankfully it is more annoying that threatening. He will literally jump up,
out of nowhere (and when I say nowhere, I mean invisible) and shit poison
at you. There is nothing you can really do to avoid this... but it is a
VERY good reason to stock up on antidotes.

Fatigue Spray/Loogie ******* (Dragon + Tired) ------------------------
This attack comes in two versions (I believe); in a quick long range hawker,
or a shorter, broader range spray. This is one of the most dangerous attacks
in the game, even more so if you rely on stamina and don't have a cure.

Not only does it damage a hell of a lot, but it reduces your stamina to the
lowest point... fortunately he is slow, so you can usually run to the next
screen and eat some meat and potions.

Again, just like all the other Elder Dragons, make sure to attack the sides
as this won't hit you and give you good time to counter attack.

Weaknesses:
------Head--Body-Limbs-Wing-Tail
Slash-*****-****-***---**---**--
Smash-****--**---**----**---**--
Fire--****--****-**----**---**--
Elect-**----**---**----**---**--
Ice---------*-------------------
Water---------------------------
Drag--****--**---**----*----*---

Rewards:
Horn-----------------------
Chameleos Horn *
Dragonite Ore *********

Chameleos Horn ***** G
Chameleos Horn+ ****** G
Union Ore ********* G

Carves: X4
Chameleos Hide ******
Chameleos Webbing ********
Chameleos Claw ********
Dragonite Ore *********
Elder Dragon Blood **********

Chameleos Hide ****** G
Chameleos Webbing ******** G
Chameleos Hide+ ******** G
Union Ore ********* G
Elder Dragon Blood ********** G
Chameleos Jewel ********** G

Carves (Tail): X1
Chameleos Tail ****
Dragonite Ore ********
Elder Dragon Blood ********

Chameleos Tail **** G
Union Ore ******** G
Elder Dragon Blood ******** G
Chameleos Jewel ********** G

Capture:
None

Shiny Drops:
Dragon Treasure ***
Dragonite Ore *******

Dragon Treasure ****** G
Dragon Treasure+ ****** G
Union Ore ******** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Lunastra

Type: Elder Dragon

Bio: A brutal female elder dragon with breath of flame and expert control
over fire. It is said that this control comes from the crown-like horns on
its head, but this has not been confirmed.

My description:
Very similar to Daora, with just a few new tricks. First off, this
she-devil uses fire instead of wind.

Now at this point in the game, don't bother with poisoning it to remove
it... rather, make sure you have a Dragon element weapon. You'll want to
break the crown AS SOON AS POSSIBLE. Why do you ask? Well although the
fire doesn't push you away... it will quickly damage you. Thus, before
even entering the fight, make sure you are using things such as Max Health
items, Fire Resist, and possibly that immunizer they give you in the box.

Also, unlike Daora, her horns break in stages... I'm not entirely sure I
have this down to a T, but if you break a segment, the flames will stop
until she runs away... usually then coming out of lava. But if you break
them all the way, the fire will stop forever, and until you kill her.
This is the ONLY really way to make sure you have an easy time.

The terrain skill on armor will prevent damage from it, but if you have
the Dragon element weapon, it shouldn't be necessary.

There are many times to strike her head, mostly during attacks, which I
will explain down in the attack section, but another time, IS WHEN EVER
IT JUMPS BACK! It will ALWAYS do a mini taunting roar. Just try not to do
it in the lava, as you won't be able to hit it if it falls over in there.

Another thing to realize, is this is one of the few enemies that can adapt
to you constantly circling it. If you are used to just blinding circling it,
you will get hit by its direction changing charges. If you can't grasp her
trajectory, take a weapon that can block.

Also, you usually fight her in the Volcano... but if you are in the Tower
fighting her, make sure you beef up to the max before you enter the area,
meaning 150/150 Life/Stamina. Only use items during the fire burst
attack... again, I'll get into that in the attack section.

Breaking/Cutting:
Crown ----------------------------------------------------------------
The single most important thing to destroy on her. Besides the back
jump/roar thing it does, just do it during attacks I tell you to attack it
after.

If you can't destroy it fast enough, you'll either waste A LOT of potions
healing, or A LOT of time regenerating.

Wing -----------------------------------------------------------------
I can't say that I ever broke the wing, nor can I honestly say its worth
it... as you can get all of the items in rewards and carves any ways.
I can tell you that she does fall over from attacks in the face easily
and heard them bounce bombs could be effective.

Tail -----------------------------------------------------------------
Remember, just like all the other elder dragons, it can only be cut off
when it is low in health (30%-40%) so only go after it on your second
carry over fight with it.

Other than when it flies, most of the time you can actually whack at it
is risky... so make sure you have the life/balls to cut it.
Again, I will describe when to cut it in the attack sections.

Attacks:
Claw Swipe **** (Dragon) ---------------------------------------------
Unlike Daora, this claw attack has A LOT OF RANGE! It will usually hit you
if you get greedy and try to break that horn... but believe me, if you get
just 3 hits on the head, it's worth the trade off.

Also, the other time you will she this attack if you are attacking its
side... and it will actually sometimes hit you, due to the large sweep.

You'll get hit with this attack... sometimes you really can't do anything.

Jump ******* (Dragon) ------------------------------------------------
The number one reason to always be on the move. Nothing you can really do
besides that. The good news is that it can some times go over you.

You won't be seeing this attack too much...

Charge ******* (Dragon) ----------------------------------------------
Being able to dodge this attack will decide life or death in battling the
fire dragon... it can go in three directions...

^
^ | ^
\ | /
\ | /
\ | /
|||
|||
|
|
^
|
|

Now, rarely, it will only go strait... but say you are running one way...
it sometimes will turn and go in that direction. If you noticed it early
on, you can literally stop, and it will go right by you, and you may even
be able to get a cheap shot at the tail.

Now, the only reason I would block in this fight is if it turns, and you
already know its going to hit you.

Keep in mind, she is big and fast.

Tail Swings **** (Dragon) --------------------------------------------
She will lift her tail up high and attempt to whack you with it twice.
Now this attack will rarely hit you... in fact, I can't legally say I ever
got it with it.

The whole time it is doing this, you can freely hack the face or sides
up... if her crown is still in place, go for it, if it isn't, go for the
sides as you will probably be closer to it.

If you have the crown off... and have time to spare, you can get one good
hit in for the tail when the attack is over. Remember, she does TWO
swipes... and they are very quick.

*Great time to break her Crown and cut the Tail*

Flame Breath ********** (Fire) ---------------------------------------
She will breath fire... panning a great distance, first to the left
(heartside) and then to the right. Now, if you are circling her
counterclockwise while close, make sure to jump in once she starts to go
left with it. You can get in some GOOD head shots during this attack.

If the crown is already broken, you can try to hit the tail, but you
usually won't get there with too much time to spare.

Also, if you are far away, don't bother even trying to get to her...
the shear range of this is something to remember.

*Great time to break her Crown*

Airborne Flame Breath ********** (Fire) ------------------------------
She will fly... and this is about the only thing she will do. It is exactly
the same as Daora's air breath attack... What's good about this attack?
Free tail hits!

Also, unlike Daora, the tail is VERY easy to hit with mostly any weapon.

*Great time to cut her Tail*

Concentrated Explosion ******** --------------------------------------
A very weird attack... and no doubt you'll get hit with it because you are
an ass that is hurting a giant ****ing Dragon.

Ok, when it starts up, you'll see the Dragon "thinking" along with little
embers flaring around. Then all of a sudden, fire bursts will start going
off in a complete circle around her.

The bad news is, it can either go long range or close range. The reason
this sucks, is because it stands still for the WHOLE thing... and you might
get the urge to risk getting some hits in. I can tell you that if you are
at mid range, some times it will do the longer range one... while you are
running up close to get in an attack. BUT... if it happens to be the close
range one, you'll get hurt.

If you aren't one to take chances... or did to many times and are on your
final life with no healing options, stand back. This is a great time to use
items as well.

Other than that, you can equally good hits on BOTH the Crown or the Tail if
you want to risk it...

*Great time to break the Crown and cut the Tail*

Roar (Sound) ---------------------------------------------------------
A small roar... and something that she doesn't do often. Don't worry about
this one too much.

Weaknesses:
------Head----Body--Limbs-Wing-Tail
Slash-****----****--***---**---****
Smash-*******-*****-***---**---***-
Fire-------------------------------
Elect-*-------*-----*-----*----*---
Ice---***-----*-----*-----*----***-
Water-***-----*-----*-----*----*---
Drag--***-----**----**----**---****

Rewards:
Crown----------
Lunastra Horn *

Wing-----------------------
Fire Dragon Webbing ***
Fire Dragon Claw *******

Carves: X4
Lunastra Shell *******
Fire Dragon Scale *******
Fire Dragon Claw ********
Lunastra Mane *********
Fire Dragon Webbing *********
Elder Dragon Blood **********

Carves (Tail): X1
Lunastra Tail ****
Elder Dragon Bone *******
Lunastra Shell ********

Capture:
None

Shiny Drops:
Dragon Treasure **
Fire Dragon Scale ********
Elder Dragon Blood *********

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Teostra

Type: Elder Dragon

Bio: A brutal male elder dragon with breath of flame and expert control over
fire. Its vile temperament means anyone who approaches is subject to fire
and brimstone. Known to attack towns, the Guild keeps tabs on its movement.

My description:
Very similar to Luna... the only two differences you'll really notice are
the lack of a flying breath and more damaging attacks.

If you need more info on him, scroll up... and replace the words "her"
with "his", and "crown" with "horns."

Breaking/Cutting:
Horns ----------------------------------------------------------------
The single most important thing to destroy on him. Besides the back
jump/roar thing it does, just do it during attacks I tell you to attack it
after.

If you can't destroy it fast enough, you'll either waste A LOT of potions
healing, or A LOT of time regenerating it.

Wing -----------------------------------------------------------------
I can't say that I ever broke the wing, nor can I honestly say its worth
it... as you can get all of the items in rewards and carves any ways.
I can tell you that he does fall over from attacks in the face easily and
heard them bounce bombs could be effective.

Tail -----------------------------------------------------------------
Remember, just like all the other elder dragons, it can only be cut off
when it is low in health (30%-40%) so only go after it on your second carry
over fight with it.

I will describe when to cut it in the attack sections.

Attacks:
Claw Swipe **** (Dragon) ---------------------------------------------
Unlike Daora, this claw attack has A LOT OF RANGE! It will usually hit you
if you get greedy and try to break that horn... but believe me, if you get
just 3 hits on the head, it's worth the trade off.

Also, the other time you will she this attack if you are attacking its
side... and it will actually sometimes hit you, do to the large sweep.

You'll get hit with this attack... sometimes you really can't do anything.

Jump ******* (Dragon) ------------------------------------------------
The number one reason to always be on the move. Nothing you could do
besides that. The good news is that it can some times go over you.

You won't be seeing this attack too much...

Charge ******* (Dragon) ----------------------------------------------
Being able to dodge this attack will decide life or death in battling the
fire dragon... it can go in three directions...

^
^ | ^
\ | /
\ | /
\ | /
|||
|||
|
|
^
|
|

Now, rarely, it will only go strait... but say you are running one way...
it sometimes will turn and go in that direction. If you noticed it early on,
you can literally stop, and it will go right by you, and you may even be
able to get a cheap shot at the tail.

Now, the only reason I would block in this fight is if it turns, and you
already know its going to hit you.

Keep in mind, she is big and fast.

Tail Swings **** (Dragon) --------------------------------------------
He will lift his tail up high and attempt to whack you with it twice. Now
this attack will rarely hit you... in fact, I can't legally say I ever got
it with it.

The whole time it is doing this, you can freely hack the face or sides
up... if his horns are still in place, go for it, if it isn't, go for the
sides as you will probably be closer to it.

If you have the horns off... and have time to spare, you can get one good
hit in for the tail when the attack is over. Remember, he does TWO swipes...
and they are very quick.

*Great time to break his Horns and cut the Tail*

Flame Breath ********** (Fire) ---------------------------------------
He will breath fire... panning a great distance, first to the left
(heartside) and then to the right. Now, if you are circling him
counterclockwise while close, make sure to jump in once he starts to go
left with it. You can get in some GOOD head shots during this attack.

If the horns are already broken, you can try to hit the tail, but you
usually won't get there with too much time to spare.

Also, if you are far away, don't bother even trying to get to him...
the shear range of this is something to remember.

*Great time to break his Horns*

Concentrated Explosion ******** --------------------------------------
A very weird attack... and no doubt you'll get hit with it because you are
an ass that is hurting a giant ****ing Dragon.

Ok, when it starts up, you'll see the Dragon "thinking" along with little
embers flaring around. Then all of a sudden, fire bursts will start going
off in a complete circle around him.

The bad news is, it can either go long range or close range. The reason
this sucks, is because it stands still for the WHOLE thing... and you might
get the urge to risk getting some hits in. I can tell you that if you are
at mid range, some times it will do the longer range one... while you are
running up close to get in an attack. BUT... if it happens to be the close
range one, you'll get hurt.

If you aren't one to take chances... or did to many times and are on your
final life with no healing options, stand back. This is a great time to use
items as well.

Other than that, you can equally good hits on BOTH the Horns or the Tail
if you want to risk it...

*Great time to break the Horns and cut the Tail*

Roar (Sound) ---------------------------------------------------------
A small roar... and something that he doesn't do often. Don't worry about
this one too much.

Weaknesses:
------Head-Body--Limbs-Wing-Tail
Slash-****-****--***---**---****
Smash-****-*****-***---**---***-
Fire----------------------------
Elect-*----*-----*-----*----*---
Ice---*----*-----*-----*----*---
Water-***--*-----**----*----***-
Drag--***--**----**----**---****

Rewards:
Horn------------------
Teostra Horn *

Teostra Horn+ **** G
Teostra Horn ****** G

Wing--------------------------
Fire Dragon Webbing **
Fire Dragon Claw ********

Teostra Powder ****** G
Fire Dragon Webbing ****** G
Fire Dragon Claw ******** G

Carves: X4
Teostra Shell *******
Fire Dragon Claw ********
Fire Dragon Scale ********
Teostra Mane *********
Fire Dragon Webbing *********
Elder Dragon Blood **********

Fire Dragon Scale+ ******* G
Fire Dragon Claw ******** G
Teostra Carapace ******** G
Teostra Mane ******** G
Elder Dragon Blood ********** G
Teostra Shell ********** G
Fire Dragon Jewel ********** G

Carves (Tail): X1
Teostra Tail ****
Elder Dragon Bone ********
Teostra Shell ********

Teostra Tail ******* G
Elder Dragon Bone ******* G
Teostra Shell ******** G
Teostra Carapace ********* G
Fire Dragon Jewel ********** G

Capture:
None

Shiny Drops:
Dragon Treasure ***
Elder Dragon Blood ********
Fire Dragon Scale *********

Dragon Treasure ****** G
Dragon Treasure+ ****** G
Fire Dragon Scale+ ********* G
Elder Dragon Blood ********* G
Fire Dragon Jewel ********** G

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Loa-Shan Lung

Type: Elder Dragon

Bio: A giant dragon few have seen and lived to tell the tale. When on the
rampage it wreaks havoc on all in its. The guild has built a fortress to
repel the best, but will it hold?

My description:
I never fought this Dragon before... but fought the "Ash Version" down below.
Just scroll down to him.

Breaking/Cutting:
I never fought this Dragon before... but fought the "Ash Version" down below.
Just scroll down to him.

Attacks:
I never fought this Dragon before... but fought the "Ash Version" down below.
Just scroll down to him.

Weaknesses:
------Head-Neck-Gut----Legs-OnBack-----Tail
Slash-***--**---******-***--********---*---
Smash-**---**---*****--****-*********--**--
Fire--**---**---**-----**---*****------**--
Elect-**---**---**-----*----**---------**--
Ice---*----*----*------*----*----------*---
Water-*----*----*------*----*----------*---
Drag--**---**---***----**---**********-**--

Rewards:
Horn-----------
Lao-Shan Horn *

Face----------------------
Lao-Shan Shell ***
Flat Ruststone **********
Large Ruststone **********
Small Ruststone **********
Ruststone Rod **********
Ruststone **********

Back----------------------
Lao-Shan Shell ***
Flat Ruststone **********
Large Ruststone **********
Small Ruststone **********
Ruststone Rod **********
Ruststone **********

Shoulders------------
Lao-Shan Scale ****
Lao-Shan Shell ******

Carves: X9
Lao-Shan Scale ****
Lao-Shan Shell ******
Lao-Shan Claw **********

Carves (On Back): X3
Elder Dragon Bone ******
Lao-Shan Scale *******
Dragon Stone *******
Lao-Shan Shell *********

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Ash Loa-Shan Lung

Type: Elder Dragon

Bio: A giant dragon few have seen and lived to tell the tale. When on the
rampage it wreaks havoc on all in its. The guild has built a fortress to
repel the best, but will it hold?

My description:
First thing to realize, is this mission is a 35 minutes bore fest...
especially if you did it solo like me. And I can bet if you are reading
this, you actually came here to look for it. In fact, I can honestly say
that this is the first mission (HR4-HR5 Urgent) that actually gave me
trouble... but not because of me dieing... but because of the race against
time.

Now, this is probably going to be the most detailed strategy here... and
mostly because I jotted it down (remember, my PSP is fried)

First and form most, equipment. All of it is generally easy to make...

War Stamp (Hammer, Rare 6/Socket with an Attack Jewel)
Rathalos Helm (Rare 4/Socket with an Attack Jewel)
Hornet Mail U (Rare 7/Socket with two Attack Jewels)
Hornet Vambraces U (Rare 7/Socket with two Attack Jewels)
Rathalos Tasset (Rare 4/Socket with an Attack Jewel)
Rathalos Soul Greaves (Rare 5/Socket with two Attack Jewels)

This will get you a large attack up with an already strong weapon. Also,
consider using the cat kitchen to boost it even farther as well as making
sure it is all at max defense.

For items...

01X Book of Combos 1
01X Book of Combos 2
01X Book of Combos 3
01X Book of Combos 4
10X Potion
10X Mega Potion
01X Mega Demon Drug (3X If you plan on dieing)
01X Mega Armor Skin (3X If you plan on dieing)

01X Max Potion (2X If you plan on dieing)
10X Gunpowder
01X Power Charm
01X Armor Charm
06X Well-Done Steak
04X Bomb Material
10X Large Barrel
03X Lg Barrel-Bomb

02X Lg Barrel-Bomb+
20X Whetstone
04X Exciteshroom
99X Stones/Paintballs (As many as you have, it's over kill... though)
10X Scatterfish
--- 10X Herbs (If plan on getting hit too much)
--- 1X Ancient Potion (If you plan on dieing)
---

Now, that leaves you with 3 free items... as the final items are only if
you think you'll die. (Ancient Potion is to get your health to 150 in case
you die a second time.)

*Assuming you took just the original qualities I listed*

Now once you get in the stage, eat the max potion, a meat, and both of your
mega drugs. This will open up six spots. Then make a farcaster by combined
the Shroom and Bomb Material. This will put you to five spots.

Go to the chest and grab what ever you want... you really don't need a map,
since it is easy to locate everything... paint isn't that important...
you have enough whetstones... the anti dragon bomb isn't part of my
strategy... just make sure you take the First Aid Kits and the Ammo for the
Ballista.

Any ways, rush to the beginning of area 2 where he will slowly make his
way. Hopefully you don't have club foot and make it there WELL before he
shows up.

Now, lay only the two Large Barrel Bomb+ down at the edge of the screen.
You should still have time left, so mix two Scatterfish and two Large
Barrel Bombs (non "+") to keep you stocked in the Large Barrel Bombs+.
Then mix two Large Barrels with Gun Powder to do the same.

The idea is to plant two Large Barrel Bomb+'s, then chuck a stone or paint
ball at them to make them explode, then plant the other two you just made,
and do the same. This is not only for nice big damage, but also for a safe
way to attack his head without getting hurt... and since he takes too long
to get in the area, you may as well get some free damage in.

Now once you do that, you should be able to get underneath him. You'll want
to aim for the belly where it kind of hangs down a bit. Now just triple
pound him till he is about to leave the area. I suppose you can use the
anti dragon bomb on him or get some carves in, but you really should
bother with it as you can get enough damage in by just avoiding going on
the back in the first place.

Now, the reason I have you make farcasters is because the most like time
he will hurt you, is when he leaves the area... the tail will most likely
hit you... so you a farcaster to bounce out of there. It will also allow
you to get a jump start in the next area to set up more bombs just like
before.

Repeat the above four paragraphs for area 3, 4, and 5. Once you are out of
bombs in area 5, hit him a few more times till he is about half way to the
castle gates.

Then use your last farcaster to run all the way back to the top (no point
risking the long ladder only to fall down it). Use the Ballista ammo and
try to hit him... then stay up there for a nice dragonator hit. It is
absolutely important you hit him with that.

Once you are out of ammo, jump back down and continue you to triple pound
his belly. It should be good enough to make him run away... and if you are
lucky, he might die.

Make sure you sharpen when needed... and every time you enter the safe
area. As well as heal via the bed before dipping into your Mega Potions.
Also keep your stamina at max, you never know when you'll have to run.

Breaking/Cutting:
Listen, I'll admit... I HATED fighting this boring fight... so I didn't
know, try, or even pay attention to what I could, can, or did break.

I can tell you, if you want things off, use the
ballista's/dragonator/anti dragon bombs.

Attacks:
Just like that giant piece of crab in this mission you fight in the
Urgent right before, it really doesn't attack... rather just walks. It can
do a few things, but it really isn't after you. If you follow the above
strategy, you shouldn't get hit till the end... and even getting hit there
is stretching it.

Weaknesses:
------Head-Neck-Gut----Legs-OnBack-----Tail
Slash-***--**---******-***--********---*---
Smash-**---**---*****--****-*********--**--
Fire--**---**---**-----**---*****------**--
Elect-**---**---**-----*----**---------**--
Ice---*----*----*------*----*----------*---
Water-*----*----*------*----*----------*---
Drag--**---**---***----**---**********-**--

Rewards:
Horn----------------------------
Azure Lao-Shan Horn * G
Lao-Shan Ruby ********** G

Face-----------------------------
Lao-Shan Carapace **** G
Azure Lao-Shan Shell ******** G
Ancient Large Stone ********** G
Ancient Stone ********** G
Ancient Plate Stone ********** G
Ancient Rod Stone ********** G
Ancient Small Stone ********** G

Back-----------------------------
Lao-Shan Carapace ***** G
Azure Lao-Shan Shell ******* G
Ancient Stone ********** G
Ancient Plate Stone ********** G
Ancient Small Stone ********** G
Ancient Large Stone ********** G
Ancient Rod Stone ********** G
Lao-Shan Ruby ********** G

Shoulders------------------------
Azure Lao-Shan Shell **** G
Lao-Shan Scale+ X2 ****** G
Lao-Shan Ruby ********** G

Carves: X9
Azure Lao-Shan Shell ****** G
Lao-Shan Scale+ ******* G
Lao-Shan Claw ******** G
Lao-Shan Shell ********** G
Lao-Shan Carapace ********** G
Lao-Shan Ruby ********** G

Carves (On Back): X3
Elder Dragon Bone ****** G
Lao-Shan Scale+ ******* G
Dragon Stone ******* G
Azure Lao-Shan Shell ********* G

Capture:
None

Shiny Drops:
None

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Fatalis

Type: Elder Dragon

Bio: A legendary black dragon said to have prowled these lands from the
days of old. Many skilled hunters have sought to challenge it, but none
ever return. A monster shrouded in mystery...

My description:
I personally never fought this Dragon, so I can't give any tips in this area.

Breaking/Cutting:
I personally never fought this Dragon, so I can't give any tips in this area.

Attacks:
I personally never fought this Dragon, so I can't give any tips in this area.

Weaknesses:
------Face-----Head---Neck-Body-Leg-Wing-Tail
Slash-********-*****--***--**---**--***--*---
Smash-********-******-***--**---**--***--**--
Fire--**-------**-----**---**---**--**---**--
Elect-*--------*------*----*----*---*----*---
Ice---*--------*------*----*----*---*----*---
Water-*--------*------*----*----*---*----*---
Drag--********-*****--***--**---**--*----*---

Rewards:
I personally never fought this Dragon, so I can't give any tips in this area.

Carves:
I personally never fought this Dragon, so I can't give any tips in this area.

Capture:
I personally never fought this Dragon, so I can't give any tips in this area.

Shiny Drops:
I personally never fought this Dragon, so I can't give any tips in this area.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Crimson Fatalis

Type: Elder Dragon

Bio: A legendary black dragon said to have prowled these lands from the
days of old. Many skilled hunters have sought to challenge it, but none
ever return. A monster shrouded in mystery...

My description:
I personally never fought this Dragon, so I can't give any tips in this area.

Breaking/Cutting:
I personally never fought this Dragon, so I can't give any tips in this area.

Attacks:
I personally never fought this Dragon, so I can't give any tips in this area.

Weaknesses:
------Face-----Head--Neck-Body-Leg-Wing-Tail
Slash-*****----***---***--**---**--***--*---
Smash-*****----***---***--**---**--***--**--
Fire--**-------**----**---**---**--**---**--
Elect-*--------*-----*----*----*---*----*---
Ice---*--------*-----*----*----*---*----*---
Water-*--------*-----*----*----*---*----*---
Drag--********-*****-***--**---**--*----*---

Rewards:
I personally never fought this Dragon, so I can't give any tips in this area.

Carves:
I personally never fought this Dragon, so I can't give any tips in this area.

Capture:
I personally never fought this Dragon, so I can't give any tips in this area.

Shiny Drops:
I personally never fought this Dragon, so I can't give any tips in this area.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~White Fatalis

Type: Elder Dragon

Bio: A legendary black dragon said to have prowled these lands from the
days of old. Many skilled hunters have sought to challenge it, but none
ever return. A monster shrouded in mystery...

My description:
I personally never fought this Dragon, so I can't give any tips in this area.

Breaking/Cutting:
I personally never fought this Dragon, so I can't give any tips in this area.

Attacks:
I personally never fought this Dragon, so I can't give any tips in this area.

Weaknesses:
------Face-----Head---Neck-Body-Leg-Wing-Tail
Slash-********-*****--***--**---**--***--*---
Smash-********-******-***--**---**--***--**--
Fire--**-------**-----**---**---**--**---**--
Elect-*--------*------*----*----*---*----*---
Ice---*--------*------*----*----*---*----*---
Water-*--------*------*----*----*---*----*---
Drag--********-*****--***--**---**--*----*---

Rewards:
I personally never fought this Dragon, so I can't give any tips in this area.

Carves:
I personally never fought this Dragon, so I can't give any tips in this area.

Capture:
I personally never fought this Dragon, so I can't give any tips in this area.

Shiny Drops:
I personally never fought this Dragon, so I can't give any tips in this area.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Akantor

Type:

Bio:

My description:
I personally never fought this Dragon, so I can't give any tips in this area.

Breaking/Cutting:
I personally never fought this Dragon, so I can't give any tips in this area.

Attacks:
I personally never fought this Dragon, so I can't give any tips in this area.

Weaknesses:
------Head---Neck--Gut---Legs-Tail
Slash-*****--****--****--***--***-
Smash-******-*****-*****-***--****
Fire------------------------------
Elect-**-----**----**----**---***-
Ice-------------------------------
Water-*------*-----*-----*----*---
Drag--****---**----**----***--****

Rewards:
I personally never fought this Dragon, so I can't give any tips in this area.

Carves:
I personally never fought this Dragon, so I can't give any tips in this area.

Capture:
I personally never fought this Dragon, so I can't give any tips in this area.

Shiny Drops:
I personally never fought this Dragon, so I can't give any tips in this area.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
######################################################################
#####========#####========#####==####==#####=======######========#####
#####==####==#####==####==#####===##===#####==####==#####==####==#####
#####==###########==####==#####==#==#==#####=======######==####==#####
#####==####==#####==####==#####==####==#####==####==#####==####==#####
#####========#####========#####==####==#####=======######========#####
######################################################################
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

~Combination List
This is the list of Combos. Everything here can by made from the Combine
menu... once you make an item for the first time, it is saved in your list.

A little tip, if you carry books of combos, you will increase your chance
of not getting garbage. For example, one of the best items you can make,
The Ancient Potion as a 55% rate to make. This is tied with the lowest...

No Book of Combos = 55%
Book of Combos 1 = 60% (+5%)
Book of Combos 1 and 2 = 65% (+10%)
Book of Combos 1, 2, and 3 = 75% (+20%)
Book of Combos 1, 2, 3, and 4 = 85% (+30%)
Book of Combos 1, 2, 3, 4, and 5 = 100% (+45%)

But you must remember that if you want the bonus from one book, you need
ALL of the books before it... So you can just take the 5th Book and get a
15%...

Here is what the numbers and such mean.

XXX YYY ABC -------- ZZZ
-------- DEF + GHI
JKL

XXX = Number as it appears in the Reference List
YYY = Quantity of the item you get (Sometimes it's more than one)
ABC = Item Created
DEF = First ingredient
GHI = Second ingredient
JKL = In needed, a note

001 1X Potion ------------------ 95%
-------- Blue Mushroom + Herb
002 1X Mega Potion ------------- 90%
-------- Potion + Honey
003 1X Nutrients --------------- 90%
-------- Blue Mushroom + Godbug
004 1X Mega Nutrients ---------- 75%
-------- Nutrients + Honey
005 1X Antidote ---------------- 95%
-------- Antidote Herb + Blue Mushroom
006 1X Herbal Medicine --------- 90%
-------- Cactus Flower + Bitterbug
007 1X Max Potion -------------- 65%
-------- Mega Nutrients + Dragon Toadstool
008 1X Ancient Potion ---------- 55%
-------- Immunizer + Kelbi Horn
009 1X Catalyst ---------------- 75%
-------- Bitterbug + Honey
010 1X Immunizer --------------- 75%
-------- Catalyst + Dragon Toadstool
011 1X Power Juice ------------- 75%
-------- Catalyst + Rare Steak
012 1X Mega Juice -------------- 65%
-------- Power Extract + Well-Done Steak
013 1X Energy Drink ------------ 65%
-------- Honey + Sunset Herb
014 1X Demon drug -------------- 65%
-------- Catalyst + Power Seed
015 1X Mega Demon drug --------- 55%
-------- Demon drug + Pale Extract
016 1X Power Pill -------------- 75%
-------- Immunizer + Power Seed
017 1X Armorskin --------------- 65%
-------- Catalyst + Armor Seed
018 1X Mega Armorskin ---------- 55%
-------- Armorskin + Pale Extract
019 1X Armor Pill -------------- 75%
-------- Immunizer + Armor Seed
020 1X Hot Drink --------------- 95%
-------- Hot Pepper + Bitterbug
021 1X Hot Meat ---------------- 95%
-------- Hot Pepper + Well-Done Steak
022 1X Cool Drink -------------- 95%
-------- Ice Crystal + Bitterbug
023 1X Cold Meat --------------- 95%
-------- Ice Crystal + Well-Done Steak
024 1X Spicy Mushroom ---------- 85%
-------- Hot Pepper + Special Mushroom
025 1X Frozen Berry ------------ 85%
-------- Ice Crystal + Tropical Berry
026 1X Thawing Agent ----------- 95%
-------- Fire Herb + Rumblefish
027 1X Poisoned Meat ----------- 90%
-------- Raw Meat + Toadstool
028 1X Tainted Meat ------------ 90%
-------- Raw Meat + Parashroom
029 1X Drugged Meat ------------ 90%
-------- Raw Meat + Sleep Herb
030 2X Bomb Material ----------- 95%
-------- Stone + Sap Plant
031 1X Deodorant --------------- 75%
-------- Bomb Material + Sunset Herb
032 1X Smoke Bomb -------------- 75%
-------- Bomb Material + Ivy
033 1X Poison Smoke Bmb -------- 75%
-------- Bomb Material + Toadstool
034 1X Flash Bomb -------------- 75%
-------- Bomb Material + Flashbug
035 1X Dung Bomb --------------- 75%
-------- Bomb Material + Dung
036 1X Paintball --------------- 95%
-------- Sap Plant + Paintberry
037 1X Farcaster --------------- 95%
-------- Bomb Material + Exciteshroom
038 1X Gunpowder --------------- 95%
-------- Fire Herb + Nitroshroom
039 1X Sm Barrel Bomb ---------- 90%
-------- Fire Herb + Small Barrel
040 1X Sm Barrel Bomb+ --------- 90%
-------- Sm Barrel Bomb + Burst Arrowana
041 1X Lg Barrel Bomb ---------- 75%
-------- Large Barrel + Gunpowder
042 1X Lg Barrel Bomb+ --------- 75%
-------- Lg Barrel Bomb + Scatterfish
043 1X Lightning Rod ----------- 75%
-------- Burst Arrowana + Thunderbug
044 1X Bounce Bomb ------------- 75%
-------- Sm Barrel Bomb + Vespoid Wing
045 1X Bounce Bomb+ ------------ 75%
-------- Bounce Bomb + Bomb Arrowana
046 1X Sonic Bomb -------------- 75%
-------- Gunpowder + Screamer
047 1X Net --------------------- 90%
-------- Spider web + Ivy
048 1X Pitfall Trap ------------ 75%
-------- Trap Tool + Net
049 1X Shock Trap -------------- 90%
-------- Trap Tool + Genprey Fang
050 1X Tuna Bait --------------- 95%
-------- Worm + Yambug
051 1X Arrowana Bait ----------- 95%
-------- Cricket + Bughopper
052 1X Goldenfish Bait --------- 90%
-------- Firefly + Snakebee Larva
053 1X Old Pickaxe ------------- 95%
-------- Stone + Bone
054 1X Iron Pickaxe ------------ 75%
-------- Iron Ore + Bone
055 1X Mega Pickaxe ------------ 95%
-------- Machalite Ore + Bone
056 1X Old Bugnet -------------- 95%
-------- Net + Mystery Bone
057 1X Bugnet ------------------ 75%
-------- Net + Sm Monster Bone
058 1X Mega Bugnet ------------- 95%
-------- Net + Med Monster Bone
059 1X Antiseptic Stone -------- 75%
-------- Bitterbug + Earth Crystal
060 1X Life crystals ----------- 90%
-------- God bug + Wyvern Fang
061 1X Life powder ------------- 65%
-------- Life crystals + Wyvern Claw
062 1X Health Flute ------------ 65%
-------- Flute + Lifepowder
063 1X Antidote Flute ---------- 65%
-------- Flute + Antiseptic Stone
064 1X Demon Flute ------------- 55%
-------- Mega Demon drug + Med Monster Bone
065 1X Armor Flute ------------- 55%
-------- Mega Armorskin + Med Monster Bone
066 1X Poison Thrw Knf --------- 90%
-------- Throwing Knife + Toadstool
067 1X Sleeping Thr Knf -------- 90%
-------- Throwing Knife + Sleep Herb
068 1X Paralyze Thr Knf -------- 90%
-------- Throwing Knife + Parashroom
069 1X Boomerang --------------- 90%
-------- Whetstone + Sm Monster Bone
070 1X Power talon ------------- 100%
-------- Power charm + Lao-Shan's Claw
071 1X Armor talon ------------- 100%
-------- Armor charm + Lao-Shan's Claw
072 XX Normal S Lv2 ------------ 95%
-------- Huskberry + Needleberry
*Amount Varies from 2-4*
073 XX Normal S Lv3 ------------ 95%
-------- Huskberry + Rumblefish
*Amount Varies from 2-4*
074 XX Pierce S Lv1 ------------ 90%
-------- Huskberry + Velociprey Fang
*Amount Varies from 1-3*
075 XX Pierce S Lv2 ------------ 75%
-------- Huskberry + Pin Tuna
*Amount Varies from 1-3*
076 XX Pierce S Lv3 ------------ 75%
-------- Sm Bone Husk + Pin Tuna
*Amount Varies from 1-2*
077 XX Pellet S Lv1 ------------ 90%
-------- Huskberry + Scatternut
*Amount Varies from 1-3*
078 XX Pellet S Lv2 ------------ 75%
-------- Huskberry + Wyvern Fang
*Amount Varies from 1-3*
079 XX Pellet S Lv3 ------------ 75%
-------- Sm Bone Husk + Wyvern Fang
*Amount Varies from 1-3*
080 1X Crag S Lv1 -------------- 90%
-------- Huskberry + Burst Arrowana
081 1X Crag S Lv2 -------------- 90%
-------- Sm Bone Husk + Burst Arrowana
082 1X Crag S Lv3 -------------- 95%
-------- Lg Bone Husk + Bomb Arrowana
083 1X Clust S Lv1 ------------- 90%
-------- Huskberry + Bomberry
084 1X Clust S Lv2 ------------- 75%
-------- Sm Bone Husk + Wyvern Claw
085 1X Clust S Lv3 ------------- 95%
-------- Lg Bone Husk + Scatterfish
086 1X Flaming S --------------- 90%
-------- Huskberry + Fire Herb
087 XX Water S ----------------- 75%
-------- Huskberry + Knife Mackarel
*Amount Varies from 1-3*
088 XX Thunder S --------------- 75%
-------- Huskberry + Flashbug
*Amount Varies from 2-4*
089 XX Freeze S ---------------- 75%
-------- Huskberry + Ice Crystal
*Amount Varies from 1-3*
090 1X Dragon S ---------------- 75%
-------- Lg Bone Husk + Dragon Seed
091 1X Recov S Lv1 ------------- 90%
-------- Huskberry + Herb
092 1X Recov S Lv2 ------------- 90%
-------- Huskberry + Potion
093 1X Poison S Lv1 ------------ 90%
-------- Huskberry + Toadstool
094 1X Poison S Lv2 ------------ 75%
-------- Sm Bone Husk + Ioprey Fang
095 1X Para S Lv1 -------------- 90%
-------- Huskberry + Parashroom
096 1X Para S Lv2 -------------- 90%
-------- Sm Bone Husk + Genprey Fang
097 1X Sleep S Lv1 ------------- 90%
-------- Huskberry + Sleep Herb
098 1X Sleep S Lv2 ------------- 75%
-------- Sm Bone Husk + Sleepyfish
099 1X Paint S ----------------- 90%
-------- Huskberry + Paintberry
100 1X Demon S ----------------- 75%
-------- Huskberry + Power Seed
101 1X Armor S ----------------- 75%
-------- Huskberry + Armor Seed
102 XX Empty Bottle ------------ 85%
-------- Sm Bone Husk + Whetstone
*Amount Varies from 1-2*
103 XX Poison Coating ---------- 90%
-------- Empty Bottle + Toadstool
*Amount Varies from 1-2*
104 XX Paralysis Coating ------- 85%
-------- Empty Bottle + Parashroom
*Amount Varies from 1-2*
105 XX Sleep Coating ----------- 90%
-------- Empty Bottle + Sleep Herb
*Amount Varies from 1-2*
106 XX Power Coating ----------- 85%
-------- Empty Bottle + Nitroshroom
*Amount Varies from 1-2*
107 1X Tranquilizer ------------ 65%
-------- Parashroom + Sleep Herb
108 1X Tranq Thrwng Knf -------- 65%
-------- Tranquilizer + Throwing Knife
109 1X Tranq Bomb -------------- 75%
-------- Tranquilizer + Bomb Material
110 1X Tranq Shot -------------- 90%
-------- Tranquilizer + Sm Bone Husk
111 1X Armor Sphere ------------ 100%
-------- Armor Stone + Malachite Ore
112 1X Armor Sphere ------------ 100%
-------- Armor Stone + Killer Beetle
113 1X Armor Sphere+ ----------- 100%
-------- Armor Stone + Dragonite Ore
114 1X Armor Sphere+ ----------- 100%
-------- Armor Stone + Hercudrome
115 1X Hrd Armor Sphere -------- 100%
-------- Armor Stone + Carbalite Ore
116 1X Hrd Armor Sphere -------- 100%
-------- Armor Stone + King Scarab
117 5X Disk Stone -------------- 100%
-------- Expand Pickaxe + Disk Stone
118 5X Iron Ore ---------------- 100%
-------- Expand Pickaxe + Iron Ore
119 3X Earth Crystal ----------- 100%
-------- Expand Pickaxe + Earth Crystal
120 3X Machalite Ore ----------- 100%
-------- Expand Pickaxe + Machalite Ore
121 3X Dragonite Ore ----------- 100%
-------- Expand Pickaxe + Dragonite Ore
122 2X Carbalite Ore ----------- 100%
-------- Expand Pickaxe + Carbalite Ore
123 2X Union Ore --------------- 100%
-------- Expand Pickaxe + Union Ore
124 2X Firestone --------------- 100%
-------- Expand Pickaxe + Firestone
125 2X Firecell Stone ---------- 100%
-------- Expand Pickaxe + Firecell Stone
126 2X Light crystal ----------- 100%
-------- Expand Pickaxe + Lightcrystal
127 2X Nova crystal ------------ 100%
-------- Expand Pickaxe + Novacrystal
128 3X Monster Bone+ ----------- 100%
-------- Expand Pickaxe + Monster Bone+
129 2X Hrd Monster Bone -------- 100%
-------- Expand Pickaxe + Hrd Monster Bone
130 5X Carpenter bug ----------- 100%
-------- Expand Pickaxe + Carpenterbug
131 3X Killer Beetle ----------- 100%
-------- Expand Pickaxe + Killer Beetle
132 3X Hercudrome -------------- 100%
-------- Expand Pickaxe + Hercudrome
133 2X Rare Scarab ------------- 100%
-------- Expand Pickaxe + Rare Scarab
134 3X King Scarab ------------- 100%
-------- Expand Pickaxe + King Scarab
135 1X Pokke Snowman ----------- 100%
-------- Blngo Blzrd Ball + Blngo Flrry Ball
*Gathering Hall Treasure Hunting Quest Only*
136 1X Felyne Crown ------------ 100%
-------- Inferior FlynCrn + Flyn Crwn Frgmnt
*Gathering Hall Treasure Hunting Quest Only*
137 1X GldFlynJewelSwd --------- 100%
-------- Hndlelss Gld Bld + GldBladelessHndl
*Gathering Hall Treasure Hunting Quest Only*
138 1X Dynasty Vase ------------ 100%
-------- Bttmlss Old Vase + Old Vase Bottom
*Gathering Hall Treasure Hunting Quest Only*
139 1X Mysterious Mask --------- 100%
-------- Holed Shaka Mask + Shakalaka Stone
*Gathering Hall Treasure Hunting Quest Only*
140 1X Eldr Drgn Refrnc -------- 100%
-------- Torn Old Book + Old Book Scrap
*Gathering Hall Treasure Hunting Quest Only*
141 1X Honey ------------------- 90%
-------- Special Mushroom + Firefly
*Alchemy Skill is required*
142 1X Herb -------------------- 95%
-------- Sap Plant + Insect Husk
*Alchemy Skill is required*
143 1X Fire Herb --------------- 90%
-------- Garbage + Hot Pepper
*Alchemy Skill is required*
144 1X Blue Mushroom ----------- 95%
-------- Antidote Herb + Toadstool
*Alchemy Skill is required*
145 1X Raw Meat ---------------- 95%
-------- Burnt Meat + Insect Husk
*Alchemy Skill is required*
146 1X Large Barrel ------------ 65%
-------- Med Monster Bone + Ivy
*Alchemy Skill is required*
147 1X Small Barrel ------------ 75%
-------- Sm Monster Bone + Sap Plant
*Alchemy Skill is required*
148 5X Huskberry --------------- 75%
-------- Huskberry + Iron Ore
*Alchemy Skill is required*
149 5X Needle berry ------------ 75%
-------- Needle berry + Earth Crystal
*Alchemy Skill is required*
150 1X Sushi fish -------------- 75%
-------- Antidote Herb + Sleepyfish
*Alchemy Skill is required*
151 1X Rare Steak -------------- 90%
-------- Thunderbug + Velociprey Hide
*Alchemy Skill is required*
152 1X Screamer ---------------- 75%
-------- Frog + Flute
*Alchemy Skill is required*
153 1X Monster Fluid ----------- 55%
-------- Ice Crystal + Sleep Sac
*Alchemy Skill is required*
154 1X Psycho serum ------------ 75%
-------- Cactus Flower + Thunderbug
*Alchemy Skill is required*
155 1X Power Extract ----------- 65%
-------- Dragon Seed + Piscine Liver
*Alchemy Skill is required*
156 1X Power Seed -------------- 65%
-------- Bomberry + Velociprey Hide
*Alchemy Skill is required*
157 1X Armor Seed -------------- 65%
-------- Needle berry + Giaprey Hide
*Alchemy Skill is required*
158 1X Rare Fish --------------- 90%
-------- Burnt Fish + Sunset Herb
*Alchemy Skill is required*

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#####=======######==####==#####=====########=====########======#######
#####==###########==####==#####==##===######==##===######==###########
#####==###########========#####==####==#####==####==#####========#####
######################################################################
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~Pokke Farm
This is your little farm... I'm not going to get too far into it, but
if you want an easier time, you can go here to get a massive amount of
supplies.

A great place for money... starting early with selling extra power seeds
then pawning off massive amounts of mining ore... oh, you'll get 99
Dragonite Ore before you know it...

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Field Row ----------- 0 Pokke Points
Available: From the Start

The Field is a place you can farm items. Just talk to the Cat and he will
ask you for Things to plant and Fertilizer.

The items you can actually plant are just about all of these:
Herb ---------- Red Seed --- Huskberry
Antidote Herb - Green Seed - Needleberry
Sleep Herb ---- Armor Seed - Paintberry
Hot Pepper ---- Power Seed

Now, when he asks for Fertilizer, you have three choices.
Worms, which you need five to bump a row up one level.
Dung, which will max one row.
Wyvern Droppings, which will max all rows. (all 3 if you have them)

Now you can sometimes gather under the Popos ass for some Dung by the way.

Now other than the items you originally plant, you may get some other items:

Dosbiscus ----- Bomberry ---- Cricket
Felvine ------- Dragon Seed - Ivy
Fire Herb ----- Scatter nut - Sunset Herb
Sap Plant ----- Worm -------- Sleep Herb
Cactus Flower - Frog

Not much else to say but the higher the Row Level, the more items you will
get.

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Field Row +1 -------- 1000 Pokke Points
Available: When Starting the Elder Quests

This simply doubles the amount of items you can get from the "Field Rows"
by adding another row.

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Field Row +2 -------- 1500 Pokke Points
Available: When Starting the Elder Quests

This simply give you 50% more items you can get from the "Field Rows" by
adding the third and final row.

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Fishing Pier -------- 0 Pokke Points
Available: From the Start

You can fish, without the use of bait at the docks. You can fish up to 3
times. The fish you can get are:

Rumble fish ------ Sleepy fish ------ Sushi fish - Knife Mackerel
Small Goldenfish - Springnight Carp - Pin Tuna

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Fishing Pier +1 ----- 2000 Pokke Points
Available: When Starting the Elder Quests

This lets you access the second fishing point AND add another 3 times you
can fish, so you can catch up to 6 fish total regardless of where you
stand. Here are the fish you can get:

Rumble fish --- Small Goldenfish - Sleepy fish - Pin Tuna
Bomb Arrowana - Springnight Carp - Scatterfish - Burst Arrowana

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Fishing Pier +2 ----- 4000 Pokke Points
Available: Get to the Rank 4 Elder Quests

This will allow you to fish in the final spot on the dock and give you
ANOTHER 3 casts. Which means you can fish up to 9 times from anywhere you
want. Personally, this upgrade is near useless in the long run. It doesn't
really new fish... just takes away some of the crappy ones. They are:

Bomb Arrowana -- Small Goldenfish - Scatterfish
Burst Arrowana - Springnight Carp

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Casting Machine ----- 6000 Pokke Points
Available: Get to the Rank 6 Elder Quests

The casting machine is just a quicker way to fish... but only if you have
Nets. To make a net, you need to combine Spider web and Ivy.

The amount of fish that you can catch is based on how well you aim.
All the fish you can catch here you can also just fish from the docks.
Except for:

Plesioth Scale - Green Plesioth Scale - Ancient Fish

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Mining Point -------- 0 Pokke Points
Available: From the Start

A simple way to mine for items without going into a quest or even needing
a pick axe! The items you can get are:

Whetstone --- Iron Ore ------ Earth Crystal - Armor Stone
Stone ------- Machalite Ore - Suiko Jewel --- Ice Crystal
Disk Stone -- Armor Sphere

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Mining Point +1 ----- 4000 Pokke Points
Available: Get to the Rank 4 Elder Quests

Same as the above, only you'll need to go up a ladder to reach the second
point. Unlike fishing, you can only Mine 3 (sometimes 4) from each point.

Iron Ore ------ Earth Crystal - Armor Stone ---- Suiko Jewel
Machalite Ore - Light Crystal - Armor Sphere --- Akito Jewel
Dragonite Ore - Ice Crystal --- Armor Sphere + - BattlefieldJewel
Disk Stone

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Mining Point +2 ----- 6000 Pokke Points
Available: Get to Hunter Rank 4

Same as above, only different Ores you can get... Manly you'll be using
this one for the Carbalite Ores...

Machalite Ore - Earth Crystal - Armor Sphere + --- Akito Jewel
Dragonite Ore - Light Crystal - Hrd Armor Sphere
Carbalite Ore - Rainbow Ore --- BattlefieldJewel

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Mining Point +3 ----- 8000 Pokke Points
Available: Get to Hunter Rank 5

Again, same as the above... just better items and a better rate. You'll
need to go up another ladder.

Machalite Ore - Rainbow Ore -- Hrd Armor Sphere
Dragonite Ore - Nova Crystal - BattlefieldJewel
Carbalite Ore - Union Ore ---- Lapis Lazuli

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Mining Bomb --------- 6000 Pokke Points
Available: Get to the Rank 4 Elder Quests

It's very similar to the Casting Machine in the sense it lets you Mine
a bunch of things at once. I will base it off of what you actually have
unlocked... and gives you rare items quite often. Personally I like to
use those free bounce bombs they give you in the Lunastra/Teostra quest
for this. Here is what you can use, ranked from least to best.

Small Barrel Bomb
Bounce Bomb
Small Barrel Bomb +
Bounce Bomb +
Large Barrel Bomb
Large Barrel Bomb+

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Insect Ticket ------- 0 Pokke Points
Available: From the Start

The same as mining... only you get bugs and such. No bug net is needed.
Please keep in mind that each upgrade adds another bush.

Spider web - Insect Husk - Bitterbug ----- Worm --- Firefly
Cricket ---- Bug hopper -- Carpenter bug - Yambug - Flashbug

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Insect Ticket +1 ---- 3000 Pokke Points
Available: Get to the Rank 2 Elder Quests

Same as above, only different bugs.

Great Horn fly - Vespoid Wing --- Killer Beetle - Flashbug
Great Ladybug -- Hornetaur Wing - Thunderbug ---- Carpenterbug
Worm ----------- Bitterbug ------ Godbug

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Insect Ticket +2 ---- 5000 Pokke Points
Available: Get to Hunter Rank 4

Same as above, only different bugs.

Vespoid Shell ---- Great Horn fly - King Scarab - Thunderbug
Hornetaur Shell -- Great Ladybug -- God bug ----- Hercudrome
Mega Fishing Fly - Killer Beetle -- Flashbug

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Insect Ticket +3 ---- 7000 Pokke Points
Available: Get to Hunter Rank 5

Same as above, only different bugs.


Vespoid InnrWing -- Rainbow Insect - Bitterbug -- Godbug
HornetaurInnrWing - King Scarab ---- Hercudrome - Flashbug
Mega Fishing Fly -- Rare Scarab ---- Spiderweb

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Bug Tree ----------- 6000 Pokke Points
Available: Get to the Rank 5 Elder Quests

The Tree is sort of like Bomb mining/casting machine... just a quicker way
to get insects. The good news is you don't have to keep making items to
use it... just pay the kitty 300z.

Also, for best results, swing once the hammer has the glow on it to avoid
getting 1-2 crappy items. The more you have your Tickets upgraded, the
better bugs you can get.

White Hammer:

Vespoid Wing ---- Killer Beetle - Flash bug -- Huskberry
Vespoid Shell --- Rare Scarab --- God bug ---- Power Seed
Hornetaur Wing -- Carpenter bug - Bitterbug -- Armor Seed
Hornetaur Shell - King Scarab --- Hercudrome - Scatternut

Black Hammer:

Vespoid Wing ----- Hornetaur Wing ---- Carpenter bug - Flashbug
Vespoid Shell ---- Hornetaur Shell --- King Scarab --- Godbug
Vespoid InnrWing - HornetaurInnrWing - Rare Scarab --- Yambug
Great Ladybug ---- Great Horn fly ---- Hercudrome ---- Power Seed
Rainbow Insect --- Killer Beetle ----- Thunderbug ---- Armor Seed
Mega Fishing Fly - Bug hopper -------- Bitterbug ----- Huskberry

Gold Hammer:

Vespoid Wing ----- Hornetaur Wing ---- Rare Scarab --- Insect Husk
Vespoid Shell ---- Hornetaur Shell --- Thunderbug ---- Power Seed
Vespoid InnrWing - HornetaurInnrWing - Bug hopper ---- Armor Seed
Rainbow Insect --- Great Horn fly ---- Great Ladybug -Yambug

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Mushroom Tree ------- 1000 Pokke Points
Available: When Starting the Elder Quests

The way you get mushrooms in the farm... good new is that you only have to
gather once and it will give a couple. These are what you can get:

Blue Mushroom - Parashroom - Toadstool - Chaos Shroom

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Mushroom Tree +1 ---- 2500 Pokke Points
Available: When Starting the Elder Quests

This upgrade not by giving you two more mushrooms you can gather, but
increases the amount of mushrooms you can get. There are the two new ones
you can get:

Nitroshrooms - Exciteshroom

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Mushroom Tree +2 ---- 4000 Pokke Points
Available: When Starting the Elder Quests

This upgrade increase the amount of mushrooms you can gather and adds the
"Dragon Toadstool" to the types you can gather.

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Prototype Bee Hive -- 1000 Pokke Points
Available: Get to the Rank 4 Elder Quests

Getting this will let you gather "Honey" and "Insect Husk" from the boxes,
close to the entrance to the farm.


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Production Bee Hive - 3000 Pokke Points
Available: Get to the Rank 4 Elder Quests

This upgrade will increase the amount of items you can gather and adding
the "Snakebee Larvae" to the array of items.

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Modified Bee Hive --- 5000 Pokke Points
Available: Get to the Rank 4 Elder Quests

This upgrade just lets you gather more items... if you need to buy other
things, this one can wait.

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Trenya's Boat ------- 500 Pokke Points
Available: Get to Rank 3 in the Elder Quests

You can give this cat Pokke Points in order to "explore" and get items.
Now, unlike Capcom's other series with exploring (I'm talking about the
last three Breath of Fire game), this guy won't die.

I recommend not bothering him until you either need any of the items I
list or reach Hunter Rank 4 or 5 to get the best items. It will cost him
1000 Pokke Points to go out each time for the best items... but if you
wait till then, you'll be swimming in Pokke Points if you just Gather in
the G ranked Jungle.

Other than getting Boss Carves, Jewel (not just the base kind with), and
generally everything else you can easily get for yourself... you can only
get these items from him: (That can't be gotten anywhere else)

Dragon moss - Dragonmoss+ - Sinister Cloth
Dragon wood - Dragonwood+ - Wyverian Harp

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Cave ------------------ 0 Pokke Points
Available: Get to the Rank 5 Elder Quests

This is the cave all the way at the end of the farm. To mine you'll need
two elder dragon bones.

Now once you get the hang of killing them, they will be everywhere in your
chest... but if you only have 2 left... and need a certain item, make sure
you save your data...

If you don't get the right item, then quit, then reload.

Dark Piece - Dark Stone

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~Ending...
If you have a question, feel free to ask me about it, I'll be sure to
respond. You may Instant message me at IWBDK on aim. My mail is also
iwbdk@hotmail.com Oh yeah, Please rate :)

~Credits...
Thanks to the message board for some info.

~Copyright...
No one can use this FAQ with out my permission. CheatCC is the only site
allowed using this FAQ. If you would like to "use" it, you may ask.
This document is...

Copyright 2008 Brian David Kacaba

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